GB2572611B - Computer game processing - Google Patents
Computer game processing Download PDFInfo
- Publication number
- GB2572611B GB2572611B GB1805631.7A GB201805631A GB2572611B GB 2572611 B GB2572611 B GB 2572611B GB 201805631 A GB201805631 A GB 201805631A GB 2572611 B GB2572611 B GB 2572611B
- Authority
- GB
- United Kingdom
- Prior art keywords
- game processing
- computer game
- computer
- processing
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/48—Program initiating; Program switching, e.g. by interrupt
- G06F9/4806—Task transfer initiation or dispatching
- G06F9/4843—Task transfer initiation or dispatching by program, e.g. task dispatcher, supervisor, operating system
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/48—Program initiating; Program switching, e.g. by interrupt
- G06F9/4806—Task transfer initiation or dispatching
- G06F9/4843—Task transfer initiation or dispatching by program, e.g. task dispatcher, supervisor, operating system
- G06F9/485—Task life-cycle, e.g. stopping, restarting, resuming execution
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Software Systems (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB1805631.7A GB2572611B (en) | 2018-04-05 | 2018-04-05 | Computer game processing |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB1805631.7A GB2572611B (en) | 2018-04-05 | 2018-04-05 | Computer game processing |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| GB201805631D0 GB201805631D0 (en) | 2018-05-23 |
| GB2572611A GB2572611A (en) | 2019-10-09 |
| GB2572611B true GB2572611B (en) | 2020-08-19 |
Family
ID=62202955
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| GB1805631.7A Active GB2572611B (en) | 2018-04-05 | 2018-04-05 | Computer game processing |
Country Status (1)
| Country | Link |
|---|---|
| GB (1) | GB2572611B (en) |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20040193813A1 (en) * | 2003-03-24 | 2004-09-30 | Sony Corporation | Application pre-launch to reduce user interface latency |
| US20130335373A1 (en) * | 2011-02-23 | 2013-12-19 | Kyocera Corporation | Electronic device with a touch sensor |
| US20160048412A1 (en) * | 2014-08-12 | 2016-02-18 | Samsung Electronics Co., Ltd. | Method and apparatus for switching applications |
| CN106648869A (en) * | 2016-12-26 | 2017-05-10 | 竞技世界(北京)网络技术有限公司 | Intelligent terminal application switch method |
-
2018
- 2018-04-05 GB GB1805631.7A patent/GB2572611B/en active Active
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20040193813A1 (en) * | 2003-03-24 | 2004-09-30 | Sony Corporation | Application pre-launch to reduce user interface latency |
| US20130335373A1 (en) * | 2011-02-23 | 2013-12-19 | Kyocera Corporation | Electronic device with a touch sensor |
| US20160048412A1 (en) * | 2014-08-12 | 2016-02-18 | Samsung Electronics Co., Ltd. | Method and apparatus for switching applications |
| CN106648869A (en) * | 2016-12-26 | 2017-05-10 | 竞技世界(北京)网络技术有限公司 | Intelligent terminal application switch method |
Also Published As
| Publication number | Publication date |
|---|---|
| GB2572611A (en) | 2019-10-09 |
| GB201805631D0 (en) | 2018-05-23 |
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