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GB201008502D0 - System and method for providing an objective to a user - Google Patents

System and method for providing an objective to a user

Info

Publication number
GB201008502D0
GB201008502D0 GBGB1008502.5A GB201008502A GB201008502D0 GB 201008502 D0 GB201008502 D0 GB 201008502D0 GB 201008502 A GB201008502 A GB 201008502A GB 201008502 D0 GB201008502 D0 GB 201008502D0
Authority
GB
United Kingdom
Prior art keywords
objective
user
providing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GBGB1008502.5A
Other versions
GB2467264A (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
LAMONTAGNE ENTERTINMENT LLC
Original Assignee
LAMONTAGNE ENTERTINMENT LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by LAMONTAGNE ENTERTINMENT LLC filed Critical LAMONTAGNE ENTERTINMENT LLC
Publication of GB201008502D0 publication Critical patent/GB201008502D0/en
Publication of GB2467264A publication Critical patent/GB2467264A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
GB1008502A 2007-11-14 2008-11-12 System and method for providing an objective to a user Withdrawn GB2467264A (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/985,108 US20090124386A1 (en) 2007-11-14 2007-11-14 Method and system for randomly altering information and content within web pages to create a new and unique website and online game
PCT/US2008/083239 WO2009064786A1 (en) 2007-11-14 2008-11-12 System and method for providing an objective to a user

Publications (2)

Publication Number Publication Date
GB201008502D0 true GB201008502D0 (en) 2010-07-07
GB2467264A GB2467264A (en) 2010-07-28

Family

ID=40624260

Family Applications (1)

Application Number Title Priority Date Filing Date
GB1008502A Withdrawn GB2467264A (en) 2007-11-14 2008-11-12 System and method for providing an objective to a user

Country Status (4)

Country Link
US (1) US20090124386A1 (en)
CN (1) CN101878485A (en)
GB (1) GB2467264A (en)
WO (1) WO2009064786A1 (en)

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* Cited by examiner, † Cited by third party
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WO2009045972A1 (en) 2007-09-30 2009-04-09 Wms Gaming, Inc. Distributing information in a wagering game system
WO2009052219A1 (en) 2007-10-17 2009-04-23 Wms Gaming, Inc. Presenting wagering game content
US20090138813A1 (en) 2007-11-14 2009-05-28 Lamontagne Entertainment, Llc System and method for providing an objective to a user
WO2010042773A1 (en) * 2008-10-09 2010-04-15 Wms Gaming, Inc. Controlling and presenting virtual wagering game environments
US20110143834A1 (en) * 2009-12-15 2011-06-16 Wms Gaming, Inc. Location-based customization of avatars in gaming systems
US8690682B1 (en) 2010-05-26 2014-04-08 Wms Gaming, Inc. Browser based wagering game systems and configuration
US9345973B1 (en) 2010-08-06 2016-05-24 Bally Gaming, Inc. Controlling wagering game system browser areas
WO2012019167A1 (en) * 2010-08-06 2012-02-09 Wms Gaming, Inc. Browser based heterogenous technology ecosystem
CN102567328A (en) * 2010-12-08 2012-07-11 腾讯科技(深圳)有限公司 Method and device for updating increment
WO2013033259A2 (en) * 2011-08-29 2013-03-07 Viewphone.Com Llc Systems and methods for a video sharing social network
KR101190497B1 (en) * 2011-12-09 2012-12-24 (주)네오위즈게임즈 Method and server of preventing automatic play of on-line game service
CN113440862B (en) * 2020-03-27 2024-11-01 阿里巴巴集团控股有限公司 Data processing method, device, electronic equipment and computer storage medium

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US6267673B1 (en) * 1996-09-20 2001-07-31 Nintendo Co., Ltd. Video game system with state of next world dependent upon manner of entry from previous world via a portal
US5827071A (en) * 1996-08-26 1998-10-27 Sorensen; Steven Michael Method, computer program product, and system for teaching or reinforcing information without requiring user initiation of a learning sequence
US6769990B2 (en) * 1998-02-06 2004-08-03 Robert Cohen Networked search and tracking games
US6612932B2 (en) * 1999-05-21 2003-09-02 Gregory N. Stern Method and apparatus for obtaining marketing information through the playing of a maze based game
US7779352B1 (en) * 1999-11-05 2010-08-17 John Underwood Method and apparatus for generating a website using a multi-dimensional description of the website
US6697825B1 (en) * 1999-11-05 2004-02-24 Decentrix Inc. Method and apparatus for generating and modifying multiple instances of element of a web site
US7174506B1 (en) * 1999-11-05 2007-02-06 International Business Machines Corporation Method and system for producing dynamic web pages
US6701343B1 (en) * 1999-12-01 2004-03-02 Qwest Communications International, Inc. System and method for automated web site creation and access
US7294058B1 (en) * 2000-03-30 2007-11-13 Case Venture Management Llc Computerized game with cascading strategy and full information
WO2001091030A2 (en) * 2000-05-22 2001-11-29 Pythia Limited Method for online advertising and compilation of demographic data
AUPQ958700A0 (en) * 2000-08-22 2000-09-14 Aristocrat Technologies Australia Pty Limited Gaming machine with multi scatter game
US20030177187A1 (en) * 2000-11-27 2003-09-18 Butterfly.Net. Inc. Computing grid for massively multi-player online games and other multi-user immersive persistent-state and session-based applications
US20030050986A1 (en) * 2001-09-13 2003-03-13 Matthews Charles R. System and method for community interfaces
US20030091970A1 (en) * 2001-11-09 2003-05-15 Altsim, Inc. And University Of Southern California Method and apparatus for advanced leadership training simulation
KR100400833B1 (en) * 2002-03-13 2003-10-08 Neowiz Co Ltd Method and system for go- stop game service using internet
TW567427B (en) * 2002-06-28 2003-12-21 Via Tech Inc System and method for managing the sign-in data of web site
US7546534B1 (en) * 2002-08-26 2009-06-09 Microsoft Corporation Personalizing access of game web site based on user configuration
US7837543B2 (en) * 2004-04-30 2010-11-23 Microsoft Corporation Reward-driven adaptive agents for video games
US8968093B2 (en) * 2004-07-15 2015-03-03 Intel Corporation Dynamic insertion of personalized content in online game scenes
US20060046854A1 (en) * 2004-08-31 2006-03-02 Microsoft Corporation Method and apparatus for developing an electronic game using automatic user feedback
KR20060063646A (en) * 2004-12-07 2006-06-12 마이크로소프트 코포레이션 User-centric way to gather information sources to enhance gaming consoles and digital identities
KR100722862B1 (en) * 2005-04-01 2007-05-30 씨제이인터넷 주식회사 Game service provision method and system
US7951000B2 (en) * 2005-05-06 2011-05-31 Microsoft Corporation Dynamic frame system
US8038535B2 (en) * 2005-05-17 2011-10-18 Electronic Arts Inc. Collaborative online gaming system and method
US20070038717A1 (en) * 2005-07-27 2007-02-15 Subculture Interactive, Inc. Customizable Content Creation, Management, and Delivery System
US8629885B2 (en) * 2005-12-01 2014-01-14 Exent Technologies, Ltd. System, method and computer program product for dynamically identifying, selecting and extracting graphical and media objects in frames or scenes rendered by a software application
US8469805B2 (en) * 2006-01-20 2013-06-25 Microsoft Corporation Tiered achievement system
US20070178968A1 (en) * 2006-01-31 2007-08-02 Microsoft Corporation Displaying game asset relationship in a game development environment
US8109818B2 (en) * 2006-03-06 2012-02-07 Microsoft Corporation Home city for a real-time strategy video game
US20070293322A1 (en) * 2006-06-16 2007-12-20 Yahoo! Inc. System and method for use in a multi-team game
US20080108432A1 (en) * 2006-11-06 2008-05-08 International Business Machines Corporation Intelligent ad integration for video gaming
US7798908B2 (en) * 2007-02-21 2010-09-21 Microsoft Corporation Promotional games architecture

Also Published As

Publication number Publication date
US20090124386A1 (en) 2009-05-14
CN101878485A (en) 2010-11-03
GB2467264A (en) 2010-07-28
WO2009064786A1 (en) 2009-05-22

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