DE60310817D1 - Videospielvorrichtung, Bildverarbeitungsverfahren und -programm - Google Patents
Videospielvorrichtung, Bildverarbeitungsverfahren und -programmInfo
- Publication number
- DE60310817D1 DE60310817D1 DE60310817T DE60310817T DE60310817D1 DE 60310817 D1 DE60310817 D1 DE 60310817D1 DE 60310817 T DE60310817 T DE 60310817T DE 60310817 T DE60310817 T DE 60310817T DE 60310817 D1 DE60310817 D1 DE 60310817D1
- Authority
- DE
- Germany
- Prior art keywords
- program
- image processing
- processing method
- video game
- game apparatus
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5372—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
- A63F2300/306—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for displaying a marker associated to an object or location in the game field
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
- Closed-Circuit Television Systems (AREA)
- Telescopes (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2002204909A JP3602519B2 (ja) | 2002-07-12 | 2002-07-12 | ビデオゲーム装置、画像処理方法及びプログラム |
| JP2002204909 | 2002-07-12 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| DE60310817D1 true DE60310817D1 (de) | 2007-02-15 |
| DE60310817T2 DE60310817T2 (de) | 2007-10-18 |
Family
ID=29728548
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| DE60310817T Expired - Lifetime DE60310817T2 (de) | 2002-07-12 | 2003-07-10 | Videospielvorrichtung, Bildverarbeitungsverfahren und -programm |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US7140962B2 (de) |
| EP (1) | EP1380325B1 (de) |
| JP (1) | JP3602519B2 (de) |
| KR (2) | KR100537977B1 (de) |
| CN (1) | CN1236743C (de) |
| DE (1) | DE60310817T2 (de) |
| HK (1) | HK1055204A2 (de) |
Families Citing this family (85)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7749089B1 (en) | 1999-02-26 | 2010-07-06 | Creative Kingdoms, Llc | Multi-media interactive play system |
| US7878905B2 (en) | 2000-02-22 | 2011-02-01 | Creative Kingdoms, Llc | Multi-layered interactive play experience |
| US6761637B2 (en) | 2000-02-22 | 2004-07-13 | Creative Kingdoms, Llc | Method of game play using RFID tracking device |
| US7445550B2 (en) | 2000-02-22 | 2008-11-04 | Creative Kingdoms, Llc | Magical wand and interactive play experience |
| US7066781B2 (en) | 2000-10-20 | 2006-06-27 | Denise Chapman Weston | Children's toy with wireless tag/transponder |
| US20070066396A1 (en) | 2002-04-05 | 2007-03-22 | Denise Chapman Weston | Retail methods for providing an interactive product to a consumer |
| US6967566B2 (en) | 2002-04-05 | 2005-11-22 | Creative Kingdoms, Llc | Live-action interactive adventure game |
| JP3762750B2 (ja) * | 2003-01-07 | 2006-04-05 | コナミ株式会社 | 画像表示制御プログラム |
| US9446319B2 (en) | 2003-03-25 | 2016-09-20 | Mq Gaming, Llc | Interactive gaming toy |
| US7121464B2 (en) * | 2003-05-29 | 2006-10-17 | White Thompkins W | Automated projectile delivery system |
| US20040266528A1 (en) * | 2003-06-27 | 2004-12-30 | Xiaoling Wang | Apparatus and a method for more realistic video games on computers or similar devices using visible or invisible light and a light sensing device |
| JP3656118B2 (ja) * | 2003-09-25 | 2005-06-08 | 株式会社コナミコンピュータエンタテインメント東京 | ゲーム装置、コンピュータの制御方法及びプログラム |
| JP2005137807A (ja) * | 2003-11-10 | 2005-06-02 | Aruze Corp | ゲーム装置 |
| JP4179162B2 (ja) * | 2003-12-26 | 2008-11-12 | 株式会社セガ | 情報処理装置、ゲーム装置、画像生成方法、ゲーム画像生成方法 |
| US20070287132A1 (en) * | 2004-03-09 | 2007-12-13 | Lamons Jason W | System and method of simulating firing of immobilization weapons |
| KR101086688B1 (ko) | 2004-05-10 | 2011-11-24 | 가부시키가이샤 세가 | 전자 유희 장치, 전자 유희 장치에 있어서의 데이터 처리방법, 그리고 이를 위한 프로그램 및 기억 매체 |
| TWM268089U (en) * | 2004-09-15 | 2005-06-21 | Zeroplus Technology Co Ltd | Light gun device |
| US8313379B2 (en) | 2005-08-22 | 2012-11-20 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
| US7927216B2 (en) | 2005-09-15 | 2011-04-19 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
| JP4805633B2 (ja) | 2005-08-22 | 2011-11-02 | 任天堂株式会社 | ゲーム用操作装置 |
| JP4262726B2 (ja) | 2005-08-24 | 2009-05-13 | 任天堂株式会社 | ゲームコントローラおよびゲームシステム |
| US8870655B2 (en) | 2005-08-24 | 2014-10-28 | Nintendo Co., Ltd. | Wireless game controllers |
| US8308563B2 (en) | 2005-08-30 | 2012-11-13 | Nintendo Co., Ltd. | Game system and storage medium having game program stored thereon |
| US8157651B2 (en) | 2005-09-12 | 2012-04-17 | Nintendo Co., Ltd. | Information processing program |
| WO2007130791A2 (en) * | 2006-05-04 | 2007-11-15 | Sony Computer Entertainment America Inc. | Multi-input game control mixer |
| US8438480B2 (en) * | 2007-03-26 | 2013-05-07 | Avago Technologies General Ip (Singapore) Pte. Ltd. | System and method for tracking an input device using a display screen in captured frames of image data |
| US20080244466A1 (en) * | 2007-03-26 | 2008-10-02 | Timothy James Orsley | System and method for interfacing with information on a display screen |
| US8628416B2 (en) * | 2007-03-28 | 2014-01-14 | Igt | Device embedded in gaming machine handle |
| DE102007029135B4 (de) * | 2007-06-25 | 2016-08-04 | Siemens Healthcare Gmbh | Detektion der Position eines auf eine Anzeigeeinheit auftreffenden gebündelten Lichtstrahls |
| TW200906468A (en) * | 2007-08-14 | 2009-02-16 | Sunplus Mmedia Inc | Coordinate positioning system with function of suspended-in-midair positioning and method thereof |
| JP4863507B2 (ja) * | 2007-08-22 | 2012-01-25 | 株式会社バンダイナムコゲームス | 指示位置演算用のマークユニット |
| WO2009031646A1 (ja) * | 2007-09-07 | 2009-03-12 | Konami Digital Entertainment Co., Ltd. | 画像処理装置、ゲーム装置およびコンピュータプログラム |
| TW200918135A (en) * | 2007-09-07 | 2009-05-01 | Konami Digital Entertainment | Action judgment device, game device, and computer program |
| JP4376283B2 (ja) * | 2007-09-14 | 2009-12-02 | 株式会社コナミデジタルエンタテインメント | ゲームシステム並びにこれを構成するゲーム装置及び全体演出処理装置 |
| JP4228022B1 (ja) * | 2007-09-19 | 2009-02-25 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP5548346B2 (ja) * | 2008-07-24 | 2014-07-16 | 株式会社タイトー | ゲーム装置、ゲームプログラム |
| JP5568230B2 (ja) * | 2008-10-08 | 2014-08-06 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体、及びゲームシステム |
| JP4825273B2 (ja) * | 2009-02-13 | 2011-11-30 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、ならびに、プログラム |
| JP2011024787A (ja) * | 2009-07-27 | 2011-02-10 | Konami Digital Entertainment Co Ltd | 表示装置、表示方法、ならびに、プログラム |
| US8514255B2 (en) * | 2009-08-31 | 2013-08-20 | Namco Bandai Games Inc. | Information storage medium, image control device, and image control method |
| JP5378116B2 (ja) * | 2009-08-31 | 2013-12-25 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体および画像制御装置 |
| JP5388763B2 (ja) * | 2009-08-31 | 2014-01-15 | 株式会社バンダイナムコゲームス | プログラム |
| US8961305B2 (en) | 2010-02-03 | 2015-02-24 | Nintendo Co., Ltd. | Game system, controller device and game method |
| US8339364B2 (en) | 2010-02-03 | 2012-12-25 | Nintendo Co., Ltd. | Spatially-correlated multi-display human-machine interface |
| US8913009B2 (en) | 2010-02-03 | 2014-12-16 | Nintendo Co., Ltd. | Spatially-correlated multi-display human-machine interface |
| US8814686B2 (en) | 2010-02-03 | 2014-08-26 | Nintendo Co., Ltd. | Display device, game system, and game method |
| US9180365B2 (en) * | 2010-05-10 | 2015-11-10 | Sony Computer Entertainment America Llc | Polymorphic firearm controller |
| US9526156B2 (en) * | 2010-05-18 | 2016-12-20 | Disney Enterprises, Inc. | System and method for theatrical followspot control interface |
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| JP6243586B2 (ja) | 2010-08-06 | 2017-12-06 | 任天堂株式会社 | ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法 |
| US10150033B2 (en) | 2010-08-20 | 2018-12-11 | Nintendo Co., Ltd. | Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method |
| JP5840386B2 (ja) | 2010-08-30 | 2016-01-06 | 任天堂株式会社 | ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法 |
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| KR101364826B1 (ko) | 2010-11-01 | 2014-02-20 | 닌텐도가부시키가이샤 | 조작 장치 및 조작 시스템 |
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| JP6795322B2 (ja) * | 2016-03-31 | 2020-12-02 | 株式会社バンダイナムコエンターテインメント | プログラム及びar体験提供装置 |
| US10118092B2 (en) | 2016-05-03 | 2018-11-06 | Performance Designed Products Llc | Video gaming system and method of operation |
| AU2017259954A1 (en) | 2016-05-03 | 2018-11-08 | Performance Designed Products Llc | Video gaming system and method of operation |
| CN107583277A (zh) * | 2017-09-06 | 2018-01-16 | 合肥庆响网络科技有限公司 | 穿戴式游戏交互装置及交互系统 |
| CN107376340A (zh) * | 2017-09-06 | 2017-11-24 | 合肥庆响网络科技有限公司 | 射击游戏手持交互装置 |
| JP6677788B1 (ja) * | 2018-11-29 | 2020-04-08 | 株式会社Cygames | 情報処理プログラム、情報処理方法およびゲーム装置 |
| MX2021009142A (es) | 2019-02-06 | 2021-10-13 | Venthera Inc | Inhibidores topicos de fosfoinositol 3-cinasas. |
| KR102117539B1 (ko) * | 2019-11-14 | 2020-06-01 | 김진수 | Fps게임용 게임 컨트롤러 |
| CN111035924B (zh) * | 2019-12-24 | 2022-06-28 | 腾讯科技(深圳)有限公司 | 虚拟场景中的道具控制方法、装置、设备及存储介质 |
| US11148055B1 (en) * | 2020-09-11 | 2021-10-19 | Riot Games, Inc. | Targeting of an individual object among a plurality of objects in a multi-player online video game |
| CN115703015B (zh) * | 2021-08-12 | 2025-12-16 | 网易(杭州)网络有限公司 | 游戏中的瞄准控制方法、装置以及电子终端 |
| JP2025136820A (ja) * | 2024-03-08 | 2025-09-19 | 株式会社コロプラ | プログラム |
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| US320253A (en) * | 1885-06-16 | Half to jabez fearey | ||
| US53024A (en) * | 1866-03-06 | meeeitt | ||
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| US355443A (en) * | 1887-01-04 | Half to the ameeican elbctbical woeks | ||
| US346223A (en) * | 1886-07-27 | John pinckney bitch | ||
| US1420451A (en) * | 1920-05-05 | 1922-06-20 | Adolph Pohl | Clamp principally for colter adjustment |
| US1421258A (en) * | 1920-07-12 | 1922-06-27 | Arthur T Kuehner | Driving-box lubricator |
| JP3269797B2 (ja) * | 1997-12-12 | 2002-04-02 | 株式会社ナムコ | 画像生成装置及び情報記憶媒体 |
| JP2001009159A (ja) | 1999-06-28 | 2001-01-16 | Namco Ltd | スポット光位置検出システム、シミュレータ、情報記憶媒体 |
| AU2322500A (en) | 2000-01-28 | 2001-08-07 | Konami Co., Ltd. | Target shooting video game device, and method of displaying result of target shooting video game |
| JP2001351125A (ja) | 2000-03-30 | 2001-12-21 | Sega Corp | 画像表示方法 |
| JP3345600B2 (ja) | 2000-04-10 | 2002-11-18 | コナミ株式会社 | ゲームシステムおよびコンピュータ読取可能な記憶媒体 |
| JP2002306846A (ja) | 2001-04-12 | 2002-10-22 | Saibuaasu:Kk | ゲーム装置用コントローラ |
| JP2002320253A (ja) | 2001-04-20 | 2002-10-31 | Dimps:Kk | 携帯通信端末、及び携帯通信端末を用いたゲーム方法 |
| JP2002346223A (ja) | 2001-05-23 | 2002-12-03 | Square Co Ltd | ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム |
| JP2002355443A (ja) | 2001-06-01 | 2002-12-10 | Motonobu Nakamura | インターネットを介した商品獲得方法および商品獲得装置 |
| JP2003053024A (ja) | 2001-08-08 | 2003-02-25 | Sony Corp | ゲームソフトウェア内容変更システム、ゲームソフトウェア内容変更方法及びゲーム装置、並びに電子商取引システム、電子商取引方法及びサーバ装置 |
| CN1420451A (zh) | 2001-11-20 | 2003-05-28 | 孕龙科技股份有限公司 | 用于光枪的视觉回馈系统 |
| CN1174785C (zh) | 2001-11-26 | 2004-11-10 | 孕龙科技股份有限公司 | 用于游戏控制器的视觉反馈系统 |
-
2002
- 2002-07-12 JP JP2002204909A patent/JP3602519B2/ja not_active Expired - Fee Related
-
2003
- 2003-07-08 US US10/616,325 patent/US7140962B2/en not_active Expired - Lifetime
- 2003-07-09 HK HK03104976A patent/HK1055204A2/xx not_active IP Right Cessation
- 2003-07-10 EP EP03015559A patent/EP1380325B1/de not_active Expired - Lifetime
- 2003-07-10 DE DE60310817T patent/DE60310817T2/de not_active Expired - Lifetime
- 2003-07-11 CN CNB031474624A patent/CN1236743C/zh not_active Expired - Fee Related
- 2003-07-11 KR KR10-2003-0047194A patent/KR100537977B1/ko not_active Expired - Fee Related
- 2003-07-11 KR KR20-2003-0022353U patent/KR200335809Y1/ko not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| US7140962B2 (en) | 2006-11-28 |
| HK1055204A2 (en) | 2003-12-12 |
| KR200335809Y1 (ko) | 2003-12-11 |
| CN1520913A (zh) | 2004-08-18 |
| CN1236743C (zh) | 2006-01-18 |
| DE60310817T2 (de) | 2007-10-18 |
| HK1060989A1 (en) | 2004-09-03 |
| KR20040007332A (ko) | 2004-01-24 |
| KR100537977B1 (ko) | 2005-12-21 |
| JP3602519B2 (ja) | 2004-12-15 |
| EP1380325B1 (de) | 2007-01-03 |
| US20040009798A1 (en) | 2004-01-15 |
| JP2004041525A (ja) | 2004-02-12 |
| EP1380325A1 (de) | 2004-01-14 |
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Owner name: KONAMI DIGITAL ENTERTAINMENT CO., LTD, TOKIO/T, JP |