DE102017008104B4 - 3D screen system with 360° perspective, visible from the horizontal, in the form of a truncated cone standing upside down without having to change the screen content and algorithm for converting a 3D object into the projection ring - Google Patents
3D screen system with 360° perspective, visible from the horizontal, in the form of a truncated cone standing upside down without having to change the screen content and algorithm for converting a 3D object into the projection ring Download PDFInfo
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- DE102017008104B4 DE102017008104B4 DE102017008104.2A DE102017008104A DE102017008104B4 DE 102017008104 B4 DE102017008104 B4 DE 102017008104B4 DE 102017008104 A DE102017008104 A DE 102017008104A DE 102017008104 B4 DE102017008104 B4 DE 102017008104B4
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- projection
- projection ring
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- G—PHYSICS
- G03—PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
- G03B—APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
- G03B21/00—Projectors or projection-type viewers; Accessories therefor
- G03B21/54—Accessories
- G03B21/56—Projection screens
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- General Physics & Mathematics (AREA)
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Abstract
Der Algorithmus zur Umrechnung eines 3D-Objektes in den Projektionsring- Das Verfahren, welches geschützt wird, besteht aus einer beliebigen 3D-Engine, die ein 3D-Objekt darstellt, welches in dem entwickelten Verfahren um je 1° um die Y-Achse gedreht wird und das 360 mal. Bei jeder Drehung wird 1 Linie, die mittig, senkrecht über das gesamte Objekt verläuft, aufgenommen, also die Farbwerte werden eingescannt. Diese 360 Linien werden auf den Projektionsring projeziert, je 1 Linie um je 1° versetzt um den Mittelpunkt des Projektionsringes rotierend. So entsteht ein 360° Projektionsring, der das Ergebnis des Verfahrens ist.The algorithm for converting a 3D object into the projection ring The process that is protected consists of any 3D engine that displays a 3D object, which is rotated by 1° around the Y axis in the developed process and that 360 times. With each rotation, 1 line is recorded, running in the middle, vertically across the entire object, i.e. the color values are scanned. These 360 lines are projected onto the projection ring, 1 line each rotated by 1° around the center of the projection ring. This creates a 360° projection ring, which is the result of the process.
Description
3.) Technische Beschreibung3.) Technical description
Projekt bestehend aus Software(Verfahren des Algorithmus) und HardwareProject consisting of software (process of the algorithm) and hardware
1. Software1.Software
Das Verfahren des Algorithmus zur Berechnung eines 3D Objektes in einen ProjektionsringThe procedure of the algorithm for calculating a 3D object in a projection ring
2. Hardware2.Hardware
Projektionsschirm der zentriert auf einem Display steht mit der ReflektionshalbkugelProjection screen centered on a display with the reflective hemisphere
Softwaresoftware
Verfahren(abstrakt, vereinfachter Prototyp, zur Darstellung eines Würfel(cube.obj)
- a) Der Würfel wird um je 1° gedreht und
(
1 ) - b) je Drehung wird einen Linie die senkrecht zentriert über den gesamten Bildschirm verläuft eingescannt
(
2 ) - c) dann werden alle 360 Linien die eingescannt wurden auf einen Ring projeziert den Projektionring je 1° versetzt um den Mittelpunkt des Projektionringes rotierend
(
3 )
- a) The cube is rotated by 1° and (
1 ) - b) per rotation, a line that runs vertically centered across the entire screen is scanned (
2 ) - c) then all 360 lines that were scanned are projected onto a ring rotating the projection ring offset by 1° around the center of the projection ring (
3 )
Hardwarehardware
2 technische Komponenten2 technical components
Projektionsschirmprojection screen
Der Projektionsschirm ist ein stumpfer verspiegelter Kegel
(
(
Reflektionshalbkugelreflection hemisphere
Eine innen verspiegelte stumpfe offene hohle Halbkugel
(
(
zu 2.) Projektionsschirmto 2.) projection screen
- Als Bildschirm => beste Sicht (Projektionsschirm aus einem reflektierenden Material gefertigt)As a screen => best view (Projection screen made of a reflective material)
- Durch den Aufbau mit einer Reflektionshalbkugel entsteht eine hologrammähnliche Abbildung, in Form eines stumpfen Kegels, auf dem das 3D-Objekt zu sehen ist. The structure with a reflection hemisphere creates a hologram-like image in the form of a blunt cone on which the 3D object can be seen.
Ich habe eine kleine 3D-engine geschrieben, die nur die trivialen Objekte von opencv benutzt, wie Linien und Kreise zeichnen und direct I/O video access benutzt. In dieser 3D-engine habe ich das Verfahren implementiert und kann momentan den Prototyp, einen Würfel(cube.obj), als wavefront .obj Datei laden, sowie alle darstellbaren 3D-Objekte im .obj file format, und diese in der Variante, die ich aufgezeigt habe, darstellen.I wrote a small 3D engine using only opencv's trivial objects like drawing lines and circles and using direct I/O video access. I have implemented the procedure in this 3D engine and can currently load the prototype, a cube (cube.obj), as a wavefront .obj file, as well as all displayable 3D objects in .obj file format, and these in the variant that I have shown represent.
SOFTWARE Algorithmus Verfahren zum Prototyp abstrakt Würfel
-
1 (xz/top) -
2 (xy/front) -
3 (xz/top(Projektionsring)) 1by1 STEP -
4 still top 0° -
5 scan line front -
7 still top 1° -
8 scan line front ... 360° rotated object scanned -
6 project line top0° -
9 project line top1° ... 360° ring build
-
1 (xz/top) -
2 (xy/front) -
3 (xz/top(projection ring)) 1by1 STEP -
4 still top 0° -
5 scan line front -
7 still top 1° -
8th scan line front ... 360° rotated object scanned -
6 project line top0° -
9 project line top1° ... 360° ring build
HARDWAREHARDWARE
-
Projektionsschirm
-
10 (xy/front) -
11 (xz/top) -
12 (light rays/front) -
13 (light rays/top)(der Strahlenverlauf der in13 und18 beschrieben wird ist der Strahlenverlauf des untersten Strahles(schematic)12 und17 von einem Pixel der sich nahe des inneren Radius des Projektionsringes befindet) -
14 Schablone(stumpfer Kegel) a Winkel zwischen den zsm. zu fügenden Kanten ri innen Radius ra außen Radius (z.B. a=135° ri=1,5cm ra=5cm)
-
10 (xy/front) -
11 (xz/top) -
12 (light rays/front) -
13 (light rays/top)(the course of rays of the in13 and18 is described is the course of the rays of the lowest beam (schematic)12 and17 from a pixel located near the inner radius of the projection ring) -
14 template(obtuse cone) a angle between zsm. Edges to be joined ri inside radius ra outside radius (e.g. a=135° ri=1.5cm ra=5cm)
-
-
Reflektionshalbkugel
-
15 (xy/front) -
16 (xz/top) -
17 (light rays/front) -
18 (light rays/top)*
-
15 (xy/front) -
16 (xz/top) -
17 (light rays/front) -
18 (light rays/top)*
-
Einzelne Komponenten die in dem patentierten Aufbau enthalten sind finden sich in anderen Patentanmeldungen wieder.Individual components contained in the patented structure can be found in other patent applications.
So wird der Projektionsschirm in Form eines stumpfen Kegels aussen verspiegelt in den zwei aufgeführten Anmeldungen erwähnt.
- -
„Hyung-Ki, Hong“ 08.01.2009 „three-dimensional display device and displaying method using the same“US2009/0009862A1 - -
„Yatsko, Joseph, S.“ 16.11.2017 „hologram pyramid“WO2017/196399A1
- -
"Hyung-Ki, Hong" 08.01.2009 "three-dimensional display device and displaying method using the same"US2009/0009862A1 - -
"Yatsko, Joseph, S." 11/16/2017 "hologram pyramid"WO2017/196399A1
Die stumpfe Reflektionshalbkugel wird in einer weiteren Anmeldung erwähnt.
-
„Rückstrahler“The obtuse hemisphere of reflection is mentioned in another application.
-
"reflectors"
Claims (3)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| DE102016012016 | 2016-10-06 | ||
| DE102016012016.9 | 2016-10-06 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| DE102017008104A1 DE102017008104A1 (en) | 2018-04-12 |
| DE102017008104B4 true DE102017008104B4 (en) | 2022-10-06 |
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| DE102017008104.2A Active DE102017008104B4 (en) | 2016-10-06 | 2017-06-29 | 3D screen system with 360° perspective, visible from the horizontal, in the form of a truncated cone standing upside down without having to change the screen content and algorithm for converting a 3D object into the projection ring |
Country Status (1)
| Country | Link |
|---|---|
| DE (1) | DE102017008104B4 (en) |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE666028C (en) | 1933-04-06 | 1938-10-10 | Italo Ferruccio Cerri | Reflector |
| US20090009862A1 (en) | 2007-07-06 | 2009-01-08 | Hyung-Ki Hong | Three-dimensional display device and displaying method using the same |
| WO2009091365A1 (en) | 2008-01-17 | 2009-07-23 | Thomson Licensing | Display system |
| WO2017196399A1 (en) | 2016-05-13 | 2017-11-16 | Yatsko Joseph S | Hologram pyramid |
-
2017
- 2017-06-29 DE DE102017008104.2A patent/DE102017008104B4/en active Active
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE666028C (en) | 1933-04-06 | 1938-10-10 | Italo Ferruccio Cerri | Reflector |
| US20090009862A1 (en) | 2007-07-06 | 2009-01-08 | Hyung-Ki Hong | Three-dimensional display device and displaying method using the same |
| WO2009091365A1 (en) | 2008-01-17 | 2009-07-23 | Thomson Licensing | Display system |
| WO2017196399A1 (en) | 2016-05-13 | 2017-11-16 | Yatsko Joseph S | Hologram pyramid |
Also Published As
| Publication number | Publication date |
|---|---|
| DE102017008104A1 (en) | 2018-04-12 |
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| R012 | Request for examination validly filed | ||
| R081 | Change of applicant/patentee |
Owner name: BECKER, HELMUT, DE Free format text: FORMER OWNER: BECKER, ALEXANDER, 65719 HOFHEIM, DE |
|
| R016 | Response to examination communication | ||
| R016 | Response to examination communication | ||
| R079 | Amendment of ipc main class |
Free format text: PREVIOUS MAIN CLASS: G03B0021560000 Ipc: G02B0030400000 |
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| R018 | Grant decision by examination section/examining division | ||
| R020 | Patent grant now final |