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CN1989502A - Event importance adjustment method and device for carrying out the method - Google Patents

Event importance adjustment method and device for carrying out the method Download PDF

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Publication number
CN1989502A
CN1989502A CNA2005800252374A CN200580025237A CN1989502A CN 1989502 A CN1989502 A CN 1989502A CN A2005800252374 A CNA2005800252374 A CN A2005800252374A CN 200580025237 A CN200580025237 A CN 200580025237A CN 1989502 A CN1989502 A CN 1989502A
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event
importance
information
adjustment
trigger
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笠原宏
寺田佳久
中田透
小林纪彦
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Panasonic Holdings Corp
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Matsushita Electric Industrial Co Ltd
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Abstract

There is provided an event importance adjustment device capable of extracting an event reflecting the flow of a video content and extracting an event having a correlation, thereby extracting a scene reflecting the flow of the video content. The event importance adjustment device (10) includes: a digest scenario information storage unit (13) for managing digest scenario information on the event extraction condition, the extraction order, and the event importance adjustment point which serve as characteristics when expressing the flow of the video content; and a scenario importance adjustment unit (14) which inputs state information indicating the state of the video content, extracts an event in accordance with the digest scenario information, and adjusting the importance of the event.

Description

事件重要度调整方法和实施该方法的装置Event importance adjustment method and device for implementing the method

技术领域technical field

本发明涉及在从视频内容中提取被赋予了高重要度的事件从而作成摘要时,用于调整该重要度的方法,以及实施该方法的装置及程序,特别涉及调整重要度,以便可以提取反映了视频内容的流程的事件的技术。The present invention relates to a method for adjusting the importance when extracting an event assigned a high importance from video content to make a summary, and a device and a program for implementing the method, and particularly relates to adjusting the importance so that a reflection can be extracted. A technology that improves the flow of video content.

背景技术Background technique

在广播台中,从体育(sport)转播的视频作成摘要,并在转播的途中作为“此前的精彩场景”广播,或者在当日的体育新闻中以概括的方式介绍比赛内容。体育的比赛是没有脚本的戏剧,不知道重要的场面何时出现。因此,在用手工作业编辑摘要的情况下,在重要场景的选择上需要很多的时间和劳力。虽然也进行着根据视频特征量的变化或者支持者的欢呼声的大小来自动地提取该重要场景的尝试,但是在该方法中,难以准确地提取决定比赛的流程的重要事件。In the broadcasting station, a summary is made from the video of the sports (sports) broadcast, and broadcast as a "previous highlights" during the broadcast, or the content of the game is introduced in a summary form in the sports news of the day. Sports games are dramas without a script, and you don't know when the important scenes will occur. Therefore, when the summary is edited manually, it takes a lot of time and labor to select important scenes. Attempts have been made to automatically extract such important scenes based on changes in video feature values or the size of cheers from supporters. However, it is difficult to accurately extract important events that determine the flow of a game with this method.

而且,在下述的专利文献1中,记载了根据预先设定的内容,将棒球中的各个事件或状况数值化,并分析该数值的变换,从而选择要提取的事件的摘要作成装置。在该装置中,索引制作者输入附加了索引的视频。索引对于比赛开始、打席开始、投球、好球(strike)、坏球(ball)、1垒打、2垒打等各种事件详细地进行设定。Further, Patent Document 1 below describes a summary creation device that converts each event or situation in baseball into a numerical value based on preset content, analyzes the conversion of the numerical value, and selects an event to be extracted. In this device, an index maker inputs video to which an index is added. The index is set in detail for various events such as game start, batting start, pitch, strike (strike), ball (ball), first base hit, double base hit, and the like.

摘要作成装置保持每个索引的数值信息、或者设定了对数值信息赋予的加权信息等的表,并且生成用数值的变化来表现视频信息的内容的数值视频信息。然后,提取位于该数值变化的峰值点的事件从而作成摘要。在该索引信息被与体育视频信息复用而以数字广播方式广播的情况下,具有摘要作成装置的接收装置可以在暂时积累了体育转播视频后,生成并显示该摘要。The digest creation device holds numerical information for each index, or a table in which weighting information to be assigned to the numerical information is set, and generates numerical video information expressing the content of the video information with changes in numerical values. Then, an event located at the peak point of the numerical value change is extracted to create a summary. When the index information is multiplexed with sports video information and broadcast by digital broadcasting, the receiving device having the digest creating means can generate and display the digest after temporarily accumulating the sports broadcast video.

专利文献1:特开2000-261754号公报Patent Document 1: JP-A-2000-261754

发明内容Contents of the invention

但是,在前述专利文献1中记载的方式中,由于仅按照事件及其时刻的状况来计算该事件的重要度,所以存在不能进行见到比赛流程的附加重要度的问题点。由于不考虑“比赛的流程”,所以在利用仅按照事件及其时刻的状况而计算的重要度来提取事件时,例如,在某个期间重要度高的事件密集的情况下,仅“在短期间内集中产生的事件”被提取,而且,在“逆转”那样的得分事件发生多次的比赛中,仅“相同内容的事件”被提取,作成偏重于局部的内容,或者内容重复的摘要。However, in the method described in the aforementioned Patent Document 1, since the importance of the event is calculated only according to the event and its time situation, there is a problem that the importance cannot be added while seeing the game flow. Since the "flow of the game" is not considered, when extracting events using the importance calculated only according to the event and its momentary situation, for example, in the case of a high-importance event in a certain period, only "in the short-term In addition, in a game where scoring events such as "reversal" occur many times, only "events with the same content" are extracted, and a summary with partial content or repeated content is created.

而且,在前述专利文献1记载的方式中,由于不考虑事件间的联系,所以存在不能通过后面的事件对前面的事件的价值进行再评价的问题。例如,在本垒打之前发生的安打(hit)或四球,由于对增加本垒打时的得分有贡献,所以与通常的安打或四球相比应被较高地评价,但是在前述专利文献1记载的方式中,不能进行这样的事件的再评价。Furthermore, in the method described in the aforementioned Patent Document 1, since the connection between events is not taken into consideration, there is a problem that the value of the previous event cannot be re-evaluated from the latter event. For example, a hit or a four-ball that occurred before a home run should be evaluated more highly than a normal hit or a four-ball because it contributes to increasing the score at the time of a home run, but it is described in the aforementioned Patent Document 1 In this way, reevaluation of such events cannot be performed.

本发明用于解决这样的以往的问题点,目的是通过提取反映了视频内容的流程的事件,并且提取具有相关关系的事件,由此提供可以提取反映了视频内容的流程的场景的事件重要度调整方法,以及实施该方法的装置和程序。The present invention solves such conventional problems, and aims at extracting events that reflect the flow of video content and extracting events that have correlations, thereby providing an event importance that can extract scenes that reflect the flow of video content A method of adjustment, and means and procedures for implementing the method.

本发明的事件重要度调整装置包括:摘要脚本信息存储单元,管理用于表示在表现视频内容的流程上成为特征的事件的提取条件、提取顺序和事件的重要度调整点的摘要脚本信息;以及脚本重要度调整单元,输入用于表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息,以及输入用于表示该视频内容的状况的状况信息,并且根据所述摘要脚本信息提取相应的事件,并对该事件的重要度进行调整。The event importance adjustment device of the present invention includes: a summary scenario information storage unit that manages summary scenario information representing extraction conditions, extraction order, and importance adjustment points of events that characterize the flow of expressing video content; and The script importance adjustment unit inputs an event representing each item in the video content, incidental importance event information representing the importance of the event, and status information representing the status of the video content, and based on the Extract the corresponding event based on the above summary script information, and adjust the importance of the event.

因此,可以避免在摘要中采用的事件在时间上集中或内容的重复,可以自动制作反映了视频内容的流程的摘要。Therefore, it is possible to automatically create a summary reflecting the flow of the video content without temporal concentration of events used in the summary or duplication of content.

而且,本发明的事件重要度调整装置除了上述摘要脚本信息存储单元和脚本重要度调整单元以外,还包括:事件相关模式信息存储单元,管理用于表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表;以及事件相关重要度调整单元,在由所述脚本重要度调整单元调整的事件为前述触发事件的情况下,根据所述事件相关模式表提取相应的相关事件,并对该相关事件的重要度进行调整。Furthermore, the event importance adjustment device of the present invention includes, in addition to the summary scenario information storage unit and the script importance adjustment unit, an event-related pattern information storage unit that manages a trigger event indicating a trigger to start processing, and all related events. An event-related pattern table of related events associated with the trigger event and the importance adjustment point of the related event; and an event-related importance adjustment unit, when the event adjusted by the script importance adjustment unit is the aforementioned trigger event , extracting a corresponding related event according to the event-related pattern table, and adjusting the importance of the related event.

因此,与在表现视频内容的流程上成为特征的事件具有相关关系的“事件群”容易被摘要采用,可以自动制作反映了视频内容的流程的摘要。Therefore, an "event group" that is correlated with events that characterize the flow of the video content can be easily adopted for the summary, and a summary reflecting the flow of the video content can be automatically created.

而且,本发明的事件重要度调整装置也可以不具有上述摘要脚本信息存储单元和脚本重要度调整单元,而仅具有上述事件相关信息存储单元和事件相关重要度调整单元,仅进行相关事件的重要度的调整。Moreover, the event importance adjustment device of the present invention may not have the above-mentioned abstract script information storage unit and the script importance adjustment unit, but only have the above-mentioned event-related information storage unit and event-related importance adjustment unit, and only perform the importance of related events. degree adjustment.

因此,在视频内容中与重要的事件具有相关关系的“事件群”被摘要采用。Therefore, "event clusters" that are correlated with important events in the video content are adopted for summarization.

在本发明的事件重要度调整方法和实施该方法的事件重要度调整装置中,可以在视频内容中调整重要的事件的重要度,以避免被摘要采用的事件在时间上的集中或内容的重复,而且,可以考虑事件间的联系,并调整事件的重要度,以使相关的事件一起被摘要采用。因此,可以提取反映了视频内容的流程的事件,能够自动制作适合的摘要。In the event importance adjustment method and the event importance adjustment device implementing the method of the present invention, the importance of important events can be adjusted in the video content, so as to avoid the concentration of the events adopted by the summary in time or the repetition of content , Moreover, the connection between events can be considered, and the importance of events can be adjusted so that related events can be summarized together. Therefore, events reflecting the flow of the video content can be extracted, and an appropriate summary can be automatically created.

附图说明Description of drawings

图1是表示本发明的第一实施方式中的事件重要度调整装置的结构的方框图。FIG. 1 is a block diagram showing the configuration of an event importance adjustment device in the first embodiment of the present invention.

图2是在本发明的第一实施方式中的事件重要度调整装置中输入的附带重要度事件信息的数据结构图。FIG. 2 is a data structure diagram of event information with importance inputted to the event importance adjustment device in the first embodiment of the present invention.

图3是在本发明的第一实施方式中的事件重要度调整装置中输入的状况信息的数据结构图。3 is a data structure diagram of status information input to the event importance adjustment device in the first embodiment of the present invention.

图4是表示本发明的第一实施方式中的摘要脚本信息的数据结构的图。FIG. 4 is a diagram showing a data structure of digest scenario information in the first embodiment of the present invention.

图5是表示本发明的第一实施方式中的事件重要度调整装置的处理步骤的流程图。5 is a flowchart showing the processing procedure of the event importance adjustment device in the first embodiment of the present invention.

图6是表示本发明的第一实施方式中的事件提取调整处理的步骤的流程图。6 is a flowchart showing the procedure of event extraction adjustment processing in the first embodiment of the present invention.

图7是表示由本发明的第一实施方式中的事件提取调整处理所设定的起承转接的位置或范围的图(脚本模式1的情况)。FIG. 7 is a diagram showing the position or range of origination and transition set by the event extraction adjustment process in the first embodiment of the present invention (in the case of scenario mode 1).

图8是表示由本发明的第一实施方式中的事件提取调整处理所设定的起承转接的位置或范围的图(脚本模式2的情况)。Fig. 8 is a diagram showing the position or range of origination and transition set by the event extraction adjustment process in the first embodiment of the present invention (in the case of scenario mode 2).

图9是表示由本发明的第一实施方式中的事件提取调整处理所设定的起承转接的位置或范围的图(脚本模式3的情况)。FIG. 9 is a diagram showing the position or range of origination and transition set by the event extraction adjustment process in the first embodiment of the present invention (in the case of scenario mode 3).

图10是表示由本发明的第一实施方式中的事件提取调整处理所设定的起承转接的位置或范围的图(脚本模式4的情况)。FIG. 10 is a diagram showing the position or range of transition set by the event extraction adjustment process in the first embodiment of the present invention (in the case of scenario mode 4).

图11是表示由本发明的第一实施方式中的事件提取调整处理所设定的起承转接的位置或范围的图(脚本模式5的情况)。FIG. 11 is a diagram showing the position or range of transition set by the event extraction adjustment process in the first embodiment of the present invention (in the case of scenario mode 5).

图12是表示本发明的第二实施方式中的事件重要度调整装置的结构的方框图。FIG. 12 is a block diagram showing the configuration of an event importance adjustment device in a second embodiment of the present invention.

图13是表示本发明的第二实施方式中的事件相关模式信息的数据结构的图。Fig. 13 is a diagram showing a data structure of event-related pattern information in the second embodiment of the present invention.

图14是表示本发明的第二实施方式中的事件重要度调整装置的处理步骤的流程图。FIG. 14 is a flowchart showing the processing procedure of the event importance adjustment device in the second embodiment of the present invention.

图15是表示本发明的第二实施方式中的相关事件提取调整处理的步骤的流程图。15 is a flowchart showing the procedure of related event extraction and adjustment processing in the second embodiment of the present invention.

图16是说明本发明的第二实施方式中的相关事件提取调整处理的具体例的图(表示调整前的事件的图)。16 is a diagram illustrating a specific example of related event extraction adjustment processing in the second embodiment of the present invention (a diagram showing events before adjustment).

图17是说明本发明的第二实施方式中的相关事件提取调整处理的具体例的图(表示调整后的事件重要度的图)。17 is a diagram illustrating a specific example of related event extraction adjustment processing in the second embodiment of the present invention (a diagram showing adjusted event importance degrees).

图18是表示本发明的第三实施方式中的事件重要度调整装置的结构的方框图。FIG. 18 is a block diagram showing the configuration of an event importance adjustment device in a third embodiment of the present invention.

图19是表示本发明的第三实施方式中的事件重要度调整装置的处理步骤的流程图。FIG. 19 is a flowchart showing the processing procedure of the event importance adjustment device in the third embodiment of the present invention.

图20是说明本发明的第三实施方式中的事件重要度调整处理的具体例的图(表示调整前的事件重要度的图)。20 is a diagram illustrating a specific example of event importance adjustment processing in the third embodiment of the present invention (a diagram showing event importance before adjustment).

图21是说明本发明的第三实施方式中的事件重要度调整处理的具体例的图(表示记分牌的显示与事件的关系的图)。21 is a diagram illustrating a specific example of event importance adjustment processing in the third embodiment of the present invention (a diagram showing a relationship between display of a scoreboard and events).

图22是说明本发明的第三实施方式中的事件重要度调整处理的具体例的图(表示记分牌的显示与起承转接的事件的关系的图)。22 is a diagram illustrating a specific example of event importance adjustment processing in the third embodiment of the present invention (a diagram showing the relationship between the display of the scoreboard and the event of the transition).

图23是说明本发明的第三实施方式中的事件重要度调整处理的具体例的图(表示调整后的事件重要度的图)。23 is a diagram illustrating a specific example of event importance adjustment processing in the third embodiment of the present invention (a diagram showing adjusted event importance degrees).

图24是表示本发明的第四实施方式中的事件重要度调整装置的结构的方框图。FIG. 24 is a block diagram showing the configuration of an event importance adjustment device in a fourth embodiment of the present invention.

图25是输入到本发明的第四实施方式中的事件重要度调整装置的附带重要度的事件信息的数据结构图。Fig. 25 is a data structure diagram of event information with importance input to the event importance adjustment device in the fourth embodiment of the present invention.

图26是输入到本发明的第四实施方式中的事件重要度调整装置的状况信息的数据结构图。Fig. 26 is a data structure diagram of status information input to the event importance adjustment device in the fourth embodiment of the present invention.

图27是表示对本发明的第四实施方式中的状况信息赋予了识别符的数据结构的图。FIG. 27 is a diagram showing a data structure in which identifiers are assigned to status information in the fourth embodiment of the present invention.

图28是表示本发明的第四实施方式中的摘要脚本信息的脚本模式判定表的数据结构的图。28 is a diagram showing a data structure of a scenario pattern determination table of summary scenario information in the fourth embodiment of the present invention.

图29是表示本发明的第四实施方式中的摘要脚本信息的事件提取调整表的数据结构的图。29 is a diagram showing a data structure of an event extraction adjustment table of summary scenario information in the fourth embodiment of the present invention.

图30是表示本发明的第四实施方式中的事件重要度调整装置的处理步骤的流程图。FIG. 30 is a flowchart showing the processing procedure of the event importance adjustment device in the fourth embodiment of the present invention.

图31是表示本发明的第四实施方式中的事件提取调整处理的步骤的流程图。31 is a flowchart showing the procedure of event extraction adjustment processing in the fourth embodiment of the present invention.

图32是表示本发明的第四实施方式中的事件相关模式信息的数据结构的图。Fig. 32 is a diagram showing the data structure of event-related pattern information in the fourth embodiment of the present invention.

图33是表示本发明的第四实施方式中的相关事件提取调整处理的步骤的流程图。33 is a flowchart showing the procedure of related event extraction and adjustment processing in the fourth embodiment of the present invention.

图34是输入到本发明的第四实施方式中的脚本重要度调整单元的附带重要度事件信息(输入数据)的数据结构图。Fig. 34 is a data structure diagram of event information (input data) with importance that is input to the script importance adjustment unit in the fourth embodiment of the present invention.

图35是从本发明的第四实施方式中的脚本重要度调整单元输出的附带重要度事件信息(中间数据)的数据结构图。35 is a data structure diagram of event information with importance (intermediate data) output from the script importance adjustment unit in the fourth embodiment of the present invention.

图36是从本发明的第四实施方式中的事件相关重要度调整单元输出的附带重要度事件信息(输出数据)的数据结构图。36 is a data structure diagram of event information with importance (output data) output from the event-related importance adjustment unit in the fourth embodiment of the present invention.

图37是表示由本发明的第四实施方式中的事件提取调整处理和相关事件提取调整处理所提取的各种场景的图。37 is a diagram showing various scenes extracted by event extraction adjustment processing and related event extraction adjustment processing in the fourth embodiment of the present invention.

标号说明Label description

10事件重要度调整装置10Event importance adjustment device

11接收单元11 receiving unit

12附带重要度事件信息和状况信息积累单元12 Accompanying important event information and status information accumulation unit

13摘要脚本信息存储单元13 summary script information storage unit

14脚本重要度调整单元14 script importance adjustment unit

15事件相关模式信息存储单元15 event-related mode information storage unit

16事件相关重要度调整单元16 event-related importance adjustment unit

17输出单元17 output units

具体实施方式Detailed ways

以下,对本发明的实施方式进行说明。而且,在各实施方式中,作为被使用的视频内容,以棒球为例进行说明,但是也可以是此外的体育的视频内容,而且,也可以应用于其他各种类型的视频内容。Embodiments of the present invention will be described below. Furthermore, in each embodiment, baseball is used as an example of video content to be used, but other sports video content may also be used, and it may also be applied to other various types of video content.

(第一实施方式)(first embodiment)

在本发明的第一实施方式的事件重要度调整方法中,特征是根据基于“两队有无得分”和“其推移”而设定的比赛的模式,将视频内容的流程看作是具有“起承转接”的要素的脚本,提取成为“起”“承”“转”“接”的事件,使分别与其对应的事件的重要度增加。图1表示实施该方法的事件重要度调整装置10的结构。该装置10具有:接收单元11,接收对表示事件的内容的事件信息附加重要度的附带重要度事件信息、以及表示得分(score)或跑垒者(runner)的状况的状况信息;积累单元12,累积接收到的附带重要度事件信息和状况信息;存储单元13,存储用于设定与“起”“承”“转”“接”对应的事件的求出方法或该事件的重要度增加量的摘要脚本信息;脚本重要度调整单元14,根据摘要脚本信息调整附带重要度事件信息的重要度;以及输出单元17,输出已进行了重要度的调整的附带重要度事件信息。输出目的地是监视器或存储装置、打印机等,没有特别限制。In the event importance adjustment method of the first embodiment of the present invention, it is characterized in that the flow of the video content is regarded as having " In the scenario of the element of "starting, inheriting and transferring", the events of "starting", "carrying", "transfer" and "connecting" are extracted, and the importance of the corresponding events is increased. FIG. 1 shows the configuration of an event importance adjustment device 10 for implementing this method. This device 10 has: a receiving unit 11 for receiving event information with importance attached to the event information indicating the content of the event, and status information indicating the status of a score or a runner (runner); an accumulating unit 12 , accumulatively received event information and status information with incidental importance; storage unit 13 stores the calculation method used to set the event corresponding to "starting", "carrying", "transfer" and "connecting" or the importance of the event increases amount of summary script information; the script importance adjustment unit 14 adjusts the importance of incident information with importance according to the summary script information; and the output unit 17 outputs the incident information with importance adjusted. The output destination is a monitor, a storage device, a printer, etc., and is not particularly limited.

而且,脚本重要度调整单元14可以由内置于事件重要度调整装置10的计算机通过执行设定动作的程序来实现。Furthermore, the script importance adjustment unit 14 can be realized by a computer built in the event importance adjustment device 10 by executing a program for setting operations.

事件信息和状况信息由观看棒球比赛的视频的信息制作者来制作,或者从比赛的视频自动地制作。对于该事件信息,例如,由被记载在前述专利文献1中的摘要作成装置赋予了重要度的附带重要度事件信息和前述状况信息被输入到事件重要度调整装置10的接收单元。附带重要度事件信息如图2所述,包含“事件名”、事件的“发生时刻”、事件的“行为者”、表示事件的执行队伍的“行为者队伍”、以及将事件的价值数值化的“事件重要度”的各信息,事件名由以下部分构成:“事件名称”、表示有无发生事件产生的得分的“事件属性”、以及表示按照事件造成的结果分类的事件的种类的“事件结果”。Event information and status information are created by an information producer who watches a video of a baseball game, or is automatically created from a video of the game. For the event information, for example, event information with importance attached with importance given by the abstract creation device described in Patent Document 1 and the situation information are input to the receiving unit of the event importance adjustment device 10 . Incidental importance event information is as shown in Figure 2, including "event name", "time of occurrence" of the event, "actor" of the event, "actor team" representing the execution team of the event, and quantifying the value of the event The event name consists of the following parts: "event name", "event attribute" indicating whether the event has occurred or not, and "event attribute" indicating the type of event classified according to the result of the event event result".

在事件名称中,表示“安打”、“2垒打”、“本垒打”、“牺牲打”、“内野滚球”、“暴投”、“死球”、“牵制成功”、“盗垒成功”、“好球”、“坏球”、“四球”、“投手替换”、“乱斗”等的事件的名称。而且,在事件结果中,例如,事件属性成为“有”,相对于行为队伍的最初的事件被表示为“先制”,而且,用事件属性为“有”,对胜败已逆转时的事件表示为“逆转”,用事件属性为“有”,对得分相等时的事件表示为“同分”,用事件属性为“有”,对胜负从“同分”变化为“胜利”时的事件表示为“领先”,不是上面的任何一种,对于事件属性“有”的事件表示为“得分”,而且,对于不是上面任何一种的事件表示为“攻击”。In the event name, it means "hit", "double", "home run", "sacrifice hit", "infield ground", "violent pitch", "dead ball", "draw", "stolen base" ", "Strikes", "Bad Balls", "Four Balls", "Pitcher Replacement", "Scramble", etc. Furthermore, in the event result, for example, if the event attribute becomes "Yes", the first event with respect to the action team is expressed as "Preemptive", and, with the event attribute being "Yes", it is indicated for the event when the victory or defeat has been reversed. For "Reversal", the event attribute is "Yes", and the event when the score is equal is expressed as "Tie Score", and the event attribute is "Yes", the event when the outcome changes from "Tie Score" to "Victory" Indicated as "leading", not any of the above, "score" for events with the event attribute "yes", and "attack" for events that are not any of the above.

而且,状况信息如图3所示,包含得分和跑垒者的信息,作为得分信息,表示“主队”的得分,“客队”的得分,表示成为该得分状况时刻的“开始时刻”,表示不再是该得分状况的时刻的“结束时刻”,而且,作为跑垒者状况,表示“垒状况”的值、表示成为该垒状况的时刻的“开始时刻”、表示不再是该垒状况的时刻的“结束时刻”。And, as shown in FIG. 3 , the status information includes the score and the information of the runners. As the score information, the score of the "home team" and the score of the "visitor team" are shown, and the "start time" of the score status time is shown. Furthermore, it is the "end time" of the time of the scoring state, and, as the runner state, the value of the "base state", the "start time" representing the time when the state of the base is reached, and the value indicating that the state of the base is no longer The "end moment" of the moment.

而且,摘要脚本信息如图4所示,分数的状况(两队都有的情况,一个队有而另一个队没有的情况,两个队都没有的情况),两个队都有分的情况的“有无同分/逆转/领先”(‘/’表示‘和、或者’)(有同分/逆转/领先,无同分/逆转/领先),对应于一个队有分而另一个队没有分的情况下的先制的位置(前半、后半),设定有五个脚本模式(脚本模式判定表)。即,根据“两队有无得分”以及 “其推移”将比赛的模式区分为五个模式,在各模式中,决定为表现比赛的流程所需要的事件,将为提取该流程所需要的条件设定为“事件提取条件”。而且,设定“事件提取顺序”以便在上述被决定的事件中从重要的事件开始依次获得。Moreover, the summary script information is as shown in Figure 4, the status of the score (the situation that both teams have, the situation that one team has and the other team does not have, the situation that neither team has), the situation that both teams have points "Whether there is a tie/reversal/leading" ('/' means 'and, or') (with the same score/reversal/leading, without the same score/reversal/leading), corresponding to a team with points and another team There are five scenario patterns (scenario pattern judgment table) set for the preemptive position (first half, second half) when there is no point. That is, the mode of the game is divided into five modes according to "whether the two teams score" and "the transition", and in each mode, the events necessary to express the flow of the game are determined, and the conditions necessary for the flow are extracted. Set to "event extraction condition". Furthermore, "event extraction order" is set so that among the above-mentioned determined events, important events are obtained sequentially.

然后,对于各个脚本模式的每一个,设定对应于“起”“承”“转”“接”的事件的检索顺序,而且,设定该事件的检索条件,以及获得的事件的重要度的调整点(事件提取调整表)。例如,两队都有分,并且在有同分/逆转/领先的情况下通过“模式1”检索事件。在“模式1”中,将起承转接的事件分别考虑为:Then, for each of the script patterns, set the search order of events corresponding to "start", "carry", "transfer" and "connect", and set the search conditions of the event and the importance of the obtained events. Adjustment point (event extraction adjustment table). For example, both teams have points, and events are retrieved by "Mode 1" in the event of a tie/reversal/lead. In "Mode 1", the events of initiating and transferring are considered as follows:

“起”:最初比赛起动时的事件"start": the event when the initial race starts

“承”:两队的攻防"Cheng": the offense and defense of the two teams

“转”:决定比赛的事件"Turn": the event that determines the game

“接”:表示落后的队伍的反击的事件"Catch": an event representing a counterattack by a team that is behind

为了提取对应于以上的内容的事件,在“模式1”中按照“转”“起”“承”“接”的顺序检索该事件。“转”的事件是将从比赛开始(开始)到“摘要作成对象的区间的终端”(以下,称为“目前”)为止设定为检索对象区间,检索获胜的队伍,或者同分的队伍中的最后的逆转/同分/领先的事件,并且对相应的事件的重要度加+10。“起”的事件是将从比赛开始(开始)到“转”的事件的发生时刻为止设定为检索对象区间,检索先制队伍中的先制事件,对相应的事件的重要度加+8。“承”的事件是将从“起”的事件的发生时刻到“转”的事件的发生时刻为止设定为检索对象区间,而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+7。而且,“接”的事件是将从“转”的事件的发生时刻到目前为止设定为检索对象区间,检索与“转”相反的队伍中的重要度高的事件,并对相应的事件的重要度加+8。In order to extract an event corresponding to the above content, the event is retrieved in the order of "transition", "start", "success" and "continuation" in "pattern 1". The "turn" event is to set the period from the start (start) of the game to the "end of the section subject to summary creation" (hereinafter referred to as "current") as the search target section, and search for the winning team or the team with the same score The last reversal/tie-score/leading event in , and the importance of the corresponding event is added +10. The event of "Start" is set from the start of the game (start) to the occurrence time of the event of "Turn" as the search object interval, search for the first event in the first team, and add +8 to the importance of the corresponding event. The event of "Cheng" is set from the occurrence time of the "Start" event to the occurrence time of the "Turn" event as the search object interval, and the event with high importance is retrieved without limiting the team, and the corresponding event The importance of +7. In addition, the event of "connection" is set from the occurrence time of the event of "transfer" to the present as the search object interval, and the event with high importance in the opposite team to "transfer" is retrieved, and the corresponding event is retrieved. Importance plus +8.

两队都有分,并且无同分/逆转/领先的情况下按照“模式2”检索事件。在“模式2”中,将起承转接的事件分别考虑为:Retrieve the event according to "Mode 2" when both teams have points and there is no tie/reversal/leading situation. In "Mode 2", the events of initiating and transferring are considered as follows:

“起”:决定比赛的事件"start": the event that determines the game

“承”:两队的攻防"Cheng": the offense and defense of the two teams

“转”:表示落后的队伍的赶上的事件"Turn": Indicates the event of catching up of the lagging team

“接”:表示获胜的队伍的追加分,或者落后的队伍的反击的事件。为了提取对应于以上的内容的事件,在“模式2”中,按照“起”、“转”、“承”、“接”的顺序检索该事件。“起”的事件是将从比赛开始(开始)到目前为止设定为检索对象区间,检索先制队伍中的先制事件,对相应的事件的重要度加+8。“转”的事件是将从“起”的事件的发生时刻到目前为止设定为检索对象区间,检索与 “起”相反的队伍中的最后的得分事件,并且对相应的事件加+10。“承”的事件是将从“起”的事件的发生时刻到“转”的事件的发生时刻为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+6。而且,“接”的事件是将从“转”的事件的发生时刻到目前为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+7。"Receive": an event that represents an additional point for the winning team, or a counterattack for a trailing team. In order to extract an event corresponding to the above content, in "pattern 2", the event is retrieved in the order of "start", "transition", "success", and "connection". The "start" event is set from the start of the game (start) to the present as the search object section, searches for the leading events in the leading team, and adds +8 to the importance of the corresponding event. The event of "turning" is to set the occurrence time of the event from "starting" as the search object interval so far, retrieve the last scoring event in the team opposite to "starting", and add +10 to the corresponding event. The event of "Cheng" is set from the occurrence time of the "Start" event to the occurrence time of the "Turn" event as the search object interval, so as to search for events with high importance without limiting the team, and search for the corresponding event The importance of +6. In addition, the event of "connection" is set from the occurrence time of the event of "transfer" to the search object interval so far, so that the event with high importance is searched without limiting the team, and the importance of the corresponding event is added + 7.

在只有一个队伍有分数,并且在前半被先制的情况下按照“模式3”检索事件。在“模式3”中,将起承转接的事件分别考虑为:Events are retrieved as "Mode 3" where only one team has points, and the first half is played first. In "Mode 3", the events of initiating and transferring are considered as follows:

“起”:决定比赛的事件"start": the event that determines the game

“承”:两队的攻防"Cheng": the offense and defense of the two teams

“转”:表示落后的队伍的反击的事件"Turn": an event indicating a counterattack by a team that is behind

“接”:表示获胜的队伍的追加分,或者落后的队伍的反击的事件。为了提取对应于以上的内容的事件,在“模式3”中,按照“起”、“转”、“承”、“接”的顺序检索该事件。“起”的事件是将从比赛开始(开始)到目前为止设定为检索对象区间,检索先制队伍中的先制事件,对相应的事件的重要度加+8。“转”的事件是将从“起”的事件的发生时刻到目前为止设定为检索对象区间,检索与“起”相反的队伍中的重要度高的事件,并且对相应的事件加+10。“承”的事件是将从“起”的事件的发生时刻到“转”的事件的发生时刻为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+5。而且,“接”的事件是将从“转”的事件的发生时刻到目前为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+5。"Receive": an event that represents an additional point for the winning team, or a counterattack for a trailing team. In order to extract an event corresponding to the above content, in "pattern 3", the event is retrieved in the order of "start", "transition", "continue", and "connection". The "start" event is set from the start of the game (start) to the present as the search object section, searches for the leading events in the leading team, and adds +8 to the importance of the corresponding event. The event of "turn" is to set the occurrence time of the event from "start" so far as the search object interval, search for the event with high importance in the opposite team to "start", and add +10 to the corresponding event . The event of "Cheng" is set from the occurrence time of the "Start" event to the occurrence time of the "Turn" event as the search object interval, so as to search for events with high importance without limiting the team, and search for the corresponding event The importance of +5. In addition, the event of "connection" is set from the occurrence time of the event of "transfer" to the search object interval so far, so that the event with high importance is searched without limiting the team, and the importance of the corresponding event is added + 5.

在只有一个队伍有分数,并且在后半被先制的情况下按照“模式4”检索事件。在“模式4”中,将起承转接的事件分别考虑为:Retrieve events as per "Mode 4" where only one team has points and the second half is won first. In "Mode 4", the events of initiating and transferring are considered as follows:

“起”:两队的攻防"Start": the offense and defense of the two teams

“承”:两队的攻防"Cheng": the offense and defense of the two teams

“转”:决定比赛的事件"Turn": the event that determines the game

“接”:表示落后的队伍的反击的事件。为了提取对应于以上的内容的事件,在“模式4”中,按照“转”、“承”、“起”、“接”的顺序检索该事件。“转”的事件是将从比赛开始(开始)到目前为止设定为检索对象区间,检索先制队伍中的先制事件,对相应的事件的重要度加+8。“承”的事件是将从比赛开始(开始)到“转”的事件的发生时刻为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+5。“起”的事件是将从比赛开始(开始)到“承”的事件的发生时刻为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+6。而且,“接”的事件是将从“转”的事件的发生时刻到目前为止设定为检索对象区间,检索与“转”相反的队伍中的重要度高的事件,并且对相应的事件的重要度加+5。"Continue": an event representing the counterattack of the trailing team. In order to extract an event corresponding to the above content, in "pattern 4", the event is retrieved in the order of "transition", "inheritance", "start", and "connection". The event of "turning" is set from the start (start) of the game to the present as the search object section, searches for the leading event in the leading team, and adds +8 to the importance of the corresponding event. The event of "Cheng" is set from the start of the game (start) to the occurrence time of the event of "Turn" as the search object interval, so that the event with high importance can be retrieved without limiting the team, and the importance of the corresponding event Add +5. The event of "start" is set from the start of the game (start) to the occurrence time of the event of "success" as the search object interval, so as to search for events with high importance without limiting the team, and the importance of the corresponding event Add +6. In addition, the event of "receive" is set from the occurrence time of the event of "transfer" to the present as the search object interval, and the event with high importance in the opposite team to "transfer" is retrieved, and the corresponding event Importance +5.

而且,在两队都没有分数的情况下按照“模式5”检索事件。在“模式5”中,将起承转接的事件认为表示着两队的攻防的事件,为了提取它们,按照“转”、“承”、“起”、“接”的顺序检索该事件。“转”的事件是将从比赛开始(开始)到目前为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+7。“承”的事件是将从比赛开始(开始)到“转”的事件的发生时刻为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+5。“起”的事件是将从比赛开始(开始)到“承”的事件的发生时刻为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+6。而且,“接”的事件是将从“转”的事件的发生时刻到目前为止设定为检索对象区间,从而不限制队伍地检索重要度高的事件,并对相应的事件的重要度加+5。Also, events are retrieved according to "Mode 5" in the event that neither team has a score. In "Pattern 5", the event of transfer is regarded as an event indicating the offense and defense of the two teams, and the events are retrieved in the order of "transfer", "commitment", "start", and "reception" in order to extract them. The "turn" event is set from the start of the game (start) to the present as the search object section, so that events with high importance are searched without limiting the teams, and +7 is added to the importance of the corresponding event. The event of "Cheng" is set from the start of the game (start) to the occurrence time of the event of "Turn" as the search object interval, so that the event with high importance can be retrieved without limiting the team, and the importance of the corresponding event Add +5. The event of "start" is set from the start of the game (start) to the occurrence time of the event of "success" as the search object interval, so as to search for events with high importance without limiting the team, and the importance of the corresponding event Add +6. In addition, the event of "connection" is set from the occurrence time of the event of "transfer" to the search object interval so far, so that the event with high importance is searched without limiting the team, and the importance of the corresponding event is added + 5.

图5的流程图表示该事件重要度调整装置10的处理步骤。接收单元11接收附带重要度事件信息和状况信息,将它们积累在积累单元12中(步骤1)。脚本重要度调整单元14以指定的定时从摘要脚本信息存储单元13取得摘要脚本信息(步骤2)。根据该摘要脚本信息,对附带重要度事件信息中包含的事件重要度进行再计算(步骤3)。The flowchart in FIG. 5 shows the processing procedure of the event importance adjustment device 10 . The receiving unit 11 receives the event information with the importance degree and the status information, and accumulates them in the accumulating unit 12 (step 1). Scenario importance adjustment unit 14 acquires summary scenario information from summary scenario information storage unit 13 at a specified timing (step 2). Based on the summary script information, the event importance included in the incident information with importance is recalculated (step 3).

在该脚本重要度调整单元14中的处理具体以图6所示的步骤进行。即,从取得的附带重要度事件信息和状况信息中读取用于应用摘要脚本信息的“脚本模式判定表”的信息,按照该表决定脚本模式(步骤31)。接着,取得被决定的脚本模式的“提取顺序”信息(步骤32),按照“提取顺序”,取得“起”、“承”、“转”、“接”的其中一个的摘要脚本信息的事件提取调整表(步骤33),根据事件提取调整表所示的事件提取表(检索对象区间、检索对象的队伍、检索对象的事件的信息),提取相应的事件(步骤34)。接着,按照摘要脚本信息的事件提取调整表所示的事件重要度调整点(P),调整被提取的事件的重要度的值(步骤35)。重复步骤33~35直到提取了与“起”、“承”、“转”、“接”相应的全部事件(步骤36)。输出单元17将脚本重要度调整单元14调整了事件重要度的值的附带重要度事件信息输出(步骤4)。The processing in the script importance adjustment unit 14 is specifically performed in the steps shown in FIG. 6 . That is, the information of the "scenario pattern determination table" for applying the summary scenario information is read from the acquired event information with importance and status information, and the scenario pattern is determined according to the table (step 31). Next, the "extraction sequence" information of the determined scenario pattern is obtained (step 32), and according to the "extraction sequence", the event of one of the summary scenario information of "start", "continue", "transition" and "connection" is obtained Extract the adjustment table (step 33), extract the corresponding event (step 34) according to the event extraction table shown in the event extraction adjustment table (retrieval target section, search target team, search target event information). Next, the value of the importance of the extracted event is adjusted according to the event importance adjustment point (P) shown in the event extraction adjustment table of the summary script information (step 35). Steps 33-35 are repeated until all events corresponding to "starting", "carrying", "turning" and "connecting" are extracted (step 36). The output unit 17 outputs event information with an event importance adjusted by the script importance adjustment unit 14 (step 4).

图7~图11表示利用A队和B队的得分板的信息,在与各脚本模式相应的比赛展开的情况下,对应于“起”、“承”、“转”、“接”的事件,或者选择它的范围在何处。这里,摘要的作成设为在第7局的上半场(表)中进行。图7是比赛展开与脚本模式1相应的情况,选择决定比赛的第5局上半场的事件作为 “转”的事件,选择最初比赛开始的第1局下半场(裹)的事件作为“起”的事件,“承”的事件选择从第2局上半场到第4局下半场的范围中重要度高的事件,而且,“接”的事件选择第5局下半场和第6局下半场中重要度高的事件作为表示落后的队伍的反击的事件。Figures 7 to 11 show the events corresponding to "Start", "Continue", "Turn", and "Receive" in the case of game development corresponding to each scenario mode using the scoreboard information of Team A and Team B , or choose where its scope is. Here, it is assumed that the summary is created in the first half (table) of the seventh inning. Fig. 7 is the corresponding situation of game unfolding and script pattern 1, selects the event of the 5th inning first half that decides the game as the event of " turning ", selects the event of the 1st inning second half (wrapping) that the initial game starts as " starting " For the event of "Cheng", select the event with high importance in the range from the first half of the 2nd inning to the second half of the 4th inning, and the event of "Continue" select the second half of the 5th inning and the second half of the 6th inning. A high event is an event representing a counterattack by the trailing team.

图8是比赛展开相当于脚本模式2的情况,选择决定比赛的第1局上半场的事件作为“起”的事件,选择用于表示落后的队伍追上的第4局下半场的事件作为“转”的事件,“承”的事件选择从第1局下半场到第4局上半场的范围中重要度高的事件,而且,“接”的事件选择在从第5局上半场到第6局下半场的范围中,在胜出的队伍已提高追加点时、或者落后的队伍已反击时的重要度高的事件。Figure 8 shows the situation where the game development is equivalent to script mode 2. The event that determines the first half of the first inning of the game is selected as the event of "Start", and the event that is used to represent the second half of the fourth inning when the lagging team catches up is selected as " For the event of "transfer", the event of "Cheng" selects the event with high importance from the second half of the first inning to the first half of the fourth inning, and the event of "accepting" selects the event from the first half of the fifth inning to the first half of the In the second half of the 6 innings, an event with high importance is when the winning team increases the bonus points, or when the trailing team counterattacks.

图9是比赛展开相当于脚本模式3的情况,选择决定比赛的第1局下半场的事件作为“起”的事件,选择用于在第2局~第6局的各上半场中表示败落的队伍的反击的事件作为“转”的事件(这里,根据在第5局上半场中已存在重要度高的事件的假定将第5局上半场决定为“转”的事件),“承”的事件选择从第2局上半场到第4局下半场的范围中重要度高的事件,而且,“接”的事件选择在从第5局下半场到第6局下半场的范围中,在胜出的队伍已提高追加点时、或者落后的队伍已反击时的重要度高的事件。Figure 9 shows the situation where the game development is equivalent to Scenario Mode 3. The event that determines the second half of the first inning of the game is selected as the "up" event, and the event used to indicate defeat in the first half of the second to sixth innings is selected. The team's counterattack event is regarded as a "turn" event (here, the first half of the fifth game is determined to be a "turn" event based on the assumption that there is already an event with high importance in the first half of the fifth game), and the "acceptance The events of "select the events with high importance from the first half of the 2nd inning to the second half of the 4th inning, and the events of "receive" are selected from the second half of the 5th inning to the second half of the 6th inning. An event with high importance when the team that is behind has increased the bonus point, or when the team that is behind has counterattacked.

图10是比赛展开相当于脚本模式4的情况,选择决定比赛的第5局下半场的事件作为“转”的事件,从1次上半场到第4局下半场的范围中选择重要度高的事件作为“起”、“承”的事件。而且,选择用于表示败落的队伍的反击的第6局上半场的重要度高的事件作为“接”的事件。而且,图11是比赛展开相当于脚本模式5的情况,在从第1局上半场到第6局下半场的范围中,选择重要度高的事件作为对应于“起”“承”“转”“接”的事件。Figure 10 shows the situation where the game development is equivalent to script mode 4. The event that determines the second half of the fifth inning of the game is selected as the "turn" event, and the event with high importance is selected from the range from the first half to the second half of the fourth inning. As an event of "starting" and "carrying on". Furthermore, an event with high importance in the first half of the sixth inning, which represents a counterattack by the defeated team, is selected as an event to be "received". And Fig. 11 is the situation that game development is equivalent to script pattern 5, in the scope from the first half of the first inning to the second half of the sixth inning, select the event with high importance as corresponding to " start " " carry on " " turn " The "pick up" event.

这样,将比赛展开比作脚本,检索对应于脚本的“起”“承”“转”“接”的事件,通过调整对应的事件的重要度,可以自动制作反映了比赛的流程的摘要。在该方式中,由于设定考虑了比赛的流程的事件提取范围,使其分散在比赛中从而挑选事件,所以可以改善仅提取集中在短的期间发生的事件的情况(解决“时间性密集”的问题)。而且,由于以符合“起承转接”的形式来提取有意义的事件的组合,所以可以改善仅重复提取相同的内容的事件的情况(解决“内容的重复”的问题)。因此,可以利用该已调整的附带重要度事件信息,作成可概览比赛的流程的摘要,而不是局部的部分的摘要。In this way, the development of the game is compared to a script, and the events corresponding to the "start", "carry", "turn" and "connect" of the script are retrieved, and by adjusting the importance of the corresponding events, a summary reflecting the flow of the game can be automatically produced. In this method, since the event extraction range is set in consideration of the flow of the game, and the events are selected by dispersing them in the game, it is possible to improve the situation where only events that occur in a short period of time are extracted (resolving "time intensive" The problem). Furthermore, since meaningful event combinations are extracted in a format conforming to the "start-and-forward", it is possible to improve the situation where only events of the same content are repeatedly extracted (solve the problem of "duplication of content"). Therefore, by using the adjusted event information with importance, it is possible to create a summary that gives an overview of the flow of the game, not a partial summary.

(第2实施方式)(second embodiment)

在本发明的第2实施方式的事件重要度调整方法中,特征是考虑事件的相关关系来调整事件的重要度。图12表示实施该方法的事件重要度调整装置10的结构。该装置10包括:接收单元11,接收对表示事件的内容的事件信息附加重要度的附带重要度事件信息、以及表示得分或跑垒者的状况的状况信息;积累单元12,累积接收到的附带重要度事件信息和状况信息;存储单元15,存储用于表示存在相关关系的事件的重要度调整点的事件相关模式表;事件相关重要度调整单元16,根据事件相关模式表调整附带重要度事件信息的重要度;以及输出单元17,输出已进行了重要度的调整的附带重要度事件信息。而且,事件相关重要度调整单元16通过内置在事件重要度调整装置10中的计算机执行设定动作的程序来实现。The event importance adjustment method according to the second embodiment of the present invention is characterized in that the importance of the event is adjusted in consideration of the correlation of the events. FIG. 12 shows the configuration of an event importance adjustment device 10 for implementing this method. The device 10 includes: a receiving unit 11, which receives event information with a degree of importance attached to the event information representing the content of the event, and status information representing a score or a runner's status; an accumulating unit 12, which accumulates the received Importance event information and status information; storage unit 15, storing the event-related pattern table used to represent the importance adjustment point of an event with a correlation relationship; event-related importance adjustment unit 16, adjusting the incidental importance event according to the event-related pattern table the importance of the information; and an output unit 17 for outputting event information with the importance adjusted. Furthermore, the event-related importance adjustment unit 16 is realized by a computer built in the event importance adjustment device 10 executing a program for setting operations.

输入到接收单元11的附带重要度事件信息和状况信息的数据结构与第1实施方式(图2、图3)相比无变化。如图13所示,在事件相关模式表中,设定有成为事件重要度的再评价的触发的触发事件的“触发事件名”、与触发事件相关联的表示成为再评价的对象的事件的检索范围的“相关范围”、表示与触发事件相关联的事件名的“相关对象事件”、用于调整相关对象事件的重要度的“相关事件重要度的调整点”。The data structure with importance event information and status information input to receiving unit 11 is not changed from that of the first embodiment ( FIGS. 2 and 3 ). As shown in FIG. 13 , in the event-related pattern table, the "trigger event name" of the trigger event that triggers the re-evaluation of the event importance, and the "trigger event name" that indicates the event to be re-evaluated related to the trigger event are set. "Related range" of the search range, "Related object event" indicating the event name associated with the trigger event, and "Related event importance adjustment point" for adjusting the importance of the related object event.

例如,在本垒打为触发事件的情况下,从局的开始到触发事件的发生时刻为止的期间、或者从最初跑垒者出垒的垒状况的开始时刻起到触发事件的发生时刻为止的期间中短的一个被设定为相关范围,在从该相关范围中相关对象事件的3垒打被检测到时,对该事件重要度加+7,而且,在从相关范围中相关对象事件的投手投球违例(balk)被检测到时,对该事件重要度加+5。而且,在安打为触发事件的情况下,之前的事件被设定为相关范围,在之前正在进行牺牲打时,对该事件重要度加+6,而且,在之前正在进行护送打(送りbunt)时,对该事件重要度加+3。For example, when a home run is a trigger event, the period from the start of the inning to the occurrence time of the trigger event, or from the start time of the first base runner's base situation to the occurrence time of the trigger event The shortest one of the periods is set as the relevant range, and when a triple hit of the relevant object event from the relevant range is detected, the importance of the event is increased by +7, and, in the case of the relevant target event from the relevant range When a pitcher balk is detected, add +5 to the importance of the event. Also, when a hit is a trigger event, the previous event is set as the relevant range, and when a sacrifice hit was in progress before, the importance of the event is increased by +6, and an escort hit (send り bunt) was in progress before , add +3 to the importance of the event.

图14的流程图表示该事件重要度调整装置10的处理步骤。接收单元11接收附带重要度事件信息和状况信息,将其累积在积累单元12中(步骤1)。事件相关重要度调整单元16参照被存储在事件相关模式表存储单元15中的事件相关模式表,从而取得被设定于此的触发事件的信息(步骤5)。然后,从接收的事件的信息中,识别该事件是否为触发事件(步骤6),在是触发事件的情况下,提取相关对象事件,执行用于调整其重要度的“相关事件提取调整处理”(步骤7)。The flowchart in FIG. 14 shows the processing procedure of the event importance adjustment device 10 . The receiving unit 11 receives event information with a degree of importance and status information, and accumulates them in the accumulating unit 12 (step 1). The event-related importance adjustment unit 16 refers to the event-related pattern table stored in the event-related pattern table storage unit 15, and acquires information on the trigger event set therein (step 5). Then, from the received event information, identify whether the event is a trigger event (step 6), and if it is a trigger event, extract related object events, and execute "related event extraction adjustment processing" for adjusting its importance (step 7).

该相关事件提取调整处理具体以图15所示的步骤进行。This related event extraction and adjustment process is specifically performed in the steps shown in FIG. 15 .

即,通过事件相关模式表的“相关范围”信息,指定相关对象的检索范围That is, specify the retrieval range of related objects through the "Related Scope" information of the event-related schema table

(步骤71),在相关范围中,检索被设定在事件相关模式表中的“相关对象事件”(受触发事件影响的事件)(步骤72)。在该相关范围中不存在相关对象事件的情况下结束处理,在存在的情况下(步骤73),取得事件相关模式表的“相关事件重要度的调整表”(步骤74),根据相关事件重要度的调整表调整被提取出的事件的重要度(步骤75)。输出单元17输出事件相关重要度调整单元16调整了事件重要度的值的附带重要度事件信息(步骤8)。(Step 71), in the relevant range, "relevant target events" (events affected by the trigger event) set in the event-related pattern table are searched (step 72). If there is no related object event in the relevant range, the processing is terminated. If there is (step 73), the "adjustment table of related event importance" (step 74) of the event related pattern table is obtained, and The degree adjustment table adjusts the importance degree of the extracted event (step 75). The output unit 17 outputs event information with the importance degree in which the value of the event importance degree has been adjusted by the event-related importance degree adjustment unit 16 (step 8).

图16和图17表示相关事件提取调整处理的具体例。图16以时间系列表示由附带重要度事件信息和状况信息所表示的事件和跑垒者状况(p表示事件重要度)。附带重要度事件信息以(1)~(6)的顺序被累积。“本垒打”由于作为触发事件被设定在事件相关模式表中,所以在接收了“(6)本垒打”时,开始相关事件提取调整处理。首先,取得事件相关模式表的“相关范围”信息。由于在双杀时,跑垒者被清除,所以,最初跑垒者出垒的事件成为“(4)四球”。相关范围如图17所示,在“(4)四球”~“(6)本垒打”之间。16 and 17 show specific examples of related event extraction and adjustment processing. FIG. 16 shows the events and the status of runners indicated by event information and status information with importance attached to them in time series (p indicates the importance of the event). Incidental importance event information is accumulated in the order of (1) to (6). Since "home run" is set in the event-related pattern table as a trigger event, when "(6) home run" is received, the related event extraction adjustment process starts. First, the "correlation range" information of the event-correlation pattern table is acquired. Since the runner is cleared at the time of the double play, the event that the first runner goes out becomes "(4) four balls". As shown in FIG. 17 , the correlation range is between "(4) four balls" and "(6) home run".

根据事件相关模式表的“相关对象事件”信息,提取“相关范围”的事件。在该相关范围中,由于存在相关对象事件的“(3)四球”和“(5)安打”,所以提取这两个事件,根据事件相关模式表的“相关事件重要度调整表”,对“(3)四球”的事件重要度(p=4)加7,“(3)四球”的事件重要度被调整为“11”。同样,“(5)安打”的事件重要度(p=5)加7,“(5)安打”的事件重要度被调整为 “12”。进行了事件相关的事件重要度的调整的结果,各事件的重要度成为如图17所示那样。According to the "related object event" information in the event-related pattern table, the events of the "related range" are extracted. In this correlation range, since there are "(3) four balls" and "(5) hits" of the relevant object events, these two events are extracted, and according to the "related event importance adjustment table" of the event correlation pattern table, the (3) The event importance (p=4) of "Four Balls" is increased by 7, and the event importance of "(3) Four Balls" is adjusted to "11". Similarly, the event importance (p=5) of "(5) hits" is increased by 7, and the event importance of "(5) hits" is adjusted to "12". As a result of the adjustment of the event importance related to the event, the importance of each event becomes as shown in FIG. 17 .

这样,在该事件重要度调整装置10中,在成为触发的事件发生时,根据事件相关模式表,再评价被指定的范围的事件的价值,不仅是事件发生后的瞬间的评价,而且还可以从是否延续至以后(有联系的)的观点来进行事件重要度的调整。在该方式中,通过以后的事件对前面的事件的价值进行再评价,并考虑事件的联系来进行事件重要度的调整,所以可以通过利用该已调整的附带重要度事件信息,自动地作成进一步考虑了比赛的流程的摘要。In this way, in the event importance adjustment device 10, when a triggering event occurs, the value of the event in the specified range is re-evaluated based on the event-related pattern table, not only immediately after the event occurs, but also The adjustment of the importance of the event is performed from the viewpoint of whether or not it continues to the future (connected). In this method, the value of previous events is re-evaluated by subsequent events, and event importance is adjusted in consideration of the relationship between events. Therefore, by using the adjusted event information with importance, further A summary of the flow of the contest is considered.

(第3实施方式)(third embodiment)

在本发明的第3实施方式中,特征是将第1实施方式和第2实施方式组合来调整事件重要度。图18表示实施该方法的事件重要度调整装置10的结构。该装置10包括:接收单元11,接收对表示事件的内容的事件信息附加重要度的附带重要度事件信息、以及表示得分或跑垒者的状况的状况信息;积累单元12,累积接收到的附带重要度事件信息和状况信息;存储单元13,存储了摘要脚本信息;脚本重要度调整单元14,根据摘要脚本信息调整附带重要度事件信息的重要度;存储单元15,存储事件相关模式表;事件相关重要度调整单元16,根据事件相关模式表调整附带重要度事件信息的重要度;以及输出单元17,输出已进行了重要度的调整的附带重要度事件信息。A third embodiment of the present invention is characterized in that the event importance is adjusted by combining the first embodiment and the second embodiment. FIG. 18 shows the configuration of an event importance adjustment device 10 for implementing this method. The device 10 includes: a receiving unit 11, which receives event information with a degree of importance attached to the event information representing the content of the event, and status information representing a score or a runner's status; an accumulating unit 12, which accumulates the received Importance degree event information and status information; Storage unit 13 has stored abstract script information; Script importance adjustment unit 14, adjusts the importance degree that attaches importance degree event information according to summary script information; Storage unit 15, stores event-related pattern table; Event The correlation importance adjustment unit 16 adjusts the importance of the event information with the importance according to the event correlation pattern table; and the output unit 17 outputs the event information with the importance adjusted.

输入到接收单元11的附带重要度事件信息和状况信息的数据结构与第1实施方式(图2、图3)相比没有变化。而且,摘要脚本信息与在第1实施方式(图4)中说明的相同,事件相关模式表与第2实施方式(图13)中说明的相同。The data structure with importance event information and status information input to receiving unit 11 is not changed from that of the first embodiment ( FIGS. 2 and 3 ). Furthermore, the digest scenario information is the same as that described in the first embodiment (FIG. 4), and the event-related pattern table is the same as that described in the second embodiment (FIG. 13).

图19的流程图表示该事件重要度调整装置10的处理步骤。接收单元11接收附带重要度事件信息和状况信息,并将它们累积在积累单元12中(步骤1)。脚本重要度调整单元14以被指定的定时从摘要脚本信息存储单元13取得摘要脚本信息(步骤2),根据该摘要脚本信息,对附带重要度事件信息中包含的事件重要度进行再计算(步骤3)。The flowchart in FIG. 19 shows the processing procedure of the event importance adjustment device 10 . The receiving unit 11 receives event information incidental to importance and status information, and accumulates them in the accumulating unit 12 (step 1). The script importance adjustment unit 14 obtains the summary script information from the summary script information storage unit 13 at a designated timing (step 2), and recalculates the event importance included in the incident information with the importance according to the summary script information (step 2). 3).

该脚本重要度调整单元14的处理如第1实施方式中说明的那样,以图6所示的步骤来进行,脚本重要度调整单元14提取与“起”“承”“转”“接”相应的事件,并且调整这些事件的重要度。The processing of this script importance adjustment unit 14 is performed in the steps shown in FIG. events, and adjust the importance of these events.

事件相关重要度调整单元16取得状况信息、以及通过脚本重要度调整单元14调整了与“起”“承”“转”“接”相应的事件的重要度的附带重要度事件信息(步骤4)。而且,参照被存储在事件相关模式表存储单元15中的事件相关模式表,从而取得被设定于此的触发事件的信息(步骤5)。然后,识别与“起”“承”“转”“接”相应的事件是否为触发事件(步骤6),在不是触发事件时,将取得的附带重要度事件信息输出到输出单元17。在与“起”“承”“转”“接”相应的事件是触发事件的情况下,提取相关对象事件,并执行用于调整得到的事件的重要度的“相关事件提取调整处理”(步骤7)。The event-related importance adjustment unit 16 obtains the situation information, and the incidental importance event information that adjusts the importance of events corresponding to "starting", "carrying", "turning" and "connecting" through the script importance adjusting unit 14 (step 4) . Then, the event-related pattern table stored in the event-related pattern table storage unit 15 is referred to, and the information on the trigger event set therein is acquired (step 5). Then, identify whether the event corresponding to "start", "carry", "transfer" and "connect" is a trigger event (step 6), and if not, output the obtained incidental importance event information to the output unit 17 . Under the situation that the event corresponding to "beginning", "carrying", "transfer" and "connecting" is a triggering event, the relevant object event is extracted, and the "related event extraction adjustment process" (step 7).

该相关事件提取调整处理如第2实施方式中说明的那样,以图15所示的步骤进行。事件相关重要度调整单元16将通过相关事件提取调整处理调整了事件重要度的值的附带重要度事件信息输出到输出单元17,输出单元17将通过脚本重要度调整单元14和事件相关重要度调整单元16调整了重要度的附带重要度事件信息输出(步骤8)。This related event extraction and adjustment processing is performed in the steps shown in FIG. 15 as described in the second embodiment. The event-related importance adjustment unit 16 outputs the incidental importance event information with the value of the event importance adjusted through the relevant event extraction adjustment process to the output unit 17, and the output unit 17 will pass the script importance adjustment unit 14 and the event-related importance adjustment. The unit 16 outputs event information with the adjusted importance attached to the importance (step 8).

图20~图23表示该装置中的处理的具体例。图20以时间系列表示附带重要度事件信息和状况信息所表示的事件和得分信息(p表示事件重要度)。而且,图21表示得分板的信息,(1)~(6)的号码表示图20所示的重要度高的事件产生的局。脚本重要度调整单元14根据事件提取调整表,作为“起”“转”“承”“接”的各事件,提取下一个事件,对该事件的重要度如下那样进行调整。20 to 23 show specific examples of processing in this device. FIG. 20 shows events and score information indicated by event information with importance and status information in time series (p indicates event importance). Furthermore, FIG. 21 shows information on the score board, and numbers (1) to (6) indicate rounds in which events of high importance shown in FIG. 20 occur. Based on the event extraction adjustment table, the script importance adjustment unit 14 extracts the next event as each event of "start", "transfer", "continue" and "continue", and adjusts the importance of the event as follows.

“起”事件:“(1)A先制HR”事件重要度调整为10→18"Start" event: "(1) A pre-made HR" event importance adjusted to 10→18

“承”事件:“(3)A得分H”事件重要度调整为8→14"Inheritance" event: "(3) A Score H" event importance adjusted to 8→14

“转”事件:“(5)B得分H”事件重要度调整为6→16"Transfer" event: "(5) B Score H" event importance adjusted to 6→16

“接”事件:“(6)A得分HR”事件重要度调整为5→12"Receive" event: "(6) A Score HR" event importance adjusted to 5→12

图22表示“起”“转”“承”“接”的各事件发生的局。事件相关重要度调整单元16从对应于“起”“承”“转”“接”的各事件中,根据事件相关模式表选择能够成为触发事件的事件。作为触发事件选择以下事件。Fig. 22 represents the bureau that each event of "starting", "transfer", "carrying" and "connecting" takes place. The event-related importance adjustment unit 16 selects an event that can be a trigger event from the events corresponding to "start", "carry", "transfer" and "connect" according to the event-related pattern table. Select the following event as the trigger event.

“起”事件:“(1)A先制HR”事件"Start" event: "(1) A pre-emptive HR" event

“接”事件:“(6)A得分HR”事件"Receive" event: "(6) A score HR" event

然后,事件相关重要度调整单元16实施相关事件提取调整处理,并且调整下一个相关对象事件的重要度。Then, the event-related importance adjustment unit 16 implements related event extraction adjustment processing, and adjusts the importance of the next related target event.

“(1)A先制HR”的相关对象事件Events related to "(1) A pre-production HR"

“H(1)”事件重要度+7"H(1)" event importance +7

“H(2)”事件重要度+7"H(2)" event importance +7

“(6)A得分HR”的相关对象事件Related object event of "(6) A score HR"

“3BH(8)”事件重要度+7"3BH(8)" event importance +7

在图23中,表示由脚本重要度调整单元14和事件相关重要度调整单元16调整的各事件的重要度。In FIG. 23 , the importance of each event adjusted by the scenario importance adjustment unit 14 and the event-related importance adjustment unit 16 is shown.

这样,在该事件重要度调整装置10中,由此,对应于根据“有无两队的得分”和“其推移”而设定的比赛的模式,可以进行同时考虑了比赛的流程以及事件相关两者的重要度调整。这时,由于对应于“起承转接”的事件成为触发事件,所以与“起承转接”相关联的相关事件的重要度也提高,设定“起承转接”的效果与第1实施方式相比更大。这是由于不仅进行“起承转接”事件单体的事件重要度的调整,而且还继续进行与该事件有相关关系的事件的重要度调整,从而对于“事件群”,使其“起承转接”的考虑方法受到影响成为可能。In this way, in the event importance adjustment device 10, corresponding to the game mode set according to "the presence or absence of the scores of both teams" and "the transition", it is possible to perform a process that takes into account both the flow of the game and the relationship between events. The importance of both is adjusted. At this time, since the event corresponding to "Commitment and Transition" becomes a trigger event, the importance of related events associated with "Commitment and Transition" is also increased, and the effect of setting "Continuation and Transition" is the same as that of the first The implementation is larger in comparison. This is because not only the adjustment of the event importance of the "initiation and transfer" event monomer is carried out, but also the importance adjustment of the events related to this event is continued, so that the "event group" is "initiated and transferred". It is possible that the consideration method of "transfer" is affected.

(第4实施方式)(fourth embodiment)

在上述实施实施方式1至3中,根据“有无两队的得分”和“其推移”而设定摘要脚本信息。在本发明的第4实施方式中,特征是根据“有无两队的得分”和“其推移”将比赛的模式区分为7个模式,并且在各模式中决定为了表现比赛的流程所必要的事件,将为了提取该事件所必要的条件设定为“事件提取条件”。而且,特征是设定“事件提取顺序”,以便从上述被决定的事件中从重要的事件开始依次取得。而且,特征是不将在表现比赛的流程上选择的事件限定于“起”“承”“转”“接”的四点。In Embodiments 1 to 3 described above, summary scenario information is set based on "the presence or absence of scores of both teams" and "the transition". The fourth embodiment of the present invention is characterized in that the mode of the game is divided into seven modes according to "the presence or absence of the score of both teams" and "the transition", and in each mode, the necessary information for expressing the flow of the game is determined. For an event, a condition necessary for extracting the event is set as an "event extraction condition". Furthermore, it is characterized in that the "event extraction order" is set so that important events are sequentially acquired from among the above-mentioned determined events. Moreover, it is characterized in that the events selected in the flow of expressing the game are not limited to the four points of "starting", "carrying", "turning" and "connecting".

在根据“有无两队的得分差”和“其推移”而区分了比赛的模式的情况下,在比赛的模式中,例如有:其中一个队伍取得压倒性的优势地位的情况、在两队中展开拉锯战的情况、以及两队都未得分的情况等各种模式。而且,按照比赛的模式表现比赛的流程上,重要的事件是不同的模式。例如,在其中一个队伍取得压倒性的优势地位的比赛中,“击球手的得分场景”是重要的事件,在摘要场景中,最好提取多个这样的事件。而且,两队展开拉锯战的比赛,“逆转场景”是重要的事件,在摘要场景中,最好提取多个这样的事件。而且,在两队都未得分的比赛中,“投球手的好投场景”是重要的事件,最好提取多个这样的事件。In the case where the mode of the game is distinguished based on "there is a score difference between the two teams" and "the progress thereof", in the mode of the game, for example: a case where one of the teams has an overwhelming advantage, a situation where the two teams There are various modes such as the situation where the tug-of-war starts in the middle, and the situation where neither team scores. Moreover, in terms of expressing the flow of the game according to the mode of the game, the important events are different modes. For example, in a game in which one team achieves a landslide, the "batter's scoring scene" is an important event, and in the summary scene, it is better to extract a plurality of such events. Moreover, in the tug-of-war between two teams, the "reversal scene" is an important event, and it is preferable to extract a plurality of such events in the summary scene. Also, in a game where neither team scores, "the pitcher's good pitch scene" is an important event, and it is preferable to extract a plurality of such events.

图24表示实施该方法的事件重要度调整装置10的结构。该装置10包括:接收单元11,接收对表示事件的内容的事件信息附加重要度的附带重要度事件信息、以及表示得分或跑垒者的状况的状况信息;积累单元12,累积接收到的附带重要度事件信息和状况信息;存储单元13,存储了摘要脚本信息;脚本重要度调整单元14,根据摘要脚本信息调整附带重要度事件信息的重要度;存储单元15,存储事件相关模式表;事件相关重要度调整单元16,根据事件相关调整表调整附带重要度事件信息的重要度;以及输出单元17,输出已进行了重要度的调整的附带重要度事件信息。FIG. 24 shows the configuration of the event importance adjustment device 10 for implementing this method. The device 10 includes: a receiving unit 11, which receives event information with a degree of importance attached to the event information representing the content of the event, and status information representing a score or a runner's status; an accumulating unit 12, which accumulates the received Importance degree event information and status information; Storage unit 13 has stored abstract script information; Script importance adjustment unit 14, adjusts the importance degree that attaches importance degree event information according to summary script information; Storage unit 15, stores event-related pattern table; Event The correlation importance adjustment unit 16 adjusts the importance of the event information with the importance according to the event correlation adjustment table; and the output unit 17 outputs the event information with the importance adjusted.

输入到接收单元11的附带重要度事件信息和状况信息的数据结构与第1实施方式(图2、图3)大致相同。但是,如图25所示,本实施方式的附带重要度事件信息具有事件识别符,而且,如图26所示,状况信息具有得分信息识别符和跑垒者状况识别符。例如,状况信息的得分信息识别符在每次存在得分的变动时识别符被赋予,跑垒者状况识别符在每次跑垒者出垒时识别符被赋予(图27)。The data structure of event information with importance and status information input to receiving unit 11 is substantially the same as that of the first embodiment (FIGS. 2 and 3). However, as shown in FIG. 25 , the event information with importance in this embodiment has an event identifier, and, as shown in FIG. 26 , the status information has a score information identifier and a runner status identifier. For example, the score information identifier of the status information is assigned an identifier every time there is a change in score, and the runner status identifier is assigned every time a runner goes out ( FIG. 27 ).

而且,本实施方式的摘要脚本信息如图28所示,将分给每个比赛内容的模式号(1~7),得分状况(胜队的得分/负队的得分)、得分差、得分差的推移、逆转局数、以及同分局数等相关联(脚本模式判定表)。在比赛内容中,例如有:压胜、大胜、完胜、险胜、胜负难分、顽强胜、比分平局等,与它们相当的是模式号1至7。然后,对各个模式的每一个设定在表现比赛的流程上选择的事件及其提取顺序、检索对象区间、事件重要度的调整点(事件调整提取表)。例如,由两队的得分状况得分差“7分以上(大)”、得分差的推移“到中场为止4~6分以上”、逆转次数“中场以后0局”、同分局数“中场以后0局”的情况下,提取“模式1(压胜)”,并且由此检测事件。在“模式1”中,将成为检索对象的事件分别如下设定:And, the summary script information of the present embodiment, as shown in FIG. 28 , will assign the mode number (1 to 7) assigned to each game content, the score status (the score of the winning team/the score of the losing team), the score difference, the score difference The transition, the number of reversals, and the number of sub-offices are associated (script mode judgment table). The content of the game includes, for example, a win, a big win, a perfect win, a close win, a close win, a tough win, and a tie, and pattern numbers 1 to 7 correspond to them. Then, the events selected in the flow representing the game, the order of extraction, the search target section, and the adjustment points of the event importance (event adjustment extraction table) are set for each mode. For example, the score difference between the two teams is "7 points or more (big)", the transition of the score difference is "4 to 6 points or more until halftime", the number of reversals is "0 innings after halftime", and the number of innings with the same score is "medium". In the case of 0 innings after a game", "pattern 1 (beat win)" is extracted, and an event is detected thereby. In "Mode 1", the events to be searched are set as follows:

“场景1”:胜队的得分事件(决胜点)"Scenario 1": Winning team's scoring event (tie point)

“场景2”:胜队的得分事件(追加点)"Scenario 2": The winning team's scoring event (additional points)

“场景3”:负队的一般打法、三振事件"Scenario 3": Normal play for the losing team, strikeouts

“场景4”:胜队的得分事件(再追加的追加点)"Scenario 4": The scoring event of the winning team (additional additional points)

“场景5”:负队的一般打法、三振事件"Scenario 5": General play of the losing team, strikeouts

为了提取与上述的内容相应的事件,在“模式1”中按照“场景1”、“场景4”、“场景2”、“场景3”、“场景5”的顺序检索该事件。根据有无得分差或其推移等,最初从“决定比赛的事件”或“事件重要度高的事件”开始检索。即,从在比赛中被认为最重要的点开始检索,该考虑方法从上述实施方式1至3的说明所示提取顺序导出并进行设定。然后,例如对应于比赛的模式(得分差及其推移等),作为决定用于提取事件的顺序的手段,如已决定了“起”“承”“转”“接”的顺序那样,对应于比赛的模式,决定为“起1”“起2”“承1”“转1”“转2”“转3”“接1”,并设定为提取多个“起”或“转”的候选。In order to extract an event corresponding to the above-mentioned content, the event is retrieved in the order of "scene 1", "scene 4", "scene 2", "scene 3", and "scene 5" in "pattern 1". Based on the presence or absence of a score difference or its transition, etc., the search is first started from "events that determine the game" or "events with high event importance". That is, the search is started from the point considered to be the most important in the game, and this consideration method is derived and set from the extraction order shown in the description of the first to third embodiments above. Then, for example, according to the pattern of the game (score difference and its transition, etc.), as a means of determining the order for extracting events, as the order of "start", "carry", "transfer", and "receive" has been determined, corresponding to The mode of the game is determined as "Start 1", "Start 2", "Carry 1", "Turn 1", "Turn 2", "Turn 3", "Continue 1", and set it to extract multiple "Start" or "Turn" candidate.

“场景1”的事件,将从比赛开始(开始)到当前为止设定为检索对象区间,检索胜队成为决胜点的得分事件,并对该事件的重要度加+1000。“场景4”的事件,将从“场景1”的事件的发生时刻到当前为止设定为检索对象区间,从而从后面开始检索胜队成为再追加的追加点的得分事件,并且对相应的事件加+1000。“场景2”的事件,将从“场景1”的事件的发生时刻到当前为止设定为检索对象区间,从而从前面开始检索胜队成为追加点的得分事件,并且对相应的事件加+3000。“场景3”的事件将从比赛开始(开始)到“场景4”的事件的发生时刻为止设定为检索对象区间,从而从前面开始检索负队的一般打法、三振事件,并且对相应的事件加+2000。而且,“场景5”的事件将从“场景4”的事件的发生时刻到当前为止设定为检索对象区间,从后面开始检索负队的一般打法、三振事件,并且对相应的事件加+1000。The event of "Scenario 1" is set as the search object interval from the start of the game (start) to the present, and the scoring event where the winning team becomes the winning point is searched, and +1000 is added to the importance of the event. For the event of "scenario 4", set the period from the occurrence time of the event of "scene 1" to the present as the search object interval, so as to search for the scoring event of the winning team as the additional point of addition from the back, and for the corresponding event Add +1000. For the event of "scene 2", set the time from the occurrence of the event of "scene 1" to the present as the search target interval, so as to search for the scoring event of the winning team as the additional point from the front, and add +3000 to the corresponding event . The event of "scene 3" is set as the search object interval from the start of the game (start) to the occurrence time of the event of "scene 4", so that the general play and strikeout events of the negative team are searched from the front, and the corresponding Event plus +2000. In addition, the event of "scene 5" is set as the search object interval from the occurrence time of the event of "scene 4" to the present, and the general play and strikeout events of the negative team are searched from the back, and the corresponding event is added + 1000.

而且,在本实施方式的事件相关模式表中,如图32所示,设定有:与根据事件提取调整表选择的事件的场景对应的“场景号”、“对象队伍”、表示与上述被选择的事件相关联的事件名的“相关对象事件”、表示相关对象事件的检索范围的“相关范围”、用于调整相关对象的事件的重要度的“相关对象事件重要度的调整点”。Moreover, in the event-related pattern table of this embodiment, as shown in FIG. 32, there are set: a "scene number" corresponding to the scene of the event selected from the event extraction adjustment table, a "target team", and "Related object event" of the event name associated with the selected event, "Related object event" indicating the search range of the related object event, and "Related object event importance adjustment point" for adjusting the importance of the event of the related object.

例如,在利用摘要脚本信息的脚本模式判定表选择模式1,并且利用事件提取表选择了场景1的事件的情况下,如果对与其对应的模式1的事件相关模式表中的相关事件进行检索,则有“安打、进垒”或“进垒、本垒打”。在“相关范围”所示的范围内检索它们,并且在有“安打、进垒”的情况下,对其事件重要度加+400,而且,在有“进垒、本垒打”的情况下,对其重要度加+100。For example, when Pattern 1 is selected using the Scenario Pattern Determination Table of Summary Script Information, and an event of Scene 1 is selected using the Event Extraction Table, if the related event in the event-related pattern table of Pattern 1 corresponding to it is searched, There are "hits, bases" or "bases, home runs". Retrieve them within the range indicated by "Relevant Range" and add +400 to their event importance if there is "Hit, Go" and, if there is "Hit, Home run" , plus +100 to its importance.

图30的流程图表示该事件重要度调整装置10的处理步骤。接收单元11接收附带重要度事件信息和状况信息,并将它们累积在积累单元12中(步骤11)。脚本重要度调整单元14以指定的定时取得被累积的附带重要度事件信息和状况信息(步骤12),将它们输入到摘要脚本信息存储单元13。摘要脚本信息存储单元13根据这些信息从“脚本模式判定表”中选择模式号,并取得已选择的模式号的“事件提取调整表”,将其输入到脚本重要度调整单元14(步骤13)。然后,脚本重要度调整单元14根据“事件提取调整表”选择成为调整对象的事件(脚本事件),并且调整该被选择的脚本事件的重要度(步骤14)。The flowchart of FIG. 30 shows the processing procedure of the event importance adjustment device 10 . The receiving unit 11 receives event information and status information incidental to importance, and accumulates them in the accumulating unit 12 (step 11). Scenario importance adjustment unit 14 acquires the accumulated incidental importance event information and status information at a specified timing (step 12 ), and inputs them to summary scenario information storage unit 13 . The summary script information storage unit 13 selects a pattern number from the "script pattern determination table" based on these information, and obtains the "event extraction adjustment table" of the selected pattern number, and inputs it to the script importance adjustment unit 14 (step 13) . Then, the scenario importance adjustment unit 14 selects an event (script event) to be adjusted from the "event extraction adjustment table", and adjusts the importance of the selected scenario event (step 14).

利用图31对在脚本重要度调整单元14中的处理的细节进行说明。在脚本重要度调整单元14中,从取得的附带重要度事件信息和状况信息中提取用于应用摘要脚本信息的“脚本模式判定表”的信息,例如得分状况、得分差、得分差的推移、逆转局数、同分局数等。从状况信息根据得分状况提取得分差及其推移等信息,而且,从附带重要度事件信息提取逆转或同分的局数等的信息(图27和图34)。然后,根据这些信息,在摘要脚本信息存储单元13中判定模式号,取得该模式号的“事件提取调整表”,及其输入到脚本重要度调整单元14(步骤22)。接着,按照“事件提取调整表”所示的提取顺序、对象队伍、对象事件、检索对象区间,提取相应的事件(步骤23)。而且,在没有相应的事件的情况下检索下一个事件。例如,在图29中,检索“场景3”的事件,在没有落后的队伍的一般打法、三振事件的情况下,检索下一个“场景5”的事件。接着,按照事件提取调整表所示的事件重要度调整点,调整被提取出的事件的重要度的值(步骤24),对该事件赋予事件提取调整表所示的场景号(图35)。通过按照“事件提取调整表”所示的提取顺序对提取脚本事件(步骤23),调整其重要度(步骤24)的处理重复其处理(步骤25),可以抑制比赛的点,表现比赛的流程。The details of the processing in the scenario importance adjustment unit 14 will be described with reference to FIG. 31 . In the scenario importance adjustment unit 14, information such as score status, score difference, transition of score difference, The number of reversed rounds, the number of same branch rounds, etc. Information such as the score difference and its transition is extracted from the status information according to the score status, and information such as the number of innings, such as reversals or ties, is extracted from the incidental importance event information (FIG. 27 and FIG. 34). Then, based on these information, determine the mode number in the summary script information storage unit 13, obtain the "event extraction adjustment table" of the mode number, and input it to the script importance adjustment unit 14 (step 22). Next, extract corresponding events according to the extraction order, target team, target event, and retrieval target section shown in the "event extraction adjustment table" (step 23). Also, the next event is retrieved without a corresponding event. For example, in FIG. 29 , the event of "Scene 3" is retrieved, and when there is no general play of the trailing team or a strikeout event, the event of the next "Scene 5" is retrieved. Next, the importance value of the extracted event is adjusted according to the event importance adjustment point shown in the event extraction adjustment table (step 24), and the scene number shown in the event extraction adjustment table is assigned to the event (FIG. 35). By repeating the processing (step 25) of extracting script events (step 23) and adjusting their importance (step 24) according to the extraction order shown in the "event extraction adjustment table", it is possible to suppress the points of the game and express the flow of the game .

进行了以上的处理的脚本重要度调整单元14将利用摘要脚本信息进行了调整的附带重要度事件信息(图35)、以及模式号输入到事件相关重要度调整单元16(步骤15),事件相关重要度调整单元16将模式号输入到事件相关模式表存储单元15。在事件相关模式表存储单元15中判定模式号,并且取得该模式号的“事件相关模式表”,将其输入到事件相关重要度调整单元16(步骤16),事件相关重要度调整单元16根据“事件相关模式表”,选择与因脚本重要度调整单元14而成为调整对象的脚本事件相关联的相关事件,并且调整该被选择的脚本事件的重要度(步骤17)。The script importance adjustment unit 14 that has performed the above processing inputs the incident information ( FIG. 35 ) and the pattern number adjusted with the summary script information to the event-related importance adjustment unit 16 (step 15), and the event correlation The importance adjustment unit 16 inputs the pattern number to the event-related pattern table storage unit 15 . Determine the pattern number in the event-related pattern table storage unit 15, and obtain the "event-related pattern table" of the pattern number, and input it to the event-related importance adjustment unit 16 (step 16), and the event-related importance adjustment unit 16 according to The "event-related pattern table" selects a related event related to a scenario event to be adjusted by the scenario importance adjustment unit 14, and adjusts the importance of the selected scenario event (step 17).

利用图33对事件相关重要度调整单元16中的处理的细节进行说明。事件相关重要度调整单元16通过将取得的模式号输入到事件相关模式表存储单元15,取得该模式号的“事件相关模式表”(步骤31)。接着,按照“事件相关模式表”所示的场景号、对象队伍、对象事件、相关范围提取相应的相关事件(步骤32)。接着,按照“事件相关模式表”所示的事件重要度调整点,调整被提取出的事件的重要度的值(步骤33),对该事件赋予事件相关模式表所示的场景号(图36)。通过按照“事件相关模式表”所示的提取顺序对提取相关事件(步骤32)、调整其重要度(步骤33)的处理重复其处理(步骤34),可以进行考虑了比赛中重要的事件和相关事件两者的重要度调整。通过使用事件相关模式表,与脚本重要度调整单元14进行了调整的事件相关联的事件的重要度也提高,所以设定比赛的流程的效果变得更大。这样,通过不仅进行脚本事件单体的事件重要度的调整,而且继续进行与该事件有相关关系的事件的重要度调整,可以根据比赛的模式提取不同的重要的多个事件,即,可以准确地提取比赛中重要的场景。The details of the processing in the event-related importance adjustment unit 16 will be described using FIG. 33 . The event-related importance adjustment unit 16 inputs the acquired pattern number into the event-related pattern table storage unit 15, and acquires the "event-related pattern table" of the pattern number (step 31). Next, extract corresponding related events according to the scene number, target team, target event, and related range shown in the "event related pattern table" (step 32). Then, according to the event importance adjustment point shown in the "event-related pattern table", adjust the value of the importance of the event extracted (step 33), this event is given the scene number shown in the event-related pattern table (Fig. 36 ). By repeating the processing (step 34) of extracting related events (step 32) and adjusting their importance (step 33) in the order of extraction shown in the "event-related pattern table", it is possible to carry out consideration of important events and Adjust the importance of both related events. By using the event-related pattern table, the importance of events related to the events adjusted by the scenario importance adjustment unit 14 also increases, so the effect of setting the flow of the game becomes greater. In this way, by not only adjusting the event importance of a single script event, but also continuing to adjust the importance of events related to this event, different important events can be extracted according to the game mode, that is, it is possible to accurately Extract important scenes in the game accurately.

进行了以上的处理的事件相关重要度调整单元16将进行了调整的附带重要度事件信息(图36)输入到输出单元17,输出单元17将其输出(步骤18)。The event-related importance adjustment unit 16 having performed the above processing inputs the adjusted incidental importance event information ( FIG. 36 ) to the output unit 17 , and the output unit 17 outputs it (step 18 ).

这样,在该事件重要度调整装置10中利用被输入的附带重要度事件信息(图34)和状况信息,首先判定比赛的模式(模式1),并且利用该比赛的模式的事件提取调整表来选择比赛中重要的事件。然后,将选择出的事件指定为提取的重要的场景的一部分,接着,利用该比赛的模式的事件相关模式表,选择与指定的事件相关联的相关事件。由此,根据基于“两队有无得分差”和“其推移”设定的比赛的模式,可以考虑比赛的流程和事件相关两方面并进行重要度调整,如图37所示,可以准确地提取重要的场景。In this way, the event importance adjustment device 10 uses the input event information ( FIG. 34 ) and situation information to determine the game mode (pattern 1), and uses the event extraction adjustment table of the game mode to determine Select important events in the game. Then, the selected event is designated as a part of the extracted important scene, and then, a related event related to the designated event is selected using the event-related pattern table of the pattern of the game. Therefore, according to the game mode set based on "whether there is a point difference between the two teams" and "the transition", the process of the game and the event-related aspects can be considered and the importance adjusted, as shown in Figure 37, can be accurately Extract important scenes.

产业上的可利用性Industrial availability

本发明的事件重要度调整装置可以与从视频内容自动作成摘要的装置组合来使用,例如,组合到在广播台中编辑体育比赛的摘要视频的编辑装置、或者从体育的接收视频作成摘要的家庭用装置等,或者作为这些装置的前置装置使用。The event importance adjustment device of the present invention can be used in combination with a device that automatically creates a summary from video content, for example, an editing device that edits a summary video of a sports game in a broadcasting station, or a home use that creates a summary from a received video of sports. devices, etc., or used as a front-end device for these devices.

而且,本发明的事件重要度调整装置不将视频内容限定于棒球、足球、网球、高尔夫、游泳、马拉松等体育,也可以应用于其它各种种类的视频内容。例如,也可以应用于电影、电视剧或者新闻等。即,对于某个种类根据规定信息(在种类为体育的情况下为“得分及其推移”或者“得分差及其推移”)决定模式,并且对每个模式决定用于表现视频内容的流程所需要的事件,通过管理表示摘要脚本信息的表-该表设定了为提取该事件所需要的提取条件及该事件的提取顺序,从而可以对每个模式提取用于表现不同的视频内容的流程的事件。而且,通过设定、管理各事件的相关模式信息,可以在视频内容中提取与重要的事件具有相关关系的事件。Furthermore, the event importance adjustment device of the present invention is not limited to sports such as baseball, football, tennis, golf, swimming, and marathon, and can be applied to various other types of video content. For example, it can also be applied to movies, dramas, or news. That is, for a certain genre, a mode is determined based on predetermined information ("score and its transition" or "score difference and its transition" in the case of sports), and the flow for expressing the video content is determined for each mode. The necessary events can be extracted for each mode by managing the table representing summary script information - the table sets the extraction conditions required for extracting the event and the extraction order of the event, so that the flow for expressing different video content can be extracted for each mode event. Furthermore, by setting and managing the correlation pattern information of each event, it is possible to extract events correlated with important events in the video content.

而且,在上述各实施方式中,表示了对事件重要度调整装置输入附带重要度事件信息和状况信息的情况,但是也可以在事件重要度调整装置中设置用于从事件信息计算重要度的重要度计算单元,可以在事件重要度调整装置的内部进行对事件重要度调整装置提供事件信息和状况信息,并从事件信息生成附带重要度事件信息的处理。Furthermore, in each of the above-mentioned embodiments, a case has been shown in which event information with importance and status information are input to the event importance adjustment device, but the event importance adjustment device may be provided with an important The degree calculation unit may provide event information and status information to the event importance adjustment device and generate event information with importance from the event information within the event importance adjustment device.

Claims (14)

1、一种事件重要度调整装置,其特征在于,包括:1. An event importance adjustment device, characterized in that it comprises: 摘要脚本信息存储单元,管理用于表示在表现视频内容的流程上成为特征的事件的提取条件、提取顺序和事件的重要度调整点的摘要脚本信息;以及a summary scenario information storage unit that manages summary scenario information representing extraction conditions, extraction order, and importance adjustment points of events that characterize the flow of expressing video content; and 脚本重要度调整单元,输入用于表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息,以及输入用于表示该视频内容的状况的状况信息,并且根据所述摘要脚本信息提取相应的事件,并对该事件的重要度进行调整。The script importance adjustment unit inputs an event representing each item in the video content, incidental importance event information representing the importance of the event, and status information representing the status of the video content, and based on the Extract the corresponding event based on the above summary script information, and adjust the importance of the event. 2、一种事件重要度调整装置,其特征在于,包括:2. An event importance adjustment device, characterized in that it comprises: 事件相关模式信息存储单元,管理用于表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表;以及an event-related pattern information storage unit that manages an event-related pattern table representing a trigger event that becomes a trigger to start processing, a related event associated with the trigger event, and an importance adjustment point of the related event; and 事件相关重要度调整单元,输入用于表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息,以及输入用于表示该视频内容的状况的状况信息,并且在被输入的事件为触发事件的情况下根据所述事件相关模式表提取相应的相关事件,并利用所述重要度调整点对该相关事件的重要度进行调整。The event-related importance adjustment unit receives an event representing each item in the video content, incidental importance event information representing the importance of the event, and status information representing the status of the video content, and If the input event is a trigger event, a corresponding related event is extracted according to the event-related pattern table, and the importance of the related event is adjusted by using the importance adjustment point. 3、如权利要求1所述的事件重要度调整装置,其特征在于,还包括:3. The event importance adjustment device according to claim 1, further comprising: 事件相关模式信息存储单元,管理用于表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表;以及an event-related pattern information storage unit that manages an event-related pattern table representing a trigger event that becomes a trigger to start processing, a related event associated with the trigger event, and an importance adjustment point of the related event; and 事件相关重要度调整单元,在由所述脚本重要度调整单元调整的事件为所述触发事件的情况下,根据所述事件相关模式表提取相应的相关事件,并对该相关事件的重要度进行调整。An event-related importance adjustment unit, when the event adjusted by the script importance adjustment unit is the trigger event, extracts a corresponding related event according to the event-related pattern table, and performs an evaluation on the importance of the related event Adjustment. 4、如权利要求1所述的事件重要度调整装置,其特征在于,还包括:4. The event importance adjustment device according to claim 1, further comprising: 事件相关重要度调整单元,管理用于表示与根据所述摘要脚本信息调整的事件相关联的相关事件和该相关事件的重要度调整点的事件相关模式表,an event-related importance adjustment unit that manages an event-related pattern table representing a related event associated with the event adjusted according to the summary script information and an importance adjustment point of the related event, 所述事件相关重要度调整单元根据所述事件相关模式表提取相应的相关事件,并调整该相关事件的重要度。The event-related importance adjustment unit extracts corresponding related events according to the event-related pattern table, and adjusts the importance of the related events. 5、如权利要求1所述的事件重要度调整装置,其特征在于,5. The event importance adjustment device according to claim 1, characterized in that: 所述摘要脚本信息具有根据有无得分及其推移来设定模式,并且对每一个该模式设定了事件的提取顺序和提取条件的事件提取调整表。The summary scenario information includes an event extraction adjustment table in which patterns are set according to the presence or absence of scores and their transitions, and an event extraction sequence and extraction conditions are set for each pattern. 6、如权利要求1所述的事件重要度调整装置,其特征在于,6. The event importance adjustment device according to claim 1, characterized in that: 所述摘要脚本信息具有根据有无得分差及其推移来设定模式,并且对每一个该模式设定了事件的提取顺序和提取条件的事件提取调整表。The summary scenario information includes an event extraction adjustment table in which a pattern is set according to the presence or absence of a score difference and its transition, and an event extraction order and extraction conditions are set for each pattern. 7、一种事件重要度调整方法,利用表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息、以及表示该视频内容的状况的状况信息,调整所述附带重要度事件信息的重要度,其特征在于,7. A method for adjusting the importance of an event, using an event representing each item in the video content, incidental importance event information representing the importance of the event, and status information representing the status of the video content to adjust the incidental The importance of the importance event information is characterized in that, 根据表示在表现视频内容的流程上成为特征的事件的提取条件、提取顺序以及事件的重要度调整点的摘要脚本信息提取相应的事件,并利用所述重要度调整点对该事件的重要度进行调整。The corresponding event is extracted from the summary script information indicating the extraction condition, the extraction order, and the importance adjustment point of the event featured in the flow of expressing the video content, and the importance of the event is evaluated using the importance adjustment point. Adjustment. 8、一种事件重要度调整方法,利用表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息、以及表示该视频内容的状况的状况信息,调整所述附带重要度事件信息的重要度,其特征在于,8. A method for adjusting the importance of an event, using an event representing each item in the video content, incidental importance event information representing the importance of the event, and status information representing the status of the video content to adjust the incidental The importance of the importance event information is characterized in that, 利用表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表,在被输入的事件是触发事件的情况下,根据所述事件相关模式表提取相应的相关事件,并利用所述重要度调整点对该相关事件的重要度进行调整。Using the event-related pattern table indicating a trigger event that becomes a trigger to start processing, related events related to the trigger event, and an importance adjustment point of the related event, when the input event is a trigger event, the The corresponding related events are extracted from the event-related mode table, and the importance of the related events is adjusted by using the importance adjustment point. 9、如权利要求7所述的事件重要度调整方法,其特征在于,9. The event importance adjustment method according to claim 7, characterized in that: 管理用于表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表,并且在所述被调整的事件是所述触发事件的情况下,根据所述事件相关模式表提取相应的相关事件,并调整该相关事件的重要度。managing an event-related pattern table representing a trigger event that becomes a trigger to start processing, a related event associated with the trigger event, and an importance adjustment point of the related event, and when the adjusted event is the trigger In the case of an event, the corresponding related event is extracted according to the event-related pattern table, and the importance of the related event is adjusted. 10、如权利要求7所述的事件重要度调整方法,其特征在于,10. The event importance adjustment method according to claim 7, characterized in that: 管理用于表示与根据所述摘要脚本信息调整的事件相关联的相关事件和该相关事件的重要度调整点的事件相关模式表,并且根据所述事件相关模式表提取相应的相关事件,并调整该相关事件的重要度。managing an event-related pattern table for representing a related event associated with the event adjusted according to the summary script information and an importance adjustment point of the related event, and extracting a corresponding related event according to the event-related pattern table, and adjusting The importance of the related event. 11、一种程序,利用表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息、以及表示该视频内容的状况的状况信息,使调整所述附带重要度事件信息的重要度的装置中内置的计算机执行以下步骤:11. A program for adjusting the incidental importance event by using an event representing each item in video content, incidental importance event information indicating the importance of the event, and status information indicating the status of the video content. The computer built into the device of the degree of importance of the information performs the following steps: 根据表示在表现视频内容的流程上成为特征的事件的提取条件、提取顺序以及事件的重要度调整点的摘要脚本信息提取相应的事件,并利用所述重要度调整点对该事件的重要度进行调整。The corresponding event is extracted from the summary script information indicating the extraction condition, the extraction order, and the importance adjustment point of the event featured in the flow of expressing the video content, and the importance of the event is evaluated using the importance adjustment point. Adjustment. 12、一种程序,利用表示视频内容中的各个事项的事件和表示了该事件的重要度的附带重要度事件信息、以及表示该视频内容的状况的状况信息,使调整所述附带重要度事件信息的重要度的装置中内置的计算机执行以下步骤:12. A program for adjusting the incidental importance event information indicating the importance of the event, the incidental importance event information indicating the importance of the event, and the status information indicating the status of the video content. The computer built into the device of the degree of importance of the information performs the following steps: 利用表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表,在被输入的事件是触发事件的情况下,根据所述事件相关模式表提取相应的相关事件,并利用所述重要度调整点对该相关事件的重要度进行调整。Using the event-related pattern table indicating a trigger event that becomes a trigger to start processing, related events related to the trigger event, and an importance adjustment point of the related event, when the input event is a trigger event, the The corresponding related events are extracted from the event-related mode table, and the importance of the related events is adjusted by using the importance adjustment point. 13、如权利要求11所述的程序,用于执行以下步骤:13. The program of claim 11, adapted to perform the steps of: 管理用于表示成为开始处理的触发的触发事件、与所述触发事件相关联的相关事件以及该相关事件的重要度调整点的事件相关模式表,并且在所述被调整的事件是所述触发事件的情况下,根据所述事件相关模式表提取相应的相关事件,并调整该相关事件的重要度。managing an event-related pattern table representing a trigger event that becomes a trigger to start processing, a related event associated with the trigger event, and an importance adjustment point of the related event, and when the adjusted event is the trigger In the case of an event, the corresponding related event is extracted according to the event-related pattern table, and the importance of the related event is adjusted. 14、如权利要求11所述的程序,用于执行以下步骤:14. The program of claim 11, adapted to perform the steps of: 管理用于表示与根据所述摘要脚本信息调整的事件相关联的相关事件和该相关事件的重要度调整点的事件相关模式表,并且根据所述事件相关模式表提取相应的相关事件,并调整该相关事件的重要度。managing an event-related pattern table for representing a related event associated with the event adjusted according to the summary script information and an importance adjustment point of the related event, and extracting a corresponding related event according to the event-related pattern table, and adjusting The importance of the related event.
CNA2005800252374A 2004-06-30 2005-06-29 Event importance adjustment method and device for carrying out the method Pending CN1989502A (en)

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