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CN1964765B - Improved multi-level table game apparatus and method - Google Patents

Improved multi-level table game apparatus and method Download PDF

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Publication number
CN1964765B
CN1964765B CN2005800185539A CN200580018553A CN1964765B CN 1964765 B CN1964765 B CN 1964765B CN 2005800185539 A CN2005800185539 A CN 2005800185539A CN 200580018553 A CN200580018553 A CN 200580018553A CN 1964765 B CN1964765 B CN 1964765B
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game
piece
level
improved multi
game apparatus
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CN1964765A (en
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肯特·D·皮尔逊
梅兰尼·A·皮尔逊
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63DBOWLING GAMES, e.g. SKITTLES, BOCCE OR BOWLS; INSTALLATIONS THEREFOR; BAGATELLE OR SIMILAR GAMES; BILLIARDS
    • A63D15/00Billiards, e.g. carom billiards or pocket billiards; Billiard tables
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0023Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0023Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games
    • A63F2007/0047Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games simulating pool, snooker or billiards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/2409Apparatus for projecting the balls
    • A63F7/2436Hand-held or connected to a finger, e.g. cues, clubs, sticks
    • A63F2007/2445Stick-shaped
    • A63F2007/2463Cue
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/28Devices controlled by the player to project or roll-off the playing bodies using gravity, i.e. apparatus for rolling off the ball, e.g. a slope, ramp or slant
    • A63F2007/286Pipe-shaped
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/28Devices controlled by the player to project or roll-off the playing bodies using gravity, i.e. apparatus for rolling off the ball, e.g. a slope, ramp or slant
    • A63F2007/288Devices controlled by the player to project or roll-off the playing bodies using gravity, i.e. apparatus for rolling off the ball, e.g. a slope, ramp or slant with more ramps than two on opposite sides of the playing field
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F2007/3666Rolling boards with a plurality of playing surfaces, e.g. on different levels

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Pinball Game Machines (AREA)

Abstract

本发明涉及一种改进的多级游戏桌(100)和进行三维游戏,例如台球的方法,其中改进(136)包括游戏件的上面级的变化而无需使用移动部件。还教导了针对游戏表面和游戏件控制的进一步改进,这样就可以改进任意游戏比赛并且可以提高挑战的游戏者的技巧和游戏比赛。

The present invention relates to an improved multi-level game table (100) and method of playing a three-dimensional game, such as billiards, wherein the improvement (136) includes changes in the upper levels of the game pieces without the use of moving parts. Further improvements to the game surface and game piece controls are also taught, so that any game play can be improved and the skills and game play of the challenged players can be enhanced.

Description

改进的多级桌上游戏装置及方法 Improved multi-level table game device and method

相关申请related application

本申请要求相同发明人在2004年6月25日提交的美国临时申请60/583,194的优先权,并且该临时申请整体引入作为参考。This application claims priority to US Provisional Application 60/583,194, filed June 25, 2004 by the same inventors and incorporated by reference in its entirety.

背景技术Background technique

本发明涉及用在例如桌上游戏例如台球的比赛中的改进的多级桌上游戏装置和方法。在美国专利6,712,710中公开了几种形式的这种装置和方法。在美国专利6,712,710中显示的装置是用于台球的多级游戏,该多级游戏台球具有两个或更多大体水平的游戏件支撑游戏表面或以堆叠关系支撑的级,它们彼此间隔足够远以允许游戏者接近下表面以沿着所述表面向游戏件施加运动。每个表面可以具有一个或多个件接收袋。管道在袋之间临近表面处延伸以提供这种临近表面之间的路径。在具有三个或更多游戏表面的装置的一种形式中,与袋在中间游戏表面相连的管道提供了从该中间表面向上和向下的路径。这些管道包括导板,导板与进入与这些管道对准的袋中的件相互作用,从而将件导引至较高表面或较低表面,而这除了其它因素之外取决于件的速度。美国专利6,712,710中公开的设备提供了挡板或所谓的“射板(shooter)”:移动部件可操作以辅助台球从一个比赛级上升或下降至另一个比赛级。这种挡板置于连接游戏表面的管道中。所希望的是这种游戏桌保留多级比赛操作而消除移动部件的需要。The present invention relates to an improved multilevel table game apparatus and method for use in games such as table games such as pool. Several forms of such devices and methods are disclosed in US Patent 6,712,710. The apparatus shown in U.S. Patent 6,712,710 is a multi-level game for billiards having two or more generally horizontal playing pieces supporting a playing surface or levels supported in stacked relation, spaced far enough apart from each other to A player is allowed access to the lower surface to impart motion to the game pieces along the surface. Each surface may have one or more piece receiving pockets. Ducts extend between the bags at adjacent surfaces to provide a path between such adjacent surfaces. In one version of the device having three or more playing surfaces, a conduit connecting the bag at the middle playing surface provides a path up and down from that middle surface. These conduits include guide plates that interact with pieces entering pockets aligned with these conduits to direct the pieces to a higher surface or a lower surface, depending on, among other things, the velocity of the pieces. The device disclosed in US Patent 6,712,710 provides a baffle or so-called "shooter": a moving part operable to assist the raising or lowering of the billiard ball from one playing level to another. This baffle is placed in the duct that connects the playing surface. It would be desirable for such a gaming table to preserve the multi-level play operation while eliminating the need for moving parts.

发明内容Contents of the invention

概括地说,在此显示的装置是用于台球或类似游戏的改进多级游戏,所述多级游戏具有两个或更多大体水平的游戏件支撑游戏表面或以堆叠关系支撑的级,它们彼此间隔足够远以允许游戏者接近下表面以沿着所述表面向游戏件施加运动。每个表面可以具有一个或多个件接收袋。管道在袋之间临近表面处延伸以提供这种临近表面之间的路径。在具有三个或更多游戏表面的装置的一种形式中,与袋在中间游戏表面相连的管道提供了从该中间表面向上和向下的路径。这些管道包括导板,导板与进入与这些管道对准的袋中的件相互作用,从而将件导引至较高表面或较低表面,而这除了其它因素之外取决于件的速度。Broadly speaking, the apparatus shown here is a modified multi-stage game for billiards or similar games having two or more generally horizontal game pieces supporting a playing surface or stages supported in stacked relation, which are spaced far enough from each other to allow a player access to the lower surface to impart motion to the game pieces along said surface. Each surface may have one or more piece receiving pockets. Ducts extend between the bags at adjacent surfaces to provide a path between such adjacent surfaces. In one version of the device having three or more playing surfaces, a conduit connecting the bag at the middle playing surface provides a path up and down from that middle surface. These conduits include guide plates that interact with pieces entering pockets aligned with these conduits to direct the pieces to a higher surface or a lower surface, depending on, among other things, the velocity of the pieces.

下文显示的装置和方法包括对美国专利6,712,710中公开的装置和方法的多个变化或改进。首先,管道的形状是曲线形状范围中的一种,并且最大体为螺旋形。管道后壁的形状首先制成为明显弯曲的下部分,然后为浅弯曲的上部分,两者都节省空间并且对游戏件提供更好的向上加速而不需要使用移动部件。此外,在曲线管道形状中包括的过渡斜坡还排除了对于任意移动部件的需要以能够级别过渡。使用在此提供的改进的管道,在中间级中不再需要游戏件加速挡板或射板。The devices and methods shown below include various variations or modifications of the devices and methods disclosed in US Patent 6,712,710. Firstly, the shape of the duct is one in a range of curvilinear shapes, and at most generally helical. The duct back wall is shaped first as a sharply curved lower portion, then as a shallowly curved upper portion, both saving space and providing better upward acceleration of the game piece without the use of moving parts. Furthermore, the inclusion of transition ramps in the curvilinear duct shape also eliminates the need for any moving parts to enable level transitions. Using the improved pipeline presented here, game piece acceleration paddles or shoot pads are no longer required in the intermediate stages.

管道的配置、尺寸和形状也被改进以增强性能。每个这种管道的后壁都被扩宽以使游戏件的容许射角最大。管道后壁的侧部沿每个方向倾斜大约15°,这样与侧面倾斜15度或更小的游戏件就直接击打后壁并且更可能向上进入紧邻的更高级。所述另一种方式,管道的背面设计成所述15度偏心击中可以呈现对管道后壁的正切冲击。The configuration, size and shape of the pipes have also been improved to enhance performance. The rear wall of each such duct is widened to maximize the allowable firing angle of the game piece. The sides of the duct back wall are sloped about 15° in each direction, so game pieces that are 15° or less off the side hit the back wall directly and are more likely to go up into the next higher level. Said another way, the back of the pipe is designed such that the 15 degree off-center hit can present a tangential impact on the back wall of the pipe.

在游戏表面上,在袋处围绕袋的表面上提供了加速器板。加速器板由光滑的低摩擦材料例如塑料、金属等制成。每个板朝相关的袋略微倾斜(在大约+3至-3度的范围内)。在用于台球游戏的优选实施例中,在游戏者尝试适度挑战性的游戏时使用大约1度的正角。负角会改变游戏,因为游戏件趋于更容易地改变级。大约1度的正角会抑制运动,因此防止球或其它游戏件由于外来运动(例如桌作为整体的振动)而自发地进入袋中。此外,所述的1度的角度提供了微小斜坡,该微小斜坡具有辅助向上的级变换的效果。每个加速器板围挡袋的开口嘴。另外,加速器板可以具有略微圆锥形的形状,这种形状趋于将游戏件导引进入相关袋的中心区域。加速器板的角度和微小圆锥形的形状与加速器板的光滑表面(相对于可以罩盖有毛毡或类似材料的游戏表面的剩余部分的较高摩擦表面而言)一起组合以导引游戏件并且使游戏件在件到达朝相关的袋移动的加速器板时加速。这种加速的提高改进了游戏件在以较高速度在中间表面处进入袋中时向上移动而非向下移动的能力。在游戏者更柔和地击中游戏件的情形中,游戏件沿管道向下移动。总体效果是形成可以改善和发展游戏者技巧的游戏装置。On the playing surface, an accelerator pad is provided at the pocket on the surface surrounding the pocket. Accelerator plates are made of smooth, low-friction materials such as plastic, metal, and the like. Each plate is slightly sloped (in the range of approximately +3 to -3 degrees) towards the associated pocket. In a preferred embodiment for the game of pool, a positive angle of about 1 degree is used when the player is attempting a moderately challenging game. Negative angles change the game because game pieces tend to change levels more easily. A positive angle of about 1 degree dampens movement, thus preventing balls or other game pieces from spontaneously entering the pockets due to extraneous motion such as vibrations of the table as a whole. Furthermore, the stated angle of 1 degree provides a slight slope which has the effect of assisting upward stage shifting. The opening mouth of each accelerator board enclosure bag. Additionally, the accelerator pad may have a slightly conical shape that tends to direct the game piece into the central area of the associated pocket. The angled and slightly conical shape of the accelerator pad combines with the smooth surface of the accelerator pad (as opposed to the higher friction surface of the rest of the playing surface which may be covered with felt or similar material) to guide the game pieces and make the game easier to play. Game pieces are accelerated when the pieces reach the accelerator pad moving towards the associated pocket. This increase in acceleration improves the ability of the game piece to move up rather than down when entering the pocket at the intermediate surface at a higher speed. In the event that the player hits the game piece more softly, the game piece moves down the pipe. The overall effect is to create a gaming device that improves and develops the skill of the player.

更多改进包括在袋处提供管道的悬垂物;这种管道上部区域朝邻近的游戏表面延伸,从而更好地控制游戏件并且防止它们向上飞起并飞离桌。在除最高级或最低级处的级上的管道悬垂物还包括从悬垂物朝游戏表面向下延伸的附加件导板,该附加件导板可操作来导引比赛件。Further improvements include providing an overhang of the duct at the pocket; the upper region of this duct extends towards the adjacent playing surface to better control the game pieces and prevent them from flying up and off the table. The duct overhang at a level other than the highest or lowest level also includes an add-on guide extending downwardly from the overhang towards the playing surface, the add-on guide being operable to guide the playing piece.

通过添加“导向器”区域,同样改进了紧邻袋的区域:导向器区域由延伸的塑料(等)部件提供在袋边缘处。导向器区域从游戏表面以大约45度延伸,具有大约3/4英寸的宽度并且向下朝孔的开口倾斜。导向器区域辅助导引比赛件在件从管道壁中的游戏件导向器下降时比赛件的弹跳,并且特别地降低比赛件从多级游戏的最高比赛级下落到最低比赛级而不会在中间级上退出的可能性。借助于导向器区域,孔所在的桌的角落就位于比游戏件导向器上的升高的凸起低大约0.1″处。在比赛件下降到袋区域中而没有接触游戏件导向器上的凸起时,大约45度低的导向器区域辅助使游戏件向上反弹回到最近的游戏表面上而不是击打无斜面游戏表面边缘并且以能够继续下落至较低级的这种方式偏转。The area immediately adjacent to the bag is also improved by adding a "guide" area: the guide area is provided by an extended plastic (etc.) part at the edge of the bag. The guide area extends at approximately 45 degrees from the playing surface, has a width of approximately 3/4 inch and slopes downward toward the opening of the hole. The guide area assists in guiding the bounce of the game piece as it descends from the game piece guide in the duct wall, and specifically reduces the ability of the game piece to fall from the highest to the lowest game level of a multi-level game without falling in between Possibility of exiting at the level. With the help of the guide area, the corner of the table where the hole is located is located approximately 0.1" below the raised bump on the game piece guide. After the game piece is lowered into the pocket area without touching the bump on the game piece guide When starting, the approximately 45-degree low deflector area assists in causing the game piece to bounce back up onto the nearest playing surface rather than hitting the unbeveled playing surface edge and deflecting in such a way that it can continue to fall to a lower level.

对游戏表面的改进包括可翻转的设计-游戏表面本身可以翻转,使顶部变成底部,并且使底部变成游戏表面。在优选实施例中,底表面包括蜂巢设计,它除了提供游戏件可以置于其上的表面之外,还向游戏表面提供了结构完整性。在另一个实施例中,游戏表面可以通过与游戏表面中的一些或全部齐平配合并且罩盖游戏表面中的一些或全部的低摩擦材料的可插入薄层进行改进。这种可插入薄层改变表面特性,允许进行游戏例如曲棍球以及使用具有不同于基本球形形状的游戏件。Improvements to the playing surface include a reversible design - the playing surface itself can be turned over so that the top becomes the bottom and the bottom becomes the playing surface. In a preferred embodiment, the bottom surface comprises a honeycomb design which provides structural integrity to the playing surface in addition to providing a surface on which the playing pieces can rest. In another embodiment, the playing surface may be modified by an insertable thin layer of low friction material that fits flush against and covers some or all of the playing surface. Such insertable sheets alter the surface properties, allowing games such as hockey to be played and the use of game pieces having shapes other than substantially spherical.

更多改进包括使用杆或其它装置来向游戏件施加运动,其中这种杆的长度大于30(三十)英寸。Further improvements include the use of rods or other devices to impart motion to the game pieces, wherein such rods are greater than thirty (thirty) inches in length.

另外提供的是游戏桌的无工具装配和拆卸。模制的配对定位销和接收区域与卡扣连接器允许在人手的导向压力下的卡扣装配。Also offered is tool-free assembly and disassembly of the gaming table. Molded mating locating pins and receiving areas with snap connectors allow for a snap fit under guiding pressure of the human hand.

附图说明Description of drawings

图1是显示本发明的当前优选实施例的三级桌上游戏装置的示意透视图。FIG. 1 is a schematic perspective view of a three-stage table game apparatus showing a presently preferred embodiment of the present invention.

图2是图1中装置的示意侧面剖视图,显示了球从较高级到较低级的运动。Figure 2 is a schematic side sectional view of the device of Figure 1 showing the movement of the ball from a higher level to a lower level.

图3是图1中装置的示意侧面剖视图,显示了球从较低级到较高级的运动。Figure 3 is a schematic side sectional view of the device of Figure 1 showing the movement of the ball from a lower level to a higher level.

图4是显示球从最高级向较低级移动的放大示意部分侧面剖视图。Figure 4 is an enlarged schematic partial side sectional view showing movement of the ball from the highest level to the lower level.

图5是显示球从较高级到达到较低级上的放大示意部分侧面剖视图。Figure 5 is an enlarged schematic partial side sectional view showing the ball going from the upper stage to the lower stage.

图6是显示球从中间级朝较低级运动的放大示意部分侧面剖视图。Figure 6 is an enlarged schematic partial side sectional view showing the movement of the ball from the intermediate stage to the lower stage.

图7是球从较高级到达较低级的放大示意部分侧面剖视图。Figure 7 is an enlarged schematic partial side sectional view of the ball going from a higher stage to a lower stage.

图8是显示球离开最低级并且向下朝贮存器移动的放大示意部分侧面剖视图。Figure 8 is an enlarged schematic partial side sectional view showing the ball leaving the lowest level and moving down towards the reservoir.

图9是显示球离开较低部分并且朝较高部分移动的放大示意部分侧面剖视图。Figure 9 is an enlarged schematic partial side sectional view showing the ball leaving the lower section and moving towards the upper section.

图10是显示球从较低级向上朝中间级移动的放大示意部分侧面剖视图。Figure 10 is an enlarged schematic partial side sectional view showing movement of the ball from the lower stage upwardly towards the intermediate stage.

图11是显示球离开中间级向上朝较高级移动的放大示意部分侧面剖视图。Figure 11 is an enlarged schematic partial side sectional view showing the movement of the ball away from the intermediate stage and up towards the higher stage.

图12是显示球向上朝较高级移动的放大示意部分侧面剖视图。Figure 12 is an enlarged schematic partial side sectional view showing movement of the ball upwardly towards a higher stage.

图13显示袋和连接较低级、中间级和较高级的管道的示意侧面剖视图。Figure 13 shows a schematic side sectional view of the bag and the piping connecting the lower, intermediate and higher stages.

图14是显示袋和与具有扩宽的接收角的相连管道的示意部分俯视图。Figure 14 is a schematic partial top view showing a bag and associated tubing with a widened acceptance angle.

图15是图13中所示结构的示意横向剖视图。FIG. 15 is a schematic transverse cross-sectional view of the structure shown in FIG. 13 .

图16是袋和用于容纳较低级、中间级和较高级表面的管道的示意透视分解图。Figure 16 is a schematic perspective exploded view of the bag and tubing for housing the lower, intermediate and upper level surfaces.

图17是与图1类似的示意透视图,但是具有两个而非三个比赛级。Figure 17 is a schematic perspective view similar to Figure 1 but with two instead of three competition levels.

图18是球杆、主球和一套比赛球的示意平面图。Fig. 18 is a schematic plan view of a club, a cue ball and a set of game balls.

图20是在每个角袋上具有加速器板的游戏表面的示意透视图。Figure 20 is a schematic perspective view of a playing surface with accelerator pads on each corner pocket.

图21是加速器板之一的透视平面图。Figure 21 is a perspective plan view of one of the accelerator boards.

图22是加速器板之一的侧视图。Figure 22 is a side view of one of the accelerator boards.

图23是改进装置的示意透视图,其中游戏表面可以翻转以提供多个用于玩附加类型游戏的表面。Figure 23 is a schematic perspective view of an improved apparatus in which the playing surface is reversible to provide multiple surfaces for playing additional types of games.

图24、25和26是球导板的透视图。24, 25 and 26 are perspective views of the ball guide.

图27是在袋处一部分装置的示意横截面透视图。Figure 27 is a schematic cross-sectional perspective view of a portion of the device at the bag.

图28显示了优选实施例的未装配的情形。Figure 28 shows the preferred embodiment in an unassembled condition.

图29显示了可移动的板,在此命名为内管道表面中的游戏件导向器。Figure 29 shows a movable plate, here named a game piece guide in the inner duct surface.

图30显示了桌和管道的无工具连接特征。Figure 30 shows the toolless connection feature of the table and pipe.

具体实施方式Detailed ways

图1至图16、图18、图20至图22和图24至28显示了本发明的当前优选的三级实施例。尽管涉及可移动的游戏比赛件的其它游戏也预期包括在本发明的范围中,但是所描述的桌上游戏为台球。桌上曲棍球是可选实施例,它需要切割光滑塑料或纸板/粗纸板的低表面摩擦的插入物来配合游戏表面。当前优选实施例包括一个或多个可翻转的游戏表面,如图23和图28中所示。Figures 1-16, 18, 20-22 and 24-28 show a presently preferred three-level embodiment of the invention. The table game described is pool, although other games involving movable game pieces are also contemplated to be within the scope of the present invention. Air hockey is an optional example that requires a low surface friction insert cut from smooth plastic or cardboard/chipboard to match the playing surface. A presently preferred embodiment includes one or more reversible play surfaces, as shown in FIGS. 23 and 28 .

在所进行的桌上游戏为台球的情形中,游戏件(在此被称为“比赛件”或“游戏比赛件”)相应地大体为球形(在此称为“球”)。游戏者利用装置例如球杆和主球来击打比赛球,从而使比赛球进入游戏表面的角落处的袋(游戏件接收区域)。在每个角落对准的袋通过大体直立的管道136彼此相连。在最高级和中间级的袋之间的管道136允许球从较高级向下朝中间级移动并且从中间级向上朝最高级移动。在中间级和较低级的袋之间的管道允许球沿任一方向在较低级和中间级之间移动。应当指出,中间级处的所有袋连接到向上延伸至最高级的管道上,并且连接到向下延伸至最低级的管道上。从中间级进入这样一个袋中的球或其它游戏件能够由于向那个球施加的速度而可选地向上或向下移动。如果球移动得足够缓慢,它就会向下进入最低级。如果球具有足够的速度,它就会向上移动到最高级。对于最低级也是如此,其中高速球能够向上移动,而低速球将从袋向下朝贮存器或收集器移动。Where the table game being played is billiards, the game pieces (referred to herein as "game pieces" or "game pieces") are correspondingly generally spherical (herein referred to as "balls"). The player hits the game ball with a device such as a cue stick and cue ball so that the game ball enters the pocket (game piece receiving area) at the corner of the playing surface. The bags aligned at each corner are connected to each other by generally upstanding conduits 136 . A conduit 136 between the pockets of the highest and intermediate stages allows the ball to move from the higher stages down towards the intermediate stages and from the intermediate stages up towards the top stage. A conduit between the intermediate and lower stage pockets allows the ball to move between the lower and intermediate stages in either direction. It should be noted that all bags at the intermediate stages are connected to pipes running up to the highest stage and to pipes running down to the lowest stage. A ball or other game piece entering such a pocket from an intermediate stage can optionally move up or down due to the velocity applied to that ball. If the ball moves slowly enough, it goes down to the lowest level. If the ball has enough speed, it will move up to the highest level. The same is true for the lowest level, where high speed balls are able to travel upwards, while low speed balls will travel down from the bag towards the reservoir or collector.

图2显示了球向下的移动,而图3显示了球向上的移动。图4至图12是更特别地显示球在往返于袋中的各条路径上移动的放大图。Figure 2 shows the ball moving down, while Figure 3 shows the ball moving up. 4 to 12 are enlarged views more particularly showing the movement of the ball on various paths to and from the pocket.

图20至图22特别显示了在表面34的每个角落袋前面提供的加速器板140。如上所述,加速器板具有光滑的低摩擦上表面;当球离开覆盖有较高摩擦材料例如毛毡的游戏表面34的主要部分并且到达低摩擦加速器板上时,球将趋于朝袋加速。另外,每个加速器板向上朝与其相连的袋略微倾斜,它还趋于进一步控制球的运动,防止非故意的朝袋的滚动,并且辅助“爬斜坡”从而辅助朝较高的游戏表面运动。加速器板也可以略微为圆锥形或槽形以趋于将缓慢移动的球朝袋的中心导引。FIGS. 20 to 22 show in particular the accelerator plate 140 provided in front of each corner pocket of the surface 34 . As mentioned above, the accelerator plate has a smooth low friction upper surface; when the ball leaves the major portion of the playing surface 34 covered with a higher friction material, such as felt, and reaches the low friction accelerator plate, the ball will tend to accelerate towards the pocket. In addition, each accelerator plate is slightly sloped upward toward its associated pocket, which also tends to further control the motion of the ball, prevent unintentional roll towards the pocket, and aid in "climbing slopes" to aid movement toward higher playing surfaces. The accelerator plate may also be slightly conical or grooved to tend to direct the slow moving ball towards the center of the pocket.

如图27和图20中所示,导向器区域150临近一侧上的袋缘或嘴和另一侧上的加速器板。导向器区域150具有在袋缘处的延伸塑料(等)部分。导向器区域从游戏表面以大约45度延伸,具有大约3/4英寸的宽度并且向下朝孔的开口倾斜。导向器区域辅助导引比赛件110在件从管道壁中的游戏件导向器148下降时的弹跳,并且特别地降低比赛件从多级游戏的最高比赛级下落到最低比赛级而不会在中间级上离开的可能性。借助于导向器区域150,袋孔所在的桌的角落就位于比过渡斜坡152低大约0.1″处。在比赛件下降到袋区域中而没有接触过渡斜坡152时,大约45度低的导向器区域150辅助使游戏件110向上反弹回到最近的游戏表面上而不是击打在无斜面游戏表面边缘并且以能够继续下落至较低级的这种方式偏转。As shown in Figures 27 and 20, the director region 150 is adjacent the bag edge or spout on one side and the accelerator plate on the other side. The guide area 150 has an extended plastic (etc.) portion at the edge of the bag. The guide area extends at approximately 45 degrees from the playing surface, has a width of approximately 3/4 inch and slopes downward toward the opening of the hole. The guide area assists in guiding the bounce of the game piece 110 as the piece descends from the game piece guide 148 in the duct wall, and specifically reduces the ability of the game piece to fall from the highest to the lowest playing level of a multi-level game without falling in between. Possibility of leaving at the level. With the help of the guide area 150, the corner of the table where the pocket hole is located is located approximately 0.1" below the transition ramp 152. When the game piece is lowered into the pocket area without contacting the transition ramp 152, the guide area is approximately 45 degrees lower. 150 assists in causing the game piece 110 to bounce upwards back onto the nearest playing surface rather than hitting the edge of the unbeveled playing surface and deflecting in such a way that it can continue falling to a lower level.

图13和图16更好地显示了从侧面观察时管道136的形状;每个管道的下部132大体为曲线,然后围绕相对小的半径弯曲以形成相对明显的弯曲部,然后上部134围绕更大的半径弯曲以形成通向紧邻的更高比赛级的相对较浅的弯曲部。管道的这种配置有助于迅速推动的球从下表面向临近的较高表面的向上运动。在优选实施例中,尽管也可以采用其它改进的螺旋或曲线形状,但是管道的几何形状基本为螺旋形。另外,在曲线或螺旋管道形状中包含过渡斜坡152,从而消除了对于实现游戏件在比赛级之间可控过渡的移动部件的需要。Figures 13 and 16 better show the shape of the ducts 136 when viewed from the side; the lower portion 132 of each duct is generally curved, then bends around a relatively small radius to form a relatively sharp bend, and then the upper portion 134 curves around a larger The radius bends to form a relatively shallow bend leading to the immediately higher race level. This configuration of ducts facilitates the upward movement of rapidly propelled balls from the lower surface to the adjacent higher surface. In a preferred embodiment, the conduit geometry is substantially helical, although other modified helical or curvilinear shapes may also be used. Additionally, the inclusion of transition ramps 152 in the curved or helical tube shape eliminates the need for moving parts to enable a controllable transition of game pieces between game levels.

同样如图13和图16中最佳显示的那样,提供了唇部或保持部或悬垂物146以在每个袋的入口前面悬垂。悬垂物146的长度在从大约0.5到2英寸的范围内。特别是,当球迅速地向上推动并且离开袋而落到游戏表面上时,悬垂物放置成防止球的过度向上运动,这种向上运动可能导致球离开游戏表面。图10和图12特别地显示了这一点。在优选实施例中,中间级上部(overhand)的下侧具有一个或多个肋145(参见图10)。这种肋形成升高凸起(高度大约为0.08英寸)的图案,该图案可以提供球导向和控制。Also as best shown in Figures 13 and 16, a lip or retainer or overhang 146 is provided to overhang in front of the entrance of each pocket. The length of the overhang 146 ranges from about 0.5 to 2 inches. In particular, the overhang is placed to prevent excessive upward movement of the ball that could cause the ball to leave the playing surface when the ball is pushed up rapidly and out of the bag onto the playing surface. Figures 10 and 12 show this in particular. In a preferred embodiment, the underside of the intermediate stage overhand has one or more ribs 145 (see Figure 10). The ribs form a pattern of raised bumps (approximately 0.08 inches in height) that provide ball guidance and control.

图14特别显示了在从顶部观看时管道的形状(穿过图15中A-A的顶部横截面剖视图)。侧壁以微小的角度从袋开口朝相连管道的后壁向外延伸。管道的后壁比袋的开口要宽。侧壁在优选实施例中以大约15°的角度扩张,不过角度可以增大至大约30度,这取决于期望的比赛动作。该优选实施例允许球以与一侧或另一侧以大约15°或更小的角度经过袋开口,避免与侧壁接触而与后壁形成直接初始接触。这提供了球到达紧邻的较高级所需能量的最大守恒。Figure 14 shows in particular the shape of the duct when viewed from the top (cross-sectional view through the top of A-A in Figure 15). The side walls extend outwardly at a slight angle from the bag opening towards the rear wall of the associated conduit. The rear wall of the duct is wider than the opening of the bag. The side walls flare at an angle of approximately 15° in the preferred embodiment, although the angle can be increased to approximately 30°, depending on the desired play action. This preferred embodiment allows the ball to pass through the bag opening at an angle of about 15° or less to one side or the other, avoiding contact with the side walls and making direct initial contact with the back wall. This provides the greatest conservation of energy required for the ball to reach the immediately adjacent higher level.

图29显示了游戏件导向器148的优选实施例,游戏件导向器148是挤压卡扣到管道136的上部134的内部弯曲的可移动的塑料部分。所述游戏件导向器148辅助将球或其它比赛件110导引至弯曲背面的中心,如图4和图5(游戏件导向器148b的可选实施例)所示,因此就将弹跳减小到最低并且促进游戏件路径平滑地遵循管道的弯曲。游戏件导向器148的可移动方面和所选的形状允许未装配的管道136的嵌套联接,如图28中所示。附加的球导引结构(游戏件导板149)显示在图24、25和26中。FIG. 29 shows a preferred embodiment of the game piece guide 148 , which is an inner curved movable plastic portion that snaps onto the upper portion 134 of the duct 136 . The game piece guide 148 assists in guiding the ball or other game piece 110 to the center of the curved back, as shown in Figures 4 and 5 (alternative embodiment of the game piece guide 148b), thus reducing bounce to the bottom and facilitates the game piece path to follow the bends of the pipe smoothly. The moveable aspect and selected shape of the game piece guide 148 allows for nested coupling of unassembled pipes 136, as shown in FIG. 28 . Additional ball guide structure (game piece guide 149) is shown in Figures 24, 25 and 26.

如从图16、29和30中很容易看到的,本发明的比赛桌允许“无工具的”构造,具有可联接对准和结构固定元件。图29显示了定位销138的放大图,以及用于所述销138b的容纳槽显示在图27中。另一种能够无工具的构造是同样在图15和29中显示的卡扣连接件154。As can be readily seen from Figures 16, 29 and 30, the game table of the present invention allows for "tool-less" construction, with attachable alignment and structural fixation elements. FIG. 29 shows an enlarged view of the positioning pin 138 and the receiving slot for said pin 138b is shown in FIG. 27 . Another configuration that can be tool-less is the snap-fit connection 154 also shown in FIGS. 15 and 29 .

图17显示了两级型101。由于管道结构的模块化,可以将级数提高或调节为任意期望的比赛环境。Figure 17 shows a two-stage type 101 . Due to the modularity of the pipe structure, the number of stages can be increased or adjusted to any desired racing environment.

此外,例如可伸缩性减小为微型尺寸也是该设计中固有的。Furthermore, eg scalability down to miniature size is also inherent in the design.

这种不同的尺寸可以包括在此教导的所有结构或是结构的任意组合。虽然可以使用手或任意设备向游戏比赛件施加运动,但是图18显示了可以用于台球的杆。所述杆可以增加尺寸但是由于两个可联接的部分而仍然是便携的。优选实施例包括由两个部分组装的长度为36英寸的杆。优选实施例包括作为杆的台球球杆,并且包括作为比赛件的台球。球形比赛件的尺寸范围可以大至实际尺寸的台球(2.25英寸直径),小至球轴承(在0.375英寸直径的级别),且优选实施例中的优选尺寸为大约1.5英寸直径。比赛件的材料可以是树脂、橡胶、塑料、玻璃、泡沫塑料甚至如果需要的话可以为木头或金属。比赛件可以为盘形,例如可以用于桌上曲棍球,或是期望的游戏比赛建议的任意其它所选形状。Such different dimensions may include all or any combination of structures taught herein. While the hand or any device can be used to impart motion to the game pieces, Figure 18 shows a pole that could be used for billiards. The pole can be increased in size yet still be portable due to the two attachable parts. The preferred embodiment includes a 36 inch length rod assembled from two parts. A preferred embodiment includes a pool cue as the shaft, and includes a pool ball as the playing piece. Spherical game pieces can range in size from as large as a full-sized billiard ball (2.25 inch diameter) to as small as a ball bearing (on the order of 0.375 inch diameter), with the preferred size being about 1.5 inch diameter in a preferred embodiment. The material of the game piece can be resin, rubber, plastic, glass, foam or even wood or metal if desired. The playing piece may be disc-shaped, such as may be used for table hockey, or any other chosen shape suggested by the desired game play.

游戏表面本身可改变地变化。游戏表面本身可以是翻转的102(参见图23),使顶部变为底部,并且使底部变为游戏表面。在优选实施例中,底表面包括蜂巢设计,它除了提供游戏比赛件可以置于其上的表面之外,还对游戏表面提供了结构完整性。在另一个实施例中,游戏表面可以通过与游戏表面中的一些或全部齐平配合并且罩盖游戏表面中的一些或全部的低摩擦材料的可插入薄层进行改进。这种可插入薄层改变表面特性,允许进行游戏例如曲棍球以及使用具有不同于基本球形形状的游戏比赛件。此外,游戏桌的尺寸可以从小的旅行尺寸缩放至并非用来便携的更大的尺寸。另外,游戏桌可以为模块化构造,允许使用者按照希望添加或减少层。The playing surface itself is variably varied. The playing surface itself can be flipped 102 (see Fig. 23) so that the top becomes the bottom and the bottom becomes the playing surface. In a preferred embodiment, the bottom surface comprises a honeycomb design which provides structural integrity to the playing surface in addition to providing a surface on which the playing pieces can be placed. In another embodiment, the playing surface may be modified by an insertable thin layer of low friction material that fits flush against and covers some or all of the playing surface. Such insertable sheets alter the surface properties, allowing games such as hockey to be played and the use of game pieces having shapes other than the substantially spherical shape. Additionally, the size of the gaming table can be scaled from a small travel size to a larger size that is not intended to be portable. Additionally, the gaming table can be of modular construction, allowing the user to add or subtract tiers as desired.

Claims (13)

1.一种用于使用多个可移动件进行游戏的改进的多级游戏装置,所述游戏装置具有:多个通常级的游戏表面,每个游戏表面均具有升高的边界和至少一个件接收结构;支承结构,其以大体相互堆叠的关系保持所述表面,在临近表面之间具有足够的空间以使游戏者接近这些临近表面中的下表面;以及至少一个管道,所述管道连接至每对邻近的所述表面的件接收结构并且在所述件接收结构之间延伸,从而提供移动件在所述表面对之间移动的路径,所述改进包括:1. An improved multi-level game apparatus for playing with a plurality of movable pieces, said game apparatus having: a plurality of generally level play surfaces each having a raised border and at least one piece a receiving structure; a support structure, which holds said surfaces in a generally stacked relation to each other, with sufficient space between adjacent surfaces for a player to approach the lower surface of these adjacent surfaces; and at least one conduit, which is connected to The piece-receiving formations of each adjacent pair of said surfaces and extending between said piece-receiving formations to provide a path for movement of a moving piece between said pair of surfaces, said improvements comprising: 围挡所述件接收结构的加速器板,所述板的材料具有低于游戏表面的摩擦度的摩擦度,并且所述板相对于游戏表面以正角布置;并且an accelerator plate enclosing the piece receiving structure, the material of which plate has a degree of friction lower than that of the playing surface, and the plate is arranged at a positive angle relative to the playing surface; and 管道为螺旋形。The pipe is helical. 2.如权利要求1所述的改进的多级游戏装置,其特征在于,所述件接收结构是袋。2. The improved multi-level game set forth in claim 1, wherein said piece receiving structure is a pocket. 3.如权利要求1所述的改进的多级游戏装置,其特征在于,所述管道的形状为螺旋形并且包括过渡斜坡,这样该形状足以允许游戏件的向上运动而不需要附加的移动部件。3. The improved multi-stage game apparatus of claim 1, wherein said duct is helically shaped and includes a transition ramp such that the shape is sufficient to allow upward movement of the game pieces without requiring additional moving parts . 4.如权利要求1所述的改进的多级游戏装置,其特征在于,所述管道包括过渡斜坡。4. The improved multi-level game apparatus of claim 1, wherein said conduit includes a transition ramp. 5.如权利要求1所述的改进的多级游戏装置,其特征在于,所述管道包括:用于辅助控制游戏件的悬垂物。5. The improved multi-level game apparatus of claim 1, wherein said conduit includes overhangs for assisting in controlling game pieces. 6.如权利要求5所述的改进的多级游戏装置,其特征在于,所述悬垂物包括向下凸出的肋,所述肋用于辅助游戏件的控制。6. The improved multi-level game set forth in claim 5, wherein said overhang includes downwardly projecting ribs for assisting in control of the game piece. 7.如权利要求1所述的改进的多级游戏装置,其特征在于,所述管道包括:7. The improved multi-stage gaming apparatus of claim 1, wherein said pipeline comprises: 可操作以导引游戏件的特征,所述特征包括下列中的一个或多个:A feature operable to guide the game piece, the feature including one or more of the following: 管道内表面上的游戏件导向器,所述管道为螺旋形;game piece guides on the inner surface of the conduit, the conduit being helical; 位于所述游戏件导向器的壁上的大体竖直的游戏件导板;和a generally vertical game piece guide located on a wall of the game piece guide; and 在加速器板和袋缘之间向下倾斜的导向器区域。Downward sloping deflector area between accelerator plate and pocket edge. 8.如权利要求1所述的改进的多级游戏装置,其特征在于,还包括球形的可移动游戏件。8. The improved multi-level game apparatus of claim 1, further comprising a spherical movable game piece. 9.如权利要求8所述的改进的多级游戏装置,还包括用于向所述游戏件施加运动的杆。9. The improved multi-level game apparatus of claim 8, further comprising a lever for imparting motion to said game pieces. 10.如权利要求9所述的改进的多级游戏装置,其特征在于,所述杆的长度大于30英寸。10. The improved multi-level game apparatus of claim 9 wherein said rods are greater than 30 inches in length. 11.如权利要求1所述的改进的多级游戏装置,其特征在于,还包括盘形的可移动游戏件。11. The improved multi-level game apparatus of claim 1, further comprising a disc-shaped movable game piece. 12.如权利要求1所述的改进的多级游戏装置,其特征在于,所述游戏表面是可翻转的。12. The improved multi-level gaming apparatus of claim 1 wherein said playing surface is reversible. 13.如权利要求1所述的改进的多级游戏装置,其特征在于,所述管道和游戏表面包括模制的可配合区域,藉此可以使用人手执行组装和拆卸。13. The improved multi-level play apparatus of claim 1, wherein said conduit and play surface include molded mateable areas whereby assembly and disassembly may be performed using human hands.
CN2005800185539A 2004-06-25 2005-06-23 Improved multi-level table game apparatus and method Expired - Fee Related CN1964765B (en)

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