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CN1420450A - Situational Interactive Grammar Teaching System and Its Method - Google Patents

Situational Interactive Grammar Teaching System and Its Method Download PDF

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CN1420450A
CN1420450A CN 01134825 CN01134825A CN1420450A CN 1420450 A CN1420450 A CN 1420450A CN 01134825 CN01134825 CN 01134825 CN 01134825 A CN01134825 A CN 01134825A CN 1420450 A CN1420450 A CN 1420450A
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grammatical
database
grammar
animation
exercise
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温世仁
张东华
孔庆成
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Inventec Corp
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Inventec Corp
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Abstract

A situation interactive grammar teaching system and its method, it is a computer aided grammar learning system, the user presents the grammar concept in animation form through the animation teaching provided by the interactive grammar teaching system provided by the invention, the user can test and supplement and improve himself, the real-time practice test, user participation interaction and story guide can be realized through this method and the purpose of aided teaching is provided, the invention at least includes the following steps: firstly, establishing an animation database and at least one animation document, and receiving an instruction input by a user end; and finally executing the instruction.

Description

情境交互式文法教学系统及其方法Situational Interactive Grammar Teaching System and Its Method

技术领域technical field

本发明属于一种计算机辅助语言学习系统,即运用交互式的方法进行文法教学,特别是涉及一种情境交互式文法教学系统及其方法。The invention belongs to a computer-aided language learning system, which uses an interactive method for grammar teaching, and in particular relates to a situational interactive grammar teaching system and its method.

背景技术Background technique

语言学习对任何人来讲永远是一个难题和一种负担,而外语学习更是非下苦功不可。不少人学习一门语言(比如英语)几年甚至十几年,仍然听不懂或说不出;而另有一些人听说很好,但是一动笔就出错,一考试就头痛。后一种人,就是文法没学好。这就是本发明要针对解决的问题。Language learning is always a difficult problem and a burden for anyone, and foreign language learning must be worked hard. Many people have studied a language (such as English) for several years or even more than ten years, but they still can't understand or speak it; while others have heard that it is very good, but they make mistakes when they start writing, and they get headaches when they take exams. The latter kind of people have not learned grammar well. Here it is the problem that the present invention will aim at solving.

记得单字再多,发音再准,如果不懂文法,也不能组成正确的句子,更不要说写作和应付各种语言测试了。相反,如果掌握文法,就可以举一反三,利用有限的单字生成成千上万的句子,写出规范正确合适的文章。文法的重要性都知道,但传统的教学却没有好办法,老师不知怎样教好,学生不知怎样学会。文法课就成了死背规则,强做练习,枯燥乏味的代名词。结果是多数人陷入不喜欢学文法但又不敢丢下的两难境地。Remember that no matter how many words there are and how accurate the pronunciation is, if you do not know grammar, you will not be able to form correct sentences, let alone writing and coping with various language tests. On the contrary, if you master grammar, you can draw inferences from one instance, use limited words to generate thousands of sentences, and write standardized and appropriate articles. We all know the importance of grammar, but there is no good way in traditional teaching. Teachers don't know how to teach well, and students don't know how to learn it. Grammar class has become synonymous with memorizing rules, forcing exercises, and being boring. The result is that most people fall into the dilemma that they don't like learning grammar but dare not leave it behind.

各种计算机和网际网络提供的语法学习工具和方法也脱不出“讲规则,配例句,做练习”的窠臼。教学效果与传统的课堂和课本不相上下;文法正确与否,词汇运用得当与否,互动的双方若没有能力实时作出判断,更谈不上纠正,关于此种训练方法的成效并不理想。The grammar learning tools and methods provided by various computers and the Internet can't escape the stereotype of "telling the rules, matching example sentences, and doing exercises". The teaching effect is comparable to that of traditional classrooms and textbooks. Whether the grammar is correct or the vocabulary is used properly, if the two sides of the interaction are unable to make real-time judgments, let alone correct them, the effectiveness of this training method is not ideal.

本发明在深入研究了传统外语文法教学方面存在的诸多缺点之后,提出了一个简易、便利的计算机辅助语言学习系统来解决上述问题,通过现代计算机信息技术,不仅可以克服传统的外语文法教学所无法避免的训练内容局限、交互不足、指导不够的缺点,同时更有效率地提高学习者的实际表达能力。After deeply studying many shortcomings in traditional foreign language grammar teaching, the present invention proposes a simple and convenient computer-aided language learning system to solve the above problems. Through modern computer information technology, it can not only overcome the inability of traditional foreign language grammar teaching Avoid the shortcomings of limited training content, insufficient interaction, and insufficient guidance, and at the same time improve learners' actual expression ability more efficiently.

发明内容Contents of the invention

本发明所要解决的技术问题是提供一种计算机辅助文法教学方法和系统,把语法规则融入动画中,把抽象的规则场景化具体化,让学习者易于理解加深印象;动画本身有一定的故事性,学习者可以轻松学习,寓学于乐,不知不觉中掌握文法;动画中有互动练习和随后的实时测验,学习后及时巩固,学得容易记得牢固;看动画和练习的过程中随时可以参考详细的文法规则和例句,本方法适用于世界任何语言人士学习任何外语。The technical problem to be solved by the present invention is to provide a computer-aided grammar teaching method and system, which integrates grammar rules into the animation, and makes the abstract rules scene-specific, so that learners can easily understand and deepen their impressions; the animation itself has a certain storyline , learners can learn easily, enjoy learning, and master grammar unconsciously; there are interactive exercises and subsequent real-time tests in the animation, which can be consolidated in time after learning, easy to remember and firm; can be used at any time during the process of watching animation and practicing With reference to detailed grammar rules and example sentences, this method is suitable for any language learner in the world to learn any foreign language.

本发明至少包括下列步骤:首先建立动画数据库及至少一笔动画文档,接着接收使用者端输入的指令及最后交互式文法教学系统执行该指令。The present invention at least includes the following steps: firstly establish animation database and at least one animation file, then receive the instruction input by the user terminal and finally execute the instruction by the interactive grammar teaching system.

下面结合附图进一步详细说明本发明的实施例Embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings

附图说明Description of drawings

图1a是本发明提供的情境交互式文法教学系统的系统架构图;Fig. 1a is a system architecture diagram of the situational interactive grammar teaching system provided by the present invention;

图1b是本发明提供的情境交互式文法教学系统中动画数据库的架构图;Fig. 1b is the frame diagram of the animation database in the situational interactive grammar teaching system provided by the present invention;

图1c是本发明提供的情境交互式文法教学系统中文法数据库架构图;Fig. 1c is the framework diagram of the Chinese grammar database of the situational interactive grammar teaching system provided by the present invention;

图1d是本发明提供的情境交互式文法教学系统中剧本数据库架构图;Fig. 1d is a script database architecture diagram in the situational interactive grammar teaching system provided by the present invention;

图1e是本发明提供的情境交互式文法教学系统中练习题型数据库架构图;Fig. 1e is a diagram of the practice question database architecture in the situational interactive grammar teaching system provided by the present invention;

图1f是本发明提供的情境交互式文法教学系统之中多媒体数据库的架构图;Fig. 1f is a structure diagram of the multimedia database in the situational interactive grammar teaching system provided by the present invention;

图2a是本发明提供的情境交互式文法教学方法的流程图;Fig. 2a is the flow chart of situation interactive grammar teaching method provided by the present invention;

图2b是本发明提供的情境交互式文法教学方法的流程图;Fig. 2b is a flowchart of the situational interactive grammar teaching method provided by the present invention;

图2c是本发明提供的情境交互式文法教学方法的流程图;Fig. 2c is a flowchart of the situational interactive grammar teaching method provided by the present invention;

图3a是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Figure 3a is a schematic diagram of the implementation of the situational interactive grammar teaching system and method thereof provided by the present invention;

图3b是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Figure 3b is a schematic diagram of the implementation of the situational interactive grammar teaching system and method thereof provided by the present invention;

图3c是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Figure 3c is a schematic diagram of the implementation of the situational interactive grammar teaching system and method thereof provided by the present invention;

图3d是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Figure 3d is a schematic diagram of the implementation of the situational interactive grammar teaching system and method thereof provided by the present invention;

图3e是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Figure 3e is a schematic diagram of the implementation of the situational interactive grammar teaching system and method thereof provided by the present invention;

图3f是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Fig. 3f is a schematic diagram of the implementation of the situational interactive grammar teaching system and its method provided by the present invention;

图3g是本发明提供的情境交互式文法教学系统及其方法的实施示意图;Figure 3g is a schematic diagram of the implementation of the situational interactive grammar teaching system and method thereof provided by the present invention;

图3h是本发明提供的情境交互式文法教学系统及其方法的实施示意图。Fig. 3h is a schematic diagram of the implementation of the situational interactive grammar teaching system and its method provided by the present invention.

具体实施方式Detailed ways

本发明提出了一种情境交互式文法教学系统及其方法,特别针对现今外语文法训练方面的缺点,提出了一种简便、直观计算机辅助语言文法学习系统来解决这一问题,在用户端使用者只需按照系统的提示,通过动画方式学习文法,同时通过计算机提出的测试问题加以回答,达到学习者的增强文法能力的目的。The present invention proposes a situational interactive grammar teaching system and its method, especially for the shortcomings of current foreign language grammar training, and proposes a simple and intuitive computer-aided language grammar learning system to solve this problem. Just follow the prompts of the system, learn grammar through animation, and answer the test questions raised by the computer at the same time, so as to achieve the purpose of enhancing learners' grammar ability.

本发明以一较佳实施例说明本方法的具体可行性,图1a是本发明所提供的情境交互式文法教学系统的系统架构图,说明了本发明的基本架构,其说明如下:The present invention illustrates the specific feasibility of the method with a preferred embodiment. Fig. 1a is a system architecture diagram of the situational interactive grammar teaching system provided by the present invention, which illustrates the basic framework of the present invention, and its description is as follows:

在图1a中,本发明提出了一种交互式文法教学系统100,用以处理所有的文法教学,其中交互式文法教学系统100包含:动画数据库110和中央控制模块160:In Fig. 1a, the present invention proposes an interactive grammar teaching system 100 to handle all grammar teaching, wherein the interactive grammar teaching system 100 includes: animation database 110 and central control module 160:

在图1b中,动画数据库110,用以存放至少一笔动画文档,并与其它相关的文档集合相互连结,当在用户端有使用者进入时,便发出一监控信号,通知中央控制模块160处理,该数据库包含:(a)文法数据库120;(b)剧本数据库130;(c)练习题型数据库140;(d)多媒体数据库150:In Fig. 1b, the animation database 110 is used to store at least one animation document, and is connected with other related document collections. When a user enters at the client end, a monitoring signal is sent to notify the central control module 160 to process , the database includes: (a) grammar database 120; (b) script database 130; (c) exercise database 140; (d) multimedia database 150:

(a)文法数据库120,用以存放至少一笔文法文档,并提供多个字段以进行相互连结;在图1c中,本发明所提供的情境交互式文法教学系统的中文法数据库的架构图,图1c中文法数据库120更提供了文法数据库结构表125,而文法数据库结构表125包含:(a) Grammar database 120, used to store at least one grammar document, and provide multiple fields for interconnection; in FIG. 1c, the structure diagram of the Chinese grammar database of the situational interactive grammar teaching system provided by the present invention, The Chinese grammar database 120 in Fig. 1c further provides a grammar database structure table 125, and the grammar database structure table 125 includes:

一文法章节,提供两个字段放置文法章节编号与文法章节名称;A grammar chapter, providing two fields to place the grammar chapter number and grammar chapter name;

一文法单元,提供两个字段放置文法单元编号与文法单元名称;A grammar unit, providing two fields to place the grammar unit number and grammar unit name;

一文法规则内容,是以提供三个字段放置文法规则内容编号、文法规则内容与文法规则内容地址;及A grammar rule content, so three fields are provided to place the grammar rule content number, grammar rule content and grammar rule content address; and

一文法例句,是以提供三个字段放置文法例句编号、例句内容与文法例句地址。A grammar example sentence provides three fields to place the grammar example sentence number, example sentence content and grammar example sentence address.

然而文法数据库结构表120,是通过文法章节、文法单元、文法规则内容、文法例句的顺序性进行指针连结。However, the grammar database structure table 120 is linked by pointers in the order of grammar chapters, grammar units, grammar rule content, and grammar example sentences.

(b)剧本数据库130,用以存放至少一笔剧本文档,并提供多个字段以进行相互连结;在图1d中,本发明所提的情境交互式文法教学系统的剧本数据库的架构图,剧本数据库130更提供了剧本数据库结构表135,而剧本数据库结构表135包含了:(b) Script database 130, used to store at least one script file, and provide multiple fields for interconnection; in Fig. 1d, the structure diagram of the script database of the situational interactive grammar teaching system proposed by the present invention, script The database 130 further provides a script database structure table 135, and the script database structure table 135 includes:

一文法单元,提供两个字段放置文法单元编号与文法单元名称;A grammar unit, providing two fields to place the grammar unit number and grammar unit name;

一剧本序号,提供两个字段放置剧本编号与剧本名称;及A script serial number, providing two fields to place the script number and script name; and

一剧本内容,提供两个字段放置故事编号与故事名称。A script content, provide two fields to put the story number and story name.

然而剧本数据库结构表135,是通过文法单元、剧本序号、剧本内容的顺序性进行指针连结。However, the script database structure table 135 is linked by pointers in the order of grammar units, script serial numbers, and script contents.

(c)练习题型数据库140,用以存放至少一笔练习题型文档,并提供多个字段以进行相互连结;在图1e中,本发明所提的情境交互式文法教学系统的练习题型数据库的架构图,练习题型数据库140更提供了练习题型数据库结构表145,而练习题型数据库结构表145包含了:(c) exercise question type database 140, in order to store at least one exercise question type document, and provide a plurality of fields to link each other; As for the architecture diagram of the database, the practice question type database 140 further provides a practice question type database structure table 145, and the practice question type database structure table 145 includes:

一文法单元,提供两个字段放置文法单元编号与文法单元名称;A grammar unit, providing two fields to place the grammar unit number and grammar unit name;

一动画练习题,提供五个字段放置动画练习题编号、动画练习题内容、动画练习题地址、动画练习题解答内容与动画练习题解答地址;及An animation exercise, providing five fields for placing the animation exercise number, animation exercise content, animation exercise address, animation exercise answer content, and animation exercise answer address; and

一测试练习题,提供五个字段放置测试练习题编号、测试练习题内容、测试练习题地址、测试练习题解答内容与测试练习题解答地址。A test practice question, providing five fields for placing the test practice question number, test practice question content, test practice question address, test practice question answer content, and test practice question answer address.

然而练习题型数据库结构表145,是通过文法单元、动画练习题、动画练习题解答与文法单元、测试练习题、测试练习题解答与的顺序性进行指针连结。However, the practice question type database structure table 145 is linked by pointers in the order of the grammar unit, the animation practice question, the animation practice question answer and the grammar unit, the test practice question, and the test practice question answer.

(d)多媒体数据库150,用以存放至少一笔多媒体文档,并提供多个字段以进行相互连结;在图1f中,本发明所提的情境交互式文法教学系统之中练习题型数据库的架构图,在图1f中多媒体数据库150更提供了多媒体数据库结构表155,而多媒体数据库结构表155包含了:(d) Multimedia database 150, in order to deposit at least one multimedia document, and provide a plurality of fields to carry out interlinking; In Fig. 1f, the structure of the exercise question type database among the situation interactive grammar teaching system that the present invention proposes Figure, in Fig. 1f, multimedia database 150 has provided multimedia database structure table 155 more, and multimedia database structure table 155 has included:

一文法单元,提供两个字段放置文法单元编号与文法单元名称;A grammar unit, providing two fields to place the grammar unit number and grammar unit name;

一图形文档,提供两个字段放置图形文档编号与图形文档地址;A graphic file, providing two fields to place the graphic file number and graphic file address;

一声音文档,提供两个字段放置声音文档编号与声音文档地址;及A sound file, providing two fields to place the sound file number and the sound file address; and

一文本文件,提供两个字段放置文本文件编号与文本文件地址。A text file, providing two fields to place the text file number and text file address.

然而多媒体数据库结构表155,是通过文法单元、图形文档编号、图形文档地址与文法单元、声音文档编号、声音文档地址与文法单元、文本文件编号、文本文件地址的顺序性进行指针连结。However, the multimedia database structure table 155 is linked by pointers in the order of grammar unit, graphic file number, graphic file address and grammar unit, sound file number, sound file address and grammar unit, text file number, and text file address.

(2)中央控制模块160,用以接收及处理所有指令,将动画数据库110中的所有文档进行存取,当接收到该监控信号时,便进行全程的监控,并依据该信号到特定之数据库存取所对应的文档。(2) The central control module 160 is used to receive and process all instructions, and access all files in the animation database 110. When receiving the monitoring signal, it will monitor the whole process, and transfer to a specific database according to the signal Access the corresponding document.

在图1b,本发明所提的情境交互式文法教学系统的动画数据库的架构图,动画数据库110,更提供了动画数据库结构表112,而动画数据库结构表112包含了:文法单元、动画文档及动画练习题,在此不多做解释,而图中动画文档树状表便说明了整个动画数据库110的架构,动画文档的下一层级是动画对象及动画内容,而动画对象的下一层级是图形文档集合、声音文档集合及文本文件集合;而动画内容的下一层级是规则内容和例句集合、相关练习和解答集合及故事。动画数据库110便是经过多个的动画文档集合组成,最后层层串接达成完整的架构。In Fig. 1b, the framework diagram of the animation database of the situational interactive grammar teaching system proposed by the present invention, the animation database 110 further provides an animation database structure table 112, and the animation database structure table 112 includes: grammar units, animation documents and The animation practice questions are not explained here, but the animation document tree table in the figure illustrates the structure of the entire animation database 110. The next level of the animation document is the animation object and animation content, and the next level of the animation object is A collection of graphic documents, a collection of sound documents, and a collection of text files; and the next level of animation content is a collection of rule content and example sentences, a collection of related exercises and solutions, and stories. The animation database 110 is composed of a plurality of animation document collections, and finally a complete structure is formed by cascading layers.

交互式文法教学系统100可在任一计算机可执行的硬件平台中,而计算机可执行的硬件平台可为个人计算机(PC)、笔记型计算机(NB)、个人数字助理(PDA)、移动电话,交互式文法教学系统100均可运作,而熟习该项技术者亦可进行各种变更,以将本发明的交互式文法教学系统100实施于任何一种电子装置,或可与网络通讯连接的电子装置。The interactive grammar teaching system 100 can be in any computer-executable hardware platform, and the computer-executable hardware platform can be a personal computer (PC), a notebook computer (NB), a personal digital assistant (PDA), a mobile phone, an interactive The interactive grammar teaching system 100 of the present invention can be operated, and those who are familiar with the technology can also make various changes to implement the interactive grammar teaching system 100 of the present invention on any electronic device, or an electronic device that can communicate with the network .

在图2a中,是本发明所提的情境交互式文法教学方法的流程图,流程如下:In Fig. 2a, it is the flowchart of the situational interactive grammar teaching method proposed by the present invention, and the flow process is as follows:

首先建立一动画数据库110及至少一笔动画文档,步骤200,而建立动画数据库110的详细流程,系为步骤A,之后接收一使用者端输入的指令,步骤210及最后该交互式文法教学系统100执行该指令,步骤220,交互式文法教学系统100执行该指令的详细流程,系为步骤B,并结束本流程。First create an animation database 110 and at least one animation file, step 200, and the detailed process of establishing the animation database 110 is step A, then receive an instruction input from a user end, step 210 and finally the interactive grammar teaching system 100 executes the instruction, step 220, the detailed flow of the interactive grammar teaching system 100 executing the instruction is step B, and ends the flow.

在图2b是本发明所提的情境交互式文法教学的方法的流程图,为建立动画数据库110的详细流程。在图2b中,流程如下:FIG. 2 b is a flow chart of the method for situational interactive grammar teaching proposed by the present invention, which is a detailed flow of establishing the animation database 110 . In Figure 2b, the flow is as follows:

步骤A之后,建立一文法数据库120及至少一笔相关的数据,步骤201,总结归纳文法规则,增加贴切的例句,形成文法数据库120,而建好了之后,再建立一剧本数据库130及至少一笔相关的数据,步骤202,根据某一文法单元之文法规则,构思文法规则使用之语言环境,编写具有故事趣味的剧本,形成动画剧本库130,之后再建立一练习题型数据库140及至少一笔相关的数据,步骤203,根据文法规则,编写用于场景动画的练习题和解答以及使用者端进行文法测试的练习题和解答,形成练习题型数据库140,接着建立一多媒体文档数据库150及至少一笔相关的数据,步骤204,根据剧本要求进行动画对白和讲解录音及动画图案并制作相关音效、图形及文字,形成多媒体文档数据库150,建立完所有之数据库后,制作一动画文档,步骤205,并回存至动画数据库110,最后便通过一中央控制模块160整合上述四种数据库的数据并处理其连结关系,步骤206,并重回步骤210。After step A, set up a grammar database 120 and at least one relevant data, step 201, summarize and induce grammar rules, add appropriate example sentences, form grammar database 120, and after building, set up a script database 130 and at least one Pen-related data, step 202, according to the grammatical rules of a certain grammatical unit, conceive the language environment used by the grammatical rules, write scripts with interesting stories, and form an animation script library 130, and then set up an exercise database 140 and at least one Pen related data, step 203, according to grammatical rules, write the practice questions and answers for scene animation and the practice questions and answers of grammar test in user end, form practice question type database 140, then set up a multimedia document database 150 and At least one relevant data, step 204, carry out animation dialogue and explain recording and animation pattern according to script requirements and make relevant sound effects, graphics and text, form multimedia document database 150, after setting up all databases, make an animation document, step 205 , and save it back to the animation database 110 , and finally through a central control module 160 to integrate the data of the above four databases and process their connection relationship, step 206 , and return to step 210 .

根据剧本和练习题,利用声音和音效,进行动画对象设计并形成学习文法单元的动画,包括动画练习,形成动画数据库110;动画制作融于文法规则于情景中外,还利用动画的表现力增加幽默和夸张效果,彻底消除文法学习的枯燥和负担。最后经过中央控制模块160的连接处理,形成文法单元的完整的动画教学单元,包括动画学习、实时动画练习、实时测验和随时文法参考等。According to scripts and exercises, use sound and sound effects to design animation objects and form animations for learning grammar units, including animation exercises, forming an animation database 110; animation production integrates grammar rules into scenarios, and uses the expressive power of animation to increase humor And exaggerated effects, completely eliminate the boring and burden of grammar learning. Finally, through the connection processing of the central control module 160, a complete animation teaching unit of the grammar unit is formed, including animation learning, real-time animation practice, real-time quiz and grammar reference at any time.

图2c是本发明所提的情境交互式文法教学方法的流程图,交互式文法教学系统100执行该指令的详细流程。在图2c中,流程如下:Fig. 2c is a flow chart of the situational interactive grammar teaching method proposed by the present invention, and the detailed flow of the instruction executed by the interactive grammar teaching system 100. In Figure 2c, the flow is as follows:

步骤B之后,根据该指令呼叫对应在该文法数据库120中的一文法单元,步骤221,确定文法单元后,便通过该文法单元的指针指向该动画数据库110中之动画文档并进行播放,步骤222,而使用者端在学习中可以根据自己的要求前进、后退等播放操作,之后便判别是否继续播放下一个动画文档,步骤223,若要播放下一个动画文档,则重回步骤222;若不要播放下一个动画文档,则通过一练习题型数据库140开启一动画练习题并进行动画实时练习,步骤224,从动画练习题中选出动画进行练习,练习可以实时判断对错并提供答题解析和对错数量统计,而练习过程中,可以随时回到动画播放流程,之后再判别是否进行实时测试,步骤225,若要进行实时测试,则通过一练习题型数据库140开启一测试练习题并进行实时测试,步骤226,实时测试会自动判题,给出答题解析并提供成绩分析和建议,并结束本次任务,若不要进行实时测试,便直接结束本次任务。After the step B, call a grammar unit corresponding to the grammar database 120 according to the instruction, step 221, after determining the grammar unit, point to the animation file in the animation database 110 by the pointer of the grammar unit and play it, step 222 , and the user terminal can perform playback operations such as forward and backward according to its own requirements during learning, and then judge whether to continue playing the next animation file, step 223, if it wants to play the next animation file, then go back to step 222; if not Play the next animation document, then open an animation exercise question by an exercise question type database 140 and carry out animation real-time exercise, step 224, select animation from the animation exercise question and practice, the exercise can judge right or wrong in real time and provide answer analysis and Count the right and wrong numbers, and in the practice process, you can return to the animation playback process at any time, and then judge whether to perform a real-time test, step 225, if you want to perform a real-time test, open a test exercise through a practice question database 140 and perform Real-time test, step 226, the real-time test will automatically judge questions, give answer analysis and provide score analysis and suggestions, and end this task. If no real-time test is required, this task will be ended directly.

在上述步骤224及步骤226过程中,使用者可以随时进行文法规则和例句的查询,把动画场景、练习和文法规则结合起来,形成文法单元的完成印象,得到事半功倍、寓学于乐的效果。During the above-mentioned steps 224 and 226, the user can query grammar rules and example sentences at any time, and combine animation scenes, exercises and grammar rules to form an impression of the completion of the grammar unit, and obtain the effect of getting twice the result with half the effort and entertaining while learning.

在图3a至图3h中,本发明所提的情境交互式文法教学系统及其方法的实施图,使用者进入本发明所提供的交互式文法教学系统100,可按照动画的提示来进行学习,交互式文法教学系统100系通过动画、语音及文字输出来教学,使用者可重复播放动画并学习,然后再依照系统的提示进行作答,本发明便利用此一直观的外语文法学习模式,同时可学习世界上任何不同的之言,让语音学习者只需通过本发明便可学习数种语言。In Fig. 3a to Fig. 3h, the implementation diagrams of the situational interactive grammar teaching system and its method proposed by the present invention, the user enters the interactive grammar teaching system 100 provided by the present invention, and can learn according to the prompts of the animation, The interactive grammar teaching system 100 teaches through animation, voice and text output. Users can play animation repeatedly and learn, and then answer according to the prompts of the system. The present invention uses this intuitive foreign language grammar learning mode, and can simultaneously Learn any different words in the world, so that voice learners can learn several languages only through the present invention.

以上公开的技术内容是本发明较佳的实施例,并非用以限定本发明所要求保护的技术方案。根据本发明的构思和精神,还可进行相应的更动与润饰形成更多的实施方案,在此不一一说明。The technical content disclosed above is a preferred embodiment of the present invention, and is not intended to limit the technical solution claimed in the present invention. According to the idea and spirit of the present invention, corresponding changes and modifications can also be made to form more implementations, which will not be described here one by one.

Claims (19)

1. interactive situation grammar teaching system, can can carry out on the hardware platform at a computing machine and move, carry out complete monitoring by an interactive syntax teaching module, and finish the task of user side training foreign language syntax, it is characterized in that comprising at least by a multimedia document:
One cartoon databank, in order to depositing at least one pen one animation document, and the collection of document relevant with other link mutually, when a user side enters, just sends a pilot signal, and described database also comprises:
One grammatical database in order to depositing at least one grammatical document, and provides a plurality of fields linking mutually,
One scenario database in order to depositing at least one drama document, and provides a plurality of fields linking mutually,
One exercise type database in order to depositing at least one exercise type document, and provides a plurality of fields linking mutually,
One multimedia database in order to depositing at least one multimedia document, and provides a plurality of fields to link mutually;
And a central control module, in order to receive and to handle all instructions, all documents in the described cartoon databank are carried out access, when receiving this pilot signal, and according to this signal to the specific pairing document of database access.
2. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described cartoon databank has a cartoon databank structural table, and described structural table comprises at least: a grammatical unit, an animation document and an animation exercise.
3. interactive situation grammar teaching system as claimed in claim 2 is characterized in that: described animation document also comprises: an animate object and an animated content.
4. interactive situation grammar teaching system as claimed in claim 3 is characterized in that: described animate object more comprises again: graphic documentation set, a sound collection of document and text set.
5. interactive situation grammar teaching system as claimed in claim 3 is characterized in that: described animated content also comprises: a Rule content and example sentence, a relevant exercise and an answer set and a story.
6. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described grammatical database has a grammatical database structure table, and described structural table comprises at least:
One grammatical chapters and sections provide two fields to place grammatical numbering of section and grammatical chapters and sections title;
One grammatical unit provides two fields to place grammatical element number and grammatical unit title;
One grammar rule content is to provide three fields to place grammar rule context number, grammar rule content and grammar rule content address; And
One grammatical example sentence is to provide three fields to place grammatical illustrative sentence numbers, example sentence content and grammatical example sentence address.
7. interactive situation grammar teaching system as claimed in claim 6, it is characterized in that: the described grammatical database structure table in the described grammatical database is to carry out pointer by the succession of described grammatical chapters and sections, described grammatical unit, described grammar rule content, described grammatical example sentence to link.
8. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described scenario database has a scenario database structural table, and described this structural table comprises at least:
One grammatical unit provides two fields to place grammatical element number and grammatical unit title;
One drama sequence number provides two fields to place drama numbering and drama title; And
One drama content provides two fields to place story numbering and story title.
9. interactive situation grammar teaching system as claimed in claim 8 is characterized in that: this scenario database structural table in the described scenario database is to carry out pointer by the succession of described grammatical unit, described drama sequence number, described drama content to link.
10. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described exercise type database, there is an exercise type database structure table, and described structural table comprises at least:
One grammatical unit provides two fields to place grammatical element number and grammatical unit title;
One animation exercise provides five fields to place animation exercise numbering, animation exercise content, animation exercise address, animation exercise answer content and animation exercise answer address; And
One test exercise provides five fields to place test exercise numbering, test exercise content, test exercise address, test exercise answer content and test exercise answer address.
11. interactive situation grammar teaching system as claimed in claim 10, it is characterized in that: the described exercise type database structure table in the described exercise type database, be by described grammatical unit, described animation exercise, described animation exercise answer and described grammatical unit, described test exercise, described should test exercise answer and succession carry out the pointer binding.
12. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described multimedia database, there is a multimedia database structural table, this structural table comprises at least:
One grammatical unit provides two fields to place grammatical element number and grammatical unit title;
One graphic documentation provides two fields to place graphic documentation numbering and graphic documentation address;
One sound document provides two fields to place sound document code and sound address of document; And
One text provides two fields to place text numbering and text address.
13. the described interactive situation grammar teaching system of claim 12, it is characterized in that: the described multimedia database structural table in the described multimedia database, be by described grammatical unit, described graphic documentation numbering, described graphic documentation address and this syntax unit, described sound document code, described sound address of document with described should syntax unit, described text numbers, the succession of described text address is carried out the pointer binding.
14. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described computing machine can be carried out hardware platform can select one arbitrarily from the combination of personal computer (PC), mobile computer (NB), PDA(Personal Digital Assistant), mobile phone.
15. interactive situation grammar teaching system as claimed in claim 1 is characterized in that: described hardware platform is an e-platform that can be connected with network communication system.
16. method of utilizing computing machine to carry out the interactive situation grammar teaching, be applied to the study of the auxiliary foreign language syntax, can can carry out on the hardware platform at a computing machine and move, and carry out omnidistance monitoring by an interactive syntax teaching module, also finish the task of user side training foreign language syntax, it is characterized in that: comprise the following step at least by a multimedia document:
Set up a cartoon databank and at least one animation document;
Receive the instruction of this user side input; And
Carry out described instruction by interactive syntax teaching module.
17. as the method for interactive situation grammar teaching as described in the claim 16, it is characterized in that: the described step of setting up a cartoon databank and at least one animation document also comprises the following step:
Set up a grammatical database and the relevant data of at least one pen;
Set up a scenario database and the relevant data of at least one pen;
Set up an exercise type database and the relevant data of at least one pen;
Set up a multimedia document database and the relevant data of at least one pen;
Make an animation document; And
Integrate above-mentioned four kinds of data of database and handle its connection relationship by a central control module.
18. as the method for interactive situation grammar teaching as described in the claim 16, it is characterized in that: the step of the described instruction of described execution also more comprises the following step:
Call out a corresponding grammatical unit in a grammatical database according to described instruction;
By the animation document in this cartoon databank of pointed of described grammatical unit and play;
Differentiate and whether continue to play next animation document;
By an exercise type database open an animation exercise go forward side by side the action picture practise in real time;
Differentiate and whether carry out real-time testing;
And open one by an exercise type database and test exercise and carry out real-time testing.
19. as the method for interactive situation grammar teaching as described in the claim 16, it is characterized in that: described computing machine can be carried out hardware platform can select one arbitrarily from the combination of personal computer (PC), mobile computer (NB), PDA(Personal Digital Assistant), mobile phone.
CN 01134825 2001-11-15 2001-11-15 Situational Interactive Grammar Teaching System and Its Method Pending CN1420450A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011138799A3 (en) * 2010-05-04 2012-01-05 Moodeye Media And Technologies Pvt Ltd Customizable electronic system for education

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011138799A3 (en) * 2010-05-04 2012-01-05 Moodeye Media And Technologies Pvt Ltd Customizable electronic system for education

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