CN1366258A - Interactive Animation Teaching Method and System - Google Patents
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Abstract
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本发明涉及一种交互式教学方法与系统,尤其涉及一种运用计算机技术提供一动画目标数据库,让使用者能够自行选择动画目标的交互式教学方法与系统。The present invention relates to an interactive teaching method and system, in particular to an interactive teaching method and system that uses computer technology to provide an animation object database, allowing users to select animation objects by themselves.
随着计算机与网络科技的发展,利用计算机来进行教学活动已成为一种新的学习方法。例如,利用计算机可储存庞大数据量的特性,提供学习者一数量庞大的题库服务器,并针对题目的难度予以分级,让使用者可以通过网络与题库服务器连接,以得到练习的机会。另一种教学的方法,是以多媒体的形式,同时提供图形、文字与语音给使用者,以增加学习的趣味性,提高使用者的学习积极性。With the development of computer and network technology, using computers to conduct teaching activities has become a new learning method. For example, using the characteristics that computers can store huge amounts of data, a large number of question bank servers are provided for learners, and the difficulty of the questions is graded, so that users can connect to the question bank server through the network to obtain opportunities for practice. Another teaching method is to provide graphics, text and audio to users in the form of multimedia, so as to increase the interest of learning and improve the learning enthusiasm of users.
然而,以往利用计算机或网络的教学活动,均限于固定数据的浏览和传送。与传统的书本教学和课堂教学比较,其趣味性和互动性的提高程度相当有限。例如,重复学习是提高学习效果的有效方法之一,然而,若使用者在已知计算机教学系统中,欲针对某一专题重复学习,则其每次看到的都将是重复的内容。如此将大幅降低使用者重复进行学习的积极性。However, in the past, teaching activities using computers or networks were limited to the browsing and transmission of fixed data. Compared with traditional book teaching and classroom teaching, the improvement of its interest and interaction is quite limited. For example, repeated learning is one of the effective methods to improve the learning effect. However, if the user intends to repeat learning for a certain topic in the known computer teaching system, what he sees every time will be repeated content. This will greatly reduce the user's enthusiasm for repeated learning.
针对上述问题,本发明的目的是提供一种交互式教学方法与系统,其可让使用者自行选择动画目标,从而提高使用者的学习积极性。In view of the above problems, the object of the present invention is to provide an interactive teaching method and system, which can allow users to choose animation targets by themselves, thereby improving the learning enthusiasm of users.
本发明的另一目的是提供一种交互式教学方法与系统,其可进行练习题数据库与知识数据库交叉查询,从而更增进使用者的学习效率。Another object of the present invention is to provide an interactive teaching method and system, which can perform cross-checking of the exercise database and the knowledge database, thereby further improving the learning efficiency of users.
为达到上述目的,根据本发明的交互式动画教学系统包括一动画目标数据库、一专题数据库、一选择接受模块以及一动画提供模块。动画目标数据库记录至少一动画目标数据。专题数据库记录至少一专题数据,专题数据包括一专题相关动画数据,专题相关动画数据包括出现于专题数据中的各动画目标的相关配置设定值。选择接受模块接受使用者所选取的动画目标选项与专题选项。动画提供模块则根据使用者所选取的动画目标选项与专题选项,按照相关配置设定值来整合动画目标数据库中所对应的动画目标数据以及专题数据库中所对应的专题数据,以提供一专题动画给使用者。In order to achieve the above purpose, the interactive animation teaching system according to the present invention includes an animation object database, a special topic database, a selection accepting module and an animation providing module. The animation object database records at least one animation object data. The theme database records at least one theme data, and the theme data includes a theme-related animation data, and the theme-related animation data includes related configuration setting values of animation objects appearing in the theme data. The selection acceptance module accepts the animation target option and theme option selected by the user. The animation providing module integrates the corresponding animation target data in the animation target database and the corresponding theme data in the theme database according to the animation target options and theme options selected by the user according to the relevant configuration settings, so as to provide a theme animation to the user.
本发明还提供一种交互式动画教学方法,其先接受使用者所选取的动画目标选项与专题选项,接着根据该使用者所选取的动画目标选项自动画目标数据库中读取所对应的动画目标数据,然后根据使用者所选取的专题选项自专题数据库读取所对应的专题数据,专题数据包括至少一专题相关动画数据,专题相关动画数据则包括出现于该专题数据中的各动画目标的相关配置设定值,最后根据相关配置设定值整合动画目标数据以及专题数据,以提供一专题动画给使用者。The present invention also provides an interactive animation teaching method, which first accepts the animation target options and thematic options selected by the user, and then reads the corresponding animation target from the animation target database according to the animation target option selected by the user data, and then read the corresponding theme data from the theme database according to the theme option selected by the user. The theme data includes at least one theme-related animation data, and the theme-related animation data includes the relevant Configure the setting values, and finally integrate the animation target data and thematic data according to the relevant configuration setting values, so as to provide a special animation for the user.
根据本发明的交互式动画教学系统与方法,使用者可自行选择动画目标,因此同一动画专题将可有不同的表现形态。所以,使用者进行学习的积极性将可有效提高。According to the interactive animation teaching system and method of the present invention, the user can select the animation target by himself, so the same animation theme can have different forms of expression. Therefore, the user's enthusiasm for learning can be effectively improved.
以下将参照有关附图,说明根据本发明较佳实施例的交互式动画教学系统与方法,其中相同的元件将以相同的参照符号加以说明。The interactive animation teaching system and method according to the preferred embodiments of the present invention will be described below with reference to the relevant drawings, wherein the same components will be described with the same reference symbols.
图1为一示意图,显示根据本发明较佳实施例的交互式动画教学系统结构。FIG. 1 is a schematic diagram showing the structure of an interactive animation teaching system according to a preferred embodiment of the present invention.
图2(A)为一示意图,显示在根据本发明较佳实施例的交互式动画教学系统中,动画目标数据库的数据结构。FIG. 2(A) is a schematic diagram showing the data structure of the animation object database in the interactive animation teaching system according to a preferred embodiment of the present invention.
图2(B)为一示意图,显示在根据本发明较佳实施例的交互式动画教学系统中,专题数据库的数据结构。FIG. 2(B) is a schematic diagram showing the data structure of the thematic database in the interactive animation teaching system according to a preferred embodiment of the present invention.
图2(C)为一示意图,显示在根据本发明较佳实施例的交互式动画教学系统中,练习题数据库的数据结构。FIG. 2(C) is a schematic diagram showing the data structure of the practice question database in the interactive animation teaching system according to a preferred embodiment of the present invention.
图2(D)为一示意图,显示在根据本发明较佳实施例的交互式动画教学系统中,知识数据库的数据结构。FIG. 2(D) is a schematic diagram showing the data structure of the knowledge database in the interactive animation teaching system according to a preferred embodiment of the present invention.
图2(E)为一示意图,显示在根据本发明较佳实施例的交互式动画教学系统中,专题/练习题关系对应表的数据结构。FIG. 2(E) is a schematic diagram showing the data structure of the topic/exercise relationship correspondence table in the interactive animation teaching system according to a preferred embodiment of the present invention.
图2(F)为一示意图,显示在根据本发明较佳实施例的交互式动画教学系统中,专题/知识数据关系对应表的数据结构。FIG. 2(F) is a schematic diagram showing the data structure of the topic/knowledge data relationship correspondence table in the interactive animation teaching system according to a preferred embodiment of the present invention.
图3为一流程图,显示根据本发明较佳实施例的交互式动画教学方法流程。Fig. 3 is a flowchart showing the flow of the interactive animation teaching method according to a preferred embodiment of the present invention.
图4(A)与图4(B)为示意图,显示在根据本发明较佳实施例的交互式动画教学方法中,依照相关配置设定值整合动画目标数据以及专题数据结果的例子。FIG. 4(A) and FIG. 4(B) are schematic diagrams showing an example of integrating animation target data and topic data according to relevant configuration settings in the interactive animation teaching method according to a preferred embodiment of the present invention.
请参照图1,在根据本发明较佳实施例的交互式动画教学系统1中具有四个数据库,即动画目标数据库101、专题数据库102、练习题数据库103以及知识数据库104。在本实施例中,此四个数据库储存于同一硬盘中,然而其也可视实际状况,储存于例如光盘或磁盘中,或分别以不同的硬盘来储存。Please refer to FIG. 1 , there are four databases in the interactive
动画目标数据库101记录至少一动画目标数据。请参照图2(A),在本实施例中,所谓“动画目标数据”包括目标名称1011、影像文件数据1012、文字文件数据1013以及声音文件数据1014。以动画目标数据库101中的第一个动画目标为例,其目标名称1011为“人物一”;影像文件数据1012包括了两个影像文件“characterl-1.jpg”与“characterl-2.jpg”这表示此人物可能会以两种不同的动作形态(如,坐姿与站姿)出现;文字文件数据1013为一文字文件“textl.txt”,其为此人物的对白;声音文件数据1014则为一声音文件“soundl.snd”,其为此人物的对白所对应的语音。The
请参照图2(B),在专题数据库102中,记录了各个动画专题的专题代号1021、专题相关动画数据1022以及专题相关文字数据1023。所谓“专题动画相关数据”1022,指在专题动画之中的各目标,如场景、人物与物品等相关配置设定值,例如相对位置或场景或人物的更换次序等。而所谓“专题相关文字数据”1023,则为专题动画在播放时所一并显示的文字内容,关于此部分的详细内容将于后述。Please refer to FIG. 2(B), in the
请参照图2(C),练习题数据库103中记录了各个练习题的练习题代号1031、练习题内容1032以及练习题解答1033。在本实施例中,练习题内容1032与练习题解答1033均以文字文件的形式储存,然而其也可以采取其它形式,例如图形、声音或HTML文件等形式来储存。Referring to FIG. 2(C), the
请参照图2(D),知识数据库104记录知识代号1041与知识数据1042。在本实施例中,知识数据1042以文字文件的形式储存,然而其也可以采取其它形式,例如图形、声音或HTML文件等形式来储存。Please refer to FIG. 2(D), the
在交互式动画教学系统1中还有两个对照表,即专题/练习题关系对应表105以及专题/知识数据关系对应表106。请参照图2(E)与图2(F),专题/练习题关系对应表105储存各动画专题与练习题的对应关系,专题/知识数据关系对应表106则储存动画专题与知识数据之间的对应关系。在本实施例中,动画专题与练习题的对应关系为一对多的对应关系,而动画专题与知识数据之同的对应关系则为一对一的对应关系。There are also two comparison tables in the interactive
当使用者80使用交互式动画教学系统1时,选择接受模块107先接受使用者80所选取的动画目标选项与专题选项。接着动画提供模块108根据使用者80所选取的动画目标选项与专题选项,整合动画目标数据库101中所对应的动画目标数据,以及专题数据库102中所对应的专题数据,以提供一专题动画给使用者80观赏。接着,练习题输出模块109根据专题/练习题关系对应表105自练习题数据库103输出专题数据所对应的练习题数据给该使用者80。知识数据查询模块110则可接受使用者的查询要求,并根据专题/知识数据关系对应表106自知识数据库104输出查询要求所对应的知识数据给使用者80。以下参照相关附图,详细说明上述的动作流程。When the
请参照图3,首先,在程序31中,选择接受模块107接受使用者80所选择的动画专题。以英语教学为例,使用者80可以选择单字教学或文法教学等专题。各个不同的专题具有不同的专题动画相关数据以及专题文字相关数据。Please refer to FIG. 3 , firstly, in the program 31 , the
接着,在程序32中,选择接受模块107接受使用者80选择动画目标。由于在各个专题的专题动画相关数据中,仅定义了专题动画的中场景、人物与物品等相关配置设定值,而未定义场景、人物与物品的内容,所以在接受使用者80选择动画目标之后,动画提供模块108才能够提供完整的动画专题给使用者80。Next, in the program 32 , the
当使用者80选取了专题与动画目标之后,动画提供模块108在程序33中即开始整合动画目标数据库101中的动画目标数据,以及专题数据库102中的专题数据。例如,当动画目标为一人物时,动画提供模块108可自动画目标数据库101中,取出此人物所对应的影像文件数据,并配合专题相关动画数据的设定,移动该影像文件数据的位置,从而达到动画的效果。After the
以下参照图4(A)与图4(B)来进一步说明动画提供模块108如何整合动画目标数据库101中的动画目标数据,以及专题数据库102中的专题数据。Referring to FIG. 4(A) and FIG. 4(B), how the
图4(A)与图4(B)所示出的,为专题数据库102中专题代号为“1”的专题动画内容。在图4(A)与图4(B)所示的场景中,使用到了动画目标数据库101中的动画目标“人物一”,其包括了两个影像文件数据1012以及两个文字文件数据1013。在图4(A)中,使用的影像文件数据1012与文字文件数据1013分别为“characterl-1.jpg”与“textl-1.txt”,而在图4(B)中,使用的影像文件数据1012与文字文件数据1013则分别为“characterl-2.jpg”与“textl-2.txt”。4(A) and 4(B) show the animation content of the theme in the
图4(A)与图4(B)的场景及人物等影像的相对位置,以及文字的出现位置等,均依照专题相关动画数据1022,即文件“dispositionl.dat”中的设定来配置。图4(A)与图4(B)下方的文字,则均为专题相关文字数据1023,即文件“infol.txt”中的内容。4 (A) and FIG. 4 (B) the relative positions of scenes and images of characters, as well as the appearance position of text, etc., are all configured according to the setting in the theme-
动画提供模块108是按照文件“dispositionl.dat”中的设定,整合出如图4(A)与图4(B)所示的专题代号为“1”的专题动画。整合成功后,动画提供模块108即于图3所示的步骤34中,提供包括动画、文字与音效的完整专题动画给使用者80。此专题动画可为一HTML文件,并经由因特网提供给使用者。The
在步骤35中,若使用者80输入一练习要求,则进行步骤36,由练习题输出模块109根据专题/练习题关系对应表105自练习题数据库103输出专题数据所对应的练习题数据给该使用者80。而在步骤37中,若使用者80输入一知识查询要求,则进行步骤38,由知识数据查询模块110根据专题/知识数据关系对应表106自知识数据库104输出知识数据给使用者80。In step 35, if the
最后,在步骤39中,若使用者80要继续进行另一专题,则回到步骤31,若不继续则结束整个流程。Finally, in step 39, if the
经由上述的流程,使用者80可以自行设定其所喜好的动画内容,使得同一个动画专题可以不同的形式来展现。Through the above process, the
以上所述仅为举例性,并非用以限定本发明。任何未脱离本发明的精神与范畴,而对其进行的等效修改或变更,均应包含于后附的权利要求范围中。The above descriptions are for illustration only, and are not intended to limit the present invention. Any equivalent modifications or changes made without departing from the spirit and scope of the present invention shall be included in the scope of the appended claims.
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Cited By (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN1326093C (en) * | 2005-09-09 | 2007-07-11 | 湖南互动传媒有限公司 | Method for making and playing interactive cartoon program |
| CN1842005B (en) * | 2005-03-28 | 2010-07-14 | 腾讯科技(深圳)有限公司 | A method for realizing graphic message presentation |
| CN102682629A (en) * | 2011-03-08 | 2012-09-19 | 汉王科技股份有限公司 | Line connection matching method and device for electronic whiteboard |
| US8285654B2 (en) | 2006-06-29 | 2012-10-09 | Nathan Bajrach | Method and system of providing a personalized performance |
| CN103678758A (en) * | 2012-09-14 | 2014-03-26 | 卡西欧计算机株式会社 | Learning support device and learning support method |
| CN106372050A (en) * | 2016-09-27 | 2017-02-01 | 广东小天才科技有限公司 | Method and device for making demonstration courseware |
| CN106781787A (en) * | 2017-01-17 | 2017-05-31 | 广东小天才科技有限公司 | Arithmetic learning method and system for early education of children |
-
2001
- 2001-01-15 CN CN 01101269 patent/CN1366258A/en active Pending
Cited By (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN1842005B (en) * | 2005-03-28 | 2010-07-14 | 腾讯科技(深圳)有限公司 | A method for realizing graphic message presentation |
| CN1326093C (en) * | 2005-09-09 | 2007-07-11 | 湖南互动传媒有限公司 | Method for making and playing interactive cartoon program |
| US8285654B2 (en) | 2006-06-29 | 2012-10-09 | Nathan Bajrach | Method and system of providing a personalized performance |
| CN102682629A (en) * | 2011-03-08 | 2012-09-19 | 汉王科技股份有限公司 | Line connection matching method and device for electronic whiteboard |
| CN102682629B (en) * | 2011-03-08 | 2015-03-11 | 汉王科技股份有限公司 | Line connection matching method and device for electronic whiteboard |
| CN103678758A (en) * | 2012-09-14 | 2014-03-26 | 卡西欧计算机株式会社 | Learning support device and learning support method |
| CN103678758B (en) * | 2012-09-14 | 2017-03-01 | 卡西欧计算机株式会社 | Study assisting system, study support method |
| CN106372050A (en) * | 2016-09-27 | 2017-02-01 | 广东小天才科技有限公司 | Method and device for making demonstration courseware |
| CN106781787A (en) * | 2017-01-17 | 2017-05-31 | 广东小天才科技有限公司 | Arithmetic learning method and system for early education of children |
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