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CN1201180A - Method and device for controlling game software by voice signal - Google Patents

Method and device for controlling game software by voice signal Download PDF

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CN1201180A
CN1201180A CN 97104429 CN97104429A CN1201180A CN 1201180 A CN1201180 A CN 1201180A CN 97104429 CN97104429 CN 97104429 CN 97104429 A CN97104429 A CN 97104429A CN 1201180 A CN1201180 A CN 1201180A
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CN1103076C (en
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刘达民
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Abstract

The invention relates to a method and a device for controlling game software by using voice signals, in particular to a device and a method for controlling each action of each character in computer game software. The present invention features that the controller consists of CPU, the first voltage eliminating programmable ROM, one non-phonetic input device, one phonetic recognition IC, one microphone and the second voltage eliminating programmable ROM, and the controller is connected to one game host. By using the invention, the operator can play the computer game without being restricted to a fixed operation mode.

Description

利用语音讯号控制游戏软件的方法及装置Method and device for controlling game software by voice signal

本发明是一种利用语音讯号控制游戏软件的方法及装置,尤指一种应用在电脑游戏软件中,控制各角色各项动作的装置及方法,目前时下最流行的打斗式游戏软件,即为操作者操作各种不同角色动作的游戏软件,该种游戏软件因每一角色均具特殊技能,故,一般言,操作者必须熟练各角色动作的按键输出方式,始能在该种游戏软件中,顺利操纵游戏软件中各角色。The present invention is a method and device for controlling game software using voice signals, especially a device and method for controlling the actions of each character in computer game software. The most popular fighting game software at present is The operator operates various game software with different character actions. Because each character has special skills in this kind of game software, generally speaking, the operator must be proficient in the button output mode of each role action before being able to play in this game software. , smoothly manipulate the characters in the game software.

按,非赌搏性电脑游戏软件为一种正当娱乐,而此种正当娱乐的现有打斗式游戏软件中,均设有多种不同的打斗角色,请参阅图4所示,该等角色的各种绝技的输入方式均利用键盘或摇杆91,该键盘或摇杆91再与中央处理单元9相连接,而中央处理单元9则连接至于主机92,因此,若操作者不熟练这些游戏软件中所设定的动作所对应的键盘或摇杆91的输入方式,则不论其选择控制那一种角色,均难以熟练地输入各种特殊技能,无法达到人机一体的境界,故,大大降低了游戏软件的娱乐效果,或无法令该游戏软件普及于不同操作习惯的操作者。Press, non-gambling computer game software is a kind of legitimate entertainment, and in the existing fighting game software of this kind of legitimate entertainment, there are many different fighting roles, please refer to Figure 4, the roles of these characters The input methods of various tricks all utilize keyboard or joystick 91, and this keyboard or joystick 91 are connected with central processing unit 9 again, and central processing unit 9 is then connected to main frame 92, therefore, if the operator is not proficient in these game software The input mode of keyboard or rocker 91 corresponding to the actions set in , no matter which character it chooses to control, it is difficult to input various special skills proficiently, and the realm of man-machine integration cannot be achieved, so it is greatly reduced. The entertainment effect of the game software is impaired, or the game software cannot be popularized by operators with different operating habits.

惟,若操作者欲完全地熟练控制各角色的动作输入控制键,一般而言,均需花费不少时间或费用,有时甚至因各人对于操作按键的习惯或天份不一,即使假以时日仍无法学精,因此,此种习知打斗式游戏软件以按键或摇杆输入各种绝技的方式,相当不理想。However, if the operator wants to fully control the action input control keys of each character, generally speaking, it will take a lot of time or cost. It is impossible to master it, so the method of using keys or joysticks to input various stunts in this conventional fighting game software is quite unsatisfactory.

为改进上述以按键或摇杆输入各种动作的游戏软件的缺点,发明人以从事该行业制造、研发多年来的经验,经过长久努力研究实验,终于开发设计出本发明。In order to improve the shortcomings of the above-mentioned game software that uses buttons or rockers to input various actions, the inventor has been engaged in this industry for many years of experience in manufacturing and research and development, and through long-term research and experiments, he finally developed and designed the present invention.

针对现有技术的缺点,本发明的主要目的,是以语音方式控制电脑游戏软件中各角色的特殊动作的执行,如此,操作者虽初次玩,亦可将各角色的各项动作操作得相当流畅及快速。In view of the shortcomings of the prior art, the main purpose of the present invention is to control the execution of the special actions of each character in the computer game software in a voice mode, so that even though the operator is playing for the first time, he can also operate the various actions of each character quite well. Smooth and fast.

本发明的又一目的,是提供一种利用语音讯号控制游戏软件的特殊功能键的方法及装置,利用本发明,可令操作者自行更改语音讯号与动作键间的控制关系,使虽为同一台按装有游戏软件的电脑,可适合每一不同控制习惯的使用者。Another object of the present invention is to provide a method and device for controlling the special function keys of game software by using voice signals. Using the present invention, the operator can change the control relationship between the voice signals and the action keys by himself, so that even though they are the same A computer with game software is suitable for every user with different control habits.

本发明一种利用语音讯号控制游戏软件的方法,其特征在于设定步骤包括:(1)首先,在设定操控状态时,启动游戏控制器的语音辨识IC将输入的语音讯号储存入一电压消除式可编程只读存储器的资料对照表内的一存储器位置中;(2)将动作控制讯号储存在电压消除式可编程只读存储器的资料对照表内的另一存储器位置中,使该资料对照表内的动作控制讯号并与语音控制讯号相对应;(3)操作时,当控制器的语音辨识IC接收到操作者的语音输入讯号后,语音辨识IC即将语音讯号,与储存在电压消除式可编程只读存储器内的语音控制讯号相比对,若有符合的语音控制记号时,则将该语音控制讯号所对应的动作控制讯号取出后,并利用该游戏控制器的中央处理单元将动作控制讯号传至游戏主机,游戏主机再依该动作控制讯号操控该游戏软件。A method for controlling game software using voice signals of the present invention is characterized in that the setting step includes: (1) first, when setting the control state, start the voice recognition IC of the game controller to store the input voice signal into a voltage (2) store the action control signal in another memory location in the data comparison table of the voltage elimination type programmable read-only memory, so that the data The action control signal in the comparison table corresponds to the voice control signal; (3) During operation, when the voice recognition IC of the controller receives the voice input signal from the operator, the voice recognition IC will eliminate the voice signal from the voltage stored in the Compared with the voice control signal in the type programmable read-only memory, if there is a matching voice control mark, the motion control signal corresponding to the voice control signal is taken out, and the central processing unit of the game controller is used to send the The motion control signal is transmitted to the game console, and the game console controls the game software according to the motion control signal.

本发明一种利用语音讯号控制游戏软件的装置,其特征在于该装置设有至少一控制器,且控制器与一装设有游戏软件的游戏主机相连接,该控制器包含:一中央处理单元,与该游戏主机相连接,利用该中央处理单元可将控制讯号传输至游戏主机,令该游戏主机的游戏软件执行动作,又,该中央处理单元接设有一电压消除式可编程只读存储器,该电压消除式可编程只读存储器中并设有可供中央处理单元将动作控制键讯号写入设有序号的资料对照表:至少一非语音输入式的输入装置,该非语音输入式的输入装置与该中央处理单元相连接;至少一语音输入装置,该语音输入装置与中央处理单元及语音辨识IC相连接,使该语音输入装置将操作者所输入的语音讯号再输入至该语音辨识IC处理;一语音辨识IC,该语音辨识IC与中央处理单元相连接,且该语音辨识IC接设有一电压消除式可编程只读存储器,该电压消除式可编程只读存储器内设有可供语音辨识IC将语音控制讯号写入设有序号的资料对照表;当操作者输入控制语音时,该语音辨识IC即将此控制语音,与储存在电压消除式可编程只读存储器内的控制语音讯号相比对,比对后并将该控制语音讯号所对应的序号取出,并将该序号利用语音辨只IC传至该中央处理单元,使该中央处理单元将储存在电压消除式可编程只读存储器内该序号所对应的动作控制键讯号取出后,输出至游戏主机。The present invention is a device for controlling game software using voice signals, which is characterized in that the device is provided with at least one controller, and the controller is connected with a game console equipped with game software, and the controller includes: a central processing unit , being connected with the game host, the central processing unit can be used to transmit control signals to the game host, so that the game software of the game host can execute actions, and the central processing unit is connected with a voltage elimination type programmable read-only memory, The voltage elimination type programmable read-only memory is also provided with a data comparison table for the central processing unit to write the action control key signal with a serial number: at least one non-voice input type input device, the non-voice input type input device The device is connected to the central processing unit; at least one voice input device, the voice input device is connected to the central processing unit and the voice recognition IC, so that the voice input device can input the voice signal input by the operator to the voice recognition IC processing; a speech recognition IC, the speech recognition IC is connected to the central processing unit, and the speech recognition IC is connected with a voltage-elimination programmable read-only memory, and the voltage-elimination programmable read-only memory is provided with an available speech The recognition IC writes the voice control signal into the data comparison table with a serial number; when the operator inputs the control voice, the voice recognition IC compares the control voice with the control voice signal stored in the voltage elimination programmable read-only memory. Compare, after comparing, take out the serial number corresponding to the control voice signal, and send the serial number to the central processing unit using the voice recognition IC, so that the central processing unit will store it in the voltage elimination type programmable read-only memory After the signal of the action control key corresponding to the serial number is taken out, it is output to the game console.

为能对本发明的目的、形状、构造、装置、特征及其功效,做进一步的认识与了解,兹举实施例配合附图详细说明如下:In order to further understand and understand the purpose, shape, structure, device, features and effects of the present invention, the embodiments are described in detail in conjunction with the accompanying drawings as follows:

图1是本发明的方块图。Figure 1 is a block diagram of the present invention.

图2是本发明一实施例的流程图。Fig. 2 is a flowchart of an embodiment of the present invention.

图3是本发明的另一方块图。Figure 3 is another block diagram of the present invention.

图4是为现有技术的方块图。Fig. 4 is a block diagram of the prior art.

图5是依序号方式储存语音控制讯号的电压消除式可编程只读存储器资料表。Fig. 5 is a data table of the voltage elimination type programmable read-only memory for storing voice control signals in sequence number mode.

图6是依序号方式储存动作控制讯号的电压消除式可编程只读存储器资料表。Fig. 6 is a data table of the voltage elimination type programmable read-only memory storing operation control signals in sequence number mode.

图7是依语音控制讯号与动作控制讯号相对应方式分别储存语音控制讯号与动作控制讯号的电压消除式可编程只读存储器资电压消除式可编程只读存储器资料表。FIG. 7 is a data table of the voltage-cancelling programmable read-only memory for storing the voice control signal and the movement control signal according to the corresponding manner of the voice control signal and the movement control signal.

参阅图1所示,本发明是由一中央处理单元1(CPU)、一第一电压消除式可编程只读存储器2(EEPROM Electrically Erasable ProgrammableRead Only Memory)、一非语音输入式的输入装置3(本实施例为键盘或摇杆)、一语音辨识IC4(Speech Recognition Integrated Circuit)、一麦克风5及一第二电压消除式可编程只读存储器7(EEPROM ElectricallyErasable Programmable Read Only Memory)所组合而成的控制器,该控制器是与一游戏主机6相连接;其中:Referring to shown in Fig. 1, the present invention is made of a central processing unit 1 (CPU), a first voltage elimination type programmable read-only memory 2 (EEPROM Electrically Erasable Programmable Read Only Memory), a non-voice input type input device 3 ( This embodiment is a combination of keyboard or rocker), a speech recognition IC4 (Speech Recognition Integrated Circuit), a microphone 5 and a second voltage elimination programmable read-only memory 7 (EEPROM ElectricallyErasable Programmable Read Only Memory) Controller, this controller is to be connected with a game console 6; Wherein:

该中央处理单元1分别与该第一电压消除式可编程只读存储器2、非语音输入式的输入装置3、语音辨识IC4及游戏主机6相连接,另,该语音辨识IC4并与该第二电压消除式可编程只读存储器7及该麦克风5相连接,为便于制造并令系统朝轻薄短小的方向迈进,该中央处理单元1及某些与其相连接的构件可装设制造在一电路板上。The central processing unit 1 is respectively connected with the first voltage elimination type programmable read-only memory 2, the input device 3 of the non-voice input type, the voice recognition IC4 and the game console 6, and the voice recognition IC4 is also connected with the second voice recognition IC4. The voltage elimination type programmable read-only memory 7 is connected with the microphone 5. For the convenience of manufacturing and making the system thinner and smaller, the central processing unit 1 and some components connected to it can be installed and manufactured on a circuit board. superior.

参阅图2所示,本发明的系统架构是为方便操作者以语音方式操作游戏软件,且控制语音与游戏软件控制间的对应控制关系可由操作者依需求而自行更改,使本发明令不同操作习惯者,可快速且流畅地操控游戏软件中不同角色所执行的动作,兹就本发明各模组的动作原理及控制流程说明如下:Referring to Figure 2, the system architecture of the present invention is to facilitate the operator to operate the game software by voice, and the corresponding control relationship between the control voice and the game software control can be changed by the operator according to the needs, so that the present invention enables different operations Those who are used to it can quickly and smoothly control the actions performed by different characters in the game software. The action principle and control process of each module of the present invention are explained as follows:

当系统在开机10状态时,该中央处理单元1先测试控制器系统各组件是否正常,若系统经测试为正常时,此时,该中央处理单元1即进入控制器的初态设定20;该控制器的初态设定20由中央处理单元1设定各组成构件的初始值,当系统完成设定后,系统即进入传统模式30;该传统模式30当操作者并未作任何设定时,系统依原设定的模式加以运作,而称之为传统模式30;该传统模式30的处理动作是:该中央处理单元1根据输入的控制讯号作判断,随后,系统依所输入的控制讯号判断是属按键输入、语音输入或模式设定输入等40状态,系统并依操作者选择的输入状态,分别以下列的流程作控制处理:When the system is in the power-on 10 state, the central processing unit 1 first tests whether each component of the controller system is normal, and if the system is tested to be normal, at this time, the central processing unit 1 enters the initial state setting 20 of the controller; The initial state setting 20 of the controller is to set the initial value of each component by the central processing unit 1. When the system completes the setting, the system enters the traditional mode 30; the traditional mode 30 is when the operator does not make any settings. , the system operates according to the original set mode, which is called the traditional mode 30; the processing action of the traditional mode 30 is: the central processing unit 1 makes a judgment according to the input control signal, and then the system operates according to the input control signal. The signal is determined to belong to 40 states such as button input, voice input or mode setting input, and the system performs control processing according to the input state selected by the operator in the following procedures:

1、按键(或摇杆)输入:是以非语音方式的输入装置3输入控制讯号,如:1. Button (or joystick) input: Input control signals through non-voice input device 3, such as:

以一般游戏软件中的角色为例,可操作的动作有a)·气功b)·回旋踢c)·升龙拳……等,该等动作及其所对应的输入方式是:Taking characters in general game software as an example, the operable actions include a) Qigong b) Roundhouse kick c) Rising Dragon Fist, etc. These actions and their corresponding input methods are:

       项目                     输入方式                                                    

    a)·气功              摇杆向下、向右及Y键a) Qigong joystick down, right and Y key

    b)·回旋踢            摇杆向下、向左及A键b) Rotating kick Joystick down, left and A key

    c)·升龙拳            摇杆向左、向下及A键c) Rising Dragon Fist Joystick left, down and A key

以键盘键入方向键或以摇杆操控上、下、左、右方向将控制游戏软件动作的讯号输入后,该中央处理单元1即将输入的控制讯号,直接传至游戏主机6的控制晶片(图中未示),藉该控制晶片执行该项动作。After inputting the direction keys with the keyboard or controlling the up, down, left, and right directions with the joystick to input the signal for controlling the game software action, the control signal to be input by the central processing unit 1 is directly transmitted to the control chip of the game console 6 (Fig. not shown in the figure), the action is performed by the control chip.

2、语音输入:以控制语音输入至麦克风5,再利用麦克风5将控制语音传送至语音辨识IC4,而该语音辨识IC4即将输入的语音转换成一语音讯号,并将该语音讯号与储存在第二电压消除式可编程只读存储器7内资料对照表中预设的语音控制讯号相比对(该第二电压消除式可编程只读存储器7设有一资料对照表,该资料对照表用以储存预设的语音讯号,且该等语音控制讯号可与动作控制键讯号相对应,或是分别对应至不同的序号;若该第二电压消除式可编程只读存储器7所设的资料对照表,以语音控制讯号与不同的序号相对应的方式时,该第一电压消除式可编程只读存储器2内所设的资料对照表则以动作控制键讯号对应至不同的序号,使该等语音控制讯号间接分别对应至该等动作控制键讯号)。2. Voice input: input the control voice to the microphone 5, and then use the microphone 5 to transmit the control voice to the voice recognition IC4, and the voice recognition IC4 is about to convert the input voice into a voice signal, and store the voice signal in the second The voice control signal preset in the data comparison table in the voltage elimination type programmable read-only memory 7 is compared to (this second voltage elimination type programmable read-only memory 7 is provided with a data comparison table, and this data comparison table is used for storing preset set voice signal, and these voice control signals can correspond to the action control key signals, or correspond to different serial numbers respectively; When the voice control signal corresponds to different serial numbers, the data comparison table set in the first voltage elimination type programmable read-only memory 2 corresponds to different serial numbers with the action control key signal, so that the voice control signals Indirectly correspond to these action control key signals respectively).

若该第二电压消除式可编程只读存储器7内资料对照表中预设的语音控制讯号对应至序号时,则当操作者输入某一语音后,经该语音辨识IC4确认为某一序号的语音控制讯号后,则该语音辨识IC4即将该序号传至中央处理单元1,此时,中央处理单元1再依该序号,自该第一电压消除式可编程只读存储器2内所设的资料对照表中将所对应的动作控制键讯号取出,并传送至游戏主机6上的控制晶片,令游戏软件中的角色作出该控制键讯号所代表的动作。If the preset voice control signal in the data comparison table in the second voltage elimination type programmable read-only memory 7 corresponds to the serial number, then when the operator inputs a certain voice, it will be confirmed as a certain serial number by the voice recognition IC4 After the voice control signal, then the voice recognition IC4 is about to pass the sequence number to the central processing unit 1, and at this time, the central processing unit 1 then according to the sequence number, from the data set in the first voltage elimination type programmable read-only memory 2 The corresponding action control key signal is taken out in the comparison table, and sent to the control chip on the game console 6, so that the role in the game software performs the action represented by the control key signal.

3、模式设定输入:分语音设定模式与动作设定模式,其中该动作设定模式的设定方式是依按键或摇杆方式输入,而语音设定模式将操作者的语音控制讯号存入该第二电压消除式可编程只读存储器7资料表内,并可视操作者的不同更改其语音控制讯号,使不同操作者将不同的语音输入作为控制讯号。3. Mode setting input: It is divided into voice setting mode and action setting mode. The setting method of the action setting mode is to input by buttons or joystick, and the voice setting mode stores the operator’s voice control signal. Enter the data table of the second voltage elimination type programmable read-only memory 7, and change its voice control signal depending on the operator, so that different operators use different voice inputs as control signals.

当模式设定键切换至模式设定状态时,系统将判断设定模式50为何?若为语音设定模式60,系统即启动该语音辨识IC4(70)进入语音设定序号80状态。When the mode setting key is switched to the mode setting state, the system will determine what the setting mode 50 is? If it is the voice setting mode 60, the system starts the voice recognition IC4 (70) and enters the voice setting serial number 80 state.

本发明为使操作者完全了解其所输入是否正确,同时亦能了解该中央处理单元1的处理状态,该中央处理单元1可再接设一显示器8,其中该显示器8可为液晶显示器(LCD Liquid-Crystal Display)或多个发光二极体LED,利用该显示器8可将待输入的序号显示出来,当操作者将控制语音经由麦克风5输入该控制器时,语音辨识IC4即将该语音讯号写入第二电压消除式可编程只读存储器7资料表该序号所对应的存储器位址内,请参阅图5所示,完成设定后,系统又处于等待语音输入80状态;在等待语音输入80状态下,操作者即再对着麦克风5将另一组控制语音输入至该语音辨识IC4,并再利用该语音辨识IC4将此一新的控制语音,予以编码后,写入该第二电压消除式可编程只读存储器7资料表内90另一序号所对应的存储器位址内,如此,反复设定,即可将操作者所欲使用的控制语音依第二电压消除式可编程只读存储器7资料对照表内的序号顺序逐一完成设定。In the present invention, in order to make the operator fully understand whether the input is correct, and also understand the processing state of the central processing unit 1, the central processing unit 1 can be connected with a display 8, wherein the display 8 can be a liquid crystal display (LCD) Liquid-Crystal Display) or a plurality of light-emitting diode LEDs, the serial number to be input can be displayed by using the display 8, when the operator inputs the control voice into the controller through the microphone 5, the voice recognition IC4 is about to write the voice signal Enter the memory address corresponding to the sequence number of the second voltage elimination type programmable read-only memory 7 data table, please refer to as shown in Figure 5, after completing the setting, the system is in the state of waiting for voice input 80 again; waiting for voice input 80 state, the operator then inputs another group of control voices to the voice recognition IC4 by facing the microphone 5, and then uses the voice recognition IC4 to encode the new control voice, writes it into the second voltage to eliminate In the memory address corresponding to the other serial number 90 in the data table of the type programmable read-only memory 7, in this way, the control voice that the operator wants to use can be eliminated according to the second voltage of the type programmable read-only memory by repeated setting. 7 Complete the setting of the serial numbers in the data comparison table one by one.

再者,该语音辨识IC4处于等待语音输入状态时,并可设定一等待时间T,若操作者在该等待时间T的期限内,并未输入任何控制语音时,则系统即回到传统模式30,否则继续完成后续设定动作。Furthermore, when the voice recognition IC4 is in the state of waiting for voice input, a waiting time T can be set. If the operator does not input any control voice within the time limit of the waiting time T, the system returns to the traditional mode. 30, otherwise continue to complete subsequent setting actions.

当操作者选择动作设定模式100时,系统即在显示器8上显示该动作设定模式的序号,并等待按键输入110,请参阅图6所示,当操作者完成控制动作键输入后,该中央处理单元1即将动作控制键写入第一电压消除式可编程只读存储器2内120;举例而言,在序号1的输入状态下,输入摇杆向下、向右及Y键时,中央处理单元1即将此控制讯号写入该第一电压消除式可编程只读存储器2中序号1所对应的栏位内,之后,系统处于等待按键(或摇杆)设定的状态110,若在预定的时间S内均无按键(或摇杆)输入时,系统则回到传统模式30状态,若在时间S内有按键(或摇杆)输入时,该中央处理单元1即将所输入的动作该控制键再写入第一电压消除式可编程只读存储器2内,并且当完成所有动作控制键的设定动作后,系统再回到等待按键输入状态110。When the operator selects the action setting mode 100, the system promptly displays the sequence number of the action setting mode on the display 8, and waits for the key input 110, as shown in Fig. 6, when the operator completes the control action key input, the The central processing unit 1 is about to write the action control key into 120 in the first voltage elimination type programmable read-only memory 2; The processing unit 1 is about to write this control signal into the field corresponding to the serial number 1 in the first voltage elimination type programmable read-only memory 2, after that, the system is in the state 110 of waiting for the button (or joystick) to be set, if in When there is no button (or rocker) input within the predetermined time S, the system returns to the state of the traditional mode 30, if there is a button (or rocker) input within the time S, the central processing unit 1 is about to input the action The control key is written into the first voltage elimination type programmable read-only memory 2 again, and after completing the setting actions of all action control keys, the system returns to the state 110 of waiting for key input.

使用时,先将电源开启,令系统进入开机10状态,之后,系统作控制器初态设定20,完成设定之后系统即进入传统模式30,此时,操作者即可选择控制器的功能为动作键(按键或摇杆)输入、或语音输入或选择模式设定40;若操作者直接在控制器上以按键或摇杆输入动作键时,则此动作键的讯号直接传至游戏主机6(150),并以此控制该游戏软件中角色的动作;若操作者以语音方式输入时,则可将语音透过麦克风5输入至该语音辨识IC4内,该语音辨识IC4于将输入语音与第二电压消除式可编程只读存储器7内所储存的控制语音讯号相比对,一经比对符合时,该语音辨识IC4即将此控制语音讯号所对应的序号取出140传至中央处理单元1,之后,该中央处理单元1再至第一电压消除式可编程只读存储器2取出,该序号所对应的动作控制键讯号,并将其传至游戏主机6,令游戏软件中的角色作出该控制讯号所代表的动作。When in use, first turn on the power to make the system enter the booting 10 state, and then, the system sets the initial state of the controller 20, and the system enters the traditional mode 30 after the setting is completed. At this time, the operator can select the function of the controller Set 40 for action key (button or joystick) input, or voice input or selection mode; if the operator directly inputs the action key with the key or joystick on the controller, the signal of the action key will be directly transmitted to the game console 6 (150), and thus control the actions of the characters in the game software; if the operator inputs voice, the voice can be input into the voice recognition IC4 through the microphone 5, and the voice recognition IC4 will input the voice Compared with the control voice signal stored in the second voltage-elimination type programmable read-only memory 7, once the comparison matches, the voice recognition IC4 will take out 140 the serial number corresponding to the control voice signal and send it to the central processing unit 1 , after that, the central processing unit 1 takes out the first voltage elimination type programmable read-only memory 2 again, the action control key signal corresponding to the sequence number, and transmits it to the game console 6, so that the role in the game software makes the The action represented by the control signal.

又,本发明的控制器亦可只设置一电压消除式可编程只读存储器2,此时,系统的动作流程,即为语音辨识IC4将所输入的语音讯号转换为语音控制讯号,并将语音控制讯号与该电压消除式可编程只读存储器2所储存的语音控制讯号相比对,请参阅图7所示,经比对之后即将此语音控制讯号所对应的动作控制讯号取出,并将取出的该动作控制讯号输出至游戏主机6。Also, the controller of the present invention can only be provided with a voltage elimination type programmable read-only memory 2. At this time, the action flow of the system is that the voice recognition IC4 converts the input voice signal into a voice control signal, and converts the voice into a voice control signal. The control signal is compared with the voice control signal stored in the voltage elimination type programmable read-only memory 2, as shown in FIG. The motion control signal is output to the game host 6.

因本发明所使用的电压消除式可编程只读存储器是一般大量制造的规格,故,其成本相当经济,又,本案上述实施例,仅用以举例说明本发明的一可行实施例而已,熟悉该项技术人士对其细部形状进行的各种等效变化均应包括在本发明的精神及范围内。Because the voltage elimination type programmable read-only memory used in the present invention is a general mass-produced specification, its cost is quite economical, and the above-mentioned embodiment of this case is only used to illustrate a feasible embodiment of the present invention. Various equivalent changes made by those skilled in the art to their detailed shapes should be included in the spirit and scope of the present invention.

Claims (11)

1, a kind of method of utilizing speech sound signal control Games Software is characterized in that setting step and comprises:
(1) at first, when state was controlled in setting, the speech recognition IC that starts game console was stored into the speech sound signal of input in the memory location in the data table of comparisons of one voltage cancelling programmable read only memory;
(2) will move controlling signal and be stored in another memory location in the data table of comparisons of voltage cancelling programmable read only memory, make action controlling signal in this data table of comparisons and corresponding with the voice controlling signal;
When (3) operating, receive operator's phonetic entry signal as the speech recognition IC of controller after, speech recognition IC is about to speech sound signal, compare with the voice controlling signal that is stored in the voltage cancelling programmable read only memory, when if the voice control mark that meets is arranged, after then the pairing action controlling signal of this voice controlling signal being taken out, and the CPU (central processing unit) of utilizing this game console will move controlling signal and reach game host, and game host is controlled this Games Software according to this action controlling signal again.
2, a kind of method of utilizing speech sound signal control Games Software as claimed in claim 1, it is characterized in that this voltage cancelling programmable read only memory can be divided into two, the data table of comparisons of the first voltage cancelling programmable read only memory stores the speech sound signal that sets according to default sequence number, the second voltage cancelling programmable read only memory data table of comparisons then also stores the action controlling signal according to default sequence number, during operation, when the speech recognition IC of controller receives operator's speech sound signal, promptly the data table of comparisons with the first voltage cancelling programmable read only memory compares according to the speech sound signal that default sequence number storage sets, when if the voice controlling signal that meets is arranged, after then the pairing action controlling signal of this voice controlling signal being taken out, and the CPU (central processing unit) of utilizing this game console will move controlling signal and reach game host, and game host is controlled this Games Software according to this action controlling signal again.
3, a kind of method of utilizing speech sound signal control Games Software as claimed in claim 1 or 2, when it is characterized in that this speech recognition IC accepts the control phonetic entry, can set a latency value, if when the operator did not all have phonetic entry above waiting time, then normal mode of operation was promptly got back to by system.
4, a kind of device that utilizes speech sound signal control Games Software is characterized in that this device is provided with at least one controller, and the game host that controller and is equiped with Games Software is connected, and this controller comprises:
One CPU (central processing unit), be connected with this game host, utilize this CPU (central processing unit) controlling signal can be transferred to game host, make the Games Software of this game host carry out action, again, this CPU (central processing unit) is equipped with a voltage cancelling programmable read only memory, in this voltage cancelling programmable read only memory and be provided with and can will move the operating key signal for CPU (central processing unit) and write the data table of comparisons that is provided with sequence number:
The input media of at least one non-voice input type, the input media of this non-voice input type is connected with this CPU (central processing unit);
At least one speech input device, this speech input device is connected with CPU (central processing unit) and speech recognition IC, makes this speech input device that the speech sound signal that the operator imported is inputed to this speech recognition IC again and handles;
One speech recognition IC, this speech recognition IC is connected with CPU (central processing unit), and this speech recognition IC is equipped with a voltage cancelling programmable read only memory, is provided with in this voltage cancelling programmable read only memory the voice controlling signal to be write the data table of comparisons that is provided with sequence number for speech recognition IC;
When the operator imports the control voice, this speech recognition IC is about to this control voice, compare with the control speech sound signal that is stored in the voltage cancelling programmable read only memory, the comparison back also should be controlled the pairing sequence number of speech sound signal and take out, and utilize voice to distinguish that an IC reaches this CPU (central processing unit) this sequence number, after making this CPU (central processing unit) will be stored in the interior pairing action operating key of this sequence number signal taking-up of voltage cancelling programmable read only memory, export game host to.
5, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 4, it is characterized in that this CPU (central processing unit) also can not need be provided with voltage cancelling programmable read only memory, and the voltage cancelling programmable read only memory that this speech recognition IC is equipped with, its inboard is provided with and can the voice controlling signal be write the data table of comparisons that is provided with action operating key signal for speech recognition IC;
When input control voice, this speech recognition IC is about to this control voice, compare with the control voice signal that is stored in the voltage cancelling programmable read only memory, the comparison back also should be controlled the pairing action operating key of speech sound signal signal and take out, and the action operating key signal that will take out reaches this CPU (central processing unit) by speech recognition IC, and utilizes this CPU (central processing unit) will move the operating key signal to reach game host.
6, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 4 is characterized in that this CPU (central processing unit) and can connect establishing display, and is clearer when this display makes the operator set voice controlling signal or action operating key signal.
7, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 4 is characterized in that the input media of this non-voice input type can be keyboard.
8, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 4 is characterized in that the input media of this non-voice input type can be rocking bar.
9, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 4 is characterized in that this speech input device can be microphone.
10, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 6 is characterized in that this display can be a plurality of light-emittingdiode and forms.
11, a kind of device that utilizes speech sound signal control Games Software as claimed in claim 6 is characterized in that this display can be LCD.
CN 97104429 1997-05-30 1997-05-30 Method and device for controlling game software by voice signal Expired - Fee Related CN1103076C (en)

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