[go: up one dir, main page]

CN111659100A - Game system with three-dimensional re-rotation mechanism judging whether to be triggered - Google Patents

Game system with three-dimensional re-rotation mechanism judging whether to be triggered Download PDF

Info

Publication number
CN111659100A
CN111659100A CN201910171203.XA CN201910171203A CN111659100A CN 111659100 A CN111659100 A CN 111659100A CN 201910171203 A CN201910171203 A CN 201910171203A CN 111659100 A CN111659100 A CN 111659100A
Authority
CN
China
Prior art keywords
game
control unit
reward
symbols
condition
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201910171203.XA
Other languages
Chinese (zh)
Inventor
许顺宗
王章義
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Jumbo Technology Co Ltd
Original Assignee
Jumbo Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Jumbo Technology Co Ltd filed Critical Jumbo Technology Co Ltd
Priority to CN201910171203.XA priority Critical patent/CN111659100A/en
Publication of CN111659100A publication Critical patent/CN111659100A/en
Pending legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/0645Electric lottos or bingo games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

The invention uses a control unit to judge whether a game result of a roller game meets a specified condition, the specified condition is a plurality of game symbols in the game result, any one of the game symbols can meet a reward condition when replaced, and the replaced game symbol is defined to be positioned at a replacement position; when the control unit judges that the game result meets the specified condition, the control unit starts a three-dimensional rotating element to generate a substitute game symbol, the substitute game symbol is used for substituting the game symbol at the substitute position to update the game result, and then the control unit can judge whether the updated game result meets the reward condition again, and a reward program is carried out by a reward unit after the reward condition is met; therefore, when the player can enter the reward program at a moment when the game result is poor, the player can be given the stimulation similar to squinting cards by the three-dimensional re-rotating element, and the winning can be expected again, so that the playing interest of the player is improved.

Description

一种具有判断是否触发立体重转机制的游戏系统A game system with a mechanism for judging whether to trigger a three-dimensional re-turn

技术领域technical field

本发明为有关一种游戏系统,尤指一种判断是否触发立体重转机制的游戏系统。The present invention relates to a game system, in particular to a game system for judging whether to trigger a three-dimensional revolving mechanism.

背景技术Background technique

请参阅图1所示,传统的滚轮游戏机(slot machine)1,其具有多个滚轮2,玩家在押注之后,可以启动该多个滚轮2转动,即可依据该多个滚轮2停止后所形成的符号排列而获得积分,并当特定符号出现或满足默认条件时,可进入一定回合数的额外游戏或给予额外的积分,此额外游戏的玩法特色在于免费转动(free spin)、倍数得分与百搭符号出现锁定、高额积分等等,其让玩家不需花费成本,即有极高的机率可获得高额积分,因此玩家会期待于额外游戏中大奖,其为吸引玩家使用滚轮游戏机1的重要特色之一。Please refer to FIG. 1 , a conventional slot machine 1 has a plurality of reels 2 . After placing a bet, the player can start the reels 2 to rotate, and then the reels 2 can be rotated according to the situation after the reels 2 stop. The formed symbols are arranged to obtain points, and when a specific symbol appears or meets the default conditions, you can enter a certain number of rounds of extra games or give extra points. The gameplay features of this extra game include free spins, multiplier scores and Wild symbols appear locked, high points, etc., which allow players to obtain high points without cost, that is, have a very high probability of obtaining high points, so players will look forward to the jackpot in additional games, which is to attract players to use the roller game machine. One of the important features of 1.

常见的额外游戏的游戏方式可以为选自滚轮重新转动(respin)、积分游戏(bonusgame)、免费游戏(free game)、重新触发(retrigger)与彩金游戏(jackpot)等等。Common game modes of the extra game can be selected from respin, bonus game, free game, retrigger, jackpot, and the like.

其中滚轮重新转动(respin)如美国公告第US 8,197,328B2号专利的图4所载的流程;而积分游戏(bonus game)如美国公告第US 6,602,137B2的图1A~图1B、图3~图8及说明书第6栏第34行~第50行中所述;至于免费游戏(free game)、重新触发(retrigger)则可见于美国公告第US 6,955,600B2的图3A~图3B、图4及说明书第6栏第2行~第57行中;又彩金游戏(jackpot)则可参照美国公告第US 10,176,670B2号专利。Among them, the re-spin of the wheel is as shown in Fig. 4 of US Patent No. 8,197,328B2; and the bonus game is as shown in Figs. and the description in the 6th row, 34th line to 50th line of the manual; as for the free game (free game), retrigger (retrigger) can be seen in the US Bulletin No. US 6,955,600B2 Figure 3A ~ Figure 3B, Figure 4 and the manual Column 6, line 2 to line 57; for jackpot, refer to US Patent No. 10,176,670B2.

然而,在完全随机的设定之下,即使于高中奖机率的额外游戏,玩家亦有相当的机率在额外游戏的过程中,完全没有中奖,或者有中奖但累积的积分不多,在这种情境下,玩家会突然从期待中大奖的情绪中,落入无中奖或中小奖的情绪中,其容易让玩家产生负面情绪,因而导致降低玩家使用该滚轮游戏机1的兴致;更明白地说,一旦玩家没有得到预期数额的积分,额外游戏结束后,玩家可能会直接结束游戏,反而影响该滚轮游戏机1的使用率,进而降低该滚轮游戏机1的盈利。However, under the completely random setting, even in the extra game with a high probability of winning, the player has a considerable chance of not winning at all during the extra game, or winning but not accumulating many points. Under the situation, the player will suddenly fall from the emotion of expecting the big prize to the emotion of no winning or small and medium prize, which is easy to cause the player to have negative emotions, thus reducing the player's interest in using the reel game machine 1; , once the player does not get the expected amount of points, after the extra game is over, the player may end the game directly, which will affect the utilization rate of the reeling game machine 1, thereby reducing the profit of the reeling game machine 1.

因此,目前有很多提升或维持玩家使用该滚轮游戏机1意愿的技术,其中之一如美国公告第US 8.444.475B2号专利,其借由设定门槛的设计,在未达设定门槛时,重复执行额外游戏以累计额外游戏的积分,直到玩家达到补偿设定门槛后停止;据此其可确保玩家于额外游戏中获得一定的利益,而满足玩家的预期,避免降低该滚轮游戏机1的盈利。Therefore, at present, there are many technologies for improving or maintaining the player's willingness to use the wheel game machine 1. One of them is the US Patent No. 8.444.475B2, which uses the design of setting a threshold. Repeatedly execute extra games to accumulate extra game points until the player reaches the compensation set threshold; accordingly, it can ensure that the player obtains certain benefits in the extra game, meet the player's expectations, and avoid lowering the reel 1 profit.

前述技术可以保障玩家于额外游戏中获得一定的利益,然而却无法增加玩家进入额外游戏的机率,当玩家长时间没有进入额外游戏,或者常常差一个符号就可以进入额外游戏或得到额外的积分时,同样容易会有失落感产生,当长时间处于此一情况时,玩家游玩游戏的兴致亦会大大的减低,进而减少该滚轮游戏机1的使用率。The aforementioned technologies can ensure that players can obtain certain benefits in extra games, but they cannot increase the probability of players entering extra games. When players do not enter extra games for a long time, or often can enter extra games or get extra points with one symbol missing , it is also easy to have a sense of loss. When the player is in this situation for a long time, the player's interest in playing the game will also be greatly reduced, thereby reducing the utilization rate of the scrolling game machine 1 .

发明内容SUMMARY OF THE INVENTION

本发明的主要目的,在于揭示一种可以给予玩家重新期待中奖的系统,借以长时间维持玩家的兴致,增加该滚轮游戏机的使用率。The main purpose of the present invention is to disclose a system that can give the player a new expectation of winning, so as to maintain the player's interest for a long time and increase the utilization rate of the reel game machine.

为达上述目的,本发明提供一种具有判断是否触发立体重转机制的游戏系统,应用于一滚轮游戏,该滚轮游戏具有多个游戏结果,该游戏系统包含一显示元件、一游戏结果产生元件、一立体重转元件、一奖励单元与一控制单元,其中该显示元件具有供显示该滚轮游戏的实时影像的一游戏画面;该游戏结果产生元件产生多个游戏符号,该多个游戏符号并排排列显示于该游戏画面,并该滚轮游戏依据该多个游戏符号的种类组成而构成不同的该游戏结果;该立体重转元件具有于该游戏画面显示的一立体影像,该立体影像具有立体排列的至少四显示面,该至少四显示面分别具有一游戏符号,该立体重转元件随机选取该至少四显示面的任一个,且该立体影像以立体转动的方式呈现随机选取的过程,并该立体重转元件在选取该显示面后,朝前显示所选取的该显示面,同时该立体重转元件让选取的该显示面所对应的游戏符号作为一替代游戏符号;该奖励单元于该滚轮游戏实时产生的该游戏结果满足一奖励条件时,该奖励单元进行一奖励程序;该控制单元连接该显示元件、该游戏结果产生元件、该立体重转元件与该奖励单元。In order to achieve the above object, the present invention provides a game system with a mechanism for judging whether to trigger a three-dimensional re-spin, which is applied to a wheel game, and the wheel game has a plurality of game results. The game system includes a display element and a game result generating element. , a three-dimensional re-turn element, an award unit and a control unit, wherein the display element has a game screen for displaying the real-time image of the wheel game; the game result generating element generates a plurality of game symbols, and the plurality of game symbols are side by side Arranged and displayed on the game screen, and the wheel game constitutes different game results according to the types of the plurality of game symbols; the three-dimensional revolving element has a three-dimensional image displayed on the game screen, and the three-dimensional image has a three-dimensional arrangement at least four display surfaces, the at least four display surfaces respectively have a game symbol, the three-dimensional revolving element randomly selects any one of the at least four display surfaces, and the three-dimensional image presents a process of random selection in a three-dimensional rotation manner, and the After the three-dimensional re-turning element selects the display surface, it displays the selected display surface forward, and at the same time, the three-dimensional re-turning element makes the game symbol corresponding to the selected display surface as a substitute game symbol; the reward unit is placed on the scroll wheel When the game result generated by the game in real time meets a reward condition, the reward unit executes a reward program; the control unit connects the display element, the game result generating element, the three-dimensional revolving element and the reward unit.

又本发明该控制单元为控制游戏进行下列步骤:And the control unit of the present invention performs the following steps for controlling the game:

步骤S1:判断程序,该控制单元判断该滚轮游戏实时产生的该游戏结果是否满足一指定条件,该指定条件为该游戏结果中的该多个游戏符号,替换掉任一该游戏符号就可能满足该奖励条件,且定义被替换掉的该游戏符号位于一替换位置,当该控制单元判断该游戏结果满足该指定条件时,该控制单元产生一启动信号;Step S1: a judgment program, the control unit judges whether the game result generated by the wheel game in real time satisfies a specified condition, and the specified condition is the plurality of game symbols in the game result, and it may be satisfied by replacing any of the game symbols. the bonus condition, and the game symbol that is defined to be replaced is located at a replacement position, when the control unit judges that the game result satisfies the specified condition, the control unit generates an activation signal;

步骤S2:重转程序,该控制单元传送该启动信号给该立体重转元件,该立体重转元件收到该启动信号后,产生该替代游戏符号,该替代游戏符号用以取代该替换位置的游戏符号而更新该游戏结果;Step S2: Re-turning program, the control unit transmits the activation signal to the three-dimensional re-turning element, and after receiving the activation signal, the three-dimensional re-turning element generates the substitute game symbol, and the substitute game symbol is used to replace the replacement position. game symbols to update the result of the game;

步骤S3:判断是否奖励,该控制单元重新判断更新后的该游戏结果是否满足该奖励条件,若满足,则该控制单元产生一奖励信号;Step S3: judging whether to reward, the control unit re-judges whether the updated game result satisfies the reward condition, if so, the control unit generates a reward signal;

步骤S4:进行奖励,该控制单元通知该奖励单元进行该奖励程序。Step S4: Carry out an award, the control unit notifies the award unit to carry out the award program.

据此,本发明通过该控制单元借由该判断程序比对该滚轮游戏实时产生的该游戏结果是否满足该指定条件,并在满足该指定条件后,该控制单元传送该启动信号给该立体重转元件,借以产生该替代游戏符号,该替代游戏符号用以取代该替换位置的游戏符号而更新该游戏结果,因而该控制单元可再一次判断该游戏结果是否满足该奖励条件,而让玩家重新期待满足该奖励条件,以进行该奖励程序,故本发明可以借由该立体重转元件的运作给予该玩家类似瞇牌的刺激感,同时给予该玩家重新期待中奖的机会,借以提升玩家游玩的兴趣。Accordingly, in the present invention, the control unit uses the judgment program to compare whether the game result generated by the wheel game in real time satisfies the specified condition, and after the specified condition is satisfied, the control unit transmits the activation signal to the three-dimensional weight. A turning element is used to generate the substitute game symbol, and the substitute game symbol is used to replace the game symbol in the replacement position to update the game result, so the control unit can once again determine whether the game result satisfies the reward condition, and allows the player to restart the game again. It is expected that the reward condition will be satisfied in order to carry out the reward program. Therefore, the present invention can give the player a feeling of excitement similar to squinting by means of the operation of the three-dimensional re-turning element, and at the same time, give the player a chance to look forward to winning the prize again, so as to improve the player's ability to play. interest.

附图说明Description of drawings

图1为现有滚轮游戏机外观示意图。FIG. 1 is a schematic diagram of the appearance of a conventional wheel game machine.

图2为本发明系统方块图。FIG. 2 is a block diagram of the system of the present invention.

图3为本发明游戏画面示意图。FIG. 3 is a schematic diagram of a game screen of the present invention.

图4为本发明另一实施方式的游戏画面示意图。FIG. 4 is a schematic diagram of a game screen according to another embodiment of the present invention.

图5为本发明立体重转元件示意图。FIG. 5 is a schematic diagram of the three-dimensional re-turning element of the present invention.

图6为本发明另一实施方式的立体重转元件示意图。FIG. 6 is a schematic diagram of a three-dimensional revolving element according to another embodiment of the present invention.

图7为本发明立体重转元件显示游戏符号示意图。FIG. 7 is a schematic diagram of displaying game symbols on the three-dimensional re-turning element of the present invention.

图8为本发明步骤流程图。FIG. 8 is a flow chart of the steps of the present invention.

图9A为本发明游戏画面满足指定条件示意图。FIG. 9A is a schematic diagram showing that the game screen of the present invention satisfies the specified condition.

图9B为本发明游戏画面产生替代游戏符号示意图。FIG. 9B is a schematic diagram of generating substitute game symbols on the game screen of the present invention.

图10为本发明另一实施方式的步骤流程图。FIG. 10 is a flow chart of steps of another embodiment of the present invention.

图11为本发明再一实施方式的步骤流程图。FIG. 11 is a flow chart of steps of still another embodiment of the present invention.

具体实施方式Detailed ways

有关本发明的详细说明及技术内容,现就配合图式说明如下:The detailed description and technical content of the present invention are described as follows in conjunction with the drawings:

请参阅图2与图3所示,本发明为一种具有判断是否触发立体重转机制的游戏系统,为应用于一滚轮游戏,该滚轮游戏具有多个游戏结果,该游戏系统包含一显示元件10、一游戏结果产生元件20、一立体重转元件30、一奖励单元40与一控制单元50,其中该显示元件10具有供显示该滚轮游戏的实时影像的一游戏画面11,而该游戏结果产生元件20产生多个游戏符号21,该多个游戏符号21并排排列显示于该游戏画面11,并该滚轮游戏依据该多个游戏符号21的种类组成而构成不同的该游戏结果。该游戏结果产生元件20在实际实施的结构上,可以为多个滚轮元件22A,该多个滚轮元件22A产生该多个游戏符号21,且该多个滚轮元件22A分别独立产生该游戏符号21,亦即该多个游戏符号21为由对应数量的该多个滚轮元件22A分别产生。Please refer to FIG. 2 and FIG. 3 , the present invention is a game system with a mechanism for judging whether to trigger a three-dimensional re-spin. It is applied to a wheel game, the wheel game has multiple game results, and the game system includes a display element 10. A game result generating element 20, a three-dimensional revolving element 30, a reward unit 40 and a control unit 50, wherein the display element 10 has a game screen 11 for displaying a real-time image of the wheel game, and the game result The generating element 20 generates a plurality of game symbols 21, the plurality of game symbols 21 are displayed side by side on the game screen 11, and the wheel game constitutes different game results according to the types of the plurality of game symbols 21. The actual structure of the game result generating element 20 can be a plurality of wheel elements 22A, the plurality of wheel elements 22A generate the plurality of game symbols 21, and the plurality of wheel elements 22A independently generate the game symbols 21, respectively, That is, the plurality of game symbols 21 are generated by the corresponding number of the plurality of reel elements 22A, respectively.

或者,请再参阅图4所示,其为另一种实施方式,其具有多个滚轮元件22B,但同一排的该多个游戏符号21,为由同一个滚轮元件22B所产生,亦即同一排的该多个游戏符号21为由上往下连续滚动显示,举例来说,当该游戏画面11具有4X5矩阵排列的该多个游戏符号21时,其为具有五个滚轮元件22B,且每一个滚轮元件22B同时显示四列的游戏符号21时,该游戏符号21会由第一列移动至第二列,再移动至第三列,最后移动至第四列,接着就会由该游戏画面11中消失。Or, please refer to FIG. 4 again, which is another embodiment, which has a plurality of wheel elements 22B, but the plurality of game symbols 21 in the same row are generated by the same wheel element 22B, that is, the same The plurality of game symbols 21 in the row are displayed continuously scrolling from top to bottom. For example, when the game screen 11 has the plurality of game symbols 21 arranged in a 4×5 matrix, it has five wheel elements 22B, and each When a wheel element 22B displays four columns of game symbols 21 at the same time, the game symbols 21 will move from the first column to the second column, then to the third column, and finally to the fourth column, and then the game symbol 21 will be moved from the game screen. 11 disappeared.

请再参阅图5所示,该立体重转元件30具有于该游戏画面11显示的一立体影像31A,该立体影像31A具有立体排列的至少四显示面32,在实际实施时,该立体重转元件30的该立体影像31A可以为六面骰,其形态可以如同一般的骰子一样,而该至少四显示面32可以为六个,并分别位于六面骰的六面。Please refer to FIG. 5 again, the 3D revolving element 30 has a 3D image 31A displayed on the game screen 11 , and the 3D image 31A has at least four display surfaces 32 arranged in a 3D arrangement. In actual implementation, the 3D revolving The three-dimensional image 31A of the element 30 can be a six-sided die, and its shape can be the same as a normal die, and the at least four display surfaces 32 can be six, which are respectively located on the six sides of the six-sided die.

或者,如图6所示,该立体重转元件30的立体影像31B亦可以为球形体(如图6所绘制)或四面体;立体影像31B若为球形体,则该至少四显示面32则内嵌于球形体的外表面上。又该至少四显示面32分别具有一游戏符号21,在游戏设计上,该立体重转元件30的游戏符号21的种类,可以相同于该游戏结果产生元件20的该多个游戏符号21的种类;或者,该立体重转元件30的游戏符号21的种类,数量可以多于该游戏结果产生元件20的该多个游戏符号21的种类,如可以新增该游戏结果产生元件20不会产生的特殊符号,可以给予特殊的奖励效果。Alternatively, as shown in FIG. 6 , the three-dimensional image 31B of the three-dimensional re-turning element 30 can also be a spherical body (as shown in FIG. 6 ) or a tetrahedron; if the three-dimensional image 31B is a spherical body, the at least four display surfaces 32 are Embedded on the outer surface of the spherical body. The at least four display surfaces 32 have a game symbol 21 respectively. In game design, the type of the game symbol 21 of the three-dimensional revolving element 30 can be the same as the type of the plurality of game symbols 21 of the game result generating element 20 ; Or, the type of game symbols 21 of the three-dimensional re-turning element 30 may be more than the types of the plurality of game symbols 21 of the game result generating element 20, for example, the game result generating element 20 can be added that will not be generated. Special symbols that can give special bonus effects.

请再一并参阅图5与图7所示,该立体重转元件30为随机选取该至少四显示面32的任一个,此处该立体重转元件30的该立体影像31A为六面骰举例说明之,且该立体影像31A以立体转动的方式呈现随机选取的过程(如图5所示),并该立体重转元件30在选取该显示面32后,朝前显示所选取的该显示面32(如图7所示),同时该立体重转元件30让选取的该显示面32所对应的游戏符号21作为一替代游戏符号21A,又为了吸引该玩家的目光,并达到吸引玩家注意的效果,该立体重转元件30可以让该游戏画面11上的该立体影像31A以放大、发亮与高对比度颜色显示等等的任一种显示的方式进行显示,如图5所示,为以放大的效果表示之。Please refer to FIG. 5 and FIG. 7 together, the three-dimensional re-turning element 30 is randomly selected from any one of the at least four display surfaces 32 , and the three-dimensional image 31A of the three-dimensional re-turning element 30 is an example of a six-sided dice. To illustrate, the stereoscopic image 31A presents a random selection process in the form of stereoscopic rotation (as shown in FIG. 5 ), and the stereoscopic re-rotation element 30 displays the selected display surface forward after selecting the display surface 32 32 (as shown in FIG. 7 ), while the three-dimensional re-turning element 30 makes the selected game symbol 21 corresponding to the display surface 32 as a substitute game symbol 21A, and in order to attract the player’s attention, and achieve the goal of attracting the player’s attention. effect, the 3D re-turning element 30 can display the 3D image 31A on the game screen 11 in any display mode of magnification, brightening and high-contrast color display, etc. As shown in FIG. The effect of magnification indicates it.

而如图2所示的该奖励单元40,该奖励单元40为于该滚轮游戏实时产生的该游戏结果满足一奖励条件时,该奖励单元40进行一奖励程序,该奖励程序可以是让玩家额外进行一额外游戏,该额外游戏的游戏方式可以为选自滚轮重新转动(respin)、积分游戏(bonus game)、免费游戏(free game)、重新触发(retrigger)与彩金游戏(jackpot)等等,或者该奖励程序可以是直接给予额外的积分。The reward unit 40 shown in FIG. 2 , the reward unit 40 executes a reward program when the game result generated in real time by the wheel game satisfies a reward condition, and the reward program may be to allow the player to additionally Play an extra game, the game mode of the extra game can be selected from the wheel respin, bonus game, free game, retrigger, jackpot, etc. , or the bonus program may be to give additional points directly.

又请再一并参阅图8所示,该控制单元50为连接该显示元件10、该游戏结果产生元件20、该立体重转元件30与该奖励单元40,并该控制单元50为控制游戏进行下列步骤:步骤S1:判断程序、步骤S2:重转程序、步骤S3:判断是否奖励、步骤S4:进行奖励。Please refer to FIG. 8 again, the control unit 50 is for connecting the display element 10, the game result generating element 20, the three-dimensional re-turning element 30 and the reward unit 40, and the control unit 50 is for controlling the progress of the game The following steps are as follows: Step S1: Judgment procedure, Step S2: Re-transfer procedure, Step S3: Judging whether to reward or not, Step S4: Perform reward.

请一并参阅图9A所示,首先为进行步骤S1:判断程序,步骤S1为该控制单元50判断该滚轮游戏实时产生的该游戏结果是否满足一指定条件,该指定条件为该游戏结果中的该多个游戏符号21,替换掉任一该游戏符号21就可能满足该奖励条件,且定义被替换掉的该游戏符号21位于一替换位置61。这里所述的「该游戏结果中的该多个游戏符号21,替换掉任一该游戏符号21就可能满足该奖励条件」;举例来说,如图9A所示,该游戏画面11为具有4X5矩阵排列的该多个游戏符号21,假设该奖励条件为同一排的该多个游戏符号21皆为爱心符号,亦即当任一排的该多个游戏符号21具有四个爱心符号时满足该奖励条件;则如圈选处60,当同一排的该多个游戏符号21具有三个爱心符号时即满足该指定条件,这是因为只要将同一排不是爱心符号的该游戏符号21(位于替换位置61)替换掉,即可能满足该指定条件。Please also refer to FIG. 9A . First, step S1 is performed: the determination procedure. Step S1 is for the control unit 50 to determine whether the game result generated by the wheel game in real time satisfies a specified condition, and the specified condition is one of the game results. The bonus condition may be satisfied by replacing any one of the game symbols 21 of the plurality of game symbols 21 , and it is defined that the replaced game symbol 21 is located at a replacement position 61 . As mentioned here, "for the plurality of game symbols 21 in the game result, replacing any one of the game symbols 21 may satisfy the reward condition"; for example, as shown in FIG. 9A , the game screen 11 has a 4×5 The plurality of game symbols 21 arranged in a matrix, assuming that the reward condition is that the plurality of game symbols 21 in the same row are all heart symbols, that is, when the plurality of game symbols 21 in any row has four heart symbols, the Reward condition; then as circled 60, when the multiple game symbols 21 in the same row have three heart symbols, the specified condition is satisfied, because as long as the game symbols 21 in the same row that are not heart symbols (located in the replacement position 61) is replaced, that is, the specified condition may be satisfied.

又当该控制单元50判断该游戏结果满足该指定条件时,该控制单元50产生一启动信号。又该控制单元50可以受控制的产生该启动信号,更明确的说,满足该指定条件时,该控制单元50可以随机触发产生该启动信号,其不是每次皆可以产生该启动信号,借以维持系统(即庄家)应有的营业利益;当然,在满足该指定条件时,该控制单元50可以每次皆产生该启动信号,以充分发挥吸引玩家的功效。When the control unit 50 determines that the game result satisfies the specified condition, the control unit 50 generates an activation signal. In addition, the control unit 50 can be controlled to generate the activation signal. More specifically, when the specified condition is satisfied, the control unit 50 can randomly trigger and generate the activation signal. It does not generate the activation signal every time, so as to maintain the The system (ie, the dealer) should have business interests; of course, when the specified conditions are met, the control unit 50 can generate the activation signal every time, so as to fully exert the effect of attracting players.

接着为进行步骤S2:重转程序,步骤S2为该控制单元50传送该启动信号给该立体重转元件30,该立体重转元件30收到该启动信号后,转动该立体影像31A,并朝前显示所选取的该显示面32,产生该替代游戏符号21A(如图9B所示),该替代游戏符号21A用以取代该替换位置61的游戏符号21而更新该游戏结果。Next, step S2 is performed: the re-turning procedure. In step S2, the control unit 50 transmits the activation signal to the stereo re-turning element 30. After receiving the activation signal, the three-dimensional re-turning element 30 rotates the stereoscopic image 31A and moves toward the stereoscopic image 31A. The previously selected display surface 32 is displayed to generate the substitute game symbol 21A (as shown in FIG. 9B ), and the substitute game symbol 21A is used to replace the game symbol 21 in the substitute position 61 to update the game result.

接着为进行步骤S3:判断是否奖励,步骤S3为该控制单元50重新判断更新后的该游戏结果是否满足该奖励条件,若满足,则该控制单元50产生一奖励信号,如图9B所示,当产生的替代游戏符号21A为爱心符号时,则该控制单元50会判断满足,并产生该奖励信号。Next, step S3 is performed: judging whether to reward, step S3 is for the control unit 50 to re-judg whether the updated game result satisfies the reward condition, if so, the control unit 50 generates a reward signal, as shown in FIG. 9B , When the generated substitute game symbol 21A is a heart symbol, the control unit 50 will judge that it is satisfied, and generate the bonus signal.

最后进行步骤S4:进行奖励,步骤S4为该控制单元50通知该奖励单元40进行该奖励程序。Finally, step S4 is performed: reward is performed, and step S4 is for the control unit 50 to notify the reward unit 40 to perform the reward program.

请再一并参阅图10所示,为本发明的另一实施方式的步骤流程图,当该控制单元50产生该启动信号后,该控制单元50先进行步骤P1:检测是否具有额外投注,当该控制单元50检测到有额外投注时,始续行步骤S2:重转程序。更明确的说,游戏系统会提供一额外投注选项70,如图3所示,其可标示「Extra Bet」,而玩家必须对该额外投注选项70进行投注之后,游戏系统才会进行步骤S2,也就是玩家必须有额外的投注,才能触发立体重转机制,借此可以进一步增加投注额,同时有效维持系统(庄家)应有的营业利益。Please also refer to FIG. 10 , which is a flow chart of steps of another embodiment of the present invention. After the control unit 50 generates the activation signal, the control unit 50 firstly performs step P1 : detecting whether there is an extra bet. When the control unit 50 detects that there is an extra bet, it will continue to step S2: re-transfer the procedure. More specifically, the game system will provide an extra bet option 70, as shown in FIG. 3, which can be marked with “Extra Bet”, and the game system will proceed to step S2 only after the player must bet on the extra bet option 70. That is, players must have additional bets to trigger the three-dimensional re-spin mechanism, which can further increase the betting amount and effectively maintain the due business interests of the system (banker).

请再一并参阅图11所示,为本发明的又一实施方式的步骤流程图,当该控制单元50产生该启动信号后,该控制单元50先进行步骤P2:检测是否投注指定项目,当该控制单元50检测到有投注指定项目80时,始续行步骤S2:重转程序。更明确的说,游戏系统会就现有的投注项目,选择至少一个的投注项目为指定项目80,如图3所示,可以指定「Line20」为指定项目80,而玩家必须对指定项目80「Line20」进行投注之后,游戏系统才会进行步骤S2,也就是玩家必须有投注指定项目80,才能触发立体重转机制,该指定项目80为系统(庄家)营业利益较高的项目,因此同样可以有效维持系统(庄家)应有的营业利益。Please also refer to FIG. 11 , which is a flow chart of the steps of another embodiment of the present invention. After the control unit 50 generates the activation signal, the control unit 50 first performs step P2 : detecting whether to bet on the specified item. When the control unit 50 detects that there is a betting designation item 80, it will continue to step S2: re-transfer the procedure. More specifically, the game system will select at least one betting item as the designated item 80 for the existing betting items. As shown in Figure 3, "Line20" can be designated as the designated item 80, and the player must bet on the designated item 80". The game system will only proceed to step S2 after placing a bet on Line20”, that is, the player must bet on the specified item 80 to trigger the three-dimensional re-spin mechanism. The specified item 80 is an item with higher operating interests of the system (banker), so it can also be Effectively maintain the business interests that the system (banker) should have.

此外,如图5、图6与图9B所示,为了让玩家确实享受类似瞇牌的刺激感,该显示元件10的该游戏画面11于该立体影像31A出现时,可以显示一提示区90,该控制单元50于步骤S2:重转程序之前,先进一步运算得知该替换位置61满足该奖励条件所缺的游戏符号21,并该控制单元50通知该显示元件10,于该提示区90显示该奖励条件所缺的游戏符号21;如图5、图6,该奖励条件所缺的游戏符号21为金元宝;而如图9B,该奖励条件所缺的游戏符号21为爱心符号。In addition, as shown in FIG. 5 , FIG. 6 and FIG. 9B , in order for the player to truly enjoy the excitement similar to squinting, the game screen 11 of the display element 10 can display a prompt area 90 when the stereoscopic image 31A appears. The control unit 50 further calculates the missing game symbol 21 in the replacement position 61 to meet the reward condition before step S2: re-transferring the program, and the control unit 50 notifies the display element 10 to display it in the prompt area 90 The game symbol 21 missing from the reward condition; as shown in FIG. 5 and FIG. 6 , the game symbol 21 missing from the reward condition is a gold ingot; and as shown in FIG. 9B , the game symbol 21 missing from the reward condition is a love symbol.

据此,玩家可以清楚地得知,该立体重转元件30产生的该替代游戏符号21A为哪一种类的游戏符号21时,就可以满足该奖励条件,因此玩家就可以享受瞇牌的刺激感。Accordingly, the player can clearly know which type of game symbol 21 the substitute game symbol 21A generated by the three-dimensional revolving element 30 is, the reward condition can be satisfied, and thus the player can enjoy the thrill of squinting the card .

综上所述,本发明的优点至少包含:To sum up, the advantages of the present invention at least include:

1.本发明通过该控制单元借由该判断程序,让该立体重转元件有产生该替代游戏符号而更新该游戏结果的机会,可让玩家重新期待满足该奖励条件,借以维持玩家的乐趣。1. The present invention allows the three-dimensional revolving element to generate the substitute game symbol and update the game result through the judgment program through the control unit, so that the player can expect to meet the reward condition again, so as to maintain the player's fun.

2.在该立体重转元件之前,借由该游戏画面的该提示区的显示,让玩家可以清楚地得知该奖励条件所缺的游戏符号,因此玩家可以借由该立体重转元件的运作给予该玩家类似瞇牌的刺激感,借以提升玩家游玩的兴趣。2. Before the three-dimensional revolving element, through the display of the prompt area on the game screen, the player can clearly know the missing game symbols in the reward condition, so the player can use the operation of the three-dimensional revolving element Give the player a sense of excitement similar to squinting, so as to increase the player's interest in playing.

Claims (14)

1. A game system with a mechanism for judging whether to trigger stereo re-rotation is applied to a roller game, wherein the roller game has a plurality of game results, and the game system comprises:
a display element, which is provided with a game picture for displaying the real-time image of the roller game;
a game result generating element, which generates a plurality of game symbols, wherein the game symbols are arranged side by side and displayed on the game picture, and the roller game forms different game results according to the type composition of the game symbols;
a stereoscopic rotating element, which has a stereoscopic image displayed on the game picture, the stereoscopic image has at least four display surfaces arranged in a stereoscopic manner, the at least four display surfaces are respectively provided with a game symbol, the stereoscopic rotating element randomly selects any one of the at least four display surfaces, the stereoscopic image presents a random selection process in a stereoscopic rotating manner, the stereoscopic rotating element displays the selected display surface forwards after selecting the display surface, and meanwhile, the stereoscopic rotating element enables the game symbol corresponding to the selected display surface to be used as a substitute game symbol;
the reward unit carries out a reward program when the game result generated by the roller game in real time meets a reward condition; and
a control unit, the control unit is connected with the display element, the game result generating element, the three-dimensional re-rotating element and the reward unit, and the control unit controls the game to carry out the following steps:
step S1: a judging program, wherein the control unit judges whether the game result generated by the roller game in real time meets a specified condition, the specified condition is the plurality of game symbols in the game result, the reward condition can be met by replacing any game symbol, the replaced game symbol is defined to be positioned at a replacement position, and when the control unit judges that the game result meets the specified condition, the control unit generates a starting signal;
step S2: the control unit transmits the starting signal to the three-dimensional rotating element, the three-dimensional rotating element generates the substitute game symbol after receiving the starting signal, and the substitute game symbol is used for replacing the game symbol at the substitute position to update the game result;
step S3: judging whether the game is rewarded, judging whether the updated game result meets the rewarded condition by the control unit again, and if so, generating a rewarded signal by the control unit;
step S4: and (4) carrying out reward, and informing the reward unit to carry out the reward program by the control unit.
2. The gaming system of claim 1, wherein said game result generating element is a plurality of wheel elements, and said plurality of wheel elements generate said plurality of game symbols.
3. The gaming system of claim 2, wherein said plurality of game symbols are generated by a corresponding number of said plurality of wheel elements, respectively.
4. The gaming system of claim 2, wherein the plurality of game symbols in a same row are generated by a same wheel element.
5. The game system of claim 1, wherein the bonus program is for the player to play a bonus game additionally.
6. The gaming system of claim 1, wherein the control unit randomly triggers generation of the activation signal when the specified condition is met.
7. The game system of claim 1, wherein the control unit generates the activation signal each time the specified condition is satisfied.
8. The game system of claim 1, wherein after the control unit generates the activation signal, the control unit performs step P1: detecting whether there is an extra bet, and when the control unit detects an extra bet, proceeding to step S2: and (5) the program is re-rotated.
9. The game system of claim 1, wherein after the control unit generates the activation signal, the control unit performs step P2: detecting whether to bet the designated item, and when the control unit detects that there is a bet designated item, proceeding to step S2: and (5) the program is re-rotated.
10. The gaming system of claim 1, wherein the type of game symbols of said solid rewind element is the same as the type of said plurality of game symbols of said game outcome generating element.
11. The gaming system of claim 1, wherein said solid rewind element has a greater number of game symbols than said plurality of game symbols of said game outcome generating element.
12. The game system of claim 1, wherein the stereoscopic image of the stereoscopic re-rotating element is a six-sided dice.
13. The game system of claim 1, wherein the stereoscopic image display device displays the stereoscopic image on the game screen in any one of an enlarged, highlighted and high-contrast color display.
14. The game system of claim 1, wherein the game screen of the display device displays a prompt area when the stereoscopic image appears, and the control unit in step S2: before the program is re-transferred, the game symbols which are not enough for the reward condition and are met by the replacement position are obtained through further calculation, the control unit informs the display element, and the game symbols which are not enough for the reward condition are displayed in the prompt area.
CN201910171203.XA 2019-03-07 2019-03-07 Game system with three-dimensional re-rotation mechanism judging whether to be triggered Pending CN111659100A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201910171203.XA CN111659100A (en) 2019-03-07 2019-03-07 Game system with three-dimensional re-rotation mechanism judging whether to be triggered

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201910171203.XA CN111659100A (en) 2019-03-07 2019-03-07 Game system with three-dimensional re-rotation mechanism judging whether to be triggered

Publications (1)

Publication Number Publication Date
CN111659100A true CN111659100A (en) 2020-09-15

Family

ID=72382411

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201910171203.XA Pending CN111659100A (en) 2019-03-07 2019-03-07 Game system with three-dimensional re-rotation mechanism judging whether to be triggered

Country Status (1)

Country Link
CN (1) CN111659100A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022133839A1 (en) * 2020-12-24 2022-06-30 尊博科技股份有限公司 Game system that accumulates symbols to increase bonus points

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1706527A (en) * 2004-05-27 2005-12-14 阿鲁策株式会社 Gaming machine
US20070093284A1 (en) * 2005-10-26 2007-04-26 Ogilvie John W Rewarding detection of notable nonrandom patterns in games
CN101996450A (en) * 2009-08-25 2011-03-30 环球娱乐株式会社 Gaming machine and game control method thereof, capable of skipping common game resulting in a draw
US20120077581A1 (en) * 2010-09-29 2012-03-29 Igt Gaming system, gaming device, and method for providing a poker game with a bonus gaming session having re-draw option
JP6357727B1 (en) * 2017-07-04 2018-07-18 株式会社コナミアミューズメント Game device and program

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1706527A (en) * 2004-05-27 2005-12-14 阿鲁策株式会社 Gaming machine
US20070093284A1 (en) * 2005-10-26 2007-04-26 Ogilvie John W Rewarding detection of notable nonrandom patterns in games
CN101996450A (en) * 2009-08-25 2011-03-30 环球娱乐株式会社 Gaming machine and game control method thereof, capable of skipping common game resulting in a draw
US20120077581A1 (en) * 2010-09-29 2012-03-29 Igt Gaming system, gaming device, and method for providing a poker game with a bonus gaming session having re-draw option
JP6357727B1 (en) * 2017-07-04 2018-07-18 株式会社コナミアミューズメント Game device and program

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022133839A1 (en) * 2020-12-24 2022-06-30 尊博科技股份有限公司 Game system that accumulates symbols to increase bonus points

Similar Documents

Publication Publication Date Title
US10373440B2 (en) Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements
US10467853B2 (en) Gaming system, gaming device and method for providing a game having a dynamic award scheme
US7485043B2 (en) Elimination games for gaming machines
US11881077B2 (en) Apparatus and methods for facilitating wagering on games conducted on an independent video gaming system
US10311669B2 (en) Gaming activity awarding subsequent plays using results of previous plays
US20050130732A1 (en) Random bonus delivery mechanism for a gaming system
AU2007231804A1 (en) Gaming device having expanding and rolling wild symbols
JP2011000328A (en) Game machine and program
US20080171587A1 (en) Method for employing automatic optimum expected value play function in wagered games
US11183021B2 (en) Gaming device having card game
TWI762767B (en) A game system with a mechanism for judging whether to trigger a three-dimensional re-turn
CN111659100A (en) Game system with three-dimensional re-rotation mechanism judging whether to be triggered
US11017634B2 (en) Game system with mechanism for determining whether to trigger three-dimensional re-spinning
JP2003062182A (en) Game machine control method and control program for the same
WO2020186427A1 (en) Game system having function of determining whether to trigger stereo respin mechanism
US20150038221A1 (en) Gaming device and online wagering game bonus entry system
WO2022011564A1 (en) Gaming system allowing accumulation of multipliers for high reward score
US20060105832A1 (en) Video slot machine and slot machine gaming method therefor
US20150310707A1 (en) Blackjack Themed Slot Game
JP2022000071A5 (en)

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
WD01 Invention patent application deemed withdrawn after publication
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20200915