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CN111406269A - One-touch and one-time scanning payment and purchase using haptic controls through messaging and call multimedia systems on mobile and wearable devices, currency token interfaces, point-of-sale devices, and electronic payment cards - Google Patents

One-touch and one-time scanning payment and purchase using haptic controls through messaging and call multimedia systems on mobile and wearable devices, currency token interfaces, point-of-sale devices, and electronic payment cards Download PDF

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CN111406269A
CN111406269A CN201880008926.1A CN201880008926A CN111406269A CN 111406269 A CN111406269 A CN 111406269A CN 201880008926 A CN201880008926 A CN 201880008926A CN 111406269 A CN111406269 A CN 111406269A
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payment
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user
touch
transaction
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周天格
周海斌
周天行
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    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/322Aspects of commerce using mobile devices [M-devices]
    • G06Q20/3226Use of secure elements separate from M-devices
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/321Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices using wearable devices
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/322Aspects of commerce using mobile devices [M-devices]
    • G06Q20/3223Realising banking transactions through M-devices
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/327Short range or proximity payments by means of M-devices
    • G06Q20/3276Short range or proximity payments by means of M-devices using a pictured code, e.g. barcode or QR-code, being read by the M-device
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/327Short range or proximity payments by means of M-devices
    • G06Q20/3278RFID or NFC payments by means of M-devices
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/38Payment protocols; Details thereof
    • G06Q20/386Payment protocols; Details thereof using messaging services or messaging apps
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/38Payment protocols; Details thereof
    • G06Q20/40Authorisation, e.g. identification of payer or payee, verification of customer or shop credentials; Review and approval of payers, e.g. check credit lines or negative lists
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/38Payment protocols; Details thereof
    • G06Q20/40Authorisation, e.g. identification of payer or payee, verification of customer or shop credentials; Review and approval of payers, e.g. check credit lines or negative lists
    • G06Q20/401Transaction verification
    • G06Q20/4014Identity check for transactions
    • G06Q20/40145Biometric identity checks

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Abstract

Computer-implemented methods and systems for messaging, calling, one-touch and one-time scanning payments and purchases through mobile and wearable devices are provided. An exemplary system includes a processor and a database in communication with the processor. The processor is configured to provide a haptic control associated with the system. The haptic control is displayed on the display of the mobile and wearable device, overlapping with other visual elements. The haptic control provides a mode selection element associated with a payment mode, a messaging mode, and a call mode. The processor receives a selection of a payment mode from a user through a mode selection element. Upon selection, the context is extracted from the display. Based on the context, a determination is made as to the type of payment transaction the user intends to perform. The payment transaction types include a payment receipt transaction and a payment sending transaction. Based on the determination, a transaction request is sent to the financial institution using the extraction.

Description

通过移动和可穿戴设备上的消息收发和呼叫多媒体系统、货 币令牌界面、销售点设备和电子支付卡使用触觉控件进行一 触式和一次扫描式支付和购买Messaging and calling multimedia systems, goods on mobile and wearable devices Coin token interfaces, point-of-sale devices, and electronic payment cards use tactile controls for an Touch and one-scan payments and purchases

技术领域technical field

本申请总体上涉及数据处理,更具体地,涉及用于通过移动和可穿戴设备执行的一触式和一次扫描式购买和支付的方法和系统。The present application relates generally to data processing and, more particularly, to methods and systems for one-touch and one-scan purchases and payments performed by mobile and wearable devices.

背景技术Background technique

移动支付通常是指通过移动或可穿戴设备执行的支付操作。通过移动和可穿戴设备执行的操作可以包括电子商务交易、零售购买、小额支付和其它日常支付。移动支付可以使用信用卡、借记卡、礼品卡和虚拟货币完成。虽然移动支付促进和刺激了交易,但是提供财务细节和身份认证的过程可能是乏味且耗时的。因此,阻碍了日常小额支付的移动支付便利性。Mobile payments generally refer to payment operations performed through mobile or wearable devices. Operations performed through mobile and wearable devices can include e-commerce transactions, retail purchases, micropayments and other everyday payments. Mobile payments can be done using credit cards, debit cards, gift cards and virtual currency. While mobile payments facilitate and stimulate transactions, the process of providing financial details and authentication can be tedious and time-consuming. Therefore, the convenience of mobile payment for daily micropayment is hindered.

发明内容SUMMARY OF THE INVENTION

提供本发明内容是为了以简化的形式介绍构思的选择,这些构思将在下面的具体实施方式中进一步描述。本发明内容并非旨在指明所要求保护的主题的关键特征或基本特征,也不旨在用户帮助确定所要求保护的主题的范围。This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to assist the user in determining the scope of the claimed subject matter.

提供了一种用于通过移动和可穿戴设备进行消息收发、呼叫以及一触式和一次扫描式支付和购买的计算机实现的方法和系统。使用本文描述的方法或系统,用户可以从任何位置执行便利的电子支付。为此目的,用户可以注册消息收发、呼叫、一触式和一次扫描式支付和购买系统。在注册期间,用户可以提供他的财务信息。财务信息可以包括:银行账户信息、信用卡信息、借记卡信息、礼品卡信息、预付卡信息、保险账户信息、商家账户信息、移动货币信息、数字钱币账户、SDK支付信息、应用内支付信息、社交网络支付信息、预付卡信息、API支付信息、移动账户支付信息、移动货币信息等。当需要时,用户可以激活与消息收发、呼叫以及一触式和一次扫描式支付和购买系统关联的触觉控件。触觉控件可以显示在设备的视频输出上并与其它应用或页面重叠。触觉控件可以提供与支付模式、消息收发模式、呼叫模式和多媒体捕获模式关联的模式选择元件。通过触觉控件,消息收发、呼叫以及一触式和一次扫描式支付和购买系统可以通过触觉控件的模式选择元件从用户接收对支付模式的选择。选择后,可以从移动和可穿戴设备的显示器中提取上下文。基于上下文,可以确定用户打算执行的支付交易类型。支付交易类型可以包括支付接收交易和支付发送交易。基于确定,可以使用提取的数据和用户在注册期间提供的财务信息来生成交易请求。A computer-implemented method and system for messaging, calling, and one-touch and one-scan payments and purchases via mobile and wearable devices is provided. Using the methods or systems described herein, users can perform convenient electronic payments from any location. For this purpose, users can sign up for messaging, calling, one-touch and one-scan payment and purchase systems. During registration, the user can provide his financial information. Financial information can include: bank account information, credit card information, debit card information, gift card information, prepaid card information, insurance account information, merchant account information, mobile currency information, digital currency account, SDK payment information, in-app payment information, Social network payment information, prepaid card information, API payment information, mobile account payment information, mobile money information, etc. When desired, users can activate haptic controls associated with messaging, calling, and one-touch and one-scan payment and purchase systems. Haptic controls can be displayed on the device's video output and overlapped with other applications or pages. The haptic controls may provide mode selection elements associated with payment mode, messaging mode, call mode, and multimedia capture mode. Through the haptic controls, the messaging, calling, and one-touch and one-scan payment and purchase systems can receive a selection of a payment mode from the user through the mode selection element of the haptic control. When selected, context can be extracted from the display of mobile and wearable devices. Based on the context, the type of payment transaction the user intends to perform can be determined. Payment transaction types may include payment receiving transactions and payment sending transactions. Based on the determination, a transaction request may be generated using the extracted data and financial information provided by the user during registration.

为了实现上述和相关的目的,一个或多个方面包括下文中充分描述并在权利要求中特别指出的特征。以下描述和附图详细阐述了一个或多个方面的某些说明性特征。然而,这些特征仅指示可以采用各个方面的原理的各种方式中的一些,并且该描述意图包括所有这些方面及其等同物。To the achievement of the above and related objects, the one or more aspects comprise the features hereinafter fully described and particularly pointed out in the claims. The following description and drawings set forth certain illustrative features of one or more aspects in detail. These features are indicative, however, of but a few of the various ways in which the principles of various aspects may be employed and this description is intended to include all such aspects and their equivalents.

附图说明Description of drawings

实施方式通过示例而非限制的方式在附图的图中示出,其中相似的附图标记指示相似的元件,在附图中:Embodiments are illustrated by way of example and not limitation in the figures of the accompanying drawings, wherein like reference numerals refer to like elements, and in the accompanying drawings:

图1是示出根据示例实施方式的环境的框图,在该环境内可以实现用于消息收发、呼叫、以及一触式和一次扫描式支付和购买系统的系统及其使用方法。1 is a block diagram illustrating an environment within which systems for messaging, calling, and one-touch and one-scan payment and purchase systems may be implemented and methods of use thereof, according to example embodiments.

图2是示出根据某些实施方式的消息收发、呼叫以及一触式和一次扫描式支付和购买系统的各种模块的框图。2 is a block diagram illustrating various modules of a messaging, calling, and one-touch and one-scan payment and purchase system in accordance with certain embodiments.

图3是示出根据某些实施方式的用于通过移动和可穿戴设备进行消息收发、呼叫以及一触式和一次扫描式支付和购买的方法的流程图。3 is a flowchart illustrating a method for messaging, calling, and one-touch and one-scan payments and purchases via mobile and wearable devices, according to certain embodiments.

图4是示出根据某些实施方式的触觉控件的框图。4 is a block diagram illustrating a haptic control according to some embodiments.

图5是示出根据某些实施方式的使用消息收发、呼叫以及一触式和一次扫描式支付和购买系统的一触式和一次扫描式支付和购买操作的框图。5 is a block diagram illustrating one-touch and one-scan payment and purchase operations using messaging, calling, and one-touch and one-scan payment and purchase systems, in accordance with certain embodiments.

图6是示出根据某些实施方式的使用一触式按钮的消息收发、呼叫以及一触式和一次扫描式支付和购买移动服务的各种模块的框图。6 is a block diagram illustrating various modules for messaging, calling, and one-touch and one-scan payments and purchases of mobile services using one-touch buttons in accordance with certain embodiments.

具体实施方式Detailed ways

在以下描述中,阐述了许多具体细节,以提供对所呈现的构思的透彻理解。所呈现的构思可以在没有这些具体细节中的一些或全部的情况下实践。在其它情况下,未详细描述公知的处理操作,以免不必要地模糊所描述的概念。虽然将结合具体实施方式描述一些构思,但是应当理解,这些实施方式不是限制性的。In the following description, numerous specific details are set forth in order to provide a thorough understanding of the concepts presented. The concepts presented may be practiced without some or all of these specific details. In other instances, well-known processing operations have not been described in detail so as not to unnecessarily obscure the concepts described. While some concepts will be described in conjunction with specific embodiments, it should be understood that these embodiments are not limiting.

本文描述了用于通过移动和可穿戴设备进行消息收发、呼叫以及一触式和一次扫描式支付和购买的各种计算机实现的方法和系统。所描述的系统使用户能够使用移动设备通过一次触摸进行和请求支付。为了便于访问系统,用户启动系统。当系统被启动时,一触式按钮显示在移动设备的显示器上,位于其它应用和/或小部件上。一触式按钮至少具有三个控件,以激活消息收发、呼叫或一触式和一次扫描式支付。一触式支付控件在被激活时确定用户是否打算进行支付或者通过显示器上的视图中的上下文请求支付并执行对应的操作。这种加速的支付程序可以促进电子购买并刺激电子贸易。This document describes various computer-implemented methods and systems for messaging, calling, and one-touch and one-scan payments and purchases via mobile and wearable devices. The described system enables users to make and request payments with a single touch using a mobile device. To facilitate access to the system, the user starts the system. When the system is activated, one-touch buttons are displayed on the display of the mobile device, on other applications and/or widgets. One-touch buttons have at least three controls to activate messaging, calling, or one-touch and one-scan payments. The one-touch payment control, when activated, determines whether the user intends to make a payment or requests payment through the context in the view on the display and performs the corresponding action. This accelerated payment process can facilitate electronic purchases and stimulate electronic commerce.

现在参考附图,图1示出了环境100,在该环境100内可以实现消息收发、呼叫、一触式和一次扫描式支付和购买系统及其使用方法。环境100可以包括:用户120;客户端设备130;网络110;消息收发、呼叫以及一触式和一次扫描式支付和购买系统200。根据用户请求,消息收发、呼叫以及一触式和一次扫描式支付和购买系统200可以在客户端设备130的显示器上提供触觉控件。触觉控件可以包括例如一触式按钮。客户端设备130可以包括智能电话、平板电脑、膝上型电脑、增强现实眼镜、智能手表等。Referring now to the drawings, FIG. 1 illustrates an environment 100 within which messaging, calling, one-touch and one-scan payment and purchase systems and methods of use may be implemented. Environment 100 may include: user 120; client device 130; network 110; messaging, calling, and one-touch and one-scan payment and purchase system 200. Messaging, calling, and one-touch and one-scan payment and purchase system 200 may provide haptic controls on the display of client device 130 upon user request. Haptic controls may include, for example, one-touch buttons. Client devices 130 may include smartphones, tablets, laptops, augmented reality glasses, smart watches, and the like.

通过触觉控件,用户120可以与接收者140交换消息160、拨打电话170、以及执行或请求一触式和一次扫描式支付180。使用客户端设备130通过网络110将消息160、呼叫170以及一触式和一次扫描式支付180传输到系统200并进一步传输到接收者140或收款人(未示出)。Through the tactile controls, the user 120 can exchange messages 160 with the recipient 140, make calls 170, and perform or request one-touch and one-scan payments 180. Messages 160, calls 170, and one-touch and one-scan payments 180 are transmitted over network 110 using client device 130 to system 200 and further to recipient 140 or payee (not shown).

网络110可以包括因特网或能够在设备之间传送数据的任何其它网络。例如,合适的网络可以包括下述中的任何一种或多种或者与下述中的任何一种或多种对接:本地内联网;PAN(个人区域网);LAN(局域网);WAN(广域网);MAN(城域网);虚拟专用网(VPN);存储区域网(SAN);帧中继连接;高级智能网(AIN)连接;同步光网(SONET)连接;数字T1、T3、E1或E3线;数字数据服务(DDS)连接;DSL(数字用户线)连接;以太网连接;ISDN(综合业务数字网)线;拨号端口,诸如V.90、V.34或V.34bis模拟调制解调器连接;电缆调制解调器;ATM(异步转移模式)连接;或者FDDI(光纤分布式数据接口)或CDDI(铜缆分布式数据接口)连接。此外,通信还可以包括到各种无线网络中的任何一种的链接,包括WAP(无线应用协议)、GPRS(通用分组无线电服务)、GSM(全球移动通信系统)、CDMA(码分多址)或TDMA(时分多址)、蜂窝电话网络、GPS(全球定位系统)、CDPD(蜂窝数字分组数据)、RIM(Research in Motion,Limited)双工寻呼网络、蓝牙无线电或基于IEEE 802.11的无线电频率网络。网络110还可以包括下述中的任何一种或多种或者与下述中的任何一种或多种对接:RS-232串行连接、IEEE-1394(火线)连接、光纤信道连接、IrDA(红外)端口、SCSI(小型计算机系统接口)连接、通用串行总线(USB)连接或其它有线或无线、数字或模拟接口或连接、网状或

Figure BDA0002146838970000041
网络。网络110可以包括任何合适数量和类型的设备(例如,路由器和交换机),用于将命令、内容和/或web对象请求从每个客户端转发到在线社区应用并且响应回客户端。Network 110 may include the Internet or any other network capable of transferring data between devices. For example, suitable networks may include or interface with any one or more of the following: local intranet; PAN (personal area network); LAN (local area network); WAN (wide area network) ); MAN (Metropolitan Area Network); Virtual Private Network (VPN); Storage Area Network (SAN); Frame Relay connection; Advanced Intelligent Network (AIN) connection; Synchronous Optical Network (SONET) connection; Digital T1, T3, E1 or E3 lines; Digital Data Service (DDS) connections; DSL (Digital Subscriber Line) connections; Ethernet connections; ISDN (Integrated Services Digital Network) lines; dial-up ports such as V.90, V.34 or V.34bis analog modems connection; cable modem; ATM (Asynchronous Transfer Mode) connection; or FDDI (Fiber Distributed Data Interface) or CDDI (Copper Distributed Data Interface) connection. Additionally, communications may also include links to any of a variety of wireless networks, including WAP (Wireless Application Protocol), GPRS (General Packet Radio Service), GSM (Global System for Mobile Communications), CDMA (Code Division Multiple Access) or TDMA (Time Division Multiple Access), cellular telephone network, GPS (Global Positioning System), CDPD (Cellular Digital Packet Data), RIM (Research in Motion, Limited) duplex paging network, Bluetooth radio or IEEE 802.11 based radio frequencies network. The network 110 may also include or interface with any one or more of the following: RS-232 serial connections, IEEE-1394 (Firewire) connections, Fibre Channel connections, IrDA ( Infrared) port, SCSI (Small Computer System Interface) connection, Universal Serial Bus (USB) connection or other wired or wireless, digital or analog interface or connection, mesh or
Figure BDA0002146838970000041
network. Network 110 may include any suitable number and type of devices (eg, routers and switches) for forwarding commands, content, and/or web object requests from each client to the online community application and responding back to the client.

图2是示出根据某些实施方式的消息收发、呼叫以及一触式和一次扫描式支付和购买系统200的各种模块的框图。系统200可以包括处理器202、数据库204和触觉控件206。处理器202可以包括可编程处理器,诸如微控制器、中央处理单元(CPU)等。在其它实施方式中,处理器202可以包括被设计为实现由系统200执行的功能的专用集成电路(ASIC)或可编程逻辑阵列(PLA),诸如现场可编程门阵列(FPGA)。因此,处理器202可以提供与消息收发、呼叫以及一触式和一次扫描式支付和购买系统关联的触觉控件。触觉控件可以例如通过移动和可穿戴设备的显示器上所示的一触式按钮来表示。触觉控件可以与显示器上的其它视觉元件重叠,使得触觉控件对于用户始终可见并且不被其它屏幕隐藏。在一些实施方式中,触觉控件206可以与和移动和可穿戴设备和/或系统200关联的移动应用集成。一触式服务可以与国际贸易和贸易保证(ITTA)服务的进出口服务服务集成。一触式服务还可以仅使用计算机屏幕上的标签和一触式支付来帮助清关准备以及协助外汇收汇。此外,一触式服务可以集成到在线平台,该在线平台仅使用一触式支付为跨境贸易企业提供专业的进出口业务流程外包(IEBPO)服务,并使业务流程操作在线,并为贸易企业建立信用体系。触觉控件可以提供与支付模式、消息收发模式、呼叫模式和多媒体捕获模式关联的模式选择元件。处理器202还可以通过触觉控件206的模式选择元件从用户接收对支付模式的选择。当选择了支付模式时,处理器可以从移动和可穿戴设备的显示器中提取上下文。上下文可以包括关于网页、应用屏幕或显示器上的视图中的消息的信息。例如,上下文可以包括在线商城的结账页面。基于上下文,处理器202可以确定用户打算进行的支付交易类型(即,支付接收交易或支付发送交易)。为此目的,处理器202可以解析上下文并识别与特定支付交易类型关联的关键字。例如,支付发送交易可以与以下关键词关联:“结账”、“购物车”等。根据所确定的交易,可以使用从上下文提取的信息和存储在数据库204中的用户的财务信息向金融机构发送交易请求。财务信息可以包括以下的一者或多者:银行账户信息、信用卡信息、借记卡信息、礼品卡信息、预付卡信息、保险账户信息、商家账户信息、移动货币信息和数字钱币。更具体地,一触式服务可以为跨境贸易伙伴合并不同种类的分散服务资源,并提供专业服务,包括清关、物流、贸易保险、融资服务和货运代理服务。一触式服务可以与电子商务公司集成,该电子商务公司通过门户网站提供消费者对消费者、企业对消费者和企业对企业的销售服务。在一些实施方式中,交易请求可以与虚拟货币关联。一触式服务可以提供第三方在线代管(TPOE)服务,其中买家可以在向卖家付款之前验证他们是否对他们已经购买的商品感到满意。一触式服务公司可以向通常缺乏抵押品、稳定就业和可验证的信用历史的贫困借款人提供小额信贷,即非常小的贷款(小额贷款),引申开来,其被设计成不仅支持企业家精神和减轻贫困,而且在许多情况下赋予妇女权力和提升整个社区。一触式服务还可以与第三方在线支付平台集成,该第三方在线支付平台提供代管服务,其中,消费者可以在向卖家汇款之前验证他们是否对他们已经购买的商品感到满意,这提供了最安全的在线交易方式,其中资金以信托方式持有,无退单或撤销。FIG. 2 is a block diagram illustrating various modules of a messaging, calling, and one-touch and one-scan payment and purchase system 200 in accordance with certain embodiments. System 200 may include processor 202 , database 204 and haptic controls 206 . The processor 202 may include a programmable processor, such as a microcontroller, a central processing unit (CPU), or the like. In other embodiments, the processor 202 may comprise an application specific integrated circuit (ASIC) or a programmable logic array (PLA), such as a field programmable gate array (FPGA), designed to implement the functions performed by the system 200 . Accordingly, processor 202 may provide haptic controls associated with messaging, calling, and one-touch and one-scan payment and purchase systems. Haptic controls may be represented, for example, by one-touch buttons shown on displays of mobile and wearable devices. The haptic controls can overlap with other visual elements on the display so that the haptic controls are always visible to the user and not hidden by other screens. In some implementations, haptic controls 206 may be integrated with mobile applications associated with mobile and wearable devices and/or system 200 . One-touch services can be integrated with Import and Export Services for International Trade and Trade Assurance (ITTA) services. One-touch service can also help with customs clearance preparation and assist in foreign exchange collection using only a sticker on a computer screen and one-touch payment. In addition, the one-touch service can be integrated into an online platform that provides professional import and export business process outsourcing (IEBPO) services for cross-border trade enterprises using only one-touch payment, and brings business process operations online and provides trade enterprises with Establish a credit system. The haptic controls may provide mode selection elements associated with payment mode, messaging mode, call mode, and multimedia capture mode. The processor 202 may also receive a selection of a payment mode from the user through the mode selection element of the haptic control 206 . When a payment mode is selected, the processor can extract context from the display of the mobile and wearable devices. The context may include information about a message in a web page, application screen, or view on a display. For example, the context may include the checkout page of an online mall. Based on the context, the processor 202 can determine the type of payment transaction the user intends to conduct (ie, a payment receiving transaction or a payment sending transaction). To this end, the processor 202 can parse the context and identify keywords associated with a particular payment transaction type. For example, a payment sending transaction can be associated with the following keywords: "checkout", "shopping cart", etc. Based on the determined transaction, a transaction request may be sent to the financial institution using the information extracted from the context and the user's financial information stored in database 204 . Financial information may include one or more of the following: bank account information, credit card information, debit card information, gift card information, prepaid card information, insurance account information, merchant account information, mobile money information, and digital money. More specifically, one-touch services can consolidate different kinds of decentralized service resources for cross-border trading partners and provide professional services, including customs clearance, logistics, trade insurance, financing services, and freight forwarding services. One-touch services can be integrated with e-commerce companies that offer consumer-to-consumer, business-to-consumer, and business-to-business sales services through a portal. In some implementations, the transaction request may be associated with a virtual currency. One-touch services can provide third-party online escrow (TPOE) services, where buyers can verify that they are satisfied with the items they have purchased before paying sellers. One-touch service companies can provide microcredit, or very small loans (microloans), by extension, to poor borrowers who often lack collateral, stable employment, and a verifiable credit history, which are designed to not only support Entrepreneurship and poverty alleviation, and in many cases empowering women and uplifting entire communities. The one-touch service can also be integrated with third-party online payment platforms that offer escrow services, where consumers can verify that they are satisfied with what they have purchased before sending money to the seller, which provides The safest way to trade online where funds are held in trust with no chargebacks or reversals.

可以在不请求来自用户的财务信息、授权或确认的情况下发送交易请求。然而,在一些实施方式中,用户在系统200的选项的帮助下可以选择在发送交易请求之前接收确认请求。当选择该选项时,在传输交易请求之前,可以在显示器上向用户提供与该交易请求关联的确认请求。Transaction requests can be sent without requesting financial information, authorization, or confirmation from the user. However, in some implementations, the user, with the help of options of the system 200, may choose to receive a confirmation request before sending a transaction request. When this option is selected, a confirmation request associated with the transaction request may be provided to the user on the display prior to transmission of the transaction request.

此外,用户可以通过触觉控件206的模式选择元件选择消息收发模式。然后,处理器可以在移动和可穿戴设备的显示器上提供消息收发界面。当通过消息收发界面从用户接收到消息和对接收者的选择时,处理器202可以通过数据网络将消息发送给接收者。Additionally, the user may select a messaging mode through the mode selection element of the haptic control 206 . The processor can then provide a messaging interface on the display of the mobile and wearable devices. When a message and selection of recipients are received from the user through the messaging interface, the processor 202 may send the message to the recipient over the data network.

如果通过触觉控件206选择了呼叫模式,则处理器202可以在移动和可穿戴设备的显示器上提供呼叫界面。通过呼叫界面,处理器202可以从用户接收呼叫接收者并发起对呼叫接收者的数据网络呼叫。可以通过免费的Voice over IP(VoIP)服务、免费的Over-the-Top(OTT)服务等来进行数据网络呼叫。If a call mode is selected through the haptic controls 206, the processor 202 may provide a call interface on the display of the mobile and wearable device. Through the call interface, the processor 202 may receive call recipients from a user and initiate data network calls to the call recipients. Data network calls can be made through free Voice over IP (VoIP) services, free Over-the-Top (OTT) services, and the like.

如果通过触觉控件206选择了多媒体模式,则处理器202可以使能一个或多个传感器以捕获多媒体以获得捕获的多媒体。处理器202可以分析对一触式按钮的与多媒体捕获模式关联的截面元件的单次触摸的持续时间。基于分析,处理器202可以确定要记录的捕获的多媒体的类型:图像和视频记录。例如,如果对一触式按钮的与多媒体捕获模式关联的截面元件的单次触摸的持续时间是一秒,则捕获的多媒体可以被处理为生成图像,如果持续时间超过一秒,则可以产生视频记录。可以在对一触式按钮的与多媒体捕获模式关联的截面元件的单次触摸持续的同时捕获视频记录。捕获的多媒体可以被记录到数据库中。If the multimedia mode is selected through the haptic controls 206, the processor 202 may enable one or more sensors to capture multimedia to obtain the captured multimedia. The processor 202 may analyze the duration of a single touch on a cross-sectional element of the one-touch button associated with the multimedia capture mode. Based on the analysis, the processor 202 can determine the type of captured multimedia to record: images and video recordings. For example, if the duration of a single touch of a one-touch button on a cross-sectional element associated with a multimedia capture mode is one second, the captured multimedia may be processed to generate an image, and if the duration exceeds one second, a video may be generated Record. A video recording may be captured while a single touch of a one-touch button on a cross-sectional element associated with the multimedia capture mode continues. Captured multimedia can be recorded into a database.

图3是示出根据一些示例实施方式的用于通过移动和可穿戴设备进行消息收发、呼叫以及一触式和一次扫描式支付和购买的方法300的流程图。方法300可以由逻辑执行,该逻辑可以包括硬件(例如,专用逻辑、可编程逻辑和微码)、软件(诸如在通用计算机系统或专用机器上运行的软件)、或两者的组合。在一个示例实施方式中,处理逻辑驻留在系统200处,以用于为使用移动支付服务提供补偿,并且系统200的各种元件可以执行方法300。本领域的普通技术人员应当理解,前述模块的示例可以是虚拟的,并且据说由模块执行的指令实际上可以由软件检索和执行。尽管各种元件可以被配置为执行本文描述的各种操作中的一些或全部,但是可以提供更少或更多的元件,并且仍然落入各种实施方式的范围内。3 is a flowchart illustrating a method 300 for messaging, calling, and one-touch and one-scan payments and purchases via mobile and wearable devices, according to some example embodiments. Method 300 may be performed by logic, which may include hardware (eg, special purpose logic, programmable logic, and microcode), software (such as software running on a general purpose computer system or special purpose machine), or a combination of both. In one example embodiment, processing logic resides at system 200 for providing compensation for use of mobile payment services, and various elements of system 200 may perform method 300 . It will be understood by those of ordinary skill in the art that examples of the aforementioned modules may be virtual and the instructions said to be executed by the modules may actually be retrieved and executed by software. Although the various elements may be configured to perform some or all of the various operations described herein, fewer or more elements may be provided and still fall within the scope of the various embodiments.

如图3所示,方法300可以以在操作302中接收与用户关联的支付信息开始。支付信息还可以与用户在消息收发、呼叫以及一触式和一次扫描式支付和购买系统中的移动支付账户关联。在操作304中,生成对支付信息进行编码的唯一码。在操作306中,将唯一码提供给用户。As shown in FIG. 3 , method 300 may begin by receiving payment information associated with a user in operation 302 . Payment information can also be associated with a user's mobile payment account in messaging, calling, and one-touch and one-scan payment and purchase systems. In operation 304, a unique code encoding the payment information is generated. In operation 306, the unique code is provided to the user.

在操作308中,该方法继续在移动和可穿戴设备的显示器上提供触觉控件。触觉控件包括与支付模式、消息收发模式、呼叫模式和多媒体捕获模式关联的模式选择元件。可以在从用户接收到使能触觉控件的请求时提供触觉控件。为了使能触觉控件,可以提示用户提供密码、码、语音命令、生物特征识别数据等。用户可以通过触摸触觉控件的与模式选择元件之一关联的特定区域来与触觉控件交互。另外,活动模式的选择可以包括语音命令、移动命令等。当用户触摸模式选择元件之一时,系统确定触摸了元件中的哪个元件。In operation 308, the method continues to provide haptic controls on the display of the mobile and wearable device. The haptic controls include mode selection elements associated with payment mode, messaging mode, call mode, and multimedia capture mode. The haptic controls may be provided upon receiving a request from the user to enable the haptic controls. To enable haptic controls, the user may be prompted to provide passwords, codes, voice commands, biometric data, and the like. The user may interact with the haptic control by touching a specific area of the haptic control associated with one of the mode selection elements. Additionally, the selection of the active mode may include voice commands, movement commands, and the like. When the user touches one of the mode selection elements, the system determines which of the elements was touched.

在操作310中,通过触觉控件的模式选择元件从用户接收对支付模式的选择。选择后,在操作312中,从显示器提取上下文。来自移动和可穿戴设备上的视图中的屏幕的信息被捕获并被分析以识别上下文。基于上下文,可以在操作314中确定要执行的支付交易类型。因此,可以基于移动和可穿戴设备的显示器上的信息确定用户是在进行支付还是在请求支付。In operation 310, a selection of a payment mode is received from the user through the mode selection element of the haptic control. After selection, in operation 312, the context is extracted from the display. Information from screens in view on mobile and wearable devices is captured and analyzed to identify context. Based on the context, the type of payment transaction to perform may be determined in operation 314 . Therefore, it can be determined whether the user is making a payment or requesting a payment based on the information on the display of the mobile and wearable devices.

基于支付交易类型的确定,可以在操作316中发送与所确定的支付交易类型关联的交易请求。交易请求可以包括提取的信息和/或与用户关联的财务数据和授权数据。财务数据和授权数据可以由用户在注册期间提供并由消息收发、呼叫以及一触式和一次扫描式支付和购买系统存储。财务信息可以包括:银行账户信息、信用卡信息、借记卡信息、礼品卡信息、预付卡信息、保险账户信息、商家账户信息、移动货币信息、数字钱币等。可以将交易请求发送到金融操作以进行处理。执行支付的金融组织可以是银行、信贷公司、虚拟货币系统等。Based on the determination of the payment transaction type, a transaction request associated with the determined payment transaction type may be sent in operation 316 . The transaction request may include extracted information and/or financial and authorization data associated with the user. Financial data and authorization data may be provided by the user during registration and stored by the messaging, calling, and one-touch and one-scan payment and purchase systems. Financial information may include: bank account information, credit card information, debit card information, gift card information, prepaid card information, insurance account information, merchant account information, mobile money information, digital money, and the like. Transaction requests can be sent to financial operations for processing. The financial organization that performs the payment can be a bank, a credit company, a virtual currency system, etc.

如果交易请求与支付发送交易关联,则可以在操作318中接收与和用户有关的支付发送交易关联的存款金额。此外,在操作320中,可以通过移动支付服务接收关于用户的进一步支付发送交易的通知。通知可以至少包括进一步支付发送交易的唯一码和支付金额。基于该通知,可以从存款金额向用户提供补偿、折扣、返现和/或奖励。补偿、折扣、返现和/或奖励可以与和进一步支付发送交易关联的支付金额关联,并且可以从支付金额中计算预定百分比。If the transaction request is associated with a payment sending transaction, a deposit amount associated with the payment sending transaction associated with the user may be received in operation 318 . Further, in operation 320, a notification regarding a further payment sending transaction of the user may be received through the mobile payment service. The notification may include at least a unique code and a payment amount for further payment to send the transaction. Based on this notification, compensation, discounts, cashbacks and/or rewards may be offered to the user from the deposit amount. Compensation, discounts, cashbacks and/or incentives can be associated with the payment amount associated with the further payment sending transaction, and a predetermined percentage can be calculated from the payment amount.

此外,如果通过触觉控件选择了消息收发模式,则图2的系统200可以在移动和可穿戴设备上向用户提供消息收发界面。通过消息收发界面,可以从用户接收消息并通过数据网络将消息发送给接收者。消息可以包括文本、音频、视频和地理数据。另外,可以从其他用户接收消息。触觉控件可以通知用户接收到一个或多个消息。用户可以激活消息收发界面以读取消息和/或回复消息。Additionally, the system 200 of FIG. 2 can provide a messaging interface to a user on mobile and wearable devices if a messaging mode is selected through a haptic control. Through the messaging interface, messages can be received from users and sent to recipients over a data network. Messages can include text, audio, video, and geographic data. Additionally, messages can be received from other users. Haptic controls can notify the user that one or more messages have been received. The user can activate the messaging interface to read messages and/or reply to messages.

如果选择了呼叫模式,则可以向用户提供呼叫界面。用户可以在他的联系人中选择呼叫接收者并发出呼叫请求。系统200可以从用户接收呼叫请求。基于呼叫请求,系统200可以发起数据网络呼叫。呼叫可以包括音频呼叫、视频呼叫、全息视频呼叫等。可以通过Voice over IP(VoIP)服务、免费Over-the-Top(OTT)服务等来进行呼叫。免费VoIP服务和免费OTT服务包括语音通信、传真、文本消息收发、语音消息收发、视频通信和多媒体传输。在各种实施方式中,免费VoIP服务和免费OTT服务是通过Wi-Fi、3G网络、4G网络、5G网络、6G网络或更高级的网络提供的。If call mode is selected, a call interface may be provided to the user. The user can select call recipients in his contacts and make a call request. System 200 may receive call requests from users. Based on the call request, the system 200 can initiate a data network call. Calls may include audio calls, video calls, holographic video calls, and the like. Calls can be made through Voice over IP (VoIP) services, free Over-the-Top (OTT) services, and the like. Free VoIP services and free OTT services include voice communications, fax, text messaging, voice messaging, video communications, and multimedia transmission. In various embodiments, free VoIP services and free OTT services are provided over Wi-Fi, 3G networks, 4G networks, 5G networks, 6G networks or higher.

在选择多媒体模式时,可以使能一个或多个传感器以捕获多媒体以获得捕获的多媒体。可以分析对一触式按钮的与多媒体捕获模式关联的截面元件的单次触摸的持续时间。基于该分析,可以确定捕获的多媒体的类型:图像和视频记录。当确定类型时,可以根据基于持续时间确定的类型将捕获的多媒体记录到数据库。例如,如果对一触式按钮的与多媒体捕获模式关联的截面元件的单次触摸的持续时间是一秒,则将图像记录到数据库,如果持续时间超过一秒,则可以将视频记录存储到数据库。When the multimedia mode is selected, one or more sensors may be enabled to capture multimedia to obtain captured multimedia. The duration of a single touch to a cross-sectional element associated with a multimedia capture mode of a one-touch button can be analyzed. Based on this analysis, the type of multimedia captured can be determined: images and video recordings. When the type is determined, the captured multimedia may be recorded to a database according to the type determined based on the duration. For example, if the duration of a single touch of a one-touch button on a cross-sectional element associated with the multimedia capture mode is one second, the image is recorded to the database, and if the duration exceeds one second, the video recording may be stored to the database .

在示例实施方式中,系统200可以认证用户的身份。认证可以包括以下的一者或多者:密码认证、语音认证和生物特征识别认证。生物特征识别认证可以包括以下的一者或多者:指纹认证、虹膜图案认证、心跳认证、静脉图案识别等。可以使用对以下的一者或多者的扫描来执行静脉图案识别:手掌静脉图案、手腕静脉图案、手静脉图案、腿部静脉图案、脚部静脉图案、颈部静脉图案和头部静脉图案。指纹认证可以包括扫描从以下一者或多者滑刷而过的指纹:移动和可穿戴设备的屏幕、移动和可穿戴设备的按钮、移动和可穿戴设备的后面板等。In an example embodiment, the system 200 may authenticate the identity of the user. Authentication may include one or more of the following: password authentication, voice authentication, and biometric authentication. Biometric authentication may include one or more of the following: fingerprint authentication, iris pattern authentication, heartbeat authentication, vein pattern recognition, and the like. Vein pattern recognition may be performed using scans of one or more of the following: palm vein pattern, wrist vein pattern, hand vein pattern, leg vein pattern, foot vein pattern, neck vein pattern, and head vein pattern. Fingerprint authentication may include scanning a fingerprint swiped from one or more of: mobile and wearable device screens, mobile and wearable device buttons, mobile and wearable device back panels, and the like.

在示例实施方式中,系统200可以基于确定用户打算执行的支付交易类型来接收与用户关联的支付卡的数据。可以通过扫描支付卡来接收支付卡的数据。通过将支付卡定位在移动和可穿戴设备的摄像机附近,可以由移动和可穿戴设备的摄像机扫描支付卡。支付卡可以与以下的一者或多者关联:用户的银行账户、用户的虚拟货币账户等。用户的银行账户和用户的虚拟货币账户可以链接到移动和可穿戴设备编号。In an example embodiment, the system 200 may receive data for a payment card associated with the user based on determining the type of payment transaction the user intends to perform. Payment card data can be received by scanning the payment card. The payment card can be scanned by the mobile and wearable device's camera by positioning the payment card near the mobile and wearable device's camera. The payment card may be associated with one or more of the following: the user's bank account, the user's virtual currency account, and the like. The user's bank account and the user's virtual currency account can be linked to mobile and wearable device numbers.

在示例实施方式中,支付卡的数据可以被存储到云网络中。在一些实施方式中,支付卡的数据可以作为令牌被存储在云网络中。In an example embodiment, payment card data may be stored in a cloud network. In some embodiments, payment card data may be stored in the cloud network as a token.

在一些实施方式中,交易请求可以包括与用户关联的唯一码。唯一码可以至少对用户的银行账户信息和支付金额进行编码。在其它实施方式中,唯一码可以显示在移动和可穿戴设备上以供商家扫描。In some implementations, the transaction request may include a unique code associated with the user. The unique code can encode at least the user's bank account information and payment amount. In other embodiments, the unique code may be displayed on mobile and wearable devices for merchants to scan.

在另一示例实施方式中,系统200可以基于由与用户关联的移动和可穿戴设备扫描产品数据来接收产品数据。产品数据可以与一个或多个产品关联。在接收到扫描时,系统200可以计算一个或多个产品的总价格。此外,可以接收商家数据。在一些实施方式中,可以通过扫描与商家关联的码来接收商家数据。与商家关联的扫描码可以至少包括与商家关联的快速响应(QR)码。与商家关联的QR码可以存储在用户的移动和可穿戴设备中。与商家关联的QR码可以至少对商家帐号进行编码。在其它实施方式中,交易请求可以至少包括总价格和商家数据。In another example embodiment, the system 200 may receive product data based on scanning the product data by mobile and wearable devices associated with the user. Product data can be associated with one or more products. Upon receipt of the scan, the system 200 may calculate the total price for one or more products. Additionally, merchant data may be received. In some implementations, merchant data may be received by scanning a code associated with the merchant. The scan code associated with the merchant may include at least a quick response (QR) code associated with the merchant. QR codes associated with merchants can be stored on users' mobile and wearable devices. The QR code associated with the merchant can encode at least the merchant account number. In other embodiments, the transaction request may include at least the total price and merchant data.

系统200可以确定一个或多个产品的总价格超过预定价格。基于确定,系统200可以向商家发送通知。The system 200 may determine that the total price of one or more products exceeds a predetermined price. Based on the determination, the system 200 can send a notification to the merchant.

在一些实施方式中,交易请求可以包括至少用户电话号码。在这种情况下,支付发送交易可以包括从用户的电话账户向商家账户发送支付。In some implementations, the transaction request may include at least the user phone number. In this case, the payment sending transaction may include sending a payment from the user's phone account to the merchant account.

在其它实施方式中,可以通过使用读取器将移动和可穿戴设备与商家设备配对来执行支付接收交易和支付发送交易。读取器可以连接到商家设备并插入移动和可穿戴设备中。In other embodiments, payment receipt transactions and payment transmission transactions may be performed by pairing mobile and wearable devices with merchant devices using a reader. The reader can be connected to merchant devices and inserted into mobile and wearable devices.

在一些实施方式中,与移动和可穿戴设备以及系统200关联的移动应用可以集成到移动和可穿戴设备的软件开发工具包和操作系统中。可以从iOS、Android和WindowsPhone中选择操作系统。在用户启动移动应用时,可以提示用户登录并要求用户提供移动应用可以代表用户发起未来支付的授意。另外,在进一步购买期间,可以默认启动移动应用,而无需来自用户的进一步动作(诸如用户输入登录名和密码)以发起移动应用的启动。移动应用可以与在因特网中执行支付和购买产品或服务关联。In some embodiments, mobile applications associated with mobile and wearable devices and system 200 can be integrated into software development kits and operating systems for mobile and wearable devices. Operating systems can be selected from iOS, Android and WindowsPhone. When the user launches the mobile application, the user can be prompted to log in and asked to provide an authorization that the mobile application can initiate future payments on behalf of the user. Additionally, during further purchases, the mobile application may be launched by default without further action from the user (such as the user entering a login and password) to initiate launch of the mobile application. Mobile applications can be associated with performing payments and purchasing products or services in the Internet.

因此,一触式和一次扫描式支付和购买特征可以改进顾客和商家的购买体验。此外,对于使用与一触式和一次扫描式支付和购买关联的移动应用支付和购买产品和服务的用户,可以使需要用户为未来购买输入用户登录名(识别号码)和密码的点击数和次数最小化。Thus, one-touch and one-scan payment and purchase features can improve the buying experience for both customers and merchants. In addition, for users who pay for and purchase products and services using mobile applications associated with one-touch and one-scan payments and purchases, the number of clicks and times that require the user to enter a user login (identification number) and password for future purchases can be enabled minimize.

在一些实施方式中,在用户启动至少一个移动应用时,可以提供支付卡列表以供用户选择。支付卡可以与以下的一者或多者关联:银行账户、银行移动账户、服务提供商账户、数字货币、通用国家货币令牌接口、国家数字货币、电子支付卡等。选择后,可以将令牌发送到移动和可穿戴设备。令牌可以与所选择的支付卡关联,并且可以使用令牌来执行进一步的支付。In some implementations, when the user launches at least one mobile application, a list of payment cards may be provided for selection by the user. The payment card may be associated with one or more of the following: a bank account, a bank mobile account, a service provider account, a digital currency, a common national currency token interface, a national digital currency, an electronic payment card, and the like. Once selected, tokens can be sent to mobile and wearable devices. The token can be associated with the selected payment card and further payments can be performed using the token.

在其它实施方式中,系统200的处理器还可以被配置为下载应用,接收和设置文本、视频以及多媒体数据。In other embodiments, the processor of system 200 may also be configured to download applications, receive and set text, video, and multimedia data.

图4是示出根据某些实施方式的触觉控件的框图400。触觉控件414可以显示在移动和可穿戴设备412的显示器410上。触觉控件可以包括一个或多个模式选择元件。模式选择元件可以包括消息收发模式402、呼叫模式404和支付模式406。用户408可以给出触觉命令(例如,触摸)以选择期望的模式。如果用户选择支付模式406,则可以生成交易请求。FIG. 4 is a block diagram 400 illustrating a haptic control according to some embodiments. Haptic controls 414 may be displayed on display 410 of mobile and wearable device 412 . The haptic controls may include one or more mode selection elements. Mode selection elements may include messaging mode 402 , call mode 404 and payment mode 406 . User 408 may give a haptic command (eg, touch) to select the desired mode. If the user selects the payment mode 406, a transaction request may be generated.

可以使用从其激活支付模式的移动应用或页面的数据来生成交易请求。例如,用户可以从在线商店的购买页面激活支付模式。可以立即发起支付而无需请求进一步的细节。可以从实际页面或应用接收支付接收者和支付金额的数据,并且可以将用户的财务信息存储在消息收发、呼叫以及一触式和一次扫描式支付和购买系统200的数据库中。用户财务信息可以由用户在注册消息收发、呼叫、一触式和一次扫描式支付和购买系统200期间提供,并且可以包括以下的一者或多者:银行账户信息、信用卡信息、借记卡卡信息、礼品卡信息、预付卡信息、保险账户信息、商家账户信息、移动货币信息、数字钱币等。在线支付可以通过双因素授权来保证。其中一个因素可以是对集成界面发起的授权,而另一个因素可以包括确定与用户关联的移动和可穿戴设备的位置,并将该位置与请求支付的位置进行比较。The transaction request may be generated using data from the mobile application or page from which the payment mode is activated. For example, a user can activate a payment mode from the purchase page of an online store. Payment can be initiated immediately without requesting further details. Payment recipient and payment amount data may be received from the actual page or application, and the user's financial information may be stored in the messaging, calling, and one-touch and one-scan payment and purchase system 200 databases. User financial information may be provided by the user during registration for messaging, calling, one-touch and one-scan payment and purchase system 200 and may include one or more of the following: bank account information, credit card information, debit card information, gift card information, prepaid card information, insurance account information, merchant account information, mobile money information, digital currency, etc. Online payments can be guaranteed with two-factor authorization. One of these factors may be the authorization initiated by the integrated interface, while another factor may include determining the location of the mobile and wearable devices associated with the user and comparing that location to the location where the payment was requested.

可替代地,可以使用与计费关联的页面的数据来生成交易请求。在这种情况下,系统200可以使用从页面提取的信息以及存储在系统200中的用户的财务信息来生成支付请求。Alternatively, the transaction request may be generated using the data of the page associated with the billing. In this case, the system 200 may use the information extracted from the page and the user's financial information stored in the system 200 to generate the payment request.

交易可以基于非结构化补充服务数据(USSD)或短消息服务(SMS)、直接运营商计费、信用卡移动支付、在线钱包、QR码支付、非接触式近场通信(NFC)、基于云的移动支付、基于音频信号的支付、蓝牙低功耗(BLE)信号信标支付、应用内支付、SDK支付、API支付、社交网络支付和直接运营商/银行合作与交易性支付关联。Transactions can be based on Unstructured Supplementary Service Data (USSD) or Short Message Service (SMS), direct carrier billing, credit card mobile payments, online wallets, QR code payments, Contactless Near Field Communication (NFC), cloud-based Mobile payments, audio signal-based payments, Bluetooth Low Energy (BLE) beacon payments, in-app payments, SDK payments, API payments, social network payments, and direct carrier/bank partnerships are associated with transactional payments.

非接触式NFC可以用于接收关于支付请求的数据。例如,当选择了一触式和一次扫描式支付模式时,用户可以对实体店中的购买或运输服务进行支付。移动和可穿戴设备可以配备有智能卡。当用户在雷达模块附近挥动移动和可穿戴设备时,进行支付。在一些情况下,支付可能需要身份认证。NFC支付可以从预付费账户中扣除,或者直接改变为移动账户或银行账户。NFC支付可以包括在移动设备屏幕上显示用于移动支付的条形码。支付条形码可以包括以下的一者或多者:线性条形码、二维条形码、三维条形码、机器可读码等。Contactless NFC can be used to receive data about payment requests. For example, when one-touch and one-scan payment modes are selected, users can pay for purchases in brick-and-mortar stores or for shipping services. Mobile and wearable devices can be equipped with smart cards. Payments are made when users wave mobile and wearable devices near the radar module. In some cases, payment may require authentication. NFC payments can be debited from a prepaid account or directly changed to a mobile or bank account. NFC payments can include displaying a barcode on the mobile device screen for mobile payments. Payment barcodes may include one or more of the following: linear barcodes, two-dimensional barcodes, three-dimensional barcodes, machine-readable codes, and the like.

移动电话的音频通道可以是用于接收关于交易请求的数据的另一无线接口。移动和可穿戴设备的芯片、超声和声学特征可以支持移动支付。近声音数据传输(NDST)、语音上的数据和NFC产生移动电话可以拾取以实现电子交易的音频签名。The audio channel of the mobile phone may be another wireless interface for receiving data regarding transaction requests. Chips, ultrasound and acoustic features in mobile and wearable devices can support mobile payments. Near-Sound Data Transfer (NDST), data-over-voice, and NFC generate audio signatures that mobile phones can pick up to enable electronic transactions.

在一些实施方式中,使用NFC执行支付接收交易和支付发送交易。NFC可以用于通过将移动和可穿戴设备携带到商家设备附近,对移动和可穿戴设备与商家设备进行配对。移动和可穿戴设备以及商家设备可以连接到云网络。与用户关联的财务数据和授权数据可以存储在云网络中。一触式服务还可以与电子支付服务、购物搜索引擎和以数据为中心的云计算服务集成。更具体地,一触式服务可以与第三方在线支付平台集成,不收费,但是对存款和短时间支付现金存款收取利息。一触式服务公司还可以运营全球在线支付系统,该全球在线支付系统支持在线钱币转移并且作为传统纸张方法如支票和汇票的电子替代品。更具体地,一触式服务公司可以作为用于在线供应商、拍卖站点和其他商业用户的支付处理器运营,其对该在线供应商、拍卖站点和其他商业用户收取费用。在示例实施方式中,在移动和可穿戴设备与商家设备配对时,可以在移动和可穿戴设备与商家设备之间建立蓝牙连接。支付接收交易和支付发送交易可以至少包括点对点交易。In some embodiments, payment receipt transactions and payment transmission transactions are performed using NFC. NFC can be used to pair mobile and wearable devices with merchant devices by bringing them near the merchant device. Mobile and wearable devices, as well as merchant devices, can connect to cloud networks. Financial data and authorization data associated with users can be stored in the cloud network. One-touch services can also integrate with electronic payment services, shopping search engines, and data-centric cloud computing services. More specifically, the one-touch service can be integrated with third-party online payment platforms for no fees, but interest on deposits and short-term cash deposits. One-touch service companies can also operate a global online payment system that supports online money transfers and serves as an electronic alternative to traditional paper methods such as checks and money orders. More specifically, a one-touch service company may operate as a payment processor for online vendors, auction sites, and other commercial users that it charges fees to. In an example embodiment, a Bluetooth connection may be established between the mobile and wearable devices and the merchant device when the mobile and wearable devices are paired with the merchant device. Payment receiving transactions and payment sending transactions may include at least peer-to-peer transactions.

在一些实施方式中,信标移动支付向具有移动应用的任何人或任何设备发送蓝牙低功耗(BLE)信号以转移支付数据并获得电子收据。当客户办理登记手续时,他们的图片和名字可能会出现在零售商的销售点系统上,当商店处的销售员工合计收银机或读卡终端上的账单时,信标移动支付用户向员工给出口头确认,该员工将顾客与POS屏幕上的图片进行匹配并结束交易。In some embodiments, Beacon Mobile Payment sends a Bluetooth Low Energy (BLE) signal to anyone or any device with a mobile application to transfer payment data and obtain electronic receipts. When a customer checks in, their picture and name may appear on the retailer's point-of-sale system, and when sales associates at the store add up the bill on the cash register or card reader terminal, the beacon mobile payment user gives the associate to the employee. Verbal confirmation, the employee matches the customer to the picture on the POS screen and closes the transaction.

图5是示出根据某些实施方式的使用消息收发、呼叫以及一触式和一次扫描式描支付系统的一触式支付操作500的框图。用户使用一触式按钮502(即触觉控件)选择支付模式504。用户选择可以被传输到系统200,并且系统可以在显示器上的视图中的页面506上确定信息。系统200可以在页面506上自动提供用户的财务信息并自动发起支付。5 is a block diagram illustrating one-touch payment operations 500 using messaging, calling, and one-touch and one-scan scan payment systems, according to certain embodiments. The user selects a payment mode 504 using a one-touch button 502 (ie, a tactile control). User selections may be communicated to system 200 and the system may determine information on page 506 in the view on the display. System 200 can automatically provide the user's financial information on page 506 and automatically initiate payment.

图6是示出根据某些实施方式的被示出为使用一触式按钮608的消息收发、呼叫和一触式支付移动服务600的消息收发、呼叫和一触式支付和购买移动平台的各种模块的框图。消息收发、呼叫和一触式支付移动服务600可以包括例如与远程服务器602关联的中央处理单元(CPU)604、存储用户的财务信息的数据库606以及呈现在用户的设备上的一触式按钮608。CPU 604可以在移动和可穿戴设备的显示器上提供一触式按钮608。一触式按钮608可以与显示器上的其它视觉元件重叠。CPU 604可以通过一触式按钮608的模式选择元件从用户接收对支付模式的选择。选择可以包括用户对一触式按钮608的单次触摸。选择后,CPU 604可以从移动和可穿戴设备的显示器提取上下文以确定用户打算执行的支付交易类型。基于确定,CPU 604可以使用提取和存储在数据库606中的财务数据向金融机构发送交易请求,而无需请求财务信息、授权或确认。FIG. 6 is a diagram illustrating various aspects of the messaging, calling and one-touch payment and purchase mobile platform shown as a messaging, calling and one-touch payment mobile service 600 using one-touch button 608 in accordance with certain embodiments. block diagram of the module. Messaging, calling and one-touch payment mobile service 600 may include, for example, a central processing unit (CPU) 604 associated with a remote server 602, a database 606 that stores a user's financial information, and a one-touch button 608 presented on the user's device . The CPU 604 may provide a one-touch button 608 on the display of the mobile and wearable devices. One-touch buttons 608 may overlap other visual elements on the display. The CPU 604 may receive a selection of a payment mode from the user through the mode selection element of the one-touch button 608 . The selection may include a single touch of the one-touch button 608 by the user. Once selected, the CPU 604 may extract context from the displays of the mobile and wearable devices to determine the type of payment transaction the user intends to perform. Based on the determination, CPU 604 may use the financial data extracted and stored in database 606 to send a transaction request to the financial institution without requesting financial information, authorization, or confirmation.

在一些实施方式中,用户可以选择存储的支付账户之一来执行支付。当用户访问消息收发、呼叫和一触式支付移动服务600时,可以进行认证。认证可以包括密码认证、语音认证、生物特征识别认证等。In some embodiments, the user may select one of the stored payment accounts to perform the payment. Authentication may occur when a user accesses the messaging, calling, and one-touch payment mobile service 600 . Authentication may include password authentication, voice authentication, biometric authentication, and the like.

此外,使用消息收发、呼叫和一触式支付移动服务600,用户可以创建自动支付。例如,用户可以给出在每个工作日的下午1:25向特定账户转移1$的指令。消息收发、呼叫和一触式支付移动服务600可以接收指令并根据指令自动执行支付。在预定义的时段之后,例如,在一个月、或每周或每年之后,消息收发、呼叫和一触式支付移动服务600可以提示用户延长自动支付或取消支付。Additionally, using the messaging, calling, and one-touch payment mobile service 600, users can create automatic payments. For example, a user may give an instruction to transfer 1$ to a particular account at 1:25 pm every weekday. Messaging, calling and one-touch payment mobile service 600 can receive instructions and automatically execute payments according to the instructions. After a predefined period of time, eg, after a month, or a week or a year, the messaging, calling and one-touch payment mobile service 600 may prompt the user to extend the automatic payment or cancel the payment.

因此,已经描述了用于通过移动和可穿戴设备进行消息收发、呼叫以及一触式和一次扫描式支付和购买的各种系统和方法。尽管已经参考特定示例实施方式描述了实施方式,但很明显地,在不脱离本文描述的系统和方法的更广泛的精神和范围的情况下,可以对这些实施方式进行各种修改和改变。因此,本说明书和附图旨在示例性说明,而非用于限制本申请。Accordingly, various systems and methods have been described for messaging, calling, and one-touch and one-scan payments and purchases via mobile and wearable devices. Although embodiments have been described with reference to specific example embodiments, it will be evident that various modifications and changes may be made to these embodiments without departing from the broader spirit and scope of the systems and methods described herein. Accordingly, the specification and drawings are intended to be illustrative, not limiting, of the application.

Claims (30)

1. A method of messaging, calling, and one-touch and one-time scanning payments and purchases using mobile and wearable devices, the method comprising:
a processor of the mobile and wearable device receiving payment information associated with a user, the payment information associated with a mobile payment account of the user in messaging, calling, and one-touch and one-scan payment and purchase systems;
the processor generating a unique code encoding the payment information;
the processor providing the unique code to the user;
the processor providing haptic controls associated with the messaging, calling, and one-touch and one-scan payment and purchase systems, wherein the haptic controls are displayed on a display of the mobile and wearable device overlapping other visual elements, the haptic controls providing mode selection elements associated with a payment mode, a messaging mode, and a calling mode;
the processor receiving a selection of the payment mode from the user through a mode selection element of the haptic control;
upon selection, the processor extracts a context from a display of the mobile and wearable device, wherein the context comprises a web page, an application screen, or a message in a view on the display;
based on the context, the processor determining a type of payment transaction the user intends to perform, wherein the type of payment transaction includes a payment receipt transaction and a payment transmission transaction;
based on the determination, automatically sending a transaction request to the financial institution without requesting financial information, authorization, or confirmation;
if the transaction request is associated with the payment send transaction, the processor receiving a deposit amount associated with the payment send transaction in relation to the user;
the processor receiving a notification of a further payment send transaction for the user via a mobile payment service, the notification including at least a unique code and a payment amount for the further payment send transaction;
providing one of a compensation, a discount, a cash back and an award to the user from the deposit amount, the compensation, discount, cash back and award being associated with a payment amount associated with the further payment send transaction, wherein the one of the compensation, discount, cash back and award corresponds to a predetermined percentage of the payment amount.
2. The method of claim 1, wherein the haptic control is integrated with at least one mobile application associated with the mobile and wearable device;
the one-touch service is integrated with import and export services of international trade and trade guarantee ITTA service;
wherein the one-touch service uses only tags on a computer screen and one-touch payments to assist in clearance preparation and to assist in foreign exchange remittance;
the one-touch service is integrated with an online platform, and the online platform provides professional import and export business process outsourcing IEBPO service for the cross-border trading enterprise by using one-touch payment only, enables the business process to operate online and establishes a credit system for the trading enterprise.
3. The method of claim 1, wherein financial data and authorization data associated with the user are provided by the user during registration and stored in the messaging, calling, and one-touch and one-scan payment and purchase systems;
wherein the one-touch service is integrated with an electronic payment service, a shopping search engine, and a data-centric cloud computing service;
wherein the one-touch service is integrated with a third party online payment platform, does not charge a fee, but charges interest on deposits and short-time payment cash deposits;
among them, one touch service companies operate global online payment systems that support online money transfer and act as electronic substitutes for traditional paper methods such as checks and money orders;
wherein the one-touch service company operates as a payment processor for online providers, auction sites, and other commercial users, which charges the online providers, auction sites, and other commercial users.
4. The method of claim 1, wherein the determining a payment transaction type comprises parsing the context extracted from the display.
5. The method of claim 1, further comprising:
the processor receiving a selection of the messaging mode from the user through a mode selection element of the haptic control;
upon selection, the processor provides a messaging interface on a display of the mobile and wearable device;
the processor receiving a message and a selection of a recipient from the user through the messaging interface; and
the processor sends the message to the recipient over a data network.
6. The method of claim 1, further comprising:
the processor receiving a selection of the call mode from the user through a mode selection element of the haptic control;
upon selection, the processor provides a call interface on a display of the mobile and wearable device; and
the processor receiving a call recipient from the user through the call interface; and
the processor places a call with the call recipient over a data network.
7. The method of claim 6, wherein the call is performed over a voice over internet protocol (VoIP) service provided over Wi-Fi, a 3G network, a 4G network, a 5G network, a 6G network, or higher.
8. The method of claim 6, wherein the call is selected from the group consisting of: audio calls, video calls and holographic video calls.
9. The method of claim 1, wherein the financial information comprises one or more of: bank account information, credit card information, debit card information, gift card information, prepaid card information, insurance account information, merchant account information, mobile currency information, and digital money;
the one-touch service is used for combining different types of distributed service resources for cross-border trading partners and providing professional services, including clearance, logistics, trade insurance, financing service and freight agency service;
wherein the one-touch service is integrated with an e-commerce company that provides consumer-to-consumer, business-to-consumer, and business-to-business sales services through a web portal.
10. The method of claim 1, wherein the transaction request is associated with a virtual currency;
wherein the one-touch service provides third party on-line hosting of the TPOE service, wherein buyers can verify that they are satisfied with the goods they have purchased before paying the sellers;
wherein the one touch service company offers very little loan of minuscule credit (petty loan) to poverty-poor borrowers who typically lack collateral, stable employment, and verifiable credit history, wherein, by extension, are designed not only to support entrepreneur and relieve poverty, but in many cases to give women power and promote the entire community;
wherein the one-touch service is integrated with the third party online payment platform, wherein the third party online payment platform provides a hosting service in which consumers can verify whether they are satisfied with goods that they have purchased before paying sellers, wherein the most secure online transaction is provided in which funds are held in a trusted manner without a return or revocation.
11. A messaging, calling, one-touch and one-scan payment and purchase system, comprising:
a processor configured to:
providing a haptic control associated with a messaging, calling, and one-touch and one-scan payment and purchase system, wherein the haptic control is displayed on a display of the mobile and wearable device overlapping other visual elements, the haptic control providing a mode selection element associated with a payment mode, a messaging mode, and a calling mode;
receiving a selection of the payment mode from a user through a mode selection element of the haptic control;
upon selection, extracting a context from a display of the mobile and wearable device, wherein the context comprises a web page, an application screen, or a message in a view on the display;
determining a type of payment transaction that the user intends to perform based on the context, wherein the type of payment transaction comprises a payment receipt transaction and a payment sending transaction; and
based on the determination, automatically sending a transaction request to a financial institution using an extraction without requesting financial information, authorization, or confirmation, wherein the transaction request includes a unique code associated with the user and displayed on the mobile and wearable device that encodes at least bank account information, a total price, merchant data, and a user phone number; and
a database in communication with the processor, the database configured to store at least the financial information.
12. The system of claim 11, wherein the haptic control is integrated with at least one mobile application associated with the mobile and wearable device;
wherein the at least one mobile application is integrated into a software development kit and an operating system of the mobile and wearable device, wherein the operating system is selected from the group consisting of: iOS, Android and Windows Phone,
wherein, upon the user launching the at least one mobile application, prompting the user to log in and requesting the user to provide a commitment that the at least one mobile application initiate future payments on behalf of the user,
wherein during further purchase the at least one mobile application is launched by default without further action by the user to initiate launching of the at least one mobile application, the further action comprising entry of a login name and password by the user,
wherein the at least one mobile application is associated with performing payment and purchasing a product or service in the Internet,
wherein the one-touch service is integrated with import and export services of international trade and trade guarantee ITTA service;
wherein the one-touch service uses only tags on a computer screen and one-touch payments to assist in clearance preparation and to assist in foreign exchange remittance;
the one-touch service is integrated with an online platform, and the online platform provides professional import and export business process outsourcing IEBPO service for the cross-border trading enterprise by using one-touch payment only, enables the business process to operate online and establishes a credit system for the trading enterprise.
13. The system of claim 12, wherein, upon the user launching the at least one mobile application, a list of payment cards is provided for selection by the user, the payment cards being associated with one or more of: bank accounts, bank mobile accounts, service provider accounts, digital currency, universal country currency token interface, country digital currency, and electronic payment cards;
wherein upon selection, a token is sent to the mobile and wearable device, the token being associated with the selected payment card, wherein further payment is performed using the token.
14. The system of claim 11, wherein the processor is further configured to download applications, receive and set text, video and multimedia data.
15. The system of claim 11, wherein the processor is further configured to: authenticating an identity of the user, the authentication including one or more of: password authentication, voice authentication, and biometric authentication, wherein the biometric authentication includes one or more of: fingerprint authentication, iris pattern authentication, heartbeat authentication and vein pattern recognition; wherein the vein pattern recognition is performed using a scan of one or more of: a palm vein pattern, a wrist vein pattern, a hand vein pattern, a leg vein pattern, a foot vein pattern, a neck vein pattern, and a head vein pattern; wherein the fingerprint authentication comprises scanning a fingerprint swiped from one or more of: a screen of the mobile and wearable device, a button of the mobile and wearable device, and a rear panel of the mobile and wearable device.
16. The system of claim 11, wherein the processor is further configured to:
receiving a selection of the call mode from the user through a mode selection element of the haptic control;
upon selection, providing a call interface on a display of the mobile and wearable device; and
receiving a call recipient from the user through the call interface; and
a call is made with the call recipient over a data network.
17. The system of claim 11, wherein the payment receipt transaction and the payment transmission transaction are performed using Near Field Communication (NFC), wherein the NFC is to pair a mobile and wearable device with a merchant device by bringing the mobile and wearable device into proximity of the merchant device, wherein the mobile and wearable device and the merchant device are connected to a cloud network, wherein financial data and authorization data associated with the user are stored in the cloud network, wherein a Bluetooth connection is established between the mobile and wearable device and the merchant device when the mobile and wearable device is paired with the merchant device, wherein the payment receipt transaction and the payment transmission transaction comprise at least a point-to-point transaction.
18. The system of claim 11, wherein the processor is further operable to receive data of a payment card associated with the user based on determining the payment transaction type the user intends to perform, wherein the data of the payment card is received by scanning the payment card, the payment card being scanned by a camera of the mobile and wearable device by positioning the payment card in proximity to the camera of the mobile and wearable device, wherein the payment card is associated with one or more of: a bank account of the user and a virtual currency account of the user, wherein the bank account of the user and the virtual currency account of the user are linked to mobile and wearable device numbers.
19. The system of claim 18, wherein the processor is further operable to store data of the payment card into a cloud network, wherein the data of the payment card is stored as a token in the cloud network.
20. The system of claim 11, wherein the processor is further operable to receive the product data based on scanning product data by the mobile and wearable device associated with the user, the product data associated with one or more products;
calculating a total price for the one or more products; and
receiving merchant data, wherein the merchant data is received by scanning a code associated with a merchant, wherein the scanned code associated with the merchant includes at least a Quick Response (QR) code associated with the merchant, wherein the QR code associated with the merchant is stored in the mobile and wearable device of the user, wherein the QR code associated with the merchant encodes at least a merchant account number.
21. The system of claim 20, wherein the processor is further operable to:
determining that a total price of the one or more products exceeds a predetermined price; and
based on the determination, sending a notification to the merchant, wherein the payment send transaction comprises sending a payment from the user's phone account to a merchant account.
22. The system of claim 11, wherein the payment receipt transaction and the payment transmission transaction are performed by pairing the mobile and wearable device with a merchant device with a reader, the reader connected to the merchant device and inserted into the mobile and wearable device.
23. A messaging, calling, and one-touch and one-time scanning payment and purchase mobile platform using a one-touch button, comprising:
a processor configured to:
providing a one-touch button associated with a messaging, calling, and one-touch payment and purchase mobile platform, wherein the one-touch button is displayed on a display of a mobile and wearable device, the one-touch button overlapping other visual elements, and wherein the one-touch button includes a mode selection element associated with a payment mode, a messaging mode, a calling mode, and a multimedia capture mode;
receiving a selection of the payment mode from a user through a mode selection element of the one-touch button, wherein the selection includes a single touch by the user of a cross-sectional element of the one-touch button associated with the payment mode;
upon selection, extracting a context from a display of the mobile and wearable device, wherein the context comprises a web page, an application screen, or a message in a view on the display, and wherein extracting comprises one or more of: a payment recipient, a payer account, a sender account, and a payment amount;
determining a type of payment transaction that the user intends to perform based on the context, wherein the type of payment transaction comprises a payment receipt transaction and a payment sending transaction; and
based on the determination, automatically sending a transaction request to a financial institution using the extraction without requesting financial information, authorization, or confirmation; and
a database in communication with the processor, the database configured to store at least the financial information.
24. The platform of claim 23, wherein the one-touch button is integrated with at least one mobile application associated with the mobile and wearable device, a point-of-sale device, a monetary token service, and an electronic payment card.
25. The platform of claim 23, wherein the processor is further configured to:
receiving a selection of the messaging mode from the user through a mode selection element of a one-touch button;
upon selection, providing a messaging interface on a display of the mobile and wearable device;
receiving a message and a selection of a recipient from the user through the messaging interface; and
sending the message to the recipient over a data network.
26. The platform of claim 23, wherein the processor is further configured to:
receiving a selection of the call mode from the user through a mode selection element of the one-touch button;
upon selection, providing a call interface on a display of the mobile and wearable device; and receiving a call recipient from the user through the call interface; and
a call is made with the call recipient over a data network.
27. The platform of claim 23, wherein the processor is further configured to:
receiving a selection of the multimedia capture mode;
upon selection, enabling one or more sensors to capture multimedia to obtain captured multimedia;
analyzing a single touch by the user of a cross-sectional element of the one-touch button associated with the multimedia capture mode to determine a duration of the single touch;
determining a type of the multimedia to record based on the analysis, wherein the type of multimedia includes image and video recordings; and
recording the captured multimedia to the database.
28. The platform of claim 23, wherein the at least one mobile application is integrated into a software development kit and an operating system of the mobile and wearable device, wherein the operating system is selected from the group consisting of: iOS, Android and Windows Phone,
wherein, upon the user launching the at least one mobile application, prompting the user to log in and requesting the user to provide a commitment that the at least one mobile application initiate future payments on behalf of the user,
wherein during further purchase the at least one mobile application is launched by default without further action from the user to initiate launching of the at least one mobile application, the further action comprising the user entering a login name and password,
wherein the at least one mobile application is associated with performing payment and purchasing a product or service in the Internet.
29. The platform of claim 28, wherein, upon the user launching the at least one mobile application, a list of payment cards is provided for selection by the user, the payment cards being associated with one or more of: bank accounts, bank mobile accounts, service provider accounts, digital currency, universal country currency token interface, country digital currency, and electronic payment cards; wherein upon selection, a token is sent to the mobile and wearable device, the token being associated with the selected payment card, wherein further payment is performed using the token.
30. The platform of claim 23, wherein a payment receipt transaction and a payment transmission transaction are performed using Near Field Communication (NFC), wherein the NFC is to pair a mobile and wearable device with a merchant device by bringing the mobile and wearable device into proximity of the merchant device, wherein the mobile and wearable device and the merchant device are connected to a cloud network, wherein financial data and authorization data associated with the user are stored in the cloud network, wherein a Bluetooth connection is established between the mobile and wearable device and the merchant device when the mobile and wearable device is paired with the merchant device, wherein the payment receipt transaction and the payment transmission transaction comprise at least a peer-to-peer transaction.
CN201880008926.1A 2017-01-31 2018-01-25 One-touch and one-time scanning payment and purchase using haptic controls through messaging and call multimedia systems on mobile and wearable devices, currency token interfaces, point-of-sale devices, and electronic payment cards Pending CN111406269A (en)

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