CN110096166A - A kind of virtual input method - Google Patents
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Abstract
本发明涉及输入设备领域,具体涉及了一种虚拟输入方法,所述方法包括:生成输入设备的3D图像,得到3D输入设备;采用摄像头拍摄用户操作3D输入设备的图像;将所述摄像头拍摄用户操作3D输入设备的图像输入图像识别模型,所述图像识别模型用于识别所述用户操作3D输入设备的输入内容;将所述输入内容在显示设备显示。本发明提供了一种新的输入方式,不需要实体键盘就可以实现输入。
The present invention relates to the field of input devices, in particular to a virtual input method, the method comprising: generating a 3D image of the input device to obtain a 3D input device; using a camera to capture an image of the user operating the 3D input device; The image of the 3D input device is operated to input the image recognition model, the image recognition model is used to recognize the input content of the user operating the 3D input device; and the input content is displayed on the display device. The invention provides a new input mode, which can realize input without a physical keyboard.
Description
技术领域technical field
本发明涉及输入设备领域,特别是涉及一种虚拟输入方法。The invention relates to the field of input devices, in particular to a virtual input method.
背景技术Background technique
键盘是最常见最主要的计算机输入设备,它广泛应用于机器人、手机、电脑、安防门禁、监控以及各行业使用的仪器仪表等移动终端上,但是目前这些输入设备如鼠标、各类键盘都是按键、触摸屏等物理设备。The keyboard is the most common and important computer input device. It is widely used in mobile terminals such as robots, mobile phones, computers, security access control, monitoring, and instruments and meters used in various industries. However, these input devices such as mice and various keyboards are currently Physical devices such as buttons and touch screens.
一些按键键盘的按键之间存在的间隙比较大,容易藏污纳垢,难以清洁,容易导致按键失灵。另外,一些键盘的按键上固定印有所需国家语言的字码和符号等标记,这些标记不能被改变且容易被磨损。The gaps between the keys of some key keyboards are relatively large, which is easy to hide dirt and dirt, is difficult to clean, and easily leads to key failure. In addition, the keys of some keyboards are fixedly printed with codes and symbols of the required national language, and these marks cannot be changed and are easily worn.
发明内容Contents of the invention
为了解决上述问题,本发明的目的是提供一种虚拟输入方法,不需要实体键盘就可以实现输入,是一种新的输入方式。In order to solve the above problems, the object of the present invention is to provide a virtual input method, which can realize input without a physical keyboard, and is a new input method.
基于此,本发明提供了一种虚拟输入方法,所述方法包括:一种虚拟输入方法,其特征在于,包括:Based on this, the present invention provides a virtual input method, said method comprising: a virtual input method, characterized in that comprising:
生成输入设备的3D图像,得到3D输入设备;Generate a 3D image of the input device to obtain a 3D input device;
采用摄像头拍摄用户操作3D输入设备的图像;Use the camera to capture images of the user operating the 3D input device;
将所述摄像头拍摄用户操作3D输入设备的图像输入图像识别模型,所述图像识别模型用于识别所述用户操作3D输入设备的输入内容;The image captured by the camera of the user operating the 3D input device is input into the image recognition model, and the image recognition model is used to identify the input content of the user operating the 3D input device;
将所述输入内容在显示设备显示。Displaying the input content on a display device.
所述生成输入设备的3D图像的方法包括视觉暂留技术或全息影像技术。The method for generating a 3D image of an input device includes a persistence of vision technology or a holographic image technology.
所述视觉暂留技术包括风扇,所述风扇的叶片上均匀排列着LED,所述风扇以预设速度旋转,得到3D图像。The persistence of vision technology includes a fan, LEDs are evenly arranged on the blades of the fan, and the fan rotates at a preset speed to obtain a 3D image.
所述全息投影技术包括:The holographic projection technology includes:
采用激光作为照明光源,并将所述照明光源发出的光分为两束,一束射向感光片,另一束经被摄物的反射后再射向所述感光片;Using laser light as the illumination source, and dividing the light emitted by the illumination source into two beams, one beam is directed to the photosensitive sheet, and the other beam is directed to the photosensitive sheet after being reflected by the subject;
所述两束光在所述感光片上叠加产生干涉;The two beams of light are superimposed on the photosensitive sheet to generate interference;
利用数字图像基本原理再现的全息图进一步处理,去除数字干扰,得到3D图像。The hologram reproduced by the basic principle of digital image is further processed to remove digital interference and obtain a 3D image.
所述将所述摄像头拍摄的用户操作3D输入设备的图像输入图像识别模型包括:The image input image recognition model of the user operating the 3D input device captured by the camera includes:
将预设数量的图像添加至初始图像识别模型对应的训练集中;adding a preset number of images to the training set corresponding to the initial image recognition model;
利用所述初始图像识别模型对所述图像进行训练,获得图像识别模型;Using the initial image recognition model to train the image to obtain an image recognition model;
通过所述图像识别模型对所述图像进行识别,获取识别结果。The image is recognized by the image recognition model to obtain a recognition result.
所述识别结果包括所述用户操作3D输入设备的输入内容,所述输入内容包括数字、符号、字母。The recognition result includes the input content of the user operating the 3D input device, and the input content includes numbers, symbols, and letters.
所述利用所述初始图像识别模型对所述图像进行训练,获得图像识别模型包括:Said using said initial image recognition model to train said image, and obtaining an image recognition model includes:
从所述目标训练数据集中选取样本图像,将当前样本图像输入到初始图像识别模型,得到识别结果;Select a sample image from the target training data set, input the current sample image to the initial image recognition model, and obtain a recognition result;
判断所述识别结果与用户操作3D输入设备的结果是否一致,迭代执行上述训练过程,直至满足所述识别结果与用户操作3D输入设备的结果一致为止,得到训练好的图像识别模型。Determine whether the recognition result is consistent with the result of the user operating the 3D input device, iteratively execute the above training process until the recognition result is consistent with the result of the user operating the 3D input device, and obtain a trained image recognition model.
所述目标训练集包括用户操作3D输入设备的图像。The target training set includes images of a user operating a 3D input device.
本发明提供了一种新的输入方式,可以不需要实体键盘就可以实现输入,输入内容可以根据用户需求进行改变、具有灵活性。The invention provides a new input mode, which can realize input without a physical keyboard, and the input content can be changed according to the user's needs, and has flexibility.
附图说明Description of drawings
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present invention or the prior art, the following will briefly introduce the drawings that need to be used in the description of the embodiments or the prior art. Obviously, the accompanying drawings in the following description are only These are some embodiments of the present invention. Those skilled in the art can also obtain other drawings based on these drawings without creative work.
图1是本发明实施例提供的虚拟输入方法的流程图;Fig. 1 is a flow chart of the virtual input method provided by the embodiment of the present invention;
图2是本发明实施例提供的获取图像识别模型的流程图。Fig. 2 is a flow chart of acquiring an image recognition model provided by an embodiment of the present invention.
具体实施方式Detailed ways
下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
图1是本发明实施例提供的虚拟输入方法的流程图,所述虚拟输入方法包括:Fig. 1 is a flowchart of a virtual input method provided by an embodiment of the present invention, the virtual input method comprising:
S101、生成输入设备的3D图像。S101. Generate a 3D image of an input device.
所述生成输入设备的3D图像的方法包括视觉暂留技术或全息影像技术。The method for generating a 3D image of an input device includes a persistence of vision technology or a holographic image technology.
所述视觉暂留技术即POV(Persistence of vision)技术,物体在快速运动时,当人眼所看到的影像消失后,人眼仍能继续保留0.1-0.4秒的图像,这种现象被称为视觉暂留现象。人眼观看物体时,成像于视网膜上,并由视神经输入人脑,感觉到物体的像,但当物体移去时,视神经对物体的印象不会立即消失,而要延续0.1-0.4秒的时间,人眼的这种性质被称为"眼睛的视觉暂留"。The persistence of vision technology is POV (Persistence of vision) technology. When an object is moving rapidly, after the image seen by the human eye disappears, the human eye can still retain the image for 0.1-0.4 seconds. This phenomenon is called Persistence of vision phenomenon. When the human eye looks at an object, the image is formed on the retina and input to the human brain by the optic nerve to feel the image of the object, but when the object is removed, the impression of the object by the optic nerve will not disappear immediately, but will last for 0.1-0.4 seconds , This property of the human eye is called "persistence of vision of the eye".
所述视觉暂留技术包括风扇,所述风扇的叶片上均匀排列着LED,所述风扇以预设速度旋转,得到3D图像。这样,就将风扇旋转和LED灯条显示结合起来,利用人眼暂留原理,形成图形、动画及视频的空中幻像。成像时,均为LED灯发光,周边的外壳为暗色且不会发光,这样,人眼只会接收到光的停留,而暗色无光的则会因为太快而无法被大脑分辨,这样显示效果只会停留在LED灯所显示的灯光上,这样便实现了空中成像的效果,继而呈现出3D浮空影像。具体来讲就是:光对视网膜所产生的视觉效果在光停止作用后,仍会保留一段时间。虽然人眼的辨识精度非常高,但是视神经的将图像传输到大脑所需的时间是1/24秒。正是利用这个因素,当多个定格画面切换速度到达24帧就可以形成连续的画面(这里所指的24帧是直接对人眼展示的帧率,而非画面对部分机器所传导的帧率)。全息3D广告机运行时的帧率一般在每秒30帧左右,即是说每一个画面定格的时间是1/30秒,这样成像的效果便实现了。同时该设备成像时,均为LED灯发光,周边的外壳为暗色且不发光,那么在设备运作时,人眼只会接收到光的停留,而暗色无光的则会因为太快而无法被大脑分辨,这样显示效果只会停留在LED所显示的灯光上,这样便实现了全息3D成像的效果。The persistence of vision technology includes a fan, LEDs are evenly arranged on the blades of the fan, and the fan rotates at a preset speed to obtain a 3D image. In this way, the rotation of the fan and the display of the LED light bar are combined, and the principle of persistence of the human eye is used to form an aerial phantom of graphics, animation and video. When imaging, all LED lights emit light, and the surrounding shell is dark and does not emit light. In this way, the human eye will only receive the stay of light, and the dark and dull light will not be recognized by the brain because it is too fast, so the display effect It will only stay on the light displayed by the LED light, so that the effect of aerial imaging is realized, and then a 3D floating image is presented. Specifically, the visual effect produced by light on the retina will remain for a period of time after the light stops acting. Although the recognition accuracy of the human eye is very high, the time required for the optic nerve to transmit the image to the brain is 1/24 second. Just using this factor, when the switching speed of multiple freeze-frame pictures reaches 24 frames, a continuous picture can be formed (the 24 frames referred to here is the frame rate directly displayed to the human eye, not the frame rate transmitted by the picture to some machines ). The frame rate of the holographic 3D advertising machine is generally about 30 frames per second, which means that the time for each frame to freeze is 1/30 second, so that the imaging effect is realized. At the same time, when the device is imaging, all LED lights emit light, and the surrounding shell is dark and does not emit light. Then when the device is operating, the human eye will only receive the stay of light, and the dark color will not be detected because it is too fast. The brain distinguishes, so that the display effect will only stay on the light displayed by the LED, thus realizing the effect of holographic 3D imaging.
所述全息影像技术是利用干涉和衍射原理来记录并再现物体真实的三维图像的技术。所述全息摄影技术采用激光作为照明光源,并将光源发出的光分为两束,一束直接射向感光片,另一束经被摄物的反射后再射向感光片。两束光在感光片上叠加产生干涉,最后利用数字图像基本原理再现的全息图进行进一步处理,去除数字干扰,得到清晰的全息图像。用户不需要佩戴带立体眼镜或其他任何的辅助设备,就可以在不同的角度裸眼观看影像。The holographic image technology is a technology that uses the principles of interference and diffraction to record and reproduce a real three-dimensional image of an object. The holographic technology uses a laser as an illumination source, and divides the light emitted by the light source into two beams, one beam is directly directed to the photosensitive sheet, and the other beam is reflected by the subject and then directed to the photosensitive sheet. The two beams of light are superimposed on the photosensitive sheet to produce interference, and finally the hologram reproduced by the basic principle of digital image is used for further processing to remove the digital interference and obtain a clear holographic image. Users do not need to wear stereoscopic glasses or any other auxiliary equipment, they can watch images from different angles with naked eyes.
如果是输入设备比较简单或者对成本要求较高的情况下(简单来说输入设备比较简单就是指功能相对少,输入的图像的种类相对少,对图像的精度要求低的产品,如安防里面的门襟、手机、电脑等电子设备的键盘,输入设备相对复杂的),可以通过POV技术,生成3D图形,如果是输入设备比较复杂如基于AI的虚拟游戏、大型安防系统、楼宇结构模型、机器人等,或者高端的设备,可以通过全息影像技术生成3D图形。If the input device is relatively simple or has high cost requirements (in simple terms, the input device is relatively simple, which means that the function is relatively small, the type of input image is relatively small, and the image accuracy is low, such as the product in the security system. The keyboards of electronic devices such as plackets, mobile phones, computers, and input devices are relatively complex), and POV technology can be used to generate 3D graphics. If the input device is more complex, such as AI-based virtual games, large-scale security systems, building structure models, robots etc., or high-end equipment, can generate 3D graphics through holographic imaging technology.
S102、采用摄像头拍摄用户操作3D输入设备的图像。S102. Use a camera to capture an image of the user operating the 3D input device.
用户操作3D输入设备如用户点击所述3D图像中的某个部分时,摄像机拍摄所述所述用户的操作过程。When the user operates the 3D input device, for example, the user clicks on a certain part of the 3D image, the camera captures the operation process of the user.
S103、将所述摄像头拍摄用户操作3D输入设备的图像输入图像识别模型,所述图像识别模型用于识别所述用户操作3D输入设备的输入内容。S103. Input the image taken by the camera into the image recognition model of the user operating the 3D input device, where the image recognition model is used to recognize the input content of the user operating the 3D input device.
摄像机拍摄所述用户点击所述3D输入设备的图像,并将所述图像输入至图像识别模块,来识别用户的操作,举例来讲,用户点击所述3D输入设备的字母M,摄像头拍摄用户点击所述3D输入设备的字母M的这一图像,并将所述图像输入到所述图像识别模块,所述图像识别模块可以判断出在所述图像中用户输入的内容即字母M。The camera captures the image of the user clicking on the 3D input device, and inputs the image to the image recognition module to identify the user's operation. For example, the user clicks the letter M of the 3D input device, and the camera captures the user's click. The 3D input device takes the image of the letter M, and inputs the image to the image recognition module, and the image recognition module can judge that the content input by the user in the image is the letter M.
将所述摄像头拍摄的用户操作3D输入设备的图像输入图像识别模型包括:The image input image recognition model of the user operating the 3D input device captured by the camera includes:
(1)、将预设数量的图像添加至初始图像识别模型对应的训练集中;(1), adding a preset number of images to the training set corresponding to the initial image recognition model;
用户操作3D输入设备如用户点击所述3D图像中的某个部分时,摄像机拍摄得到所述用户的操作过程的图像,从所述图像中可得到用户的操作结果即输入内容。所述摄像机拍摄得到所述用户的操作过程的图像可以作为初始图像识别模型训练用的训练图像,添加至所述初始图像识别模型对应的训练集中。When the user operates the 3D input device, for example, when the user clicks on a certain part of the 3D image, the camera captures an image of the user's operation process, and the user's operation result, that is, the input content, can be obtained from the image. The images of the user's operation process captured by the camera may be used as training images for training the initial image recognition model and added to the training set corresponding to the initial image recognition model.
(2)、利用所述初始图像识别模型对所述图像进行训练,获得图像识别模型;(2), using the initial image recognition model to train the image to obtain an image recognition model;
所述初始图像识别模型对所述图像进行训练包括:The training of the image by the initial image recognition model includes:
从所述目标训练数据集中选取样本图像,将当前样本图像输入到初始图像识别模型,得到识别结果,所述目标训练集包括用户操作3D输入设备的图像;Select a sample image from the target training data set, input the current sample image to the initial image recognition model, and obtain a recognition result, and the target training set includes an image of a user operating a 3D input device;
判断所述识别结果与用户操作输入设备的结果是否一致,迭代执行上述训练过程,直至满足所述识别结果与用户操作3D输入设备的结果一致为止,得到训练好的图像识别模型。Determine whether the recognition result is consistent with the result of the user operating the input device, iteratively execute the above training process until the recognition result is consistent with the result of the user operating the 3D input device, and obtain a trained image recognition model.
(3)、通过所述图像识别模型对所述图像进行识别,获取识别结果。(3) Using the image recognition model to recognize the image, and obtain a recognition result.
将所述摄像机拍摄得到所述用户的操作过程的图像输入所述初始图像识别模型中,得到识别结果。所述识别结果包括所述用户操作输入设备的输入内容,所述输入内容包括数字、符号、字母。The image of the user's operation process captured by the camera is input into the initial image recognition model to obtain a recognition result. The recognition result includes the input content of the input device operated by the user, and the input content includes numbers, symbols, and letters.
S104、将所述输入内容在显示设备显示。S104. Display the input content on a display device.
所述通过所述图像识别模型对所述图像进行识别,获取的识别结果通过显示设备显示。The image is recognized by the image recognition model, and the obtained recognition result is displayed by a display device.
所述显示设备包括手机、电脑、iPad等具有显示功能的移动通讯终端。The display device includes a mobile communication terminal with a display function such as a mobile phone, a computer, and an iPad.
本发明提供了一种新的输入方式,可以不需要实体键盘就可以实现输入,输入内容可以根据用户需求进行改变、具有灵活性。The invention provides a new input mode, which can realize input without a physical keyboard, and the input content can be changed according to the user's needs, and has flexibility.
图2是本发明实施例提供的获取图像识别模型的流程图,所述图像识别模型的获取过程包括:Fig. 2 is a flow chart of acquiring an image recognition model provided by an embodiment of the present invention, and the acquisition process of the image recognition model includes:
S201、将预设数量的图像添加至初始图像识别模型对应的训练集中;S201. Add a preset number of images to the training set corresponding to the initial image recognition model;
将所述摄像头拍摄的用户操作3D输入设备的图像输入图像识别模型包括:The image input image recognition model of the user operating the 3D input device captured by the camera includes:
用户操作3D输入设备如用户点击所述3D图像中的某个部分时,摄像机拍摄得到所述用户的操作过程的图像,从所述图像中可得到用户的操作结果即输入内容。所述摄像机拍摄得到所述用户的操作过程的图像可以作为初始图像识别模型训练用的训练图像,添加至所述初始图像识别模型对应的训练集中。When the user operates the 3D input device, for example, when the user clicks on a certain part of the 3D image, the camera captures an image of the user's operation process, and the user's operation result, that is, the input content, can be obtained from the image. The images of the user's operation process captured by the camera may be used as training images for training the initial image recognition model and added to the training set corresponding to the initial image recognition model.
S202、利用所述初始图像识别模型对所述图像进行训练,获得图像识别模型;S202. Using the initial image recognition model to train the image to obtain an image recognition model;
所述初始图像识别模型对所述图像进行训练包括:The training of the image by the initial image recognition model includes:
从所述目标训练数据集中选取样本图像,将当前样本图像输入到初始图像识别模型,得到识别结果,所述目标训练集包括用户操作输入设备的图像;Select a sample image from the target training data set, input the current sample image to the initial image recognition model, and obtain a recognition result, and the target training set includes images of user-operated input devices;
判断所述识别结果与用户操作输入设备的结果是否一致,迭代执行上述训练过程,直至满足所述识别结果与用户操作3D输入设备的结果一致为止,得到训练好的图像识别模型。Determine whether the recognition result is consistent with the result of the user operating the input device, iteratively execute the above training process until the recognition result is consistent with the result of the user operating the 3D input device, and obtain a trained image recognition model.
S203、通过所述图像识别模型对所述图像进行识别,获取识别结果。S203. Recognize the image by using the image recognition model, and obtain a recognition result.
将所述摄像机拍摄得到所述用户的操作过程的图像输入所述初始图像识别模型中,得到识别结果。所述识别结果包括所述用户操作输入设备的输入内容,所述输入内容包括数字、符号、字母。The image of the user's operation process captured by the camera is input into the initial image recognition model to obtain a recognition result. The recognition result includes the input content of the input device operated by the user, and the input content includes numbers, symbols, and letters.
以上所述仅是本发明的优选实施方式,应当指出,对于本技术领域的普通技术人员来说,在不脱离本发明技术原理的前提下,还可以做出若干改进和替换,这些改进和替换也应视为本发明的保护范围。The above is only a preferred embodiment of the present invention, it should be pointed out that for those of ordinary skill in the art, without departing from the technical principle of the present invention, some improvements and replacements can also be made, these improvements and replacements It should also be regarded as the protection scope of the present invention.
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