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BR9916889A - Entertainment system, and means of registration stores a program and data used by an entertainment system - Google Patents

Entertainment system, and means of registration stores a program and data used by an entertainment system

Info

Publication number
BR9916889A
BR9916889A BR9916889-8A BR9916889A BR9916889A BR 9916889 A BR9916889 A BR 9916889A BR 9916889 A BR9916889 A BR 9916889A BR 9916889 A BR9916889 A BR 9916889A
Authority
BR
Brazil
Prior art keywords
entertainment system
entertainment
entertainment device
program
data used
Prior art date
Application number
BR9916889-8A
Other languages
Portuguese (pt)
Inventor
Masayuki Chatani
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of BR9916889A publication Critical patent/BR9916889A/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Toys (AREA)
  • Mobile Radio Communication Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Small-Scale Networks (AREA)
  • Selective Calling Equipment (AREA)

Abstract

"SISTEMA DE ENTRETENIMENTO, E, MEIO DE REGISTROQUE ARMAZENA UM PROGRAMA E DADOS UTILIZADOS PORUM SISTEMA DE ENTRETENIMENTO". Um sistema deentretenimento tem um aparelho de entretenimento (14) paraexecutar diversos programas, no mínimo um controlador manual(12) conectado ao aparelho de entretenimento (14) para darentrada a solicitações de controle manual a partir do usuário para oaparelho de entretenimento (14), e um terminal de informaçãoportátil (32), para receber um sinal sem fio e enviar informaçãopara, e receber informação no mínimo do aparelho deentretenimento (14). O controlador manual (12) tendo motores (130)para aplicar vibrações ao usuário em resposta a uma solicitaçãoexterna. O aparelho de entretenimento (14) tem uma unidade degeração de instrução de vibração (302) para dar saída a umainstrução para gerar vibrações para o controlador manual (12) emresposta à recepção de um sinal sem fio pelo terminal deinformação portátil (32)."ENTERTAINMENT SYSTEM, AND, MEANS OF REGISTRATION STORE A PROGRAM AND DATA USED BY AN ENTERTAINMENT SYSTEM". An entertainment system has an entertainment device (14) to run various programs, at least one hand controller (12) connected to the entertainment device (14) to enter requests for manual control from the user to the entertainment device (14), and a portable information terminal (32), for receiving a wireless signal and sending information to, and receiving information from, at least, the entertainment device (14). The hand controller (12) having motors (130) to apply vibrations to the user in response to an external request. The entertainment device (14) has a vibration instruction generating unit (302) for outputting an instruction to generate vibrations for the hand controller (12) in response to the reception of a wireless signal by the portable information terminal (32).

BR9916889-8A 1999-01-12 1999-12-28 Entertainment system, and means of registration stores a program and data used by an entertainment system BR9916889A (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP00554499A JP3437776B2 (en) 1999-01-12 1999-01-12 Entertainment system, entertainment apparatus and recording medium
PCT/JP1999/007400 WO2000041788A1 (en) 1999-01-12 1999-12-28 Entertainment system and recording medium

Publications (1)

Publication Number Publication Date
BR9916889A true BR9916889A (en) 2001-11-20

Family

ID=11614145

Family Applications (1)

Application Number Title Priority Date Filing Date
BR9916889-8A BR9916889A (en) 1999-01-12 1999-12-28 Entertainment system, and means of registration stores a program and data used by an entertainment system

Country Status (9)

Country Link
EP (1) EP1140305A1 (en)
JP (1) JP3437776B2 (en)
KR (1) KR20010101503A (en)
CN (1) CN1334751A (en)
AU (1) AU1804200A (en)
BR (1) BR9916889A (en)
CA (1) CA2359904A1 (en)
TW (1) TW451571B (en)
WO (1) WO2000041788A1 (en)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6429846B2 (en) 1998-06-23 2002-08-06 Immersion Corporation Haptic feedback for touchpads and other touch controls
DE20080209U1 (en) 1999-09-28 2001-08-09 Immersion Corp Control of haptic sensations for interface devices with vibrotactile feedback
US6703550B2 (en) * 2001-10-10 2004-03-09 Immersion Corporation Sound data output and manipulation using haptic feedback
US7779166B2 (en) 2002-12-08 2010-08-17 Immersion Corporation Using haptic effects to enhance information content in communications
AU2003298038A1 (en) * 2002-12-08 2004-06-30 Immersion Corporation Using haptic effects to enhance information content in communications
US11565173B2 (en) * 2020-04-01 2023-01-31 Sony Interactive Entertainment Inc. Controller with swappable, rotatable button cluster
CN114947879A (en) * 2022-04-06 2022-08-30 苏州无双医疗设备有限公司 Implantable Devices, Handheld Devices, and Implantable Systems

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5591104A (en) * 1993-01-27 1997-01-07 Life Fitness Physical exercise video system
JPH07313733A (en) * 1994-05-25 1995-12-05 Nintendo Co Ltd Electronic game machine, main body device and manipulator to be used for the same
JPH09741A (en) * 1995-06-15 1997-01-07 Tokai Tsushin Kogyo Kk Game control switch
JPH1056673A (en) * 1996-08-07 1998-02-24 Hitachi Ltd Wireless communication device and information processing device
JPH10136064A (en) * 1996-10-31 1998-05-22 Aiwa Co Ltd Portable terminal equipment
JP3466414B2 (en) * 1997-04-10 2003-11-10 アルプス電気株式会社 Game console operating device
JP4206444B2 (en) * 1997-04-24 2009-01-14 株式会社ソニー・コンピュータエンタテイメント Memory card device, video game device, and program providing medium
JPH10295937A (en) * 1997-04-24 1998-11-10 Sony Computer Entertainment:Kk Operation device for game machine
JPH10295932A (en) * 1997-04-28 1998-11-10 Kyushu Hitachi Maxell Ltd Portable game console
DE29810019U1 (en) * 1998-06-04 1998-08-13 Schmidts Rudolf Game consoles / PC input device with its own information display

Also Published As

Publication number Publication date
WO2000041788A1 (en) 2000-07-20
EP1140305A1 (en) 2001-10-10
JP2000209217A (en) 2000-07-28
JP3437776B2 (en) 2003-08-18
KR20010101503A (en) 2001-11-14
AU1804200A (en) 2000-08-01
TW451571B (en) 2001-08-21
CN1334751A (en) 2002-02-06
CA2359904A1 (en) 2000-07-20

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Legal Events

Date Code Title Description
B11A Dismissal acc. art.33 of ipl - examination not requested within 36 months of filing
B11Y Definitive dismissal - extension of time limit for request of examination expired [chapter 11.1.1 patent gazette]
B15K Others concerning applications: alteration of classification

Free format text: PROCEDIMENTO AUTOMATICO DE RECLASSIFICACAO. A CLASSIFICACAO IPC ANTERIOR ERA A63F 13/12.

Ipc: A63F 13/285 (2014.01), A63F 13/92 (2014.01)

Ipc: A63F 13/285 (2014.01), A63F 13/92 (2014.01)