BR9916889A - Entertainment system, and means of registration stores a program and data used by an entertainment system - Google Patents
Entertainment system, and means of registration stores a program and data used by an entertainment systemInfo
- Publication number
- BR9916889A BR9916889A BR9916889-8A BR9916889A BR9916889A BR 9916889 A BR9916889 A BR 9916889A BR 9916889 A BR9916889 A BR 9916889A BR 9916889 A BR9916889 A BR 9916889A
- Authority
- BR
- Brazil
- Prior art keywords
- entertainment system
- entertainment
- entertainment device
- program
- data used
- Prior art date
Links
- PWPJGUXAGUPAHP-UHFFFAOYSA-N lufenuron Chemical compound C1=C(Cl)C(OC(F)(F)C(C(F)(F)F)F)=CC(Cl)=C1NC(=O)NC(=O)C1=C(F)C=CC=C1F PWPJGUXAGUPAHP-UHFFFAOYSA-N 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Toys (AREA)
- Mobile Radio Communication Systems (AREA)
- User Interface Of Digital Computer (AREA)
- Small-Scale Networks (AREA)
- Selective Calling Equipment (AREA)
Abstract
"SISTEMA DE ENTRETENIMENTO, E, MEIO DE REGISTROQUE ARMAZENA UM PROGRAMA E DADOS UTILIZADOS PORUM SISTEMA DE ENTRETENIMENTO". Um sistema deentretenimento tem um aparelho de entretenimento (14) paraexecutar diversos programas, no mínimo um controlador manual(12) conectado ao aparelho de entretenimento (14) para darentrada a solicitações de controle manual a partir do usuário para oaparelho de entretenimento (14), e um terminal de informaçãoportátil (32), para receber um sinal sem fio e enviar informaçãopara, e receber informação no mínimo do aparelho deentretenimento (14). O controlador manual (12) tendo motores (130)para aplicar vibrações ao usuário em resposta a uma solicitaçãoexterna. O aparelho de entretenimento (14) tem uma unidade degeração de instrução de vibração (302) para dar saída a umainstrução para gerar vibrações para o controlador manual (12) emresposta à recepção de um sinal sem fio pelo terminal deinformação portátil (32)."ENTERTAINMENT SYSTEM, AND, MEANS OF REGISTRATION STORE A PROGRAM AND DATA USED BY AN ENTERTAINMENT SYSTEM". An entertainment system has an entertainment device (14) to run various programs, at least one hand controller (12) connected to the entertainment device (14) to enter requests for manual control from the user to the entertainment device (14), and a portable information terminal (32), for receiving a wireless signal and sending information to, and receiving information from, at least, the entertainment device (14). The hand controller (12) having motors (130) to apply vibrations to the user in response to an external request. The entertainment device (14) has a vibration instruction generating unit (302) for outputting an instruction to generate vibrations for the hand controller (12) in response to the reception of a wireless signal by the portable information terminal (32).
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP00554499A JP3437776B2 (en) | 1999-01-12 | 1999-01-12 | Entertainment system, entertainment apparatus and recording medium |
| PCT/JP1999/007400 WO2000041788A1 (en) | 1999-01-12 | 1999-12-28 | Entertainment system and recording medium |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| BR9916889A true BR9916889A (en) | 2001-11-20 |
Family
ID=11614145
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| BR9916889-8A BR9916889A (en) | 1999-01-12 | 1999-12-28 | Entertainment system, and means of registration stores a program and data used by an entertainment system |
Country Status (9)
| Country | Link |
|---|---|
| EP (1) | EP1140305A1 (en) |
| JP (1) | JP3437776B2 (en) |
| KR (1) | KR20010101503A (en) |
| CN (1) | CN1334751A (en) |
| AU (1) | AU1804200A (en) |
| BR (1) | BR9916889A (en) |
| CA (1) | CA2359904A1 (en) |
| TW (1) | TW451571B (en) |
| WO (1) | WO2000041788A1 (en) |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6429846B2 (en) | 1998-06-23 | 2002-08-06 | Immersion Corporation | Haptic feedback for touchpads and other touch controls |
| DE20080209U1 (en) | 1999-09-28 | 2001-08-09 | Immersion Corp | Control of haptic sensations for interface devices with vibrotactile feedback |
| US6703550B2 (en) * | 2001-10-10 | 2004-03-09 | Immersion Corporation | Sound data output and manipulation using haptic feedback |
| US7779166B2 (en) | 2002-12-08 | 2010-08-17 | Immersion Corporation | Using haptic effects to enhance information content in communications |
| AU2003298038A1 (en) * | 2002-12-08 | 2004-06-30 | Immersion Corporation | Using haptic effects to enhance information content in communications |
| US11565173B2 (en) * | 2020-04-01 | 2023-01-31 | Sony Interactive Entertainment Inc. | Controller with swappable, rotatable button cluster |
| CN114947879A (en) * | 2022-04-06 | 2022-08-30 | 苏州无双医疗设备有限公司 | Implantable Devices, Handheld Devices, and Implantable Systems |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5591104A (en) * | 1993-01-27 | 1997-01-07 | Life Fitness | Physical exercise video system |
| JPH07313733A (en) * | 1994-05-25 | 1995-12-05 | Nintendo Co Ltd | Electronic game machine, main body device and manipulator to be used for the same |
| JPH09741A (en) * | 1995-06-15 | 1997-01-07 | Tokai Tsushin Kogyo Kk | Game control switch |
| JPH1056673A (en) * | 1996-08-07 | 1998-02-24 | Hitachi Ltd | Wireless communication device and information processing device |
| JPH10136064A (en) * | 1996-10-31 | 1998-05-22 | Aiwa Co Ltd | Portable terminal equipment |
| JP3466414B2 (en) * | 1997-04-10 | 2003-11-10 | アルプス電気株式会社 | Game console operating device |
| JP4206444B2 (en) * | 1997-04-24 | 2009-01-14 | 株式会社ソニー・コンピュータエンタテイメント | Memory card device, video game device, and program providing medium |
| JPH10295937A (en) * | 1997-04-24 | 1998-11-10 | Sony Computer Entertainment:Kk | Operation device for game machine |
| JPH10295932A (en) * | 1997-04-28 | 1998-11-10 | Kyushu Hitachi Maxell Ltd | Portable game console |
| DE29810019U1 (en) * | 1998-06-04 | 1998-08-13 | Schmidts Rudolf | Game consoles / PC input device with its own information display |
-
1999
- 1999-01-12 JP JP00554499A patent/JP3437776B2/en not_active Expired - Fee Related
- 1999-12-28 EP EP99961473A patent/EP1140305A1/en not_active Withdrawn
- 1999-12-28 KR KR1020017008851A patent/KR20010101503A/en not_active Withdrawn
- 1999-12-28 WO PCT/JP1999/007400 patent/WO2000041788A1/en not_active Ceased
- 1999-12-28 AU AU18042/00A patent/AU1804200A/en not_active Abandoned
- 1999-12-28 CN CN99816144A patent/CN1334751A/en active Pending
- 1999-12-28 BR BR9916889-8A patent/BR9916889A/en not_active Application Discontinuation
- 1999-12-28 CA CA002359904A patent/CA2359904A1/en not_active Abandoned
- 1999-12-30 TW TW088123295A patent/TW451571B/en not_active IP Right Cessation
Also Published As
| Publication number | Publication date |
|---|---|
| WO2000041788A1 (en) | 2000-07-20 |
| EP1140305A1 (en) | 2001-10-10 |
| JP2000209217A (en) | 2000-07-28 |
| JP3437776B2 (en) | 2003-08-18 |
| KR20010101503A (en) | 2001-11-14 |
| AU1804200A (en) | 2000-08-01 |
| TW451571B (en) | 2001-08-21 |
| CN1334751A (en) | 2002-02-06 |
| CA2359904A1 (en) | 2000-07-20 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| B11A | Dismissal acc. art.33 of ipl - examination not requested within 36 months of filing | ||
| B11Y | Definitive dismissal - extension of time limit for request of examination expired [chapter 11.1.1 patent gazette] | ||
| B15K | Others concerning applications: alteration of classification |
Free format text: PROCEDIMENTO AUTOMATICO DE RECLASSIFICACAO. A CLASSIFICACAO IPC ANTERIOR ERA A63F 13/12. Ipc: A63F 13/285 (2014.01), A63F 13/92 (2014.01) Ipc: A63F 13/285 (2014.01), A63F 13/92 (2014.01) |