BR9702299A - Dispositivo de jogo dispositivo periférico e adaptador para múltiplos jogadores - Google Patents
Dispositivo de jogo dispositivo periférico e adaptador para múltiplos jogadoresInfo
- Publication number
- BR9702299A BR9702299A BR9702299A BR9702299A BR9702299A BR 9702299 A BR9702299 A BR 9702299A BR 9702299 A BR9702299 A BR 9702299A BR 9702299 A BR9702299 A BR 9702299A BR 9702299 A BR9702299 A BR 9702299A
- Authority
- BR
- Brazil
- Prior art keywords
- multiplayer
- adapter
- peripheral device
- game device
- game
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F13/14—Handling requests for interconnection or transfer
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
- G06F3/0383—Signal control means within the pointing device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Small-Scale Networks (AREA)
- Pinball Game Machines (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP16031896 | 1996-06-20 | ||
| PCT/JP1997/002133 WO1997049040A1 (en) | 1996-06-20 | 1997-06-20 | Game device, peripheral device and relay device |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| BR9702299A true BR9702299A (pt) | 1999-07-20 |
Family
ID=15712369
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| BR9702299A BR9702299A (pt) | 1996-06-20 | 1997-06-20 | Dispositivo de jogo dispositivo periférico e adaptador para múltiplos jogadores |
Country Status (6)
| Country | Link |
|---|---|
| EP (1) | EP0852356A4 (pt) |
| KR (1) | KR100356876B1 (pt) |
| CN (1) | CN1196808A (pt) |
| BR (1) | BR9702299A (pt) |
| TW (1) | TW340927B (pt) |
| WO (1) | WO1997049040A1 (pt) |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU756227B2 (en) | 1998-06-18 | 2003-01-09 | Aristocrat Technologies Australia Pty Limited | Method of linking devices to gaming machines |
| JP2002297818A (ja) * | 2001-03-29 | 2002-10-11 | Ricoh Co Ltd | コンテンツ情報管理装置、コンテンツ情報管理方法、該方法を実現するコンテンツ情報管理プログラム、および該コンテンツ情報管理プログラムを記録した記録媒体 |
| DE10204172A1 (de) | 2002-02-01 | 2003-08-07 | Heidenhain Gmbh Dr Johannes | Verfahren zur Überprüfung einer Schnittstelle |
| JP4671648B2 (ja) * | 2004-09-17 | 2011-04-20 | 株式会社ソニー・コンピュータエンタテインメント | 中継器、エンタテインメント装置、通信システム、通信方法、及びプログラム |
| JP5522888B2 (ja) * | 2007-04-09 | 2014-06-18 | 株式会社タイトー | 自動切替機能付きコントローラ切替装置 |
| US8229509B2 (en) | 2009-02-27 | 2012-07-24 | Microsoft Corporation | Protective shroud for handheld device |
| BR112020007894A2 (pt) | 2019-02-25 | 2021-08-31 | Huawei Technologies Co., Ltd. | Método, aparelho e sistema de processamento de topologia |
Family Cites Families (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS571946B2 (pt) * | 1973-06-21 | 1982-01-13 | ||
| JPS5497301A (en) * | 1978-01-19 | 1979-08-01 | Nippon Telegr & Teleph Corp <Ntt> | Signal transmission system |
| JPS6037059A (ja) * | 1983-08-10 | 1985-02-26 | Canon Inc | コンピユ−タ端末結合方式 |
| JPS62254223A (ja) * | 1986-04-28 | 1987-11-06 | Fuji Facom Corp | バス信号線の多重使用方法 |
| JPH0786855B2 (ja) * | 1987-04-15 | 1995-09-20 | 日本電気株式会社 | シリアルデ−タ処理装置 |
| JPH01133444A (ja) * | 1987-11-19 | 1989-05-25 | Mitsubishi Electric Corp | システムバス制御装置 |
| JPH0210456A (ja) * | 1988-06-28 | 1990-01-16 | Sharp Corp | I/oアドレス割付方法 |
| JP2644554B2 (ja) * | 1988-11-15 | 1997-08-25 | 株式会社日立製作所 | 情報処理システム |
| JPH02304611A (ja) * | 1989-05-19 | 1990-12-18 | Nec Corp | ワイヤレスキーボード |
| JP3181301B2 (ja) * | 1991-03-11 | 2001-07-03 | 株式会社東芝 | バス拡張システム |
| JPH06142338A (ja) * | 1992-11-05 | 1994-05-24 | Yonezawa:Kk | ゲームシステムの自動人員設定機能を有するマルチアダプタ |
| JPH1071273A (ja) * | 1993-04-09 | 1998-03-17 | Sega Enterp Ltd | ゲーム機用マルチ接続装置のデータ処理方法 |
| US5607157A (en) * | 1993-04-09 | 1997-03-04 | Sega Enterprises, Ltd. | Multi-connection device for use in game apparatus |
| JPH07313733A (ja) * | 1994-05-25 | 1995-12-05 | Nintendo Co Ltd | 電子ゲーム機およびそれに用いられる本体装置および操作器 |
| JPH07313730A (ja) * | 1994-05-27 | 1995-12-05 | Sony Corp | ゲーム機用装置 |
| JP3220328B2 (ja) * | 1994-06-01 | 2001-10-22 | 株式会社ソニー・コンピュータエンタテインメント | ビデオゲーム機 |
| JPH08111698A (ja) * | 1994-10-13 | 1996-04-30 | Nec Eng Ltd | ウェイト制御方式 |
| JPH08191951A (ja) * | 1995-01-17 | 1996-07-30 | Sony Corp | ゲーム機およびその中継器 |
-
1997
- 1997-06-20 WO PCT/JP1997/002133 patent/WO1997049040A1/ja not_active Ceased
- 1997-06-20 EP EP97927407A patent/EP0852356A4/en not_active Withdrawn
- 1997-06-20 BR BR9702299A patent/BR9702299A/pt not_active Application Discontinuation
- 1997-06-20 KR KR10-1998-0701223A patent/KR100356876B1/ko not_active Expired - Fee Related
- 1997-06-20 CN CN97190743A patent/CN1196808A/zh active Pending
- 1997-06-20 TW TW086108641A patent/TW340927B/zh active
Also Published As
| Publication number | Publication date |
|---|---|
| KR19990043991A (ko) | 1999-06-25 |
| TW340927B (en) | 1998-09-21 |
| WO1997049040A1 (en) | 1997-12-24 |
| CN1196808A (zh) | 1998-10-21 |
| EP0852356A1 (en) | 1998-07-08 |
| KR100356876B1 (ko) | 2003-03-15 |
| EP0852356A4 (en) | 1999-08-18 |
| MX9801280A (es) | 1998-05-31 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| FB36 | Technical and formal requirements: requirement - article 36 of industrial property law | ||
| FA8 | Dismissal: dismissal - article 36, par. 1 of industrial property law | ||
| B25F | Entry of change of name and/or headquarter and transfer of application, patent and certif. of addition of invention: change of name on requirement | ||
| B25E | Requested change of name of applicant rejected |