[go: up one dir, main page]

AU769979B2 - Electronic gaming apparatus and method with variable winning outcome - Google Patents

Electronic gaming apparatus and method with variable winning outcome Download PDF

Info

Publication number
AU769979B2
AU769979B2 AU75787/00A AU7578700A AU769979B2 AU 769979 B2 AU769979 B2 AU 769979B2 AU 75787/00 A AU75787/00 A AU 75787/00A AU 7578700 A AU7578700 A AU 7578700A AU 769979 B2 AU769979 B2 AU 769979B2
Authority
AU
Australia
Prior art keywords
game
player
time period
awards
outcome
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
AU75787/00A
Other versions
AU7578700A (en
Inventor
Andrea Hughs-Baird
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
International Game Technology
Original Assignee
International Game Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by International Game Technology filed Critical International Game Technology
Publication of AU7578700A publication Critical patent/AU7578700A/en
Assigned to IGT reassignment IGT Alteration of Name(s) of Applicant(s) under S113 Assignors: INTERNATIONAL GAME TECHNOLOGY
Application granted granted Critical
Publication of AU769979B2 publication Critical patent/AU769979B2/en
Priority to AU2004201881A priority Critical patent/AU2004201881B2/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • A63F2003/00167Casino or betting games with a jackpot
    • A63F2003/0017Casino or betting games with a jackpot progressive jackpot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/0645Electric lottos or bingo games

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)

Description

WO 01/19472 PCT/US00O5082 ELECTRONIC GAMING APPARATUS AND METHOD WITH VARIABLE WINNING OUTCOME The present invention is directed to an electronic gaming apparatus such as an electronic slot machine, simulated card game, keno game and the like, in which at least one prize is associated with different outcomes at different time periods.
BACKGROUND INFORMATION The attractiveness, to users, of the various types of electronic gaming devices has many aspects, one of which is generally related to novelty. while some users may prefer to repeatedly use one or a few favorite types or styles of gaming terminals, it is believed that many users enjoy trying out gaming devices that appear new to them, i.e., which have a new or different type of play and/or prize structure, or are otherwise new to the user. For example, it is believed that at least some players may be more likely to return to a casino at a later time if they perceive that the games may have a different configuration, compared to configurations during a previous visit. However, most gaming terminal play occurs in the context of a regulatory environment in which there is substantial cost and/or delay involved in getting approval for certain new types of gaming terminals. Accordingly, it has often been difficult or infeasible to rapidly reconfigure the prize structure or manner of play of a gaming terminal without an undesirable amount of cost or delay. Accordingly, it would be useful to provide a gaming terminal apparatus and method which permits reconfiguration of at least some aspects of the game, to give an appearance or impression of novelty, but preferably in a manner which is less likely to require an expensive or relatively time-consumptive level of regulatory review.
Changes in gaming terminals, in addition to appeal to users, can also provide benefits to casinos or other game operators. For example, in some circumstances game operators may consider it useful to have the ability to relatively rapidly reconfigure gaming terminals, to respond to perceived changes in player preferences, traffic flow patterns and the like, which may change in relatively rapid time frames. Accordingly, it would be advantageous to provide game operators with an ability to reconfigure aspects of the game, preferably on a relatively rapid basis.
In some situations, it is believed that the attractiveness of a gaming terminal may be enhanced if players perceive that they have an impact on how the game is configured.
-2- For example, some players may wish to play games in which prizes are associated with the player's favourite or "lucky" card hands and the like.
SUMMARY
According to an aspect of the present invention, there is provided a gaming device comprising: a primary wagering game operable upon a wager by a player; a plurality of different awards; a plurality of different game outcomes, wherein each game outcome is initially 1o associated with one of said awards and a probability of being obtained; a memory device; a display device; and a processor operable with said memory device and said display device to: enable the player to select one of said different game outcomes; enable the player to select one of said different awards; reassociate said selected award with said selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said selected game outcome for a first time period; enable the player to play the primary wagering game; and provide the player said selected award if the player obtains the selected outcome in the primary wagering game during said first time period.
According to another aspect of the present invention, there is provided a gaming 25 device comprising: a primary wagering game operable upon a wager by a player; a plurality of different awards; a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; 30 a memory device; 9*e g* a display device; and a processor operable with said memory device and said display device to: enable a game operator to select one of said different game outcomes; enable the game operator to select one of said different awards; [R:\LIBQ]OI 999.doc:mxl •p 2a reassociate said selected award with said selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said selected game outcome for a first time period; enable the player to play the primary wagering game; and provide the player said selected award if the player obtains the selected outcome in the primary wagering game during said first time period.
According to another aspect of the present invention, there is provided a gaming device comprising: a primary wagering game operable upon a wager by a player; a plurality of awards; a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; a memory device; a display device; and a processor operable with said memory device and said display device to: enable the player to select a first one of said plurality of awards; enable the player to select a first one of said different game outcomes; reassociate said first selected award with said first selected game outcome without causing any reassociation of the awards or probabilities associated with o•.o Seach of said non-selected game outcomes; store said reassociation of said first selected game outcome for a first t. time period; enable the player to play the primary wagering game for said first time period; provide the player said first selected award if the player obtains the first selected outcome in the primary wagering game during said first time period; enable the player to select a second one of said plurality of awards; 30 enable the player to select a second one of said different game outcomes; reassociate said second selected award with said second selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; [R:\LIBQ]01999.doc:mxl 2b store said reassociation of said second selected game outcome for a second time period; enable the player to play the primary wagering game for said second time period; and provide the player said second selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period.
According to another aspect of the present invention, there is provided a gaming device comprising: a primary wagering game operable upon a wager by a player; a plurality of awards; a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; a memory device; a display device; and a processor operable with said memory device and said display device to: enable a game operator to select a first one of said plurality of awards; enable the game operator to select a first one of said different game outcomes; reassociate said first selected award with said first selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said first selected game outcome for a first time period; 25 enable the player to play the primary wagering game for said first time period; o provide the player said first selected award if the player obtains the first selected outcome in the primary wagering game during said first time period; enable the game operator to select a second one of said plurality of awards; enable the game operator to select a second one of said different game outcomes; reassociate said second selected award with said second selected game [R:\LIBQO 01999.doc:mxl 2coutcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said second selected game outcome for a second time period; enable the player to play the primary wagering game for said second time period; and provide the player said second selected award if the player obtains the second selected outcome in the primary wagering game during said second time period.
According to another aspect of the present invention, there is provided a method of operating a gaming device, said method comprising the steps of: enabling a player to select one of plurality of different game outcomes, wherein each of said game outcomes is initially associated with an award and a probability of being obtained; enabling the player to select one of a plurality of awards; reassociating said selected game outcome with said selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said selected game outcome for a first time period; enabling the player to play the primary wagering game; and providing the player said selected award if the player obtains the S• selected game outcome in the primary wagering game during the first time period.
According to another aspect of the present invention, there is provided a method of operating a gaming device, said method comprising the steps of: V*o 25 enabling a game operator to select one of a plurality of different game outcomes, wherein each of said game outcomes is initially associated with an award and a .probability of being obtained; S enabling the game operator to select one of a plurality of awards; reassociating said selected game outcome with said selected award :oo 30 without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; .i storing said reassociation of said selected game outcome for a first time period; enabling the player to play the primary wagering game; and [R:\LIBQ]O 1 999.doc:mxl -2d providing the player said selected award if the player obtains the selected game outcome in the primary wagering game during said first time period.
According to another aspect of the present invention, there is provided a method of operating a gaming device, said method comprising the steps of: enabling a player to select a first one of a plurality of awards; enabling the player to select a first one of a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; reassociating said first selected game outcome with said first selected 1o award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said first selected game outcome for a first time period; enabling the player to play the primary wagering game for said first Is time period; providing the player said first selected award if the player obtains the first selected game outcome in the primary wagering game during said first time period; enabling the player to select a second one of said plurality of awards; enabling the player to select a second one of said different game outcomes; reassociating said second selected game outcome with said second •selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said second selected game outcome for a second time period; enabling the player to play the primary wagering game for said second •time period; and providing the player said second selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period.
According to another aspect of the present invention, there is provided a method of operating a gaming device, said method comprising the steps of: enabling a game operator to select a first one of a plurality of awards; [R:\LIBQ]O I 999.doc:mxl 2e enabling the game operator to select a first one of a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; reassociating said first selected game outcome with said first selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said first selected game outcome for a first time period; enabling a player to play the primary wagering game for said first time 1o period; providing the player said first selected award if the player obtains the first selected game outcome in the primary wagering game during said first time period; enabling the game operator to select a second one of said plurality of awards; enabling the game operator to select a second one of said different game outcomes; reassociating said second selected game outcome with said second selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said second selected game outcome for a second time period; enabling the player to play the primary wagering game for said second time period; and providing the player said second selected award if the player obtains the 25 second selected game outcome in the primary wagering game during said second time period.
In one embodiment, a gaming terminal in which at least one prize (such as a progressive prize or other prize) which can be won at the gaming terminal, is associated with a first game outcome during the first time period and associated with a second game outcome during a second time period. For example, a gaming terminal may be configured, during a first time period, such that a progressive prize is won at a simulated ooo* poker game terminal, in response to an "all hearts" royal flush and is won, during a second time period, in response to an "all spades" royal flush. Preferably, the game operator can provide input to reconfigure among various selected winning outcomes, e.g., [R:\LIBQ]O I 9 99.doc:mxl 2fin response to inputting a key (such as a physical key and/or a code or password). In other embodiments, gaming terminals may be configured to allow a player or user to select, from among a plurality of options, which option will be associated with a given prize. In yet another option, the gaming terminal may be configured to automatically reconfigure itself, periodically, at random time or according to a preprogrammed schedule of changes.
In one embodiment, the gaming terminal is a draw poker terminal. Although it may be possible to provide embodiments in which optimal card-draw strategies for the prize associated with the selectable outcome are identical to card draw strategies for other prizes, in at least one embodiment it is believed to add to game interest if a player is forced to choose between a first card-draw strategy which optimizes probability of winning at least a first prize associated with the selectable outcome and a different card draw strategy which optimizes the probability of winning at least a second prize.
Although numerous gaming terminals are configured such that different amounts Is or levels of wager can be accepted and different potential prizes are available, depending on the level of wager, in at least one embodiment of the present invention the game is configured such that wagers may be accepted and no additional or further wager is required in order for the player to be eligible to win the prize which is associated with a selectable outcome.
go• *oo go oo g [R:\LIBQ]01999.doc:mxl 3 The gaming terminal may have different configurations at differe .nt times with the configuration differing as to which ones, of a plurality of possible game outcomes, are associated with one or more of the game prizes. In one embodiment, a game operator can select which outcome to associate with a) preferably progressive, prize. In some embodiments, associations of outcomes with prizes can be selected by, players and/or may occur automatically at periodic, random or predetermined times.
13RMEF DESCRIPTION OF THE DRAWINGS Fig. 1 is a flow chart depicting a gaming process according to an embodiment of the present invention; Fig. 2 is a block diagram of a gaming terminal according to an embodiment of the present invention; and Fig. 3 is a fr-ont elevational view of a display showing winning hand options according to one embodiment of the piresent invention.
D-'jTAMED~ DESCRIPTION OFr THE PREFERRED EMBODrvjET As depicted in Fig. 1, when the gaming terminal can have the winning outcome an outcome associated with at least one of the prizes) selected by a gaming operator a casino employee or the like) the process can begin with the operator selecting a setup screen.112. Ifaplayeroruserispemirted to select a winning outcome, the gaming terminal may be configured such that the setup screen or display (or controls) are substantially always available (in which case there is no need for a step of selecting a setup screen) or may be displayed only in response to a command such as a cornmand to select a setup screen 112. In other options, a user or player may be permitted to select winning outcomes in response to certain game situations such as a predefined (previous) game outcome, iLe., in somne configurations a player may "win" an opportunity to select future winning outcomes. If the user does not select a setup procedure 114 the process proceeds to normal wager and game play.
When selection of winning outcomes is permitted only by a game opcrator, in response to sel ection of a setup screen 112, the terminal will preferably prompt for the 11/12 2003 TH-U 12:18 [TX/RX NO 5046] 1aj002 WO 01/19472 PCT/US00/25082 4 entry of a key 116 such as by showing a prompt on a gaming terminal display 212 (Fig.
The key may be a password or code, input through one or more input keys 214 and known only to authorized game operators, or can be a physical key fitting a lock in the gaming terminal (not shown). The gaming terminal will provide a display 310 (Fig. 3) of winning options which may be selected 118. The display of options can be provided on the gaming terminal display device 212 (such as a CRT, LCD device and the like) or can be shown by graphics on the face of the gaming terminal. In some options, the available winning hand options may be separately known or provided to a gaming operator, in printed form or the like. When the options are shown on the display screen 212, they are preferably accompanied by numbers or other selection identifiers 312abc.
In one embodiment, the winning hand which is selected will be associated with a progressive prize. It is further possible to provide configurations in which a winning hand can be associated with a nonprogressive prize. It is further possible to provide configurations in which two or more different winning outcomes can be selected, either associated with the same prize or associated with two different prizes. In general, there are advantages to providing a system in which the prize or prizes associated with selectable winning outcomes are progressive prizes. In many situations, it is believed that there is relatively less regulatory concern with changes in what types of events "trigger" the award of a progressive prize (since typically, some or all of a progressive prize is funded through previously-made wagers) and accordingly, it is believed that at least some regulatory jurisdictions will readily permit devices which can be reconfigured to define or select among different progressive-prize winning outcomes or "triggers", even when different winning outcomes may have different odds or probabilities of occurring. It is believed that in most progressive prize games, a change in the probability of the progressive prize trigger occurring will not affect such factors as the long-term-average game operator hold or similar factors and will typically affect only the average frequency and average magnitude of progressive prize wins.
In the embodiment depicted in Fig. 3, the selectable winning outcomes 312abc are three of the possible outcomes in an electronic draw poker game. The odds for the first two options 312ab are identical and are greater than the odds for the third option WO 01/19472 PCT/US00/25082 312c. Accordingly, the display depicted in Fig. 3 preferably also shows odds 314 for the various options so that the selection can be made with knowledge of the odds.
After the various options are displayed, the gaming terminal will receive input, indicating which option is selected 122. Information indicative of the selection is stored, in a gaming terminal memory 216. Preferably, the gaming terminal provides a display of which option was selected and is currently in effect 126. At this point, the gaming terminal can receive a normal wager in a wager acceptor 222 and perform a normal round of play 128. Although it is possible to provide configurations in which an additional wager must be placed in order to be eligible for the prize associated with the selected winning option, preferably, a player is eligible for the prize associated with the selected winning option (should it occur) in response to the normal wager 128 and no additional wager is required. In response to a round of play, the gaming terminal processor 218 (preferably in addition to evaluating the outcome for possible award of prizes associated with non-selectable outcomes) determines whether the outcome matches the selected option 132. If so, the system will credit or pay-out (or provide a notice regarding pay-out of) the prize associated with the selected option 134.
In one embodiment, the selected winning outcome is in effect only for a single (or a predetermined number of) game rounds or for a predetermined time period. In another option, the selected winning option is in effect until a new section is made. In another option, after a predetermined period of time during which no play occurs at the gaming terminal 136 the winning hand or winning outcome option reverts to a default option 138.
In light of the above-description, a number of advantages can be seen. The present invention provides a gaming terminal which can readily be reconfigured, to change, for one or more prizes of the game, which game outcome is associated with (results in) such prize. The invention can be configured such that the reconfiguration is likely to involve relatively little difficulty, time or expense in receiving regulatory approval, by associating selectable outcomes with progressive prizes, by providing all options with substantially identical odds, and/or by implementing the invention substantially without the need for modifying basic game-outcome-determining software.
The changing of gaming terminal configurations, as described herein, can enhance user WO 01/19472 PCT/US00/25082 6 interest and increase the amount of play, can increase game operator flexibility, and the like.
A number of variations and modifications of the invention can be used. It is possible to use some aspects of the invention without using others. For example, it is possible to provide for associating a given prize with two different game outcomes, during two different time periods, without allowing players or users to make such selection. Although the invention has been described in the context of an electronic draw poker game, the invention can also be implemented in a context of other electronic gaming devices such as other electronic card games, keno games, roulette or other wheel games, slot machine games, and the like. Selected gaming outcomes can be implemented individually on each of a plurality of terminals, or system-wide throughout a plurality of different gaming terminals. When the prize associated with a selectable winning outcome is a multi-terminal progressive prize a progressive prize which may be won at any of a plurality of different gaming terminals, which are typically networked to a central computer), it is preferred that a selection of a winning outcome will be applied such that all gaming terminals involved in the multi-terminal prize will have a selected winning outcome which has a probability of occurring or "odds" which is the same as the odds of the selected winning outcome. It is noted that it is possible to define operable multi-terminal progressive prize systems in which two or more terminals have different odds of winning the progressive prize; however, it is believed that it may be relatively more difficult, expensive or time consuming to design, implement and/or obtain regulatory approval of a selectable-winning-outcome system in a multi-terminal progressive system if two or more terminals can have different odds of winning the progressive prize as a result of a winning outcome selection.
It is also possible to configure systems in which all of the winning hand or winning-outcome options which may be selected among, have the same odds of occurring. It is believed that, in general, it will be relatively less difficult, expensive and time-consuming to design, implement and/or obtain regulatory approval for a selectablewinning-outcome gaming terminal or system if all odds of winning remains substantially the same (on a long term average) regardless of which option is selected. It is believed that a system which presents options, all of which have the same odds of occurring, is WO 01119472 PCT/USO0/25082 7 especially appropriate for systems where the player or user may make the selection. In another embodiment, rather than (or in addition to) allowing a player or a game operator to select a winning outcome, the system a gaming terminal or cluster controller processor) will automatically select a winning outcome. In this situation, screen selection, prompting, display and receiving steps described above 124 are not needed.
In various embodiments, automatic, and preferably random, selection among options is performed by the gaming terminal at times which are random, periodic, or according to a programmed or predetermined schedule. Preferably, the present invention can be implemented substantially without modifying the main game outcome-determining software software which provides a preferably random or pseudo-random outcome in response to initiation of a round of play) and it is believed that, in at least some jurisdictions, it will be relatively less difficult, expensive and/or time consuming to obtain approval for implementation of a system according to the present invention in the absence of the need to modify the main game outcome-determining software.
The present invention, in various embodiments, includes components, methods, processes, systems and/or apparatus substantially as depicted and described herein, including various embodiments, subcombinations, and subsets thereof. Those of skill in the art will understand how to make and use the present invention after understanding the present disclosure. The present invention, in various embodiments, includes providing devices and processes in the absence of items not depicted and/or described herein or in various embodiments hereof, including in the absence of such items as may have been' used in previous devices or processes, e.g. for improving performance, achieving ease and\or reducing cost of implementation. The present invention includes items which are novel, and terminology adapted from previous and/or analogous technologies, for convenience in describing novel items or processes, do not necessarily retain all aspects of conventional usage of such terminology.
The foregoing discussion of the invention has been presented for purposes of illustration and description. The foregoing is not intended to limit the invention to the form or forms disclosed herein. Although the description of the invention has included description of one or more embodiments and certain variations and modifications, other variations and modifications are within the scope of the invention, e.g. as may be within WO 01/19472 PCTUS00/25082 8 the skill and knowledge of those in the art, after understanding the present disclosure.
It is intended to obtain rights which include alternative embodiments to the extent permitted, including alternate, interchangeable and/or equivalent structures, functions, ranges or steps to those claimed, whether or not such alternate, interchangeable and/or equivalent structures, functions, ranges or steps are disclosed herein, and without intending to publicly dedicate any patentable subject matter.

Claims (18)

1. A gaming device comprising: a primary wagering game operable upon a wager by a player; a plurality of different awards; a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; a memory device; a display device; and a processor operable with said memory device and said display device to: enable the player to select one of said different game outcomes; enable the player to select one of said different awards; reassociate said selected award with said selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said selected game outcome for a first time period; enable the player to play the primary wagering game; and provide the player said selected award if the player obtains the selected 00 S• outcome in the primary wagering game during said first time period. 0* 9
2. The gaming device of claim 1, wherein said processor is operable to enable the player to select a second of said different game outcomes, reassociate said S•0 25 selected award with said second selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes, store said reassociation of said second selected game outcome for a second time period, enable the player to play the primary wagering game for said second time period and provide the player said selected award if the player obtains the second 30 selected game outcome in the primary wagering game during said second time period.
3. A gaming device comprising: a primary wagering game operable upon a wager by a player; a plurality of different awards; (R:LiBQ]01999.doc:mxl a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; a memory device; a display device; and a processor operable with said memory device and said display device to: enable a game operator to select one of said different game outcomes; enable the game operator to select one of said different awards; reassociate said selected award with said selected game outcome without causing any reassociation of the awards or probabilities associated with each of io said non-selected game outcomes; store said reassociation of said selected game outcome for a first time period; enable the player to play the primary wagering game; and provide the player said selected award if the player obtains the selected Is outcome in the primary wagering game during said first time period.
4. The gaming device of claim 3, wherein said processor is operable to enable the game operator to select a second of said different game outcomes, reassociate said selected award with said second selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes, store said reassociation of said second selected game outcome for a *second time period, enable the player to play the primary wagering game for said second time period and provide the player said selected award if the payer obtains the second •0 selected game outcome in the primary wagering game during said second time period.
A gaming device comprising: a primary wagering game operable upon a wager by a player; Sa plurality of awards; a plurality of different game outcomes, wherein each game outcome is initially 30 associated with one of said awards and a probability of being obtained; a memory device; a display device; and S0 a processor operable with said memory device and said display device to: enable the player to select a first one of said plurality of awards; [R:\LIBQ]O I 199.doc: mxl -11- enable the player to select a first one of said different game outcomes; reassociate said first selected award with said first selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said first selected game outcome for a first time period; enable the player to play the primary wagering game for said first time period; provide the player said first selected award if the player obtains the first to selected outcome in the primary wagering game during said first time period; enable the player to select a second one of said plurality of awards; enable the player to select a second one of said different game outcomes; reassociate said second selected award with said second selected game Is outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said second selected game outcome for a second time period; enable the player to play the primary wagering game for said second time period; and provide the player said second selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period. g o. 25
6. A gaming device comprising: *o. a primary wagering game operable upon a wager by a player; a plurality of awards; a plurality of different game outcomes, wherein each game outcome is initially #o associated with one of said awards and a probability of being obtained; a memory device; a display device; and ia processor operable with said memory device and said display device to: enable a game operator to select a first one of said plurality of awards; [R:\LIBQ]01999.doc:mxl -12- enable the game operator to select a first one of said different game outcomes; reassociate said first selected award with said first selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said first selected game outcome for a first time period; enable the player to play the primary wagering game for said first time period; provide the player said first selected award if the player obtains the first selected outcome in the primary wagering game during said first time period; enable the game operator to select a second one of said plurality of awards; enable the game operator to select a second one of said different game outcomes; reassociate said second selected award with said second selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; store said reassociation of said second selected game outcome for a second time period; enable the player to play the primary wagering game for said second time period; and provide the player said second selected award if the player obtains the So. second selected outcome in the primary wagering game during said second time period.
7. A method of operating a gaming device, said method comprising the steps of: a. enabling a player to select one of plurality of different game outcomes, wherein each of said game outcomes is initially associated with an award and a probability of being obtained; enabling the player to select one of a plurality of awards; reassociating said selected game outcome with said selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; [R:\LIBQ]01999.doc:mxl 13 storing said reassociation of said selected game outcome for a first time period; enabling the player to play the primary wagering game; and providing the player said selected award if the player obtains the selected game outcome in the primary wagering game during the first time period.
8. The method of claim 7, which further includes the steps of: enabling the player to select a second of said different game outcomes; reassociating said selected award with said second selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said second selected game outcome for a second time period; enabling the player to play the primary wagering game for said second time period; and providing the player said selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period.
9. The method of claim 7, wherein the steps are provided to the player through a data network.
A method of operating a gaming device, said method comprising the steps of: enabling a game operator to select one of a plurality of different game 25 outcomes, wherein each of said game outcomes is initially associated with an award and a g** probability of being obtained; enabling the game operator to select one of a plurality of awards; reassociating said selected game outcome with said selected award without causing any reassociation of the awards or probabilities associated with each of 30 said non-selected game outcomes; storing said reassociation of said selected game outcome for a first time period; enabling the player to play the primary wagering game; and [R:\LIBQ]O I 999.doc:mxl -14- providing the player said selected award if the player obtains the selected game outcome in the primary wagering game during said first time period.
11. The method of claim 10, which further includes the steps of: enabling the game operator to select a second of said different game outcomes; reassociating said selected award with said second selected game outcome without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said second selected game outcome for a second time period; enabling the player to play the primary wagering game for said second time period; and providing the player said selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period.
12. The method of claim 11, wherein the steps are provided to the player through a data network.
13. A method of operating a gaming device, said method comprising the steps of: s eeo enabling a player to select a first one of a plurality of awards; enabling the player to select a first one of a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and 25 a probability of being obtained; reassociating said first selected game outcome with said first selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; ee storing said reassociation of said first selected game outcome for a first time period; enabling the player to play the primary wagering game for said first time period; providing the player said first selected award if the player obtains the first selected game outcome in the primary wagering game during said first time period; [R:\LIBQ]OI 999.doc:mxl enabling the player to select a second one of said plurality of awards; enabling the player to select a second one of said different game outcomes; reassociating said second selected game outcome with said second selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said second selected game outcome for a second time period; enabling the player to play the primary wagering game for said second 1o time period; and providing the player said second selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period. Is
14. The method of claim 13, wherein the steps are provided to the player through a data network.
A method of operating a gaming device, said method comprising the steps of: enabling a game operator to select a first one of a plurality of awards; enabling the game operator to select a first one of a plurality of different game outcomes, wherein each game outcome is initially associated with one of said awards and a probability of being obtained; reassociating said first selected game outcome with said first selected 25 award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said first selected game outcome for a first "time period; enabling a player to play the primary wagering game for said first time 30 period; providing the player said first selected award if the player obtains the first selected game outcome in the primary wagering game during said first time period; enabling the game operator to select a second one of said plurality of awards; [R:\LIBQ] 01999.doc:txi
16- enabling the game operator to select a second one of said different game outcomes; reassociating said second selected game outcome with said second selected award without causing any reassociation of the awards or probabilities associated with each of said non-selected game outcomes; storing said reassociation of said second selected game outcome for a second time period; enabling the player to play the primary wagering game for said second time period; and 0o providing the player said second selected award if the player obtains the second selected game outcome in the primary wagering game during said second time period. 16. The method of claim 15, wherein the steps are provided to the player through a data network.
17. A gaming device substantially as herein described with reference to the accompanying drawings.
18. A method of operating a gaming device, said method substantially as herein described with reference to the accompanying drawings. o DATED this twenty-fifth Day of November, 2003 coo 0 IGT Patent Attorneys for the Applicant F SPRUSON FERGUSON 0 *og* [R:\LIBQ]01999.doc:mxl
AU75787/00A 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome Ceased AU769979B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU2004201881A AU2004201881B2 (en) 1999-09-13 2004-05-06 Electronic Gaming Apparatus and Method with Variable Winning Outcome

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US15358799P 1999-09-13 1999-09-13
US60/153587 1999-09-13
PCT/US2000/025082 WO2001019472A1 (en) 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome

Related Child Applications (1)

Application Number Title Priority Date Filing Date
AU2004201881A Division AU2004201881B2 (en) 1999-09-13 2004-05-06 Electronic Gaming Apparatus and Method with Variable Winning Outcome

Publications (2)

Publication Number Publication Date
AU7578700A AU7578700A (en) 2001-04-17
AU769979B2 true AU769979B2 (en) 2004-02-12

Family

ID=22547830

Family Applications (1)

Application Number Title Priority Date Filing Date
AU75787/00A Ceased AU769979B2 (en) 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome

Country Status (5)

Country Link
EP (1) EP1218070A4 (en)
AU (1) AU769979B2 (en)
CA (1) CA2385124A1 (en)
WO (1) WO2001019472A1 (en)
ZA (1) ZA200202837B (en)

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5655961A (en) * 1994-10-12 1997-08-12 Acres Gaming, Inc. Method for operating networked gaming devices
US6068552A (en) * 1998-03-31 2000-05-30 Walker Digital, Llc Gaming device and method of operation thereof

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5393057A (en) * 1992-02-07 1995-02-28 Marnell, Ii; Anthony A. Electronic gaming apparatus and method
US6113495A (en) * 1997-03-12 2000-09-05 Walker Digital, Llc Electronic gaming system offering premium entertainment services for enhanced player retention
US6126542A (en) * 1997-08-11 2000-10-03 Boyd Gaming Corporation Gaming device and method offering primary and secondary games
US6117009A (en) * 1997-12-12 2000-09-12 Shuffle Master, Inc. Method and apparatus for configuring a video output gaming device

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5655961A (en) * 1994-10-12 1997-08-12 Acres Gaming, Inc. Method for operating networked gaming devices
US5820459A (en) * 1994-10-12 1998-10-13 Acres Gaming, Inc. Method and apparatus for operating networked gaming devices
US6068552A (en) * 1998-03-31 2000-05-30 Walker Digital, Llc Gaming device and method of operation thereof

Also Published As

Publication number Publication date
AU7578700A (en) 2001-04-17
ZA200202837B (en) 2004-04-28
CA2385124A1 (en) 2001-03-22
EP1218070A1 (en) 2002-07-03
WO2001019472A9 (en) 2002-12-12
EP1218070A4 (en) 2003-06-11
WO2001019472A1 (en) 2001-03-22

Similar Documents

Publication Publication Date Title
US12183168B2 (en) Gaming machine with enhanced respin feature
US7686685B2 (en) Wagering game having player selection features having reduced volatility index
AU2022200081A1 (en) Gaming device with multiplier meter
US8882581B2 (en) Game controller, a gaming system, and a method of gaming
AU2019203273A1 (en) Gaming device with prize symbols
AU5426100A (en) Game system, game control method, and computer-readable storage medium
US11403914B2 (en) Systems and methods for increasing a multiplier and providing a bingo award in association with a multiplier
AU2025279770A1 (en) Electronic gaming machine
US12249222B2 (en) Systems and methods for playing a wagering game in which symbols are populated from one or more reels to bingo cards
ZA200702490B (en) Gaming apparatus
WO2008028073A2 (en) Gaming method and system with secondary pay table
AU2019203912A1 (en) Multi-screen gaming with cross-game tumbling trigger
US20200302754A1 (en) Gaming System with Splittable Symbol Positions
AU769979B2 (en) Electronic gaming apparatus and method with variable winning outcome
AU2004201881B2 (en) Electronic Gaming Apparatus and Method with Variable Winning Outcome
AU2023270348A1 (en) Gaming apparatus and method including oversized symbols
AU2005287892B2 (en) Gaming apparatus
AU2005100497A4 (en) Linked Jackpot Controller Topology
AU2011101416A4 (en) Gaming Apparatus and Method of Gaming
AU2020233664A1 (en) Gaming device with expanding active symbol positions
AU2019203274A1 (en) Gaming device with moving selectable objects in prize award process

Legal Events

Date Code Title Description
PC1 Assignment before grant (sect. 113)

Owner name: IGT

Free format text: THE FORMER OWNER WAS: INTERNATIONAL GAME TECHNOLOGY

FGA Letters patent sealed or granted (standard patent)