AU3952697A - Portable game machine for simulating growth of virtual living creature - Google Patents
Portable game machine for simulating growth of virtual living creatureInfo
- Publication number
- AU3952697A AU3952697A AU39526/97A AU3952697A AU3952697A AU 3952697 A AU3952697 A AU 3952697A AU 39526/97 A AU39526/97 A AU 39526/97A AU 3952697 A AU3952697 A AU 3952697A AU 3952697 A AU3952697 A AU 3952697A
- Authority
- AU
- Australia
- Prior art keywords
- game machine
- portable game
- living creature
- virtual living
- simulating growth
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
- G06N3/006—Artificial life, i.e. computing arrangements simulating life based on simulated virtual individual or collective life forms, e.g. social simulations or particle swarm optimisation [PSO]
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B23/00—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes
- G09B23/28—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes for medicine
- G09B23/281—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes for medicine for pregnancy, birth or obstetrics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8058—Virtual breeding, e.g. tamagotchi
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Health & Medical Sciences (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- General Health & Medical Sciences (AREA)
- Pure & Applied Mathematics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Algebra (AREA)
- Computational Mathematics (AREA)
- Medical Informatics (AREA)
- Mathematical Analysis (AREA)
- Mathematical Optimization (AREA)
- Chemical & Material Sciences (AREA)
- Reproductive Health (AREA)
- Business, Economics & Management (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- Pregnancy & Childbirth (AREA)
- Medicinal Chemistry (AREA)
- Artificial Intelligence (AREA)
- Biomedical Technology (AREA)
- Biophysics (AREA)
- Computational Linguistics (AREA)
- Data Mining & Analysis (AREA)
- Evolutionary Computation (AREA)
- Molecular Biology (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Gynecology & Obstetrics (AREA)
- Toys (AREA)
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP9-61513 | 1997-03-14 | ||
| JP6151397 | 1997-03-14 | ||
| JP17802297 | 1997-07-03 | ||
| JP9-178022 | 1997-07-03 | ||
| PCT/JP1997/002932 WO1998041299A1 (en) | 1997-03-14 | 1997-08-25 | Portable game machine for simulating growth of virtual living creature |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| AU3952697A true AU3952697A (en) | 1998-10-12 |
Family
ID=26402555
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AU39526/97A Abandoned AU3952697A (en) | 1997-03-14 | 1997-08-25 | Portable game machine for simulating growth of virtual living creature |
Country Status (2)
| Country | Link |
|---|---|
| AU (1) | AU3952697A (en) |
| WO (1) | WO1998041299A1 (en) |
Families Citing this family (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB2356151A (en) * | 1997-01-22 | 2001-05-16 | Tomy Co Ltd | Connection-fighting type game machine |
| JP3359263B2 (en) | 1997-03-17 | 2002-12-24 | 株式会社バンダイ | Electronic equipment |
| EP1085440A3 (en) * | 1999-09-20 | 2003-11-26 | Ncr International Inc. | Information gathering and personalisation techniques |
| KR20020061961A (en) * | 2001-01-19 | 2002-07-25 | 사성동 | Intelligent pet robot |
| US20040043373A1 (en) * | 2002-09-04 | 2004-03-04 | Kaiserman Jeffrey M. | System for providing computer-assisted development |
| JP4320303B2 (en) * | 2005-06-03 | 2009-08-26 | 富士フイルム株式会社 | Positioning device for disc manufacturing |
| JP4825015B2 (en) * | 2006-02-01 | 2011-11-30 | 株式会社コナミデジタルエンタテインメント | Virtual creature character training device |
| JP4837390B2 (en) * | 2006-02-01 | 2011-12-14 | 株式会社コナミデジタルエンタテインメント | Virtual creature character training device |
| KR101537640B1 (en) * | 2008-12-02 | 2015-07-20 | 삼성전자 주식회사 | Pet robot and its control method |
| JP5238090B1 (en) * | 2012-08-31 | 2013-07-17 | 株式会社バンダイ | GAME DEVICE, CONTROL METHOD, AND PROGRAM |
| KR101542693B1 (en) * | 2014-05-28 | 2015-08-06 | 김병태 | Multi-Learning Incubator |
| JP7706673B1 (en) * | 2025-02-07 | 2025-07-11 | 株式会社バンダイ | Game device and program |
Family Cites Families (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH07146750A (en) * | 1993-11-25 | 1995-06-06 | Casio Comput Co Ltd | Switch device |
| JP2848270B2 (en) * | 1995-05-22 | 1999-01-20 | カシオ計算機株式会社 | Display control device and display control method |
-
1997
- 1997-08-25 AU AU39526/97A patent/AU3952697A/en not_active Abandoned
- 1997-08-25 WO PCT/JP1997/002932 patent/WO1998041299A1/en not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| WO1998041299A1 (en) | 1998-09-24 |
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