AU2010201858A1 - Enhanced wagering game - Google Patents
Enhanced wagering game Download PDFInfo
- Publication number
- AU2010201858A1 AU2010201858A1 AU2010201858A AU2010201858A AU2010201858A1 AU 2010201858 A1 AU2010201858 A1 AU 2010201858A1 AU 2010201858 A AU2010201858 A AU 2010201858A AU 2010201858 A AU2010201858 A AU 2010201858A AU 2010201858 A1 AU2010201858 A1 AU 2010201858A1
- Authority
- AU
- Australia
- Prior art keywords
- game
- player
- wagering
- subsequent
- roulette
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 238000000034 method Methods 0.000 claims abstract description 43
- 230000000750 progressive effect Effects 0.000 claims description 16
- 230000001419 dependent effect Effects 0.000 claims description 4
- 230000001960 triggered effect Effects 0.000 description 14
- 238000004088 simulation Methods 0.000 description 5
- 230000008569 process Effects 0.000 description 4
- 230000003466 anti-cipated effect Effects 0.000 description 2
- 239000003086 colorant Substances 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 238000009987 spinning Methods 0.000 description 2
- 230000000007 visual effect Effects 0.000 description 2
- 241001539473 Euphoria Species 0.000 description 1
- 206010015535 Euphoric mood Diseases 0.000 description 1
- 230000003213 activating effect Effects 0.000 description 1
- 238000009125 cardiac resynchronization therapy Methods 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 230000001186 cumulative effect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 230000008570 general process Effects 0.000 description 1
- 238000010348 incorporation Methods 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 239000000203 mixture Substances 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000003825 pressing Methods 0.000 description 1
- 230000000717 retained effect Effects 0.000 description 1
- 238000005096 rolling process Methods 0.000 description 1
- GOLXNESZZPUPJE-UHFFFAOYSA-N spiromesifen Chemical compound CC1=CC(C)=CC(C)=C1C(C(O1)=O)=C(OC(=O)CC(C)(C)C)C11CCCC1 GOLXNESZZPUPJE-UHFFFAOYSA-N 0.000 description 1
- 238000003860 storage Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)
- Pinball Game Machines (AREA)
Abstract
Abstract A method of playing a wagering game, said method including steps of providing a wagering system comprising wagering implements selected from the group consisting of physical wagering elements selected from the group consisting of roulette wheel and ball, dice and playing cards and virtual wagering elements selected from the group consisting of virtual roulette wheel and ball, virtual dice and virtual playing cards a player placing a wager on a possible wagering game outcomes; determining a wagering game outcome using the wagering implements; determining if said player is to be awarded any winnings on the wagering game outcome; awarding any determined winnings to said player; determining if a trigger event has occurred in one or more wagering game outcomes, wherein if a trigger event has occurred providing one or more additional wagering games to the player subsequent to occurrence of the trigger event, each subsequent game including: determining a wagering game outcome for said subsequent game; determining if said player is to be awarded any bonus award based upon the wagering game outcome for said subsequent wagering game; determining a bonus award, if any bonus award is determined to be awarded based on the subsequent wagering game; and awarding any determined bonus award to said player. SUBSEQUENr GAME OUTCOM DIETERUMNE SUBSEQUENT GAME DETERMINE & AWARD) ANY PLAYER w DETERMINE AND AWARD ANY BONUS -NO -- TRIGGER EVENT YES-1 ^WARD OCCURRED? NO -- MRE YES
Description
1 ENHANCED WAGERING GAME FIELD OF THE INVENTION The present invention relates to wagering games, such as the game of roulette and, 5 in particular, methods for enhancing such games. BACKGROUND The game of roulette is a popular traditional casino table game. The game involves a wheel divided into segments. .A traditional wheel includes 36 segments, 10 numbered 1 to 36, which are divided into two distinct colours (traditionally red and black). One or two additional segments, numbered '0' and '00', also appear on the wheel. The additional segments are coloured a different colour (traditionally green). Players place wagers on possible game outcomes on a wagering layout. A variety of betting options are normally provided. A player can place a wager on a particular number or 15 particular groups of numbers (for example red/black, even/odd, etc.). Options which provide lower probabilities of occurring provide the player with higher possible wager returns. The game outcome is determined by spinning the wheel and dropping a ball onto the wheel. The game outcome is defined by the segment in which the ball comes to rest. The game play and betting options for roulette are one of the easier to comprehend 20 among casino games. Hence, the game has proved popular among lesser experienced players as well as experienced players. However, the lack of variation or ability to award larger bonus or jackpot awards can cause players to lose interest in the game. Similar issues can be found in other traditional casino table games. It is desirable to provide some form of enhancement to the game of roulette, and 25 other such wagering games, in order to maintain the interest of the player. Having said that, it is important that any enhancement does not detract from the traditional game as this may deter more traditional players. One form of enhancement can be the incorporation of one or more large jackpot prizes which can be won. While the chance of winning a large prize may attract the 30 interest of players, from the perspective of the game provider it is necessary that such prizes are not won frequently to maintain profitability in providing the enhancement. The traditional game of roulette does not conveniently provide game outcomes of sufficiently low probability to prove viable to a game provider. In traditional roulette, the 2 lowest probability game outcome is a particular number occurring. In a '00' implementation this equates to a 1 in 38 chance which would result in jackpot prizes being awarded too frequently. 5 SUMMARY OF THE INVENTION According to a first aspect of the present invention there is provided a method of operating an enhanced game of roulette, the method including the steps of: a player placing a wager on an underlying game of roulette; receiving one or more outcome selections on which to base resolution on the 10 wager on possible roulette game outcomes from a player; determining an actual roulette game outcome; determining if the player is to be awarded any winnings based on the wager and game outcome; awarding any determined winnings to the player; 15 determining if a trigger event has occurred, wherein if a trigger event has occurred: providing one or more subsequent games of roulette to the player, each of the one or more subsequent games not requiring any additional player-funded wagers from the player, each subsequent game including: 20 determining a roulette game outcome for the subsequent game; determining if the player is to be awarded any bonus award based upon the roulette game outcome for the subsequent game; determining a bonus award, if any bonus award is determined to be awarded; and 25 awarding any determined bonus award to the player. Preferably, the step of providing one or more subsequent games of roulette to the player includes providing the player with a credit amount to be used exclusively as non player-funded wagers in the one or more subsequent games. In certain embodiments, each subsequent game may further include receiving one or more outcome selections and 30 non-player-funded wagers on possible roulette game outcomes for the subsequent game from the player, wherein the one or more outcome selections and non-player-funded wagers are assessed in the step of determining if the player is to be awarded any bonus award. In alternative embodiments, each subsequent game may further include receiving 3 one or more automatic outcome selections and non-player-funded wagers on possible game outcomes for the subsequent game without influence from the player, wherein the one or more automatic outcome selections and non-player-funded wagers are assessed in the step of determining if the player is to be awarded any bonus award. 5 In exemplary embodiments, the trigger event includes the actual roulette game outcome being a particular predetermined outcome. The particular outcome may be the same as the outcome from an immediately previous game of roulette, or may be another outcome, such as a randomly determined outcome. In preferred embodiments, the trigger event includes the placement of a separate 10 player-funded wager by the player on a side bet option. Ideally, at least a portion of the player-funded wager placed on the side bet option is added to a progressive jackpot pool; wherein a possible bonus award is the award of a jackpot amount sourced from the progressive jackpot pool. The pool may also have a seed fund so that the progressive jackpot has a valuable starting value, to encourage play after a jackpot is awarded. The 15 probability of achieving an award of a jackpot from the progressive jackpot pool can vary relative to the size of the player-funded wager placed on the side bet option. As an additional point of novelty, when there is a percentage award that is less than 100%, larger percentages (not to exceed 100%, or not to exceed a lower percentage such as 60%, 50%, 40% or the like) may be awarded on larger side bet wager amounts. 20 For example, if a 1-unit side bet can be awarded a 10% of the jackpot award for a predetermined event, then a 2-unit wager may return 20%, a 3-unit wager return 30%, etc. on the same predetermined event. Preferably, more than one subsequent game can be provided as a basis of determining jackpot outcomes, the number of subsequent games to be provided being dependent upon the size of the player-funded wager placed on the side 25 bet option. The size of the credit amount provided can alternatively be made proportional to the size of the player-funded wager placed on the side bet option. Similarly, the number of game outcome selections that can be received for the subsequent game can be made proportional to the size of the player-funded wager placed on the side bet option when the possible awards include fixed-value (e.g., dollar) awards or are fixed multipliers 30 on wagers. In a preferred embodiment, jackpot awards are paid on multiple, sequentially played games. In certain embodiments, the method further includes the step of allowing the player to place any additional player-funded wagers for the subsequent game, wherein the 4 additional player-funded wagers are considered only in accordance with the normal rules of roulette and are not considered for award of any bonus award nor are the wagers used for the side bet. In optional particular embodiments, the outcome from the subsequent game is 5 determined on one or more separate roulette wheels from the initial roulette game. In certain alternative embodiments, the step of determining a bonus award includes: providing a further game of roulette; and determining the bonus award on the basis of the outcome of the further game or 10 games. For example, a subsequent game comprises two extra spins, and if the spin that triggers the bonus event, the previous spin and at least one bonus spin outcomes are identical (i.e. 3 black 13) the player wins a bonus prize. Preferred embodiments of the present invention provide an enhanced game of roulette which opens the possibility of providing the award of large bonus prizes and 15 jackpot prizes while retaining a fairly traditional look and feel to the game play of roulette. According to a further aspect of the present invention there is provided an electronic multi-player platform for enabling a roulette wagering game, including: a game display for displaying a virtual roulette wheel or a physical routlette wheel; 20 a player display; a player interface for inputting wager decisions in the game of roulette and for inputting an optional side bet decision and side bet amount; a game processor for randomly determining a roulette game outcome, wherein the processor is further programmed to enable a side bet game, wherein at least one bonus 25 game is offered when a side wager is made and a predetermined event occurs triggering the bonus game, and wherein a number of bonus games awarded is proportional to an amount of the side bet wager. According to a further aspect of the present invention there is provided a method of operating an enhanced wagering game, the method including the steps of: 30 receiving one or more selections and player-funded wagers on possible game outcomes from a player; determining an actual game outcome; determining if the player is to be awarded any winnings; 5 awarding any determined winnings to the player; determining if a trigger event has occurred, wherein if a trigger event has occurred: providing one or more subsequent games to the player, each of the one or 5 more subsequent games not requiring any player-funded wagers from the player, each subsequent game including: determining a game outcome for the subsequent game; determining if the player is to be awarded any bonus award based upon at least the game outcome for the subsequent game; 10 determining a bonus award, if any bonus award is determined to be awarded; and awarding any determined bonus award to the player. According to a further aspect of the present invention there is provided a method of operating an enhanced card game, the method including the steps of: 15 receiving player-funded wagers from a player; determining an actual card game outcome; determining if the player is to be awarded any winnings; awarding any determined winnings to the player; determining if a trigger event has occurred, wherein if a trigger event has 20 occurred: providing one or more subsequent card games to the player, each of the one or more subsequent card games not requiring any additional player-funded wagers from the player, each subsequent game including: determining a card game outcome for the subsequent game; 25 determining if the player is to be awarded any bonus award based upon at least the card game outcome for the subsequent game; determining a bonus award, if any bonus award is determined to be awarded; and awarding any determined bonus award to the player. 30 6 BRIEF DESCRIPTION OF THE DRAWINGS Further features and aspects of the invention will become apparent from the following description of preferred embodiments given in relation to the accompanying drawings, in which: 5 Fig. 1 shows an electronic gaming machine console on which the game can be provided; Fig. 2 is a functional block schematic diagram of functional elements of an Electronic Gaming Machine; Fig. 3 shows the display of a betting layout in accordance with a preferred 10 embodiment of the present invention; Fig. 4 shows an enhanced betting layout display for a free game; Fig. 5 shows an enhanced secondary betting layout for a free game; Fig. 6 shows an alternative enhanced betting layout display for a free game; and Fig. 7 illustrates the general process steps involved in an implementation of the 15 present invention. DETAILED DESCRIPTION OF THE INVENTION The present invention lends itself to many different implementations, as will be apparent to those skilled in the art. The following examples are intended to illustrate 20 certain possible implementations. These implementations are largely a matter of a relatively straightforward software modification to an existing game. A method of playing a wagering game according to the present technology may include steps of: providing a wagering system comprising wagering implements selected from the group consisting of 25 a) physical wagering elements selected from the group consisting of roulette wheel and ball, a physical wheel and pointer, dice and playing cards and b) virtual wagering elements selected from the group consisting of virtual roulette wheel and ball, a virtual wheel and pointer, virtual dice and virtual playing cards. In the method, a player places a wager on one or more possible wagering game 30 outcomes. A wagering game outcome is determined using the wagering implements. The game system (including a live dealer or croupier or electronic system) determines if said player is to be awarded any winnings on the wagering game outcome, and any determined 7 winnings are awarded to said player. It is determined if a trigger event has occurred in one or more wagering game outcomes, and if a trigger event has occurred: one or more additional wagering games is provided to the player subsequent to occurrence of the trigger event, each subsequent game including: 5 determining a wagering game outcome for said subsequent game; determining if said player is to be awarded any bonus award based upon the wagering game outcome for said subsequent wagering game; determining a bonus award, if any bonus award is determined to be awarded based on the subsequent wagering game; and 10 awarding any determined bonus award to said player. In the method, the subsequent game or games may be provided on the wagering game without using player-funded credit on wagers from said player. What this means is that special credits (distinguishable from credits obtained by the player adding value to the game by cash, tokens, existing real credit, tickets, tokens and the like) are awarded to 15 the player that are separately registered and accounted for, or alternately credits for a number of games are awarded (as explained later, at fixed or controlled wager amounts from these special credits). The step of providing one or more subsequent wagering games to said player may include: 20 providing said player with a special credit amount that can be used exclusively as wagers in said one or more subsequent wagering games without using player-funded credit on wagers. These "special credits" are the credits mentioned above that are separately accounted for as compared to player-funded credits. The subsequent game(s) may further include receiving one or more outcome selections and/or one or more special 25 credit amount wagers on possible wagering game outcomes for said subsequent wagering game from said player, wherein the one or more selections and special credit amount funded wagers may be assessed in the step of determining if said player is to be awarded any bonus award. Each wagering subsequent game may further include receiving one or more of 30 automatic selections and special credit amount funded wagers on possible game outcomes for said subsequent wagering game without influence from said player, wherein said one or more automatic selections and special credit amount funded wagers are assessed in the step of determining if said player is to be awarded any bonus award.
8 In one method according to this technology, the trigger event includes a roulette game outcome being a particular predetermined outcome (a single outcome) or consecutive, particular outcomes (multiple identical outcomes that occur in consecutive spins of the wheel or within a predetermined number of spins, such as two "red 5s" 5 occurring within two, three, four or five spins, etc.). In one roulette method, the particular outcome may be the same as the outcome from an immediately previous game of roulette. For example, the trigger event might be hitting a black 3, and the bonus award is made for hitting 3 consecutive black 3s. The trigger event may require the placement of a side bet wager. An at least a portion of the side bet wager may be added to a progressive jackpot 10 pool; wherein at least some bonus awards are sourced from the progressive jackpot pool. Alternatively, the method may have a trigger event that includes another wheel game such as "Big Wheel" game outcome, a dice game outcome being a particular outcome or consecutive particular outcomes or the trigger event includes a playing card game outcome being a particular outcome or consecutive particular outcomes. As 15 explained herein in greater detail, the probability of achieving an award of a jackpot from the progressive jackpot pool can vary relative to the size of the player-funded wager placed on said side bet option, and where more than one subsequent game can be provided. The number of subsequent games to be provided may be dependent upon the size of the player-funded wager placed on said side bet option. For example, a one unit 20 wager could fund one bonus game outcome while a four unit wager could fund four consecutively played bonus game outcomes. An invention relating to roulette will be described with reference to a stand alone electronic gaming machine version of roulette made and distributed by Shuffle Master Australasia Pty Limited under the trade mark STAR ROULETTETm systems. Such 25 systems and alternative features are exemplified by U.S. Patent No. 6,659,866 and Published U.S. Patent Documents 20080113706; 20060157928; and 20050218590. The STAR ROULETTETM system machine is a single player electronic gaming machine that includes a primary display screen 16 and a separate secondary display screen 18. An example of a two screen gaming machine console 10 is shown in Fig. 1. The 30 machine 10 includes player input buttons 12 and a credit/currency/or ticket input mechanism 14 to receive funds from a player to allow the player to participate in the game. The primary display screen 16 is a touch screen and displays a betting layout as well as other information, such as player-funded credit amount remaining 304 and a total 9 win meter 306 (shown in Fig. 3). The player can select possible game outcomes and place respective player-funded wagers by way of the touch screen 16 and buttons 12. When the player has placed the bets, the player activates the game by way of a start button or a start option 308 on the touch screen 16. Upon activating the game, the second display 18 5 shows a simulated roulette wheel spinning and a ball coming to rest in one of the wheel's segments, which is determined to be the game outcome. It will be appreciated that the simulated display of the wheel is simply an animation to reveal a randomly determined game outcome to the player. The actual determination of the game outcome is made by the machine's gaming processor. 10 The main functional elements of the machine are illustrated in Fig. 2 and include the main processor 202 connected to other functional elements by way of a bus connection 220. Associated video drivers 210, 228 are provided for each display 16, 18 and a touch screen interface 214 is provided for the primary display 16. Other elements include various storage devices such as RAM 204, ROM 206 and hard drive 208, user 15 interface 222 and credit interface 224. In certain embodiments, the machine may be required to be part of a network of linked machines, in which case a communication interface 226 allows the machine to communicate with the network. There are numerous available computer languages that may be used to implement the game, among the more common being Ada; Algol; APL; awk; Basic; C; C++; Cobol; 20 Delphi; Eiffel; Euphoria; Forth; Fortran; HTML; Icon; Java; Javascript; Lisp; Logo; Mathematica; MatLab; Miranda; Modula-2; Oberon; Pascal; Perl; PL/I; Prolog; Python; Rexx; SAS; Scheme; sed; Simula; Smalltalk; Snobol; SQL; Visual Basic; Visual C++; Linux and XML. Any commercial processor can be employed for implementation either as a single 25 processor, serial or parallel set of processors. Examples of commercial processors include, but are not limited to, MerCed, Pentium, Pentium II, Xeon, Celeron, Pentium Pro, efficeon, Athlon, AMD and the like, on PC, MAC systems or in the Form of embedded processors. The display screens may be segment display screens, analog display screens, 30 digital display screens, CRTs, LED screens, Plasma screens, liquid crystal diode screens, and the like. In general terms, the present invention proposes to enhance the game of roulette by offering a player the possibility of participating in a feature which is triggered by an 10 event arising during the course of a normal roulette game. An example of the triggered feature is essentially one or more subsequent games of roulette which do not require player-funded wagers to determine any bonus award to be made to the player. In other words, the one or more subsequent games can be effectively free games for the player. 5 Within this general premise, the traditional look, feel and game play of roulette can be maintained as far as possible. In other embodiments, participation in a triggered event requires a separate wager. The general game play process is shown in Fig. 7. The initial steps are effectively the traditional play of roulette. A new game is started (at 702) and the player selects and 10 places wagers on possible game outcomes (at 704) via the primary touch screen display 16. When the bets are placed the player initiates the game and the secondary display 18 shows a simulation of a roulette wheel determining the game outcome at step 706. Any winning wagers are determined and associated winnings are awarded to the player at 708. The game processor determines if a trigger event has occurred (at 710). If no trigger 15 event occurs, the process returns to a new game at 702. If a trigger event has occurred, one or more subsequent games are provided, the first of which is initiated at 712. In a first preferred embodiment, no additional wager is required to participate in the subsequent event. In an alternate embodiment, a separate wager is made upon the occurrence of a triggering event, or when the primary game wager is lodged. The jackpot 20 can grow much more rapidly when the secondary event wager is made before the play of the primary roulette game. The outcome of the subsequent game is determined (at 714), again using the secondary display 18 to show the roulette wheel simulation. The outcome of the subsequent game is used to determine if the player has won a bonus award, the nature of any such bonus award and awards any determined bonus award (at 716). At 25 718, it is determined if all subsequent games have been played. If yes, the process returns to a new game (at 702). If no, the next subsequent game is initiated (at 712). There are a number of possible permutations and implementations within the general game play process which will be described below. An example of a screenshot of an enhanced STAR ROULETTETM betting layout 30 as displayed on the primary display 16 is illustrated in Fig. 3. The layout is the same as the normal betting layout of STAR ROULETTE with the addition of a 'jackpot spins' side bet option 302. To be eligible for the feature, the player must place a wager in the side bet option 302 before play of the primary roulette game. Consequently, if a side bet wager is 11 placed and the trigger event occurs, the feature is provided. If the trigger event does not occur, the player loses the side bet wager. If the trigger event occurs but the side bet was not wagered, regular play continues. Any other wagers placed in the triggering game are resolved before the feature is provided. 5 In exemplary embodiments, the trigger event is the recurrence of the same game outcome as arose in the previous game. In other words, the double hit of the same number in two consecutive games results in a bonus event trigger. In alternative embodiments, the trigger event is the occurrence of a particular preselected number outcome (for example, '00'). 10 In less preferred embodiments, the number which can cause the trigger is able to be pre-selected by the player at the time of placing their wager on the side bet option. Potentially, embodiments could be provided in which the player can place multiple side bet wagers and pre-select a trigger number for each wager; however, it is perceived that this would be less attractive to gaming establishments. 15 Ideally, the number of free subsequent games provided is functionally related to the level of wager placed by the player on the side bet option in the triggering game. For example, one free game is provided for every $5 placed on the side bet option. If the player wagers, $20.00 on the side bet, four free games are provided. Separate payouts may be made on each separate game, or payouts may be made on the occurrence all 20 separate game outcomes, i.e. 4 consecutive black, 5s vs. 4 separate chances to spin a black 5. Conceivably, a free subsequent game could itself provide a trigger event which would trigger a subset of additional free subsequent games. In each subsequent game, certain numbers will be assigned to award jackpot prizes 25 if they appear as the game outcome of the subsequent game. In preferred implementations, these certain numbers are predetermined and/or related to the number which triggered the feature. For example, if a repeated '20' triggered the feature, then hitting the '20' again in the subsequent game will award a Major Jackpot and hitting either a '0' or '00' will award a Mii Jackpot. The primary display 16 then displays a 30 corresponding altered betting layout showing the jackpot assignments, see Fig. 4. In some embodiments, the determination of level of jackpot to be awarded is done over the course of more than one subsequent game. In one example, for the first subsequent game, certain numbers are assigned to result in a jackpot prize. If the outcome 12 of the first subsequent game results in the jackpot prize then a second subsequent game is used to determine the level of jackpot to be awarded. Hence, for the second subsequent game, each number is assigned a jackpot award level and a corresponding betting layout is displayed on the primary display 16, see Fig. 5. The outcome of the second subsequent 5 game then determines the jackpot prize to be awarded. Another variation on the above implementation includes the additional placement of free wagers in the subsequent game. In this embodiment, no wager other than the base game wager is required to play the game. The placement of such free wagers is automatically made by the game processor and, again, ideally revolves around the original 10 triggering number. Taking the example of the trigger number being '20', in which '20' was assigned the Major Jackpot and '0' and '00' were assigned the Minor jackpot, the following free wagers would be automatically and simultaneously placed, see Fig. 4: $30 on Column of trigger number 800; $30 on Street of trigger number 802; 15 $15 each on 2 streets adjacent to trigger number 804, 806; $10 on colour of trigger number 808; and $5 on the other colour 810. In preferred implementations, if any jackpot is won, then all free wagers are ignored, and the jackpot is the player's only win. It will be appreciated that the feature 20 could alternatively be implemented such that free wagers are not ignored upon a jackpot win and are instead cumulative. If no jackpot is won, then the free wagers are resolved and pay normally, as per the rules of roulette. Consequently, the player is guaranteed some form of bonus award from the free game. It will be appreciated that the automatic placement of free wagers could be determined in some other fashion and may be such so 25 that not all outcomes can guarantee some form of bonus award. In alternate embodiments, instead of providing free wagers, the game processor assigns every number with some type of award in the subsequent game. Certain or all numbers could be assigned the jackpot prizes while each remaining number is assigned a monetary prize amount or other form of prize, for example a multiplier value, to be 30 applied to the player's winnings, or another prize of value, such as free play, extra player loyalty points, event passes, vouchers and the like. In an exemplary embodiment, the level of monetary prize amount assigned to a number depends upon the number's physical position with respect to the number assigned the Major Jackpot prize on the betting 13 layout, as shown in Fig. 5 higher prizes 822, 824, 826 and 828 are assigned to numbers adjacent the Major Jackpot number 820 while numbers dispersed further away are assigned lower prizes. Exemplary payouts for each number in an altered betting state are illustrated in Fig. 2. 5 It is anticipated that the assignment of jackpot prizes to numbers could be done in other ways. For example, the assignment could be randomly determined by the game processor. In alternative implementations, the assignment of jackpot prizes to numbers could be made open to selection by the player. Another variation would have the processor assign jackpot prizes to numbers based upon the placement of wagers by the 10 player in the triggering game. In exemplary implementations, where the machine is networked in a linked progressive system, at least the Major Jackpot can be a progressive jackpot prize. At least a portion of any side bets made by the player is used to fund the progressive jackpot pool and increment the meter. 15 As an alternative implementation, when the secondary event is triggered or when the secondary event is won, the player receives free credits for use as wagers in the current game or one or more subsequent games. In this way, the player obtains non player-funded wagers, the usage of which makes the game effectively free for the player. In this example, the free credits are intended to provide a mechanism by which the player 20 can obtain a free game and are not intended to be directly redeemable by the player for a respective monetary value. Consequently, the player must use the free credits in the one or more subsequent games or lose them. The amount of free credits may be a predetermined fixed amount or an amount scaled with respect to the level of wager placed by the player on the side bet option in the 25 triggering game. In preferred embodiments, the placement of non-player-funded wagers from the free credit meter may be automatically determined by the game processor and, hence cannot be influenced by the player. This automatic placement could be done on a random basis, a predetermined basis or made relative to the placement of wagers by the player in 30 the triggering game. In this manner, the processor controls when the player uses the free credits. In alternative embodiments, the decision as to when and how much of non-player funded wagers to lodge from the free credit meter is made open to the player. For this 14 purpose, the free credit amount is displayed as a specially marked stack of virtual chips which are distinguishable from player-funded chips. The player is able to use the 'free' chips for the placement of wagers in any subsequent game instead of player-funded chips. In this regard, the player can use the 'free' chips whenever desired and is not obliged to 5 use the 'free' chips in the immediately subsequent game or other game as determined by the processor. As an alternative implementation, when the player is participating in the triggered feature, the player may receive specially marked 'jackpot' chips or may be provided with unique wagering areas, within which to select the jackpot side bet or select other specific 10 parameters of the jackpot events. This feature is readily implemented on an electronic format. Either before or after a trigger event has occurred, the player may select among available winning outcomes to adjust probability of jackpot winning events, which concomitantly adjusts amounts of payouts in jackpot or bonus winning events. For example, the jackpot event may include a pay table of winning outcomes and 15 corresponding payouts. Payouts select a single outcome to wager on. The player may use the 'jackpot' chips (real on a gaming table or virtual in an electronic system) as a method for placement of a wager in any subsequent game. A winning outcome based upon the placement of a 'jackpot' chip will result in some form of jackpot prize or bonus prize. Ideally, the options for placing a 'jackpot' chip are limited to wagering options of 20 lower probability of success. In other words, higher probability betting options, such as RED/BLACK or ODD/EVEN, would not be eligible for the placement of a 'jackpot' chip. In exemplary implementations, the level of jackpot that can be won from a 'jackpot' chip is dependent upon the level of probability of the betting option upon which the 'jackpot' chip is placed. For example, placing a 'jackpot' chip on a particular number or 25 combinations of numbers (e.g., two consecutive repeated numbers or two adjacent numbers [35 and 36], 4, 5 or 6 consecutive colors, etc. is permitted, because these outcomes represent the lowest probability events in roulette). Payouts on these events award Major Jackpot higher jackpot prizes. Higher probability options, such as a 'Street' bet, would result in the lowest assigned jackpot prize. Jackpot chips could not be used to 30 make these higher probability wagers. In one implementation, not only is the player free to use the 'jackpot' chip whenever desired, but the player effectively selects the level ofjackpot to aim for.
15 While the previously discussed embodiments have been described with respect to implementation in a stand-alone gaming machine which is for a single player, it is contemplated that the invention could be applied in a multi-player communal gaming system. Exemplary examples of such systems include the RAPID ROULETTE@ system 5 and VEGAS STARTM systems distributed by Shuffle Master Australasia Pty Limited. The RAPID ROULETTE@ system is fully described in U.S. Patent 6,659,866 and the content of this disclosure is incorporated by reference, therein. Both the RAPID ROULETTE® and VEGAS STARTm systems employ electronic player terminals via which multiple players interact to place electronic wagers to 10 participate in the same communal roulette game. In VEGAS STARTM systems, the communal roulette game is conducted as an electronic simulation of a roulette wheel and simulated dealer. The RAPID ROULETTE® system, on the other hand, utilises a physical roulette wheel and a live dealer but employs electronic wagering interfaces. Given that, in each system, players interact via their own player terminal, the systems can 15 be readily configured to allow players eligible for the enhanced roulette feature to participate via the respective player terminals while other ineligible players participate in normal roulette via their respective player terminals. In this manner, the communal roulette game outcome can act as subsequent game outcome for the purpose of the eligible players and simultaneously act as a normal roulette game outcome for ineligible players. 20 It is anticipated that in such a communal gaming system that it may be preferred that eligible and ineligible players do not share a communal game outcome and that the determination of a subsequent game for eligible players should be a separate and independent game from the communal game. This could be readily achieved by configuring the system so that the terminals of eligible players provide an independent 25 simulated roulette game as a subsequent game for the player, hence temporarily divorcing the player terminal from the communal game which can continue to be played by ineligible players. For the RAPID ROULETTE® system, the separate and independent game could be provided by way of a second physical wheel operated by the dealer a virtual wheel displayed on a communal screen, or a virtual wheel displayed on each player 30 screen. While the previously discussed embodiments pertain to the game of Roulette, it is contemplated that the invention could be readily adapted to allow the enhancement of 16 other types of traditional casino table games, for example, dice games (such as Sic Bo or Craps) and card games (such as Baccarat, Poker and Blackjack). In a Sic Bo variant, free games could be triggered by a predetermined die roll outcome or set of outcomes, such as any triple appearing on the dice. In other examples, 5 the event is triggered by rolling three randomly selected numbers. A Grand Jackpot would be awarded for a repeat of the same triggering triple during a free game. Again, the side bet may enable all bonus awards or may be placed on specific combinations for lesser bonus awards. It is also possible to enable a bonus payout system to allow for a player to wager on a specific, higher-probability outcome such as (in Sic Bo) two identical 10 consecutive triples, and the jackpot award would be higher than for a general jackpot side bet on the jackpot with an outcome of two consecutive dissimilar triples. A Major Jackpot would alternatively be awarded for any other triple outcome in a free game. A Minor Jackpot would alternatively be awarded for a double of the same die face value as the triggering triple. Free bets would be automatically placed for the player on the free 15 game outcome having one die with the face value of the triggering triple or the occurrence of any other double. In a Craps variant, free games could be triggered by a repeat of the last double rolled or by two consecutive dissimilar doubles rolled. A Major Jackpot would be awarded for a repeat of the triggering double during a free game. A Mini Jackpot would 20 alternatively be awarded for the two "nearest" doubles being the outcome of a free game (e.g., if the trigger double was 4-4, then the Minor jackpot would be awarded upon a 3-3 or 5-5 outcome). Free bets would be automatically placed for the player on a free game outcome being any other double, any craps and any 7. The size of the free bets may be varied so that more is placed on any craps if the triggering double was craps and more on 25 any 7 otherwise. The term "free game" can be defined in each type of game with similar considerations. As wagers are variable in most games, with a minimum or maximum range of wagers allowed, free games can have different monetary values and some clear control and definition must be used in the play of the game. A simple format is that, with 30 a 1-unit wager, each free game won would be at the 1-unit wager level. If multiple free games are won on a 1 -unit side bet wager, each game may be at the 1-unit level, or the player may elect to wager all or a portion of the total value of the free games on one or more subsequent wagers. For example, if a 2-unit wager wins five free games (with a 17 total wagering value of ten units), the player may elect 10 x 1-unit wagers, 5 x 2-unit wagers, 3 x 3-unit wagers plus a 1-unit wager, 1 x 10-unit wager and the like. In a Baccarat variant, free games could be triggered by high ties (i.e. tied 7s, 8s or 9s). A Grand Jackpot would be awarded for a tie (or two ties) of the same value as the 5 triggering tie occurring during a free game. A Major Jackpot would alternatively be awarded for any of the other high ties occurring during a free game (e.g., tied 7s and 8s if tied 9s was the trigger tie). A Minor Jackpot would alternatively be awarded for any other tie outcome in a free game. Free bets would be placed for the player on winning Player and Banker hands in a free game. 10 In a poker variant where play is against a dealer, free games could be triggered by the occurrence of a hand having 4 of a kind. A Grand Jackpot would be awarded for a repeat occurrence of a hand having the same triggering 4 of a kind during a free game or a Royal Flush (or straight flush of at least minimum rank). A Major Jackpot would be awarded for the occurrence of a hand having 3 of a kind of the same face value as the 15 triggering 4 of a kind during a free game. A Minor Jackpot would be awarded for the occurrence of a hand having a pair of the same face value as the triggering 4 of a kind during a free game. Free games would be played at a set chip value with the player keeping any winnings. In this regard, the player would receive a selected amount of 'free game' chips for use as wagers in the free games. The 'free game' chips allow the player 20 to participate in the game for free but are not themselves redeemable as a monetary amount. In a Blackjack variant, free games could be triggered by a player having a hand consisting of three 7s, or in multideck shoes, three 7s of a single color or a single suit (creating higher levels of difficulty). The free games would consist of the player being 25 dealt a number of new hands which are played to conclusion (the number of hands dealt relating to the size of the player's side bet). A Major Jackpot would be awarded if any of the free hands results in a final value of 21, with or without color and/or suit requirements. A Mini Jackpot would alternatively be awarded if any of the free hands results in a final value of 19 or 20. All free hands would be played at a set chip value with the player 30 keeping any winnings. In this regard, the player would receive a selected amount of 'free game' chips for use as wagers in the free games. The 'free game' chips allow the player to participate in the game for free but are not themselves redeemable as a monetary amount.
18 Example 1 The following example illustrates a preferred embodiment of the present invention that is implemented in the form of a stand-alone gaming machine such as the device 5 illustrated in Fig. 1. A roulette layout surface as shown in Fig. 3 is displayed on video monitor 16 (shown in Fig. 1). The layout surface 900 has wagering areas 902 that correspond to single spin outcomes, such as a red 36, and wagering areas that represent multiple game 10 outcomes, such as wager area 904. Known traditional roulette wagers may be made on the layout 900. The roulette layout has an additional area 302 to enable betting on a side bet game of the present invention. As with conventional roulette, players make one or more wagers on the layout 900 to participate in a video simulation of roulette, and optionally make an additional "Jackpot Spins" wager in area 302. 15 After the wagers have been placed, the game begins by pressing the start button 308. A simulation of a roulette wheel appears on upper display 18 (Fig. 1). A first number, such as "Black 17" is randomly selected. Preferably, this number is displayed on a historical trend display (not shown). If the player has not placed a wager on the Black 20 17 circle or a combination wager area that includes this game outcome, the game wager is lost, as well as the bonus wager. In this example, the player wagered on the Black 17 and wins a payout of 2:1 on this game outcome. The Jackpot Spins wager remains in play and is neither won nor lost 25 when the player wins the base game. The player then continues to play the roulette game. The player either rebets the same bets in the previous spin or makes a series of new bets in the base game. The player depresses the start button 308 and the game outcome again is a Black 17. The combination of the second identical winning outcome on a certain number/color that was wagered on as well as the presence of the "Jackpot Spins" wager 30 triggers the bonus event. Since the two outcomes are both consecutive and identical, and since a Jackpot Spins wager remains active on the layout, the player advances into a bonus spin(s) round.
19 Multiple opportunities to win are made available in the bonus spin round. Advantageously, only bonus credits are played in the bonus round. Bonus credits cannot be played in the base game and have no cash-out value. The player need not make any additional wagers to participate. The amount initially wagered on the Jackpot Spins area 5 302 of the layout determines how many bonus spins are awarded. In this example, the player has made a $5.00 wager, qualifying the player for five free spins. The specific wagers made on the auxiliary game are randomly determined. Multiple wagers are made, and the wagers always include the "point" number that 10 advanced the player to the bonus round, which in this case is a Black 17. The other wagers are typically a mixture of single outcome wins and multiple outcome wins, some with smaller odds and others with larger odds. In this example, the player will always win a payout of some amount in the auxiliary game. 15 If during any of the five free spins the ball lands on another Black 17 (triples), the player is awarded a Major win, entitling the player to a maximum prize amount, such as a large payout amount shown on meter 910. This payout is preferably a fixed payout amount or odds payout amount in the stand-alone version of the game. When multiple machines are linked, this payout may be a progressive payout. A percentage of the 20 Jackpot Spins wager is retained to fund this jackpot. During the bonus spins event, when the ball lands on a zero (shown as area 906 on the layout) or on a double zero (shown as area 908 on the layout), the player automatically wins the amount displayed on the Mini meter 912. This payout is made regardless of 25 whether or not the system automatically lodged a wager on the '0' or '00' outcomes. In the preferred embodiment, these wagers are not made, but any time a ball lands on a '0' or '00', the Mini payout is made. The only monetary wagers made in this embodiment of the invention are the 30 wagers on the base game of Roulette, and a single Jackpot Spins wager. Once the first number is established, this wager remains in play while the player is trying to achieve a second identical matching outcome. When two identical game outcome occur consecutively, and when a side bet wager is in play, a bonus event is triggered. Then once 20 the player is participating in the bonus game, the player is only able to play with special non-monetary bonus credits, which can be earned by the player but cannot be cashed out or played in the base game. 5 In addition to the Major and Mini payouts, the player is eligible for additional payouts based on the multiple wagers automatically selected by the game processor. For example, the processor may make seven additional wagers, including a "red" outcome and a "black" outcome. Since all outcomes (excluding the '0' and '00' outcomes) are either red or black, and since the '0' and '00' outcomes pay a Mini bonus prize, all outcomes 10 pay a payout in this example of the invention. When the player is awarded a Major or Mini payout, in a preferred form of the invention, the player does not receive payouts on the additional wagers that are automatically made by the processor. In other forms of the invention, all winning wagers 15 made pay cumulatively. If during the five bonus spins two consecutive spins result in the same number, a new trigger event is established, resulting in an award of additional bonus spins at the conclusion of play of the five spin bonus game. If two red 27s are hit in the 5 spin bonus 20 game, an additional five spins are awarded since the same $5.00 wager is still being played on the Jackpot Spins 302 section of the layout.
Claims (20)
1. A method of playing a wagering game, said method including steps of: providing a wagering system comprising wagering implements selected from the group 5 consisting of a) physical wagering elements selected from the group consisting of roulette wheel and ball, dice and playing cards and b) virtual wagering elements selected from the group consisting of virtual roulette wheel and ball, virtual dice and virtual playing cards a player placing a wager on a possible wagering game outcomes; determining a wagering game outcome using the wagering implements; 10 determining if said player is to be awarded any winnings on the wagering game outcome; awarding any determined winnings to said player; determining if a trigger event has occurred in one or more wagering game outcomes, wherein if a trigger event has occurred: 15 providing one or more additional wagering games to the player subsequent to occurrence of the trigger event, each subsequent game including: determining a wagering game outcome for said subsequent game; determining if said player is to be awarded any bonus award based upon the wagering game outcome for said subsequent wagering game; 20 determining a bonus award, if any bonus award is determined to be awarded based on the subsequent wagering game; and awarding any determined bonus award to said player.
2. The method of claim 1 wherein the subsequent games are provided on the wagering 25 game without using player-funded credit on wagers from said player.
3. The method of claim 2, wherein said step of providing one or more subsequent wagering games to said player includes: providing said player with a special credit amount that can be used exclusively as wagers in said one or more subsequent wagering games without using player-funded 30 credit on wagers. 22
4. The method of claim 3, each subsequent game further including: receiving one or more selections and/or one or more special credit amount wagers on possible wagering game outcomes for said subsequent wagering game from said player, wherein said one or more selections and special credit amount funded wagers are 5 assessed in the step of determining if said player is to be awarded any bonus award.
5. The method of claim 3, each wagering subsequent game further including: receiving one or more of automatic selections and special credit amount funded wagers on possible game outcomes for said subsequent wagering game without influence from said player, wherein said one or more automatic selections and special credit amount 10 funded wagers are assessed in the step of determining if said player is to be awarded any bonus award.
6. The method according to claim 2, wherein said trigger event includes a roulette game outcome being a particular outcome or consecutive particular outcomes.
7. The method according to claim 5, wherein said particular outcome is the same as the 15 outcome from an immediately previous game of roulette.
8. The method according to claim 2 wherein said trigger event requires the placement of a side bet wager.
9. The method according to claim 8, wherein at least a portion of the side bet wager is added to a progressive jackpot pool; wherein at least some bonus awards 20 are sourced from the progressive jackpot pool.
10. The method according to claim 2, wherein said trigger event includes a dice game outcome being a particular outcome or consecutive particular outcomes.
11. The method according to claim 2, wherein said trigger event includes a playing card game outcome being a particular outcome or consecutive particular outcomes. 23
12. The method according to claim 9, wherein the probability of achieving an award of a jackpot from the progressive jackpot pool can vary relative to the size of the player funded wager placed on said side bet option.
13. The method according to claim 9, wherein more than one subsequent game can be 5 provided, the number of subsequent games to be provided being dependent upon the size of the player-funded wager placed on said side bet option.
14. A method of playing a game of roulette, said method including steps of: a player placing a wager on possible roulette game outcomes; determining a roulette game outcome; 10 determining if said player is to be awarded any winnings on the roulette game outcome; awarding any determined winnings to said player; determining if a trigger event has occurred in one or more roulette game outcomes, wherein if a trigger event has occurred: 15 providing one or more games of roulette to the player subsequent to occurrence of the trigger event, each subsequent game including: determining a roulette game outcome for said subsequent game; determining if said player is to be awarded any bonus award based upon the roulette game outcome for said subsequent game; 20 determining a bonus award, if any bonus award is determined to be awarded; and awarding any determined bonus award to said player; wherein the subsequent games are provided without using any player-funded wagers from said player. 25
15. The method according to claim 14, wherein the outcome from said subsequent game is determined on a separate roulette wheel from the initial roulette game.
16. The method according to claim 14, wherein said step of determining a bonus award after a trigger event has occurred includes: providing a further game of roulette; and 30 determining the bonus award on the basis of the outcome of said further game. 24
17. An electronic gaming machine having a video display, a processor and memory, the electronic gaming machine configured to operate in accordance with the method of claim 1.
18. A gaming system including multiple player terminals, said system being configured to 5 provide a game of roulette on one or more of said player terminals in accordance with the method of claim 1.
19. An electronic multi-player platform for enabling a roulette wagering game according to the method of claim 14, including: a game display for displaying a virtual roulette wheel; 10 a player display; a player interface for inputting wager decisions in the game of roulette and for inputting an optional side bet decision and side bet amount; a game processor that randomly determines a roulette game outcome, wherein the processor is further programmed to enable a side bet game, wherein at least one free game 15 is awarded when a side wager is made and a predetermined event occurs triggering the free game or a bonus event where free games may be awarded, and wherein free games awarded are numerically proportional to an amount of the side bet wager.
20. The device of claim 19, wherein a payout on the side bet is selected from the group consisting of a fixed payout, an odds payout, a progressive payout and a portion of a 20 progressive payout.side bet. SHUFFLE MASTER AUSTRALASIA PTY LIMITED WATERMARK PATENT & TRADE MARK ATTORNEYS
Priority Applications (9)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| AU2010201858A AU2010201858A1 (en) | 2010-03-02 | 2010-03-02 | Enhanced wagering game |
| ARP110100625A AR080435A1 (en) | 2010-03-02 | 2011-03-01 | IMPROVED BETTING GAME |
| CA2791637A CA2791637A1 (en) | 2010-03-02 | 2011-03-02 | Enhanced wagering game |
| PCT/AU2011/000229 WO2011106832A1 (en) | 2010-03-02 | 2011-03-02 | Enhanced wagering game |
| MX2012010008A MX2012010008A (en) | 2010-03-02 | 2011-03-02 | Enhanced wagering game. |
| US13/582,019 US20120322529A1 (en) | 2010-03-02 | 2011-03-02 | Enhanced wagering game |
| SG2012064564A SG183557A1 (en) | 2010-03-02 | 2011-03-02 | Enhanced wagering game |
| PH1/2012/501738A PH12012501738A1 (en) | 2010-03-02 | 2011-03-02 | Enhanced wagering game |
| CL2012002371A CL2012002371A1 (en) | 2010-03-02 | 2012-08-29 | A method to provide a bonus feature in a game of cards, dice or roulette and electronic game machine system configured to perform method. |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| AU2010201858A AU2010201858A1 (en) | 2010-03-02 | 2010-03-02 | Enhanced wagering game |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| AU2010201858A1 true AU2010201858A1 (en) | 2011-09-22 |
Family
ID=44541543
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AU2010201858A Abandoned AU2010201858A1 (en) | 2010-03-02 | 2010-03-02 | Enhanced wagering game |
Country Status (9)
| Country | Link |
|---|---|
| US (1) | US20120322529A1 (en) |
| AR (1) | AR080435A1 (en) |
| AU (1) | AU2010201858A1 (en) |
| CA (1) | CA2791637A1 (en) |
| CL (1) | CL2012002371A1 (en) |
| MX (1) | MX2012010008A (en) |
| PH (1) | PH12012501738A1 (en) |
| SG (1) | SG183557A1 (en) |
| WO (1) | WO2011106832A1 (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105451834A (en) * | 2013-01-30 | 2016-03-30 | 拉斯维加斯金沙集团 | Two-wheel roulette game |
Families Citing this family (14)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20130150138A1 (en) * | 2006-12-15 | 2013-06-13 | Geoff Hall | Blackjack variation with opportunity for gratuitous bets |
| US8777223B2 (en) * | 2012-03-26 | 2014-07-15 | Double Luck Gaming Llc | Game of roulette |
| US9552699B2 (en) * | 2012-12-06 | 2017-01-24 | Joze Pececnik | Electronic dice games and sic bo variant |
| US20150321078A1 (en) * | 2014-05-07 | 2015-11-12 | Innovative Gaming Concepts, LLC | Method of utilizing dice related to a side bet |
| US10282946B2 (en) | 2014-10-16 | 2019-05-07 | Igt | Lucky spot betting |
| US10058770B2 (en) * | 2015-01-21 | 2018-08-28 | Weng I. Chan | Dice games and Sic Bo variant with six dice |
| US10275993B1 (en) * | 2015-09-25 | 2019-04-30 | Doe Creek Capital, LLC | Roulette gaming system and roulette game and method of conducting the same |
| US10762747B2 (en) | 2017-12-19 | 2020-09-01 | Igt | Gaming system and method providing a keno game including bonus tiles |
| TWI745611B (en) * | 2018-08-17 | 2021-11-11 | 尊博科技股份有限公司 | A game system with extra betting and multiplier plus payout |
| AU2021274898A1 (en) * | 2020-05-22 | 2023-01-19 | Cammegh Limited | A gaming system |
| GB202007711D0 (en) * | 2020-05-22 | 2020-07-08 | Cammegh Ltd | A gaming system |
| US11138824B1 (en) | 2021-02-26 | 2021-10-05 | Zuum Limited | Electronic gaming machine for playing a wagering dice game |
| US12223796B2 (en) | 2021-02-26 | 2025-02-11 | Zuum Limited | Electronic gaming machine for playing a wagering dice game |
| US20240242564A1 (en) * | 2022-06-29 | 2024-07-18 | Siddharth Parikh | One/Nine |
Family Cites Families (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002332123A (en) * | 2001-05-10 | 2002-11-22 | Canon Inc | Sheet feeding apparatus and image forming apparatus |
| US6890255B2 (en) * | 2001-12-17 | 2005-05-10 | Igt | Multiple wheel roulette game |
| US8535143B2 (en) * | 2003-05-01 | 2013-09-17 | Wms Gaming Inc. | Gaming machine having enhanced bonus game play schemes |
| US20040219968A1 (en) * | 2003-05-01 | 2004-11-04 | Fiden Daniel P. | Gaming machine with interactive pop-up windows |
| US20050215890A1 (en) * | 2003-11-07 | 2005-09-29 | Wilson Lon P | First pass and/or gated blood pool imaging system including multiple camera heads |
| US20050255904A1 (en) * | 2004-05-13 | 2005-11-17 | Gerald Duhamel | Method and apparatus to play a roulette game |
| EP1607920A1 (en) * | 2004-06-16 | 2005-12-21 | Stargames Corporation Pty. Ltd. | Electronic wagering including a bonus game |
| US8021230B2 (en) * | 2004-08-19 | 2011-09-20 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
| US7963847B2 (en) * | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
| US8251791B2 (en) * | 2004-08-19 | 2012-08-28 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
| EP1671684A1 (en) * | 2004-12-16 | 2006-06-21 | Stargames Corporation Pty. Ltd. | Enhanced roulette |
| US8944906B2 (en) * | 2005-12-27 | 2015-02-03 | Nabil N. Ghaly | Interactive slot machine |
| US20070213121A1 (en) * | 2006-03-09 | 2007-09-13 | Waterleaf Limited | Wager games with bonus play promotions, bonus play game mode, and pay table |
| US7637503B2 (en) * | 2007-04-17 | 2009-12-29 | Nicholas Sorge | Roulette game apparatus with side bet game |
| US8025564B2 (en) * | 2007-08-20 | 2011-09-27 | Precedent Gaming, Inc. | Dual-usage bonus point method for gaming machines |
| US8231456B2 (en) * | 2007-10-17 | 2012-07-31 | Igt | Gaming device and method providing side bet for winning free activations |
| US9646458B2 (en) * | 2008-08-01 | 2017-05-09 | Igt | Gaming system, gaming device and method having secondary symbols associated with primary symbols |
| US8795058B2 (en) * | 2008-10-01 | 2014-08-05 | Igt | Gaming system and method having player accumulated points and determining each player's chances of winning an award based on the accumulated points |
-
2010
- 2010-03-02 AU AU2010201858A patent/AU2010201858A1/en not_active Abandoned
-
2011
- 2011-03-01 AR ARP110100625A patent/AR080435A1/en unknown
- 2011-03-02 US US13/582,019 patent/US20120322529A1/en not_active Abandoned
- 2011-03-02 SG SG2012064564A patent/SG183557A1/en unknown
- 2011-03-02 CA CA2791637A patent/CA2791637A1/en not_active Abandoned
- 2011-03-02 WO PCT/AU2011/000229 patent/WO2011106832A1/en not_active Ceased
- 2011-03-02 PH PH1/2012/501738A patent/PH12012501738A1/en unknown
- 2011-03-02 MX MX2012010008A patent/MX2012010008A/en not_active Application Discontinuation
-
2012
- 2012-08-29 CL CL2012002371A patent/CL2012002371A1/en unknown
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105451834A (en) * | 2013-01-30 | 2016-03-30 | 拉斯维加斯金沙集团 | Two-wheel roulette game |
| CN105451834B (en) * | 2013-01-30 | 2020-09-18 | 拉斯维加斯金沙集团 | Two-turntable roulette game |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2011106832A1 (en) | 2011-09-09 |
| PH12012501738A1 (en) | 2012-11-12 |
| SG183557A1 (en) | 2012-10-30 |
| CA2791637A1 (en) | 2011-09-09 |
| US20120322529A1 (en) | 2012-12-20 |
| CL2012002371A1 (en) | 2013-06-21 |
| AR080435A1 (en) | 2012-04-11 |
| MX2012010008A (en) | 2013-01-29 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| US20120322529A1 (en) | Enhanced wagering game | |
| US7798898B2 (en) | Game for using remainder and partial credits | |
| US6077162A (en) | Cooperative group gaming system: apparatus and method | |
| US8231454B2 (en) | Gaming system and method providing a primary game with accumulated secondary game elements | |
| US7507156B2 (en) | Gaming device providing an opportunity to receive awards which vary with different non-max bets | |
| US7559837B1 (en) | Video gaming system with wild card system and bonus system | |
| US7690976B2 (en) | Poker game method and apparatus | |
| US6123333A (en) | Method of playing a wagering game | |
| AU728387B2 (en) | Method of scoring a video wagering game | |
| AU778685B2 (en) | Method of playing a game, apparatus for playing a game and game with multiplier bonus feature | |
| US7980945B2 (en) | Hierarchical five-wheel gaming methods and gaming machines implementing the same | |
| AU2004273822B2 (en) | Gaming apparatus and method having a separate but simultaneously operating bonus indicator | |
| US7785184B2 (en) | Computer-implemented simulated card game | |
| US20060178202A1 (en) | Virtual tournament establishment in a wagering game environment | |
| US20040053668A1 (en) | Gaming device having free game keno | |
| AU2013251288A1 (en) | Gaming apparatus and method | |
| US20090011825A1 (en) | Persistent Notification and Common Display of Shares in a Community Electronic Video Card Game | |
| CA2652650A1 (en) | Method and system for presenting and playing game where winning outcome triggers enhanced award opportunity in subsequent game | |
| CA2657192A1 (en) | Wager-based domino games | |
| US20060264255A1 (en) | Game played with playing card and non-playing card symbols | |
| US20050124404A1 (en) | Method and device for conducting a game with multi-threshold award | |
| US20050049026A1 (en) | Method of playing a dice wagering game | |
| WO2006028472A2 (en) | Sequential multi-hand poker game | |
| US10186108B2 (en) | Wagering game apparatuses, methods and systems for slot games with a “21” theme and video three card poker featuring multiple pay lines with progressive jackpots | |
| US20090186675A1 (en) | High / low card game with a feature |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| MK5 | Application lapsed section 142(2)(e) - patent request and compl. specification not accepted |