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AU2002211762A1 - System and method of advertising on a computer network - Google Patents

System and method of advertising on a computer network

Info

Publication number
AU2002211762A1
AU2002211762A1 AU2002211762A AU1176202A AU2002211762A1 AU 2002211762 A1 AU2002211762 A1 AU 2002211762A1 AU 2002211762 A AU2002211762 A AU 2002211762A AU 1176202 A AU1176202 A AU 1176202A AU 2002211762 A1 AU2002211762 A1 AU 2002211762A1
Authority
AU
Australia
Prior art keywords
advertising
computer network
network
computer
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2002211762A
Inventor
Adrianne Lewis
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of AU2002211762A1 publication Critical patent/AU2002211762A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3227Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5506Details of game data or player data management using advertisements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Multimedia (AREA)
  • Finance (AREA)
  • Accounting & Taxation (AREA)
  • Strategic Management (AREA)
  • Development Economics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Economics (AREA)
  • Marketing (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Game Theory and Decision Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
AU2002211762A 2000-10-20 2001-10-17 System and method of advertising on a computer network Abandoned AU2002211762A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US24191800P 2000-10-20 2000-10-20
US60/241,918 2000-10-20
PCT/US2001/032215 WO2002035431A1 (en) 2000-10-20 2001-10-17 System and method of advertising on a computer network

Publications (1)

Publication Number Publication Date
AU2002211762A1 true AU2002211762A1 (en) 2002-05-06

Family

ID=22912704

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2002211762A Abandoned AU2002211762A1 (en) 2000-10-20 2001-10-17 System and method of advertising on a computer network

Country Status (3)

Country Link
US (1) US20020065746A1 (en)
AU (1) AU2002211762A1 (en)
WO (1) WO2002035431A1 (en)

Families Citing this family (32)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AUPQ968000A0 (en) * 2000-08-25 2000-09-21 Win Amusement Group Pty Ltd System and method of displaying a game on a gaming machine
US6910186B2 (en) * 2000-12-08 2005-06-21 Kyunam Kim Graphic chatting with organizational avatars
CA2341813A1 (en) * 2001-03-22 2002-09-22 Arlen Ritchie A method of communicating over an interactive medium
JP2002304144A (en) * 2001-04-04 2002-10-18 Aruze Corp Ad distribution system
US20040077408A1 (en) * 2002-10-21 2004-04-22 D'amico Michael H. Gaming award method and apparatus
US7862428B2 (en) 2003-07-02 2011-01-04 Ganz Interactive action figures for gaming systems
US7534157B2 (en) 2003-12-31 2009-05-19 Ganz System and method for toy adoption and marketing
US7677948B2 (en) 2003-12-31 2010-03-16 Ganz System and method for toy adoption and marketing
WO2006071246A1 (en) * 2004-12-23 2006-07-06 Massive Incorporated Matching and scoring of advertisements for targeted delivery into multiple video games, such as single and multiplayer games
MX2008008438A (en) * 2005-12-27 2008-11-25 Massive Inc Streaming media casts, such as in a video game or mobile device environment.
US20080103889A1 (en) * 2006-10-27 2008-05-01 Advanced Micro Devices, Inc. Dynamic multi-brand presentation
AU2007237363B2 (en) 2006-12-06 2010-04-29 2121200 Ontario Inc. Feature codes and bonuses in virtual worlds
US8555306B2 (en) * 2007-05-21 2013-10-08 Xstek Corp. Game for increasing viewership of television commericals and a method for playing the game
US8600779B2 (en) * 2007-10-09 2013-12-03 Microsoft Corporation Advertising with an influential participant in a virtual world
US8606634B2 (en) * 2007-10-09 2013-12-10 Microsoft Corporation Providing advertising in a virtual world
US20090100331A1 (en) * 2007-10-10 2009-04-16 Microsoft Corporation Method including a timer for generating template based video advertisements
US20090100362A1 (en) * 2007-10-10 2009-04-16 Microsoft Corporation Template based method for creating video advertisements
US20090100359A1 (en) * 2007-10-10 2009-04-16 Microsoft Corporation Method including audio files for generating template based video advertisements
US20090132361A1 (en) * 2007-11-21 2009-05-21 Microsoft Corporation Consumable advertising in a virtual world
US8527334B2 (en) * 2007-12-27 2013-09-03 Microsoft Corporation Advertising revenue sharing
US8719077B2 (en) * 2008-01-29 2014-05-06 Microsoft Corporation Real world and virtual world cross-promotion
US20090210301A1 (en) * 2008-02-14 2009-08-20 Microsoft Corporation Generating customized content based on context data
US9037486B2 (en) * 2008-03-28 2015-05-19 Ganz Method for disabling and re-enabling third-party ads
US20110078030A1 (en) * 2009-09-29 2011-03-31 Ganz Website with activities triggered by clickable ads
US9256888B2 (en) 2011-04-04 2016-02-09 Zynga Inc. Matching advertising to game play content
US9152984B1 (en) 2011-07-14 2015-10-06 Zynga Inc. Personal ad targeting
US9283479B2 (en) 2012-10-25 2016-03-15 James Gregory Mueller System and methods for prize-based marketing
US20140323189A1 (en) * 2013-04-26 2014-10-30 Yahoo Inc. Advertising game system
US9127418B2 (en) 2013-08-19 2015-09-08 Roger Bockes Independently supported concrete saw apparatus and method
US20160232738A1 (en) * 2015-01-11 2016-08-11 Terence G. Daly Game and gaming machine having tic-tac-toe type feature
US11389735B2 (en) 2019-10-23 2022-07-19 Ganz Virtual pet system
US11358059B2 (en) 2020-05-27 2022-06-14 Ganz Live toy system

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5697844A (en) * 1986-03-10 1997-12-16 Response Reward Systems, L.C. System and method for playing games and rewarding successful players
US5643088A (en) * 1995-05-31 1997-07-01 Interactive Network, Inc. Game of skill or chance playable by remote participants in conjunction with a common game event including inserted interactive advertising
US5964660A (en) * 1997-06-18 1999-10-12 Vr-1, Inc. Network multiplayer game
US6036601A (en) * 1999-02-24 2000-03-14 Adaboy, Inc. Method for advertising over a computer network utilizing virtual environments of games
US6102406A (en) * 1999-06-07 2000-08-15 Steven A. Miles Internet-based advertising scheme employing scavenger hunt metaphor

Also Published As

Publication number Publication date
WO2002035431A1 (en) 2002-05-02
WO2002035431A9 (en) 2003-07-17
US20020065746A1 (en) 2002-05-30

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