AU2001237540A1 - Data processing system, method and computer program, computer program product and business method - Google Patents
Data processing system, method and computer program, computer program product and business methodInfo
- Publication number
- AU2001237540A1 AU2001237540A1 AU2001237540A AU3754001A AU2001237540A1 AU 2001237540 A1 AU2001237540 A1 AU 2001237540A1 AU 2001237540 A AU2001237540 A AU 2001237540A AU 3754001 A AU3754001 A AU 3754001A AU 2001237540 A1 AU2001237540 A1 AU 2001237540A1
- Authority
- AU
- Australia
- Prior art keywords
- computer program
- data processing
- processing system
- program product
- business
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0251—Targeted advertisements
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0251—Targeted advertisements
- G06Q30/0267—Wireless devices
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0273—Determination of fees for advertising
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/07—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
- H04L51/08—Annexed information, e.g. attachments
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/21—Monitoring or handling of messages
- H04L51/222—Monitoring or handling of messages using geographical location information, e.g. messages transmitted or received in proximity of a certain spot or area
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/53—Network services using third party service providers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/40—Network security protocols
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8029—Fighting without shooting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/30—Definitions, standards or architectural aspects of layered protocol stacks
- H04L69/32—Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
- H04L69/322—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
- H04L69/329—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
Landscapes
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Development Economics (AREA)
- Finance (AREA)
- Accounting & Taxation (AREA)
- Economics (AREA)
- Theoretical Computer Science (AREA)
- Entrepreneurship & Innovation (AREA)
- Game Theory and Decision Science (AREA)
- General Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- Marketing (AREA)
- Physics & Mathematics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Computer Security & Cryptography (AREA)
- Information Transfer Between Computers (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB0004209 | 2000-02-23 | ||
| GB0004209A GB2359640A (en) | 2000-02-23 | 2000-02-23 | A game using electronic mail |
| PCT/GB2001/000773 WO2001067275A2 (en) | 2000-02-23 | 2001-02-23 | Data processing system, method and computer program, computer program product and business method |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| AU2001237540A1 true AU2001237540A1 (en) | 2001-09-17 |
Family
ID=9886202
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AU2001237540A Abandoned AU2001237540A1 (en) | 2000-02-23 | 2001-02-23 | Data processing system, method and computer program, computer program product and business method |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US20020116263A1 (en) |
| AU (1) | AU2001237540A1 (en) |
| GB (1) | GB2359640A (en) |
| WO (1) | WO2001067275A2 (en) |
Families Citing this family (51)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7110773B1 (en) | 2000-04-11 | 2006-09-19 | Telecommunication Systems, Inc. | Mobile activity status tracker |
| US7522911B2 (en) | 2000-04-11 | 2009-04-21 | Telecommunication Systems, Inc. | Wireless chat automatic status tracking |
| EP1319279A1 (en) * | 2000-09-23 | 2003-06-18 | Internet-Extra Ltd. | Information exchange system |
| US7127264B2 (en) * | 2001-02-27 | 2006-10-24 | Telecommunication Systems, Inc. | Mobile originated interactive menus via short messaging services |
| US7640031B2 (en) | 2006-06-22 | 2009-12-29 | Telecommunication Systems, Inc. | Mobile originated interactive menus via short messaging services |
| US20030041065A1 (en) * | 2001-03-14 | 2003-02-27 | Mark Lucovsky | Schema-based services for identity-based access to contacts data |
| WO2003007216A1 (en) * | 2001-07-12 | 2003-01-23 | Diedre Moire Corporation | Targeted advertisement assembly and delivery system |
| US6966832B2 (en) * | 2001-07-13 | 2005-11-22 | Gameaccount Limited | System and method for providing game advice to a user of a gaming application |
| US7085259B2 (en) * | 2001-07-31 | 2006-08-01 | Comverse, Inc. | Animated audio messaging |
| JP2003067306A (en) * | 2001-08-24 | 2003-03-07 | Hitachi Ltd | Email storage management method |
| US6658260B2 (en) | 2001-09-05 | 2003-12-02 | Telecommunication Systems, Inc. | Inter-carrier short messaging service providing phone number only experience |
| US20030074409A1 (en) * | 2001-10-16 | 2003-04-17 | Xerox Corporation | Method and apparatus for generating a user interest profile |
| GB2385489A (en) * | 2002-02-13 | 2003-08-20 | Platonica Internat Ltd | Question and answer game played over a communications link |
| US7599852B2 (en) | 2002-04-05 | 2009-10-06 | Sponster Llc | Method and apparatus for adding advertising tag lines to electronic messages |
| FR2839169B1 (en) * | 2002-04-24 | 2004-12-17 | Cit Alcatel | DATA MANAGEMENT METHOD FOR THE CONDUCT OF INTERACTIVE SOFTWARE |
| AU2003258131A1 (en) * | 2002-08-08 | 2004-02-25 | Versaly Games, Inc. | System and method for combining automatic opponent matching for computer gaming with chat room searchers |
| US20040103367A1 (en) * | 2002-11-26 | 2004-05-27 | Larry Riss | Facsimile/machine readable document processing and form generation apparatus and method |
| JP2004198872A (en) * | 2002-12-20 | 2004-07-15 | Sony Electronics Inc | Terminal device and server |
| US7882360B2 (en) | 2003-12-19 | 2011-02-01 | Aol Inc. | Community messaging lists for authorization to deliver electronic messages |
| US8849701B2 (en) * | 2004-12-13 | 2014-09-30 | Google Inc. | Online video game advertising system and method supporting multiplayer ads |
| US8267778B2 (en) * | 2004-12-15 | 2012-09-18 | Google Inc. | Video game feedback system and method |
| US20060166742A1 (en) * | 2004-12-17 | 2006-07-27 | Daniel Willis | Method for advertisement service provider wholesaling |
| US20060148573A1 (en) * | 2004-12-17 | 2006-07-06 | Daniel Willis | Method and system for cataloging advertising spots of an advertising enabled game |
| US20060143675A1 (en) * | 2004-12-17 | 2006-06-29 | Daniel Willis | Proxy advertisement server and method |
| US8128493B2 (en) | 2004-12-20 | 2012-03-06 | Google Inc. | Method and system for automatically managing a content approval process for use in in-game advertising |
| US20070156676A1 (en) * | 2005-09-09 | 2007-07-05 | Outland Research, Llc | System, Method and Computer Program Product for Intelligent Groupwise Media Selection |
| US20070189544A1 (en) | 2005-01-15 | 2007-08-16 | Outland Research, Llc | Ambient sound responsive media player |
| WO2006082369A2 (en) * | 2005-02-02 | 2006-08-10 | Bassey Utip | Manipulator apparatus and drive elements therefor |
| US7647381B2 (en) * | 2005-04-04 | 2010-01-12 | Aol Llc | Federated challenge credit system |
| AU2006230860B2 (en) * | 2005-04-05 | 2012-04-19 | Google Llc | Method and system supporting audited reporting of advertising impressions from video games |
| AU2012203427B2 (en) * | 2005-05-17 | 2015-07-30 | Google Llc | Method and system for enhancing video games and video game systems |
| US7430425B2 (en) | 2005-05-17 | 2008-09-30 | Telecommunication Systems, Inc. | Inter-carrier digital message with user data payload service providing phone number only experience |
| BRPI0611525B1 (en) * | 2005-05-17 | 2019-01-15 | Google Inc | method for allowing communication between at least one player and a video game server |
| US7548158B2 (en) | 2005-08-08 | 2009-06-16 | Telecommunication Systems, Inc. | First responder wireless emergency alerting with automatic callback and location triggering |
| US20070061189A1 (en) * | 2005-09-12 | 2007-03-15 | Sbc Knowledge Ventures Lp | Method for motivating competitors in an enterprise setting |
| US8176101B2 (en) | 2006-02-07 | 2012-05-08 | Google Inc. | Collaborative rejection of media for physical establishments |
| US20070299723A1 (en) * | 2006-06-15 | 2007-12-27 | Adscape Media Inc. | Method for advertising in video games played on internet enabled platforms |
| US8272961B2 (en) * | 2007-11-20 | 2012-09-25 | Zynga Inc. | Asynchronous challenge gaming |
| KR101473335B1 (en) * | 2008-02-05 | 2014-12-16 | 삼성전자 주식회사 | Apparatus and method for animation-based message transmission |
| KR20110004848A (en) | 2008-03-03 | 2011-01-14 | 윌리암 레비 | Authentication system for online gamers who perform automatic authentication of game results |
| KR101053875B1 (en) * | 2008-07-14 | 2011-08-03 | 삼성전자주식회사 | Event execution method and system for robots synchronized with mobile terminal |
| US8342966B2 (en) | 2008-10-24 | 2013-01-01 | Cfph, Llc | Wager market creation and management |
| US9005016B2 (en) | 2008-10-24 | 2015-04-14 | Lee Amaitis | Wagering on event outcomes during the event |
| US8342946B2 (en) | 2008-10-24 | 2013-01-01 | Bgc Partners, Inc. | Computer graphics processing and display of selectable items |
| US8712453B2 (en) | 2008-12-23 | 2014-04-29 | Telecommunication Systems, Inc. | Login security with short messaging |
| US8905849B1 (en) | 2009-07-06 | 2014-12-09 | Zynga Inc. | Updating virtual trading cards |
| US9295914B2 (en) | 2010-10-20 | 2016-03-29 | Playtika Ltd. | Method and system for a-synchronous multi-player network-based gaming |
| US8929854B2 (en) | 2011-10-27 | 2015-01-06 | Telecommunication Systems, Inc. | Emergency text messaging |
| JP2015095092A (en) * | 2013-11-12 | 2015-05-18 | 株式会社リコー | Information processing system, information processing device, information processing method, and program |
| FR3019424A1 (en) * | 2014-03-31 | 2015-10-02 | Orange | METHOD OF CONSTRUCTING A MESSAGE BY A TERMINAL |
| US20180069815A1 (en) * | 2016-09-02 | 2018-03-08 | Bose Corporation | Application-based messaging system using headphones |
Family Cites Families (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH10190724A (en) * | 1996-12-27 | 1998-07-21 | Casio Comput Co Ltd | Mail server device |
| JPH10190725A (en) * | 1996-12-27 | 1998-07-21 | Casio Comput Co Ltd | Mail server device and electronic mail transfer method |
| US6212552B1 (en) * | 1998-01-15 | 2001-04-03 | At&T Corp. | Declarative message addressing |
| AU4549099A (en) * | 1998-06-05 | 1999-12-20 | Creative Internet Concepts Llc | System for inserting background advertising into web page presentation or e-mailmessages |
| US6205432B1 (en) * | 1998-06-05 | 2001-03-20 | Creative Internet Concepts, Llc | Background advertising system |
| WO1999066692A1 (en) * | 1998-06-19 | 1999-12-23 | Netsafe, Inc. | Method and apparatus for providing connections over a network |
| KR100285122B1 (en) * | 1999-01-13 | 2001-03-15 | 이수복 | internet email add-on service system |
-
2000
- 2000-02-23 GB GB0004209A patent/GB2359640A/en active Pending
-
2001
- 2001-02-23 AU AU2001237540A patent/AU2001237540A1/en not_active Abandoned
- 2001-02-23 US US09/792,452 patent/US20020116263A1/en not_active Abandoned
- 2001-02-23 WO PCT/GB2001/000773 patent/WO2001067275A2/en not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| GB0004209D0 (en) | 2000-04-12 |
| US20020116263A1 (en) | 2002-08-22 |
| GB2359640A (en) | 2001-08-29 |
| WO2001067275A2 (en) | 2001-09-13 |
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