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AU2001287831A1 - Multiuser electronic platform-screen, in particular for games, and method for controlling clearance for executing programmes such as games - Google Patents

Multiuser electronic platform-screen, in particular for games, and method for controlling clearance for executing programmes such as games

Info

Publication number
AU2001287831A1
AU2001287831A1 AU2001287831A AU8783101A AU2001287831A1 AU 2001287831 A1 AU2001287831 A1 AU 2001287831A1 AU 2001287831 A AU2001287831 A AU 2001287831A AU 8783101 A AU8783101 A AU 8783101A AU 2001287831 A1 AU2001287831 A1 AU 2001287831A1
Authority
AU
Australia
Prior art keywords
games
programmes
executing
screen
electronic platform
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2001287831A
Inventor
Fabrice Madigou
Albert Palombo
Jean-Claude WOIVRE
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SYLVIUS
Original Assignee
SYLVIUS
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=8854100&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=AU2001287831(A1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by SYLVIUS filed Critical SYLVIUS
Publication of AU2001287831A1 publication Critical patent/AU2001287831A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/201Playing authorisation given at platform level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Position Input By Displaying (AREA)
AU2001287831A 2000-09-08 2001-09-07 Multiuser electronic platform-screen, in particular for games, and method for controlling clearance for executing programmes such as games Abandoned AU2001287831A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
FR0011462 2000-09-08
FR0011462A FR2813804B1 (en) 2000-09-08 2000-09-08 MULTI-USER ELECTRONIC SCREEN PLATFORM, ESPECIALLY FOR GAMES
PCT/FR2001/002784 WO2002020110A1 (en) 2000-09-08 2001-09-07 Multiuser electronic platform-screen, in particular for games, and method for controlling clearance for executing programmes such as games

Publications (1)

Publication Number Publication Date
AU2001287831A1 true AU2001287831A1 (en) 2002-03-22

Family

ID=8854100

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2001287831A Abandoned AU2001287831A1 (en) 2000-09-08 2001-09-07 Multiuser electronic platform-screen, in particular for games, and method for controlling clearance for executing programmes such as games

Country Status (6)

Country Link
US (2) US20040070625A1 (en)
EP (1) EP1320406A1 (en)
JP (1) JP2004508113A (en)
AU (1) AU2001287831A1 (en)
FR (1) FR2813804B1 (en)
WO (1) WO2002020110A1 (en)

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* Cited by examiner, † Cited by third party
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US9457281B1 (en) * 2001-09-22 2016-10-04 Peter Ar-Fu Lam Electronics toy play set
US20040009815A1 (en) * 2002-06-26 2004-01-15 Zotto Banjamin O. Managing access to content
FR2849227B1 (en) * 2002-12-18 2005-06-10 Sylvius USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS
WO2004081777A1 (en) 2003-03-10 2004-09-23 Koninklijke Philips Electronics N.V. Multi-view display
CA2586386A1 (en) * 2004-11-05 2006-06-22 Mattel, Inc. Multi-user touch-responsive entertainment device
US8601461B2 (en) * 2005-03-08 2013-12-03 Koninklijke Electronics N.V. Multiple user control of a down loadable application
WO2007086838A1 (en) * 2006-01-25 2007-08-02 Mattel, Inc. Electronic game device with hand and foot controls
US20100019454A1 (en) * 2008-07-22 2010-01-28 Nasim Saleh Device and method for playing a card game
US9390578B2 (en) 2010-01-08 2016-07-12 Ami Entertainment Network, Llc Multi-touchscreen module for amusement device
US8118680B2 (en) * 2010-01-08 2012-02-21 Ami Entertainment Network, Inc. Multi-touchscreen module for amusement device
WO2012116464A1 (en) * 2011-02-28 2012-09-07 Hewlett-Packard Company User interfaces based on positions
US8469800B2 (en) * 2011-08-24 2013-06-25 Igt Mobile device interfaces at an electronic gaming machine

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US3940136A (en) * 1974-07-17 1976-02-24 Fascination, Ltd. Amusement device
US4570158A (en) * 1981-10-27 1986-02-11 Williams Electronics, Inc. Horizontal and vertical image inversion circuit for a video display
US4521014A (en) * 1982-09-30 1985-06-04 Sitrick David H Video game including user visual image
JPS62286491A (en) * 1986-06-05 1987-12-12 ソニー株式会社 Portable mahjongg apparatus
US5098110A (en) * 1989-07-19 1992-03-24 Michael Yang Method for remotely controlling a video game system of a video game apparatus
JPH0412785A (en) * 1990-04-28 1992-01-17 Ask Kikaku:Kk Seat table of top board with game function
AU672770B2 (en) * 1992-02-18 1996-10-17 Ricos Co., Ltd. Computer game device
JPH06285259A (en) * 1993-03-31 1994-10-11 Sega Enterp Ltd Liquid crystal controller
US5581270A (en) * 1993-06-24 1996-12-03 Nintendo Of America, Inc. Hotel-based video game and communication system
JP3407382B2 (en) * 1994-02-16 2003-05-19 株式会社セガ Input/Output Devices
JPH07271697A (en) * 1994-03-30 1995-10-20 Sony Corp Information terminal device and information transmission method thereof
US5702305A (en) * 1996-02-15 1997-12-30 Motorola Electronic game system
US6042478A (en) * 1997-02-10 2000-03-28 Tiger Electronics, Ltd. Hand held video game
JP3677924B2 (en) * 1997-02-17 2005-08-03 株式会社セガ Display method and control method of video game apparatus
JPH1186038A (en) * 1997-03-03 1999-03-30 Sega Enterp Ltd Image processing apparatus, image processing method and medium, and game machine
US5938528A (en) * 1997-06-09 1999-08-17 Glapion; Andre Electronic domino game
EP0971311A4 (en) * 1997-08-08 2005-03-02 Sega Enterprises Kk MEMORY DEVICE, CONTROLLER AND ELECTRONIC DEVICE
US5971855A (en) * 1997-09-30 1999-10-26 Tiger Electronics, Ltd. Apparatus and method of communicating between electronic games
US6229526B1 (en) * 1997-12-18 2001-05-08 International Business Machines Corporation Method and system for simultaneous operation of multiple handheld IR control devices in a data processing system
US6097441A (en) * 1997-12-31 2000-08-01 Eremote, Inc. System for dual-display interaction with integrated television and internet content
CA2248745C (en) * 1998-02-13 2005-08-23 Arista Interactive Llc Wireless game control units
US6224485B1 (en) * 1998-05-01 2001-05-01 Midway Amusement Games, Llc High-score display system for a video game

Also Published As

Publication number Publication date
FR2813804B1 (en) 2004-01-23
US9884259B2 (en) 2018-02-06
US20040070625A1 (en) 2004-04-15
EP1320406A1 (en) 2003-06-25
JP2004508113A (en) 2004-03-18
US20170319971A1 (en) 2017-11-09
FR2813804A1 (en) 2002-03-15
WO2002020110A1 (en) 2002-03-14

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