MX2021010979A - Desplazamiento guiado por realidad en realidad virtual. - Google Patents
Desplazamiento guiado por realidad en realidad virtual.Info
- Publication number
- MX2021010979A MX2021010979A MX2021010979A MX2021010979A MX2021010979A MX 2021010979 A MX2021010979 A MX 2021010979A MX 2021010979 A MX2021010979 A MX 2021010979A MX 2021010979 A MX2021010979 A MX 2021010979A MX 2021010979 A MX2021010979 A MX 2021010979A
- Authority
- MX
- Mexico
- Prior art keywords
- virtual
- sensor data
- computing device
- virtual scene
- reality
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/003—Navigation within 3D models or images
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/40—Extraction of image or video features
- G06V10/56—Extraction of image or video features relating to colour
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/20—Scenes; Scene-specific elements in augmented reality scenes
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/20—Image signal generators
- H04N13/271—Image signal generators wherein the generated image signals comprise depth maps or disparity maps
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/0138—Head-up displays characterised by optical features comprising image capture systems, e.g. camera
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/014—Head-up displays characterised by optical features comprising information/image processing systems
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F18/00—Pattern recognition
- G06F18/20—Analysing
- G06F18/24—Classification techniques
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Software Systems (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Optics & Photonics (AREA)
- Human Computer Interaction (AREA)
- Signal Processing (AREA)
- Radar, Positioning & Navigation (AREA)
- Remote Sensing (AREA)
- Architecture (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Abstract
En varias modalidades, métodos y sistemas computarizados para actualizar dinámicamente un entorno virtual completamente inmersivo con base en datos de entorno físico seguido. Un dispositivo de cómputo acoplado a un HMD recibe datos de los sensores desde una variedad de sensores. El dispositivo de cómputo puede generar una escena virtual con base en los datos de los sensores recibidos, por lo cual la escena virtual incluye al menos una porción de un camino virtual que corresponde a al menos una porción de un camino transitable determinado con base en los datos de los sensores recibidos. El dispositivo de cómputo puede modificar la escena virtual e incluir una obstrucción virtual que corresponde a un objeto físico detectado con base en los datos de los sensores adicionales recibidos desde los sensores. La escena virtual modificada se presenta al usuario para su visualización, de modo que el usuario pueda atravesar de forma segura el entorno físico mientras permanece completamente inmerso en el entorno virtual.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US16/353,912 US10885710B2 (en) | 2019-03-14 | 2019-03-14 | Reality-guided roaming in virtual reality |
| PCT/US2020/016000 WO2020185322A1 (en) | 2019-03-14 | 2020-01-31 | Reality-guided roaming in virtual reality |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| MX2021010979A true MX2021010979A (es) | 2021-10-13 |
Family
ID=69740725
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| MX2021010979A MX2021010979A (es) | 2019-03-14 | 2020-01-31 | Desplazamiento guiado por realidad en realidad virtual. |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US10885710B2 (es) |
| EP (1) | EP3938834A1 (es) |
| CN (1) | CN113614609B (es) |
| CA (1) | CA3132080A1 (es) |
| MX (1) | MX2021010979A (es) |
| WO (1) | WO2020185322A1 (es) |
Families Citing this family (47)
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| EP3345184A1 (en) * | 2015-09-02 | 2018-07-11 | THOMSON Licensing | Method, apparatus and system for facilitating navigation in an extended scene |
| US20190107991A1 (en) | 2017-09-13 | 2019-04-11 | Magical Technologies, Llc | Systems and methods of virtual billboarding and collaboration facilitation in an augmented reality environment |
| WO2019079826A1 (en) * | 2017-10-22 | 2019-04-25 | Magical Technologies, Llc | DIGITAL ASSISTANT SYSTEMS, METHODS AND APPARATUSES IN AN INCREASED REALITY ENVIRONMENT AND LOCAL DETERMINATION OF VIRTUAL OBJECT PLACEMENT AND SINGLE OR MULTIDIRECTIONAL OBJECTIVES AS GATEWAYS BETWEEN A PHYSICAL WORLD AND A DIGITAL WORLD COMPONENT OF THE SAME ENVIRONMENT OF INCREASED REALITY |
| US11398088B2 (en) | 2018-01-30 | 2022-07-26 | Magical Technologies, Llc | Systems, methods and apparatuses to generate a fingerprint of a physical location for placement of virtual objects |
| JP7121277B2 (ja) * | 2018-09-28 | 2022-08-18 | 日本電信電話株式会社 | 情報同期装置、情報同期方法及び情報同期プログラム |
| US11425351B2 (en) * | 2018-11-05 | 2022-08-23 | Ecole Polytechnique Federale De Lausanne (Epfl) | Method and system for creating an out-of-body experience |
| US11467656B2 (en) | 2019-03-04 | 2022-10-11 | Magical Technologies, Llc | Virtual object control of a physical device and/or physical device control of a virtual object |
| JP7351638B2 (ja) * | 2019-04-23 | 2023-09-27 | 株式会社ソニー・インタラクティブエンタテインメント | 画像生成装置、画像表示システム、および情報提示方法 |
| CN110222639B (zh) * | 2019-06-05 | 2020-03-31 | 清华大学 | 人体应激反应测试方法与系统 |
| US11288868B2 (en) * | 2019-07-26 | 2022-03-29 | Foretell Studios, LLC | Simulated reality adaptive user space |
| EP3796644A1 (en) * | 2019-09-20 | 2021-03-24 | Eyeware Tech SA | A method for capturing and rendering a video stream |
| US11605201B2 (en) | 2020-01-27 | 2023-03-14 | Meta Platforms Technologies, Llc | Systems, methods, and media for detecting object-free space |
| US20210232210A1 (en) * | 2020-01-28 | 2021-07-29 | Facebook Technologies, Llc | Virtual path generation in a virtual environment that is based on a physical environment |
| US11170575B1 (en) * | 2020-01-28 | 2021-11-09 | Facebook Technologies, Llc. | Comfortable navigation in large-scale virtual worlds when constrained by small-scale physical environment |
| US11796333B1 (en) * | 2020-02-11 | 2023-10-24 | Keysight Technologies, Inc. | Methods, systems and computer readable media for augmented reality navigation in network test environments |
| WO2021160257A1 (en) * | 2020-02-12 | 2021-08-19 | Telefonaktiebolaget Lm Ericsson (Publ) | Depth sensor activation for localization based on data from monocular camera |
| US11361512B2 (en) * | 2020-03-26 | 2022-06-14 | Facebook Technologies, Llc. | Systems and methods for detecting intrusion while in artificial reality |
| US11126850B1 (en) | 2020-04-09 | 2021-09-21 | Facebook Technologies, Llc | Systems and methods for detecting objects within the boundary of a defined space while in artificial reality |
| US11551429B2 (en) * | 2020-06-05 | 2023-01-10 | Uatc, Llc | Photorealistic image simulation with geometry-aware composition |
| CN116097292A (zh) * | 2020-07-16 | 2023-05-09 | 索尼互动娱乐股份有限公司 | 针对关注者观看者的影响者流定制 |
| US11803995B2 (en) * | 2020-07-31 | 2023-10-31 | Shenzhen Institute Of Information Technology | Target tracking method and apparatus, terminal device, and storage medium |
| US11887507B2 (en) * | 2020-10-14 | 2024-01-30 | V-Armed Inc. | Virtual reality law enforcement training system |
| US11232644B1 (en) | 2020-12-31 | 2022-01-25 | Facebook Technologies, Llc | Systems and methods for providing spatial awareness in virtual reality |
| CN112669668B (zh) * | 2020-12-31 | 2023-05-23 | 杭州拓深科技有限公司 | 一种基于vr技术的火灾实训考核系统及其控制方法 |
| US20220264255A1 (en) * | 2021-02-15 | 2022-08-18 | Craig Walden Grass | Network unilateral communication location electronic underpinning system |
| WO2022209297A1 (ja) * | 2021-03-31 | 2022-10-06 | ソニーグループ株式会社 | 情報処理装置、情報処理方法および記録媒体 |
| CN113205601B (zh) * | 2021-05-27 | 2024-06-21 | 北京有竹居网络技术有限公司 | 漫游路径生成方法、装置、存储介质及电子设备 |
| EP4105764B1 (en) * | 2021-06-18 | 2025-09-17 | Auki Labs Ltd | A computer implemented method for positioning and orienting an electronic device in a shared virtual space |
| US12008720B1 (en) * | 2021-06-28 | 2024-06-11 | Apple Inc. | Scene graph assisted navigation |
| US11501497B1 (en) * | 2021-06-28 | 2022-11-15 | Monsarrat, Inc. | Placing virtual location-based experiences into a real-world space where they don't fit |
| US12450839B1 (en) | 2021-10-28 | 2025-10-21 | Apple Inc. | Modifying visual content based on user position |
| US12229894B2 (en) * | 2021-12-17 | 2025-02-18 | Objectvideo Labs, Llc | Extended reality 3D space creation and management |
| CN115300896A (zh) * | 2022-03-01 | 2022-11-08 | 晋江市博感电子科技有限公司 | 一种基于vr游戏规避现实障碍物的方法及装置 |
| AU2023227456A1 (en) * | 2022-03-03 | 2024-11-14 | Niantic Spatial, Inc. | Mapping traversable space in a scene using a three-dimensional mesh |
| EP4242986A1 (en) * | 2022-03-10 | 2023-09-13 | Tata Consultancy Services Limited | Method and system to detect and estimate dynamic obstacles using rgbd sensors for robot navigation |
| US12045385B2 (en) * | 2022-03-23 | 2024-07-23 | Htc Corporation | Wearable tracking system and wearable tracking method |
| EP4250061A1 (en) * | 2022-03-25 | 2023-09-27 | Nokia Technologies Oy | User control in augmented reality |
| WO2023225777A1 (zh) * | 2022-05-23 | 2023-11-30 | 伊甸数位股份有限公司 | 将现实物件转换为虚拟实境的虚拟物件的方法 |
| CN117830567A (zh) * | 2022-09-28 | 2024-04-05 | 华为云计算技术有限公司 | 针对虚拟场景的位置更新方法、设备、介质和程序产品 |
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| US20240394992A1 (en) * | 2023-05-25 | 2024-11-28 | Cynthia Fishman | Interactive virtual reality environment based on biomimicry |
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| US12353612B1 (en) * | 2023-12-28 | 2025-07-08 | Intel Corporation | Feedback for required sensor resolution and acceleration |
| CN118349115A (zh) * | 2024-04-30 | 2024-07-16 | 广州美术学院 | 一种基于空间美景感知的数字建模评价方法及装置 |
| US20250362144A1 (en) * | 2024-05-21 | 2025-11-27 | Corepora, Inc. | System for coordinating geographic information with virtual objects |
| CN119473077A (zh) * | 2024-10-31 | 2025-02-18 | 北京字跳网络技术有限公司 | 虚拟场景的交互方法、装置、设备和存储介质 |
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| US20150097719A1 (en) * | 2013-10-03 | 2015-04-09 | Sulon Technologies Inc. | System and method for active reference positioning in an augmented reality environment |
| US9865089B2 (en) | 2014-07-25 | 2018-01-09 | Microsoft Technology Licensing, Llc | Virtual reality environment with real world objects |
| KR102667544B1 (ko) | 2014-11-05 | 2024-05-20 | 밸브 코포레이션 | 가상 현실 환경에서 사용자를 안내하기 위한 감각 피드백 시스템 및 방법 |
| US10725297B2 (en) | 2015-01-28 | 2020-07-28 | CCP hf. | Method and system for implementing a virtual representation of a physical environment using a virtual reality environment |
| US10078218B2 (en) | 2016-01-01 | 2018-09-18 | Oculus Vr, Llc | Non-overlapped stereo imaging for virtual reality headset tracking |
| CN109477966B (zh) | 2016-02-18 | 2022-06-03 | 苹果公司 | 具有内-外位置跟踪、用户身体跟踪和环境跟踪的用于虚拟现实和混合现实的头戴式显示器 |
| US9824500B2 (en) * | 2016-03-16 | 2017-11-21 | Microsoft Technology Licensing, Llc | Virtual object pathing |
| US10099122B2 (en) | 2016-03-30 | 2018-10-16 | Sony Interactive Entertainment Inc. | Head-mounted display tracking |
| CA3023488C (en) | 2016-04-14 | 2022-06-28 | The Research Foundation For The State University Of New York | System and method for generating a progressive representation associated with surjectively mapped virtual and physical reality image data |
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| US20180190022A1 (en) * | 2016-12-30 | 2018-07-05 | Nadav Zamir | Dynamic depth-based content creation in virtual reality environments |
| US10262446B2 (en) * | 2017-07-26 | 2019-04-16 | Lenovo (Singapore) Pte. Ltd. | Systems and methods to alter presentation of virtual rendition based on real world object |
| US10627635B2 (en) | 2017-08-02 | 2020-04-21 | Microsoft Technology Licensing, Llc | Transitioning into a VR environment and warning HMD users of real-world physical obstacles |
-
2019
- 2019-03-14 US US16/353,912 patent/US10885710B2/en active Active
-
2020
- 2020-01-31 CA CA3132080A patent/CA3132080A1/en active Pending
- 2020-01-31 WO PCT/US2020/016000 patent/WO2020185322A1/en not_active Ceased
- 2020-01-31 CN CN202080020739.2A patent/CN113614609B/zh not_active Expired - Fee Related
- 2020-01-31 EP EP20708933.5A patent/EP3938834A1/en not_active Withdrawn
- 2020-01-31 MX MX2021010979A patent/MX2021010979A/es unknown
Also Published As
| Publication number | Publication date |
|---|---|
| WO2020185322A1 (en) | 2020-09-17 |
| CN113614609B (zh) | 2023-07-11 |
| CA3132080A1 (en) | 2020-09-17 |
| CN113614609A (zh) | 2021-11-05 |
| US20200294311A1 (en) | 2020-09-17 |
| US10885710B2 (en) | 2021-01-05 |
| EP3938834A1 (en) | 2022-01-19 |
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