MX2018004225A - Metodo informatizado para crear y editar superficies para representar prendas de vestir en el cuerpo de un maniqui en un entorno virtual de tres dimensiones. - Google Patents
Metodo informatizado para crear y editar superficies para representar prendas de vestir en el cuerpo de un maniqui en un entorno virtual de tres dimensiones.Info
- Publication number
- MX2018004225A MX2018004225A MX2018004225A MX2018004225A MX2018004225A MX 2018004225 A MX2018004225 A MX 2018004225A MX 2018004225 A MX2018004225 A MX 2018004225A MX 2018004225 A MX2018004225 A MX 2018004225A MX 2018004225 A MX2018004225 A MX 2018004225A
- Authority
- MX
- Mexico
- Prior art keywords
- mannequin
- informatized
- dressing
- edit
- dimensions
- Prior art date
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
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- A—HUMAN NECESSITIES
- A41—WEARING APPAREL
- A41H—APPLIANCES OR METHODS FOR MAKING CLOTHES, e.g. FOR DRESS-MAKING OR FOR TAILORING, NOT OTHERWISE PROVIDED FOR
- A41H3/00—Patterns for cutting-out; Methods of drafting or marking-out such patterns, e.g. on the cloth
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/10—Geometric CAD
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/10—Geometric CAD
- G06F30/12—Geometric CAD characterised by design entry means specially adapted for CAD, e.g. graphical user interfaces [GUI] specially adapted for CAD
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/10—Geometric CAD
- G06F30/17—Mechanical parametric or variational design
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/20—Design optimisation, verification or simulation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
- G06T17/205—Re-meshing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/30—Polynomial surface description
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2113/00—Details relating to the application field
- G06F2113/12—Cloth
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/16—Cloth
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/004—Annotating, labelling
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
- G06T2219/2021—Shape modification
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Geometry (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Computer Graphics (AREA)
- Evolutionary Computation (AREA)
- Pure & Applied Mathematics (AREA)
- Mathematical Analysis (AREA)
- Mathematical Optimization (AREA)
- Architecture (AREA)
- Computational Mathematics (AREA)
- Algebra (AREA)
- Mathematical Physics (AREA)
- Textile Engineering (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Image Processing (AREA)
Abstract
La invención se refiere a un método informatizado para crear y editar, usando un ordenador, superficies usadas para representar prendas de vestir en el cuerpo de un maniquí (22) en un entorno virtual de tres dimensiones. El método consiste en usar técnicas de escultura digital y herramientas en conjunto con simulación de tela física para modificar libre y rápidamente la forma de una prenda de vestir en el cuerpo de un maniquí (22).
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| BR102015025867-4A BR102015025867B1 (pt) | 2015-10-09 | Método computadorizado para criar e editar superfícies para representar roupas sobre o corpo de um manequim em ambiente virtual tridimensional | |
| PCT/BR2016/050234 WO2017059511A1 (pt) | 2015-10-09 | 2016-09-22 | Método computadorizado para criar e editar superfícies para representar roupas sobre o corpo de um manequim em ambiente virtual tridimensional |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| MX2018004225A true MX2018004225A (es) | 2018-08-01 |
Family
ID=58487141
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| MX2018004225A MX2018004225A (es) | 2015-10-09 | 2016-09-22 | Metodo informatizado para crear y editar superficies para representar prendas de vestir en el cuerpo de un maniqui en un entorno virtual de tres dimensiones. |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US10713855B2 (es) |
| EP (1) | EP3361447A4 (es) |
| JP (1) | JP2018536951A (es) |
| CN (1) | CN108140250B (es) |
| MX (1) | MX2018004225A (es) |
| WO (1) | WO2017059511A1 (es) |
Families Citing this family (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP3552553B1 (en) * | 2016-12-12 | 2023-11-15 | Canon Kabushiki Kaisha | Image processing apparatus, image processing method, and program |
| CN110874820B (zh) * | 2018-08-29 | 2023-04-11 | 阿里巴巴集团控股有限公司 | 一种物料仿真形变数据获取方法及装置 |
| KR102239404B1 (ko) * | 2019-08-19 | 2021-04-14 | (주)클로버추얼패션 | 의상 시뮬레이션 방법 및 장치 |
| KR102130252B1 (ko) * | 2019-08-23 | 2020-07-06 | (주)클로버추얼패션 | 바인딩을 반영한 의복 시뮬레이션 방법 및 장치 |
| CN112037133A (zh) * | 2020-09-01 | 2020-12-04 | 陈逸阳 | 一种快速绘制服装效果图的方法 |
| KR102568058B1 (ko) * | 2020-09-22 | 2023-08-22 | (주)클로버추얼패션 | 부분 시뮬레이션 방법 및 장치 |
| CN115034954B (zh) * | 2021-02-25 | 2025-01-03 | 北京服装学院 | 一种三维服装设计制版系统及方法 |
| CN113076571B (zh) * | 2021-04-16 | 2023-11-07 | 南京大学 | 一种三维衣物实时仿真编辑方法及系统 |
| US12387408B2 (en) * | 2022-10-20 | 2025-08-12 | Clo Virtual Fashion Inc. | Simulating garment using vertices fixed with different intensities |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7079114B1 (en) * | 1998-08-21 | 2006-07-18 | Peter Smith | Interactive methods for design of automobiles |
| JP2000331058A (ja) * | 1999-05-21 | 2000-11-30 | Toray Ind Inc | 組立構造体の製造支援装置および組立構造体の製造方法 |
| ES2211357B1 (es) * | 2002-12-31 | 2005-10-16 | Reyes Infografica, S.L. | Metodo asistido por ordenador para diseñar prendas de vestir. |
| US8269778B1 (en) * | 2006-06-08 | 2012-09-18 | Pixar | Shape preservation of simulated objects in computer animation |
| US20140114620A1 (en) * | 2010-11-07 | 2014-04-24 | Eitan Grinspun | Methods, systems, and media for interactive garment modeling and editing |
| CN102044038A (zh) * | 2010-12-27 | 2011-05-04 | 上海工程技术大学 | 面向真人的服装三维虚拟试衣方法 |
| CN102332180B (zh) * | 2011-10-15 | 2014-04-09 | 杭州力孚信息科技有限公司 | 一种基于立体裁剪的三维服装造型与纸样设计方法 |
| US9659396B1 (en) * | 2012-06-26 | 2017-05-23 | Pixar | Clothwarp rigging cloth |
| CN104268927A (zh) * | 2014-09-12 | 2015-01-07 | 上海明穆电子科技有限公司 | 3d服装虚拟自动生成方法及系统 |
| CN104881557B (zh) * | 2015-06-19 | 2017-10-17 | 南京大学 | 一种计算机中人体服装动态仿真实现方法 |
-
2016
- 2016-09-22 WO PCT/BR2016/050234 patent/WO2017059511A1/pt not_active Ceased
- 2016-09-22 EP EP16852917.0A patent/EP3361447A4/en active Pending
- 2016-09-22 MX MX2018004225A patent/MX2018004225A/es unknown
- 2016-09-22 CN CN201680059009.7A patent/CN108140250B/zh active Active
- 2016-09-22 JP JP2018537697A patent/JP2018536951A/ja active Pending
- 2016-09-22 US US15/766,297 patent/US10713855B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| CN108140250B (zh) | 2022-08-23 |
| US10713855B2 (en) | 2020-07-14 |
| EP3361447A1 (en) | 2018-08-15 |
| CN108140250A (zh) | 2018-06-08 |
| US20180300959A1 (en) | 2018-10-18 |
| EP3361447A4 (en) | 2019-05-01 |
| JP2018536951A (ja) | 2018-12-13 |
| BR102015025867A2 (pt) | 2017-05-02 |
| WO2017059511A1 (pt) | 2017-04-13 |
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