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MX2017010551A - Controlador de juego con puente flexible que soporta pantalla de toque. - Google Patents

Controlador de juego con puente flexible que soporta pantalla de toque.

Info

Publication number
MX2017010551A
MX2017010551A MX2017010551A MX2017010551A MX2017010551A MX 2017010551 A MX2017010551 A MX 2017010551A MX 2017010551 A MX2017010551 A MX 2017010551A MX 2017010551 A MX2017010551 A MX 2017010551A MX 2017010551 A MX2017010551 A MX 2017010551A
Authority
MX
Mexico
Prior art keywords
computing device
pair
control modules
structural bridge
touch screen
Prior art date
Application number
MX2017010551A
Other languages
English (en)
Other versions
MX389077B (es
Inventor
Townley Fraser
D Gamble Kelly
Original Assignee
Wikipad Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US15/457,571 external-priority patent/US9757649B2/en
Application filed by Wikipad Inc filed Critical Wikipad Inc
Publication of MX2017010551A publication Critical patent/MX2017010551A/es
Publication of MX389077B publication Critical patent/MX389077B/es

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1632External expansion units, e.g. docking stations
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1684Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675
    • G06F1/169Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675 the I/O peripheral being an integrated pointing device, e.g. trackball in the palm rest area, mini-joystick integrated between keyboard keys, touch pads or touch stripes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/0202Constructional details or processes of manufacture of the input device
    • G06F3/0219Special purpose keyboards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • User Interface Of Digital Computer (AREA)
  • Input From Keyboards Or The Like (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Position Input By Displaying (AREA)

Abstract

Un dispositivo está dirigido a una combinación de dispositivo de computación y entrada. El dispositivo de computación proporciona una pluralidad de lados, cada uno de la pluralidad de lados se sitúa entre una pantalla electrónica de visualización y una parte trasera del dispositivo de computación. El dispositivo de entrada se comunica con el dispositivo de computación y proporciona un par de módulos de control adyacente y que confina el dispositivo de computación en al menos dos lados opuestos del dispositivo de computación. El dispositivo de entrada proporciona además un puente estructural que asegura el par de módulos de control entre sí y un módulo de entrada sensible al toque. El puente estructural acomoda, de manera adaptiva y a presión, la longitud del dispositivo de computación. Un primero del par de módulos de control caracteriza un mecanismo de retención que se comunica con el puente estructural. El mecanismo de retención asegura, de manera adaptiva, el puente estructural de manera que el par de módulos de control acomode a presión la longitud del dispositivo de computación.
MX2017010551A 2017-03-13 2017-08-16 Controlador de juego con puente flexible que soporta pantalla de toque. MX389077B (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US15/457,571 US9757649B2 (en) 2011-12-20 2017-03-13 Game controller with flexible bridge supporting touch screen

Publications (2)

Publication Number Publication Date
MX2017010551A true MX2017010551A (es) 2018-09-19
MX389077B MX389077B (es) 2025-03-20

Family

ID=59677011

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2017010551A MX389077B (es) 2017-03-13 2017-08-16 Controlador de juego con puente flexible que soporta pantalla de toque.

Country Status (12)

Country Link
EP (1) EP3375502A1 (es)
JP (1) JP2018152042A (es)
KR (1) KR20180104540A (es)
CN (1) CN108568106A (es)
AU (1) AU2017210587B1 (es)
BR (1) BR102017017314A2 (es)
CA (1) CA2975036A1 (es)
CH (1) CH713567A2 (es)
MX (1) MX389077B (es)
NO (1) NO20171300A1 (es)
RU (1) RU2665293C1 (es)
TW (1) TWI647679B (es)

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CN110339559A (zh) * 2019-08-09 2019-10-18 张振 一种用于三维空间的人机交互的控制终端
WO2021200076A1 (ja) 2020-03-31 2021-10-07 株式会社ソニー・インタラクティブエンタテインメント 入力デバイス
JP7203785B2 (ja) * 2020-03-31 2023-01-13 株式会社ソニー・インタラクティブエンタテインメント 入力デバイス
TWI784277B (zh) * 2020-05-29 2022-11-21 寶德科技股份有限公司 遊戲控制器
TWI768538B (zh) * 2020-11-11 2022-06-21 寶德科技股份有限公司 遊戲控制器
WO2023034596A1 (en) * 2021-09-03 2023-03-09 Skillz Platform Inc. Mobile device controller systems and methods for interacting with client applications
TWI792778B (zh) * 2021-10-05 2023-02-11 寶德科技股份有限公司 遊戲控制器
US20240149151A1 (en) 2022-11-04 2024-05-09 Backbone Labs, Inc. System and Method for Rich Content Browsing Multitasking on Device Operating Systems with Multitasking Limitations
US12070678B2 (en) 2022-12-21 2024-08-27 Backbone Labs, Inc. Dynamically changing button indicia for a game controller
US12324983B2 (en) 2022-12-23 2025-06-10 Backbone Labs, Inc. Universal mobile game controller
US12427403B2 (en) 2023-07-27 2025-09-30 Backbone Labs, Inc. Mobile game controller and method for connecting to a wireless audio device
US20250041712A1 (en) * 2023-08-01 2025-02-06 Backbone Labs, Inc. Handheld Controller with Contact Zone for Constraining Mobile Devices of Differing Sizes

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Also Published As

Publication number Publication date
AU2017210587B1 (en) 2017-09-07
CN108568106A (zh) 2018-09-25
TW201833884A (zh) 2018-09-16
MX389077B (es) 2025-03-20
NO20171300A1 (en) 2018-09-14
EP3375502A1 (en) 2018-09-19
KR20180104540A (ko) 2018-09-21
JP2018152042A (ja) 2018-09-27
TWI647679B (zh) 2019-01-11
CA2975036A1 (en) 2018-09-13
CH713567A2 (de) 2018-09-14
BR102017017314A2 (pt) 2018-10-30
RU2665293C1 (ru) 2018-08-28

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