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MX2015002133A - Simulator and automated selection module for strategies to play baseball. - Google Patents

Simulator and automated selection module for strategies to play baseball.

Info

Publication number
MX2015002133A
MX2015002133A MX2015002133A MX2015002133A MX2015002133A MX 2015002133 A MX2015002133 A MX 2015002133A MX 2015002133 A MX2015002133 A MX 2015002133A MX 2015002133 A MX2015002133 A MX 2015002133A MX 2015002133 A MX2015002133 A MX 2015002133A
Authority
MX
Mexico
Prior art keywords
baseball
plays
game
language
formal
Prior art date
Application number
MX2015002133A
Other languages
Spanish (es)
Inventor
YEE RENDÓN Arturo
Matías Alvarado Mentado José
Original Assignee
Centro De Investigación Y De Estudios Avanzados Del I P N
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Centro De Investigación Y De Estudios Avanzados Del I P N filed Critical Centro De Investigación Y De Estudios Avanzados Del I P N
Priority to MX2015002133A priority Critical patent/MX2015002133A/en
Priority to PCT/IB2016/050832 priority patent/WO2016132297A1/en
Publication of MX2015002133A publication Critical patent/MX2015002133A/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention describes the computational automation of baseball, which is supported on a finite state automaton and a formal language for describing any correct play. Using this automaton and this language ensure the mathematically correct modelling and implementation of the algorithms for computer simulation of a baseball game. For algorithmic automation of baseball according to the invention, a formal grammar is defined that translates the rules of the baseball game; by using said grammar, a formal language is generated to describe any possible play during a baseball game. This formal language is read by the corresponding state automaton. Also, a generator of baseball plays creates the plays based on average probability occurrence of each of these plays in games played by humans in professional tournaments. Therefore, plays such as "STRIKES", "FOULS", "HITS", "HOMERUN", including the number of runs, etc., occur according the rules of the game and with the average frequency with whi ch would occur in real life matches.
MX2015002133A 2015-02-17 2015-02-17 Simulator and automated selection module for strategies to play baseball. MX2015002133A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
MX2015002133A MX2015002133A (en) 2015-02-17 2015-02-17 Simulator and automated selection module for strategies to play baseball.
PCT/IB2016/050832 WO2016132297A1 (en) 2015-02-17 2016-02-17 Simulator and automated selection module for strategies to play baseball

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
MX2015002133A MX2015002133A (en) 2015-02-17 2015-02-17 Simulator and automated selection module for strategies to play baseball.

Publications (1)

Publication Number Publication Date
MX2015002133A true MX2015002133A (en) 2016-08-16

Family

ID=56689207

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2015002133A MX2015002133A (en) 2015-02-17 2015-02-17 Simulator and automated selection module for strategies to play baseball.

Country Status (2)

Country Link
MX (1) MX2015002133A (en)
WO (1) WO2016132297A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110599051A (en) * 2019-09-19 2019-12-20 桂林电子科技大学 Sub-game perfect Nash balanced fetching method of two agents
CN113052289A (en) * 2021-03-16 2021-06-29 东南大学 Unmanned ship cluster striking position selection method based on game theory

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107096229B (en) * 2017-05-10 2021-02-19 王东 Information processing method and related method, system and equipment

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6616529B1 (en) * 2000-06-19 2003-09-09 Intel Corporation Simulation and synthesis of sports matches
US8360835B2 (en) * 2007-10-23 2013-01-29 I-Race, Ltd. Virtual world of sports competition events with integrated betting system
WO2013166456A2 (en) * 2012-05-04 2013-11-07 Mocap Analytics, Inc. Methods, systems and software programs for enhanced sports analytics and applications
US9162140B2 (en) * 2013-04-16 2015-10-20 Ghostrunner Interactive, Llc Interactive baseball simulation between remote team managers

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110599051A (en) * 2019-09-19 2019-12-20 桂林电子科技大学 Sub-game perfect Nash balanced fetching method of two agents
CN113052289A (en) * 2021-03-16 2021-06-29 东南大学 Unmanned ship cluster striking position selection method based on game theory
CN113052289B (en) * 2021-03-16 2024-03-15 东南大学 Method for selecting cluster hitting position of unmanned ship based on game theory

Also Published As

Publication number Publication date
WO2016132297A1 (en) 2016-08-25

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