Adorf, 2005 - Google Patents
Connectionism and neural networksAdorf, 2005
- Document ID
- 3344329472885446654
- Author
- Adorf H
- Publication year
- Publication venue
- Knowledge-Based Systems in Astronomy
External Links
Snippet
It has long been known that, on a microscopic level, the mammalian brain is inherently slow. Its operational speed is estimated to be only between 100 and 1000 Hz. Yet, it is capable of recognizing a visual scene and issuing a reaction within fractions of a second, ie within …
- 230000001537 neural 0 title description 127
Classifications
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- G06N3/00—Computer systems based on biological models
- G06N3/02—Computer systems based on biological models using neural network models
- G06N3/06—Physical realisation, i.e. hardware implementation of neural networks, neurons or parts of neurons
- G06N3/063—Physical realisation, i.e. hardware implementation of neural networks, neurons or parts of neurons using electronic means
- G06N3/0635—Physical realisation, i.e. hardware implementation of neural networks, neurons or parts of neurons using electronic means using analogue means
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06N3/08—Learning methods
- G06N3/082—Learning methods modifying the architecture, e.g. adding or deleting nodes or connections, pruning
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- G06N3/02—Computer systems based on biological models using neural network models
- G06N3/04—Architectures, e.g. interconnection topology
- G06N3/0472—Architectures, e.g. interconnection topology using probabilistic elements, e.g. p-rams, stochastic processors
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06N3/00—Computer systems based on biological models
- G06N3/02—Computer systems based on biological models using neural network models
- G06N3/08—Learning methods
- G06N3/086—Learning methods using evolutionary programming, e.g. genetic algorithms
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- G—PHYSICS
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- G06N3/10—Simulation on general purpose computers
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- G06N3/004—Artificial life, i.e. computers simulating life
- G06N3/008—Artificial life, i.e. computers simulating life based on physical entities controlled by simulated intelligence so as to replicate intelligent life forms, e.g. robots replicating pets or humans in their appearance or behavior
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/62—Methods or arrangements for recognition using electronic means
- G06K9/6217—Design or setup of recognition systems and techniques; Extraction of features in feature space; Clustering techniques; Blind source separation
- G06K9/6232—Extracting features by transforming the feature space, e.g. multidimensional scaling; Mappings, e.g. subspace methods
- G06K9/6251—Extracting features by transforming the feature space, e.g. multidimensional scaling; Mappings, e.g. subspace methods based on a criterion of topology preservation, e.g. multidimensional scaling, self-organising maps
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- G06N99/005—Learning machines, i.e. computer in which a programme is changed according to experience gained by the machine itself during a complete run
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- G—PHYSICS
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- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/62—Methods or arrangements for recognition using electronic means
- G06K9/6217—Design or setup of recognition systems and techniques; Extraction of features in feature space; Clustering techniques; Blind source separation
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