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Cozot et al., 1999 - Google Patents

Animation levels of detail design for real-time virtual human

Cozot et al., 1999

Document ID
300660623590823668
Author
Cozot R
Multon F
Valton B
Arnaldi B
Publication year
Publication venue
Computer Animation and Simulation’99: Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999

External Links

Snippet

Animating numerous humans in virtual worlds with real-time constraint is difficult. The problem is mainly due to the computation time required to animate complex motions. This problem can be solved by the use of animation levels of detail. These manage the …
Continue reading at link.springer.com (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings

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