Cozot et al., 1999 - Google Patents
Animation levels of detail design for real-time virtual humanCozot et al., 1999
- Document ID
- 300660623590823668
- Author
- Cozot R
- Multon F
- Valton B
- Arnaldi B
- Publication year
- Publication venue
- Computer Animation and Simulation’99: Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999
External Links
Snippet
Animating numerous humans in virtual worlds with real-time constraint is difficult. The problem is mainly due to the computation time required to animate complex motions. This problem can be solved by the use of animation levels of detail. These manage the …
- 238000000034 method 0 abstract description 11
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
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