Friedman et al., 2000 - Google Patents
Using a brain-computer interface in highly-immersive virtual realityFriedman et al., 2000
View PDF- Document ID
- 16374450901773124659
- Author
- Friedman D
- Slater M
- Steed A
- Leeb R
- Pfurtscheller G
- Guger C
- Publication year
- Publication venue
- Beyond Wand and Glove Based Interaction
External Links
Snippet
We are in the early stages of investigating the usage of a brain-computer interface in a CAVE-like virtual-reality environment. Our goal is to evaluate how people respond to such an interface, and how their response is related to their sense of presence in the virtual …
- 238000011160 research 0 abstract description 31
Classifications
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
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- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
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- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
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- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
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