Forte, 2014 - Google Patents
3D archaeology: new perspectives and challenges—the example of ÇatalhöyükForte, 2014
View PDF- Document ID
- 16010484226254337134
- Author
- Forte M
- Publication year
- Publication venue
- Journal of Eastern Mediterranean Archaeology & Heritage Studies
External Links
Snippet
The project “3D Digging at Çatalhöyük” started in 2009 as an on-site digital experiment to record every phase of an archaeological excavation in 3D, using different technologies such as laser scanning, computer vision, and photogrammetry. The end goal was to make the …
- 238000009412 basement excavation 0 abstract description 42
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object or an image, setting a parameter value or selecting a range
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/003—Navigation within 3D models or images
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B29/00—Maps; Plans; Charts; Diagrams, e.g. route diagram
- G09B29/003—Maps
- G09B29/006—Representation of non-cartographic information on maps, e.g. population distribution, wind direction, radiation levels, air and sea routes
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B29/00—Maps; Plans; Charts; Diagrams, e.g. route diagram
- G09B29/10—Map spot or coordinate position indicators; Map reading aids
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/04—Architectural design, interior design
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Forte | 3D archaeology: new perspectives and challenges—the example of Çatalhöyük | |
Fernández-Palacios et al. | Access to complex reality-based 3D models using virtual reality solutions | |
Drettakis et al. | Design and evaluation of a real-world virtual environment for architecture and urban planning | |
Albourae et al. | Architectural heritage visualization using interactive technologies | |
Forte et al. | 3D archaeology at Çatalhöyük | |
Pietroni et al. | Interacting with virtual reconstructions in museums: The Etruscanning Project | |
Gherardini et al. | Enhancing heritage fruition through 3D virtual models and augmented reality: An application to Roman artefacts | |
Stanco et al. | Augmented Perception of the Past-The Case of Hellenistic Syracuse. | |
Wessels et al. | Design and creation of a 3D virtual tour of the world heritage site of Petra, Jordan | |
de Kleijn et al. | A 3D spatial data infrastructure for Mapping the Via Appia | |
Pierdicca et al. | 3D visualization tools to explore ancient architectures in South America | |
Efkleidou et al. | Smart eye: an application for in situ accessibility to “invisible” heritage sites | |
Banfi et al. | Virtual access to heritage through scientific drawing, semantic models and VR-experience of the Stronghold of Arquata del Tronto after the earthquake | |
Anderson et al. | Preserving and presenting Cultural Heritage using off-the-shelf software | |
Ghadban et al. | The development of an interactive virtual environment for Hisham Palace in Jericho, Palestine | |
Morandi et al. | Interactive past: from 3D reconstruction to augmented and virtual reality applied to archaeological heritage. The medieval site of Bastia St. Michele (Cavaion Veronese, Verona, Italy) | |
Comes et al. | From theory to practice: digital reconstruction and virtual reality in archaeology | |
Forte et al. | Digital Çatalhöyük: A cyber-archaeological approach | |
Awadalla | The application of mixed reality technology as innovative approach in museums | |
Caliari et al. | Virtual reconstruction, museography, and VR/AR communication in design for heritage | |
Brown et al. | Visualizing digital architectural data for heritage education | |
Agnello et al. | Integrated surveying and modeling techniques for the documentation and visualization of three ancient houses in the Mediterranean area | |
Brooks | The applications of immersive virtual reality technologies for archaeology | |
Mahardika et al. | Digitizing Cultural Heritage & Preserving History in The Metaverse: Insights from the East Hall of the Bandung Institute of Technology in Indonesia | |
Shi | Application of photogrammetry and virtual reality at building redevelopment in existing contexts |