Larson et al., 1999 - Google Patents
The Holodeck interactive ray cache.Larson et al., 1999
View PDF- Document ID
- 15162392494595447753
- Author
- Larson G
- Simmons M
- Publication year
- Publication venue
- SIGGRAPH Abstracts and Applications
External Links
Snippet
We present a new method for rendering complex environments using interactive, progressive, viewindependent, parallel ray tracing. A four-dimensional holodeck data structure serves as a rendering target and caching mechanism for interactive walk-throughs …
- 230000002452 interceptive 0 title abstract description 37
Classifications
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- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
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- G06T15/40—Hidden part removal
- G06T15/405—Hidden part removal using Z-buffer
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- G06T15/506—Illumination models
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