[go: up one dir, main page]

Li et al., 2012 - Google Patents

Interactive image/video retexturing using GPU parallelism

Li et al., 2012

Document ID
1423784711960684013
Author
Li P
Sun H
Huang C
Shen J
Nie Y
Publication year
Publication venue
Computers & Graphics

External Links

Snippet

This paper presents an interactive retexturing approach that preserves similar underlying texture distortion between the original and retextured images/videos. The system offers real- time feedback interaction for easy control of target objects definition, texture selection with …
Continue reading at www.sciencedirect.com (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10024Color image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/60Editing figures and text; Combining figures or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/24Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/20Special algorithmic details
    • G06T2207/20112Image segmentation details
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T5/00Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions

Similar Documents

Publication Publication Date Title
Li et al. Generative ai meets 3d: A survey on text-to-3d in aigc era
Zhang et al. Plenopatch: Patch-based plenoptic image manipulation
Xu et al. Video-based characters: creating new human performances from a multi-view video database
Barnes et al. A survey of the state-of-the-art in patch-based synthesis
KR102309722B1 (en) Adding motion effects to digital still images
Huang et al. Semantic view synthesis
CN113269863B (en) Video image-based foreground object shadow real-time generation method
Zhao et al. Parallel style-aware image cloning for artworks
Paier et al. Interactive facial animation with deep neural networks
Liu et al. Static scene illumination estimation from videos with applications
Li et al. Interactive image/video retexturing using GPU parallelism
Hilsmann et al. Going beyond free viewpoint: creating animatable volumetric video of human performances
Winnemöller NPR in the Wild
Ouyang et al. Real-time neural character rendering with pose-guided multiplane images
Jung et al. Geometry transfer for stylizing radiance fields
Tous Pictonaut: movie cartoonization using 3D human pose estimation and GANs
Carbonera Luvizon et al. Relightable neural actor with intrinsic decomposition and pose control
Tukur et al. Panostyle: Semantic, geometry-aware and shading independent photorealistic style transfer for indoor panoramic scenes
Wang et al. Videoshop: A new framework for spatio-temporal video editing in gradient domain
Wu et al. Modeling and rendering of impossible figures
He et al. Creating and experiencin 3D immersion using generative 2D diffusion: an integrated framework
Li et al. Image stylization with enhanced structure on GPU
Liao et al. Depth annotations: Designing depth of a single image for depth-based effects
Thonat et al. Video‐Based Rendering of Dynamic Stationary Environments from Unsynchronized Inputs
Eisert et al. Hybrid human modeling: making volumetric video animatable