[go: up one dir, main page]

Ugwitz et al., 2020 - Google Patents

Rendering a series of 3D dynamic visualizations in (geographic) experimental tasks

Ugwitz et al., 2020

Document ID
13502413035048673873
Author
Ugwitz P
Stachoň Z
Pospíšil P
Publication year

External Links

Snippet

Real-time 3D visualization engines have evolved in both their capacity to render visual fidelity and in their openness to scripting capabilities (photorealism, programmable shaders and object properties, dynamic visualizations). This contribution is to look at the potential …
Continue reading at is.muni.cz (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object or an image, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for programme control, e.g. control unit
    • G06F9/06Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
    • G06F9/44Arrangements for executing specific programmes
    • G06F9/4443Execution mechanisms for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/08Bandwidth reduction
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
    • G06T3/20Linear translation of a whole image or part thereof, e.g. panning
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • G09B9/02Simulators for teaching or training purposes for teaching control of vehicles or other craft

Similar Documents

Publication Publication Date Title
Lin et al. Virtual geographic environments: a primer
CN107122099B (en) Method, apparatus, storage medium, processor and the terminal at association user interface
Montero et al. Designing and implementing interactive and realistic augmented reality experiences
US9588651B1 (en) Multiple virtual environments
Vetter Technical potentials for the visualization in virtual reality
CN112967367B (en) Water wave special effect generation method and device, storage medium and computer equipment
US20210287453A1 (en) Three dimensional diorama for spatial computing assets
CN116243831B (en) Virtual cloud exhibition hall interaction method and system
CN108038890A (en) Vector diagram demonstration method, device, equipment and computer storage medium
Raya et al. Virtual reality application for fostering interest in art
Thorn Learn unity for 2d game development
Izani et al. Economical vr/ar method for interior design programme
Ugwitz et al. Rendering a series of 3D dynamic visualizations in (geographic) experimental tasks
CN112686984A (en) Rendering method, device, equipment and medium for sub-surface scattering effect
Girašek et al. Visualization of temperature fields distribution on power module within web interface
García et al. Holomuseum: A hololens application for creating extensible and customizable holographic exhibitions
CN115970275A (en) Projection processing method and device for virtual object, storage medium and electronic equipment
Sullivan Graph-based data visualization in virtual reality: a comparison of user experiences
JP2019121237A (en) Program, image processing method and image processing device
CN120279149B (en) Particle animation generation method, system and electronic equipment
US10963205B2 (en) Augmented reality state room
CN113450680A (en) Light carving projection display method and device for museum
Ong Using spatial mapping
CN114821002B (en) AR-based interaction method and device and electronic equipment
Wang Understanding ARKit