George, 2020 - Google Patents
Virtual reality interfaces for seamless interaction with the physical realityGeorge, 2020
View PDF- Document ID
- 13410033808187695833
- Author
- George C
- Publication year
External Links
Snippet
In recent years head-mounted displays (HMDs) for virtual reality (VR) have made the transition from research to consumer product, and are increasingly used for productive purposes such as 3D modeling in the automotive industry and teleconferencing. VR allows …
- 230000003993 interaction 0 title abstract description 98
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation, e.g. computer aided management of electronic mail or groupware; Time management, e.g. calendars, reminders, meetings or time accounting
- G06Q10/101—Collaborative creation of products or services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for a specific business sector, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/20—Education
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/02—Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for a specific business sector, e.g. utilities or tourism
- G06Q50/01—Social networking
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Williamson et al. | Proxemics and social interactions in an instrumented virtual reality workshop | |
Dwyer et al. | Immersive analytics: An introduction | |
Goel et al. | Predicting users' return to virtual worlds: a social perspective | |
Cafaro et al. | The effects of interpersonal attitude of a group of agents on user’s presence and proxemics behavior | |
Zhang et al. | Look but don’t stare: Mutual gaze interaction in social robots | |
Björling et al. | Exploring teens as robot operators, users and witnesses in the wild | |
Raad et al. | The metaverse: Applications, concerns, technical challenges, future directions and recommendations | |
Han et al. | Social interaction in VR | |
Tu | Meetings in the metaverse: Exploring online meeting spaces through meaningful interactions in gather. town | |
Cummings et al. | Technological predictors of social presence: a foundation for a meta-analytic review and empirical concept explication | |
Newbutt | Exploring communication and representation of the self in a virtual world by young people with autism | |
Hameed et al. | A holistic quality taxonomy for virtual reality experiences | |
Grabowski et al. | Group dynamics in the Metaverse: A conceptual framework and first empirical insights | |
Tan | Exploiting the cognitive and social benefits of physically large displays | |
George | Virtual reality interfaces for seamless interaction with the physical reality | |
Pavlik | Journalism and the Metaverse | |
Olson | Exploring the role of racial and ethnic socialization in virtual reality (VR) narratives | |
Osborne | Design of Social Affordances for Meetings in Social Virtual Reality | |
Wadley | Voice in virtual worlds | |
Limbago | Designing user-centric private conversation methods in the metaverse | |
Zaphiris et al. | Learning and Collaboration Technologies. Novel Learning Ecosystems: 4th International Conference, LCT 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I | |
Lee | Bridging Two Worlds: Co-designing social spaces for autism from a neurodiversity perspective by exporting affordances of virtual worlds to physical spaces | |
Martindale et al. | A collective interdisciplinary agenda for immersive storytelling: Editorial analysis | |
Keary et al. | Using online role-playing games for entrepreneurship training | |
Yi et al. | [Retracted] Development of Highly Interactive Service Platform for Social Learning via Ubiquitous Media |