[go: up one dir, main page]

Sayyad, 2023 - Google Patents

Authoring and Experiencing Virtual 3D Environments

Sayyad, 2023

Document ID
1289432848801831785
Author
Sayyad E
Publication year

External Links

Snippet

The growing popularity of Virtual Reality and Augmented Reality has led to an increase in demand for 3D content. However, traditional methods for creating 3D environments are often expensive and complicated, making it difficult for non-expert users to produce their own …
Continue reading at search.proquest.com (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/30Information retrieval; Database structures therefor; File system structures therefor
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06NCOMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS

Similar Documents

Publication Publication Date Title
Bolter et al. Reality media: Augmented and virtual reality
US11845008B2 (en) Building virtual reality (VR) gaming environments using real-world virtual reality maps
Linowes Unity virtual reality projects
US9916002B2 (en) Social applications for augmented reality technologies
US20170352192A1 (en) Systems and methods for augmented reality preparation, processing, and application
Han et al. A compelling virtual tour of the dunhuang cave with an immersive head-mounted display
Furferi et al. Enhancing traditional museum fruition: current state and emerging tendencies
Glover et al. Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the power of Unity and become a pro at creating mixed reality applications
Boukhris et al. 360 versus 3D Environments in VR Headsets for an Exploration Task
Shumaker et al. Virtual, Augmented and Mixed Reality
Sayyad et al. Panotrace: interactive 3d modeling of surround-view panoramic images in virtual reality
Sayyad Authoring and Experiencing Virtual 3D Environments
Campbell A Rift in our Practices, Toward Preserving Virtual Reality
Du Fusing multimedia data into dynamic virtual environments
Kramar et al. Peculiarities of Augmented Reality Usage in a Mobile Application: the Case of the Ivan Puluj Digital Museum.
Kynigopoulos An application of augmented reality focusing on the creation of 3D models using photogrammetry
Zeng et al. Design and Implementation of Virtual Real Fusion Metaverse Scene Based on Deep Learning
Rubin et al. Design explorations of interactive point cloud based virtual environments using volumetric capture and visualisation techniques
Kwon et al. Realistic and Interactive Virtual Museum Representation Using 3D Gaussian Splatting
US20240394992A1 (en) Interactive virtual reality environment based on biomimicry
CN118918192B (en) A visual positioning method, device and storage medium
Kolivand et al. Livephantom: Retrieving virtual world light data to real environments
Alghofaili Human-Centered Computational Interaction
Rossman Simulating a Mixed Reality Memory Palace
Komulainen et al. Navigation and tools in a virtual crime scene