[go: up one dir, main page]

Luzhnica et al., 2016 - Google Patents

A sliding window approach to natural hand gesture recognition using a custom data glove

Luzhnica et al., 2016

View PDF
Document ID
8497217369777699175
Author
Luzhnica G
Simon J
Lex E
Pammer V
Publication year
Publication venue
2016 IEEE symposium on 3d user interfaces (3DUI)

External Links

Snippet

This paper explores the recognition of hand gestures based on a data glove equipped with motion, bending and pressure sensors. We selected 31 natural and interaction-oriented hand gestures that can be adopted for general-purpose control of and communication with …
Continue reading at www.academia.edu (PDF) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/014Hand-worn input/output arrangements, e.g. data gloves
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/62Methods or arrangements for recognition using electronic means
    • G06K9/6217Design or setup of recognition systems and techniques; Extraction of features in feature space; Clustering techniques; Blind source separation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/00335Recognising movements or behaviour, e.g. recognition of gestures, dynamic facial expressions; Lip-reading
    • G06K9/00355Recognition of hand or arm movements, e.g. recognition of deaf sign language
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/62Methods or arrangements for recognition using electronic means
    • G06K9/6267Classification techniques
    • G06K9/6268Classification techniques relating to the classification paradigm, e.g. parametric or non-parametric approaches
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/00221Acquiring or recognising human faces, facial parts, facial sketches, facial expressions
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/00362Recognising human body or animal bodies, e.g. vehicle occupant, pedestrian; Recognising body parts, e.g. hand
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/033Indexing scheme relating to G06F3/033
    • G06F2203/0331Finger worn pointing device
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06NCOMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N99/00Subject matter not provided for in other groups of this subclass
    • G06N99/005Learning machines, i.e. computer in which a programme is changed according to experience gained by the machine itself during a complete run
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F19/00Digital computing or data processing equipment or methods, specially adapted for specific applications
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions

Similar Documents

Publication Publication Date Title
Luzhnica et al. A sliding window approach to natural hand gesture recognition using a custom data glove
US11567573B2 (en) Neuromuscular text entry, writing and drawing in augmented reality systems
Kudrinko et al. Wearable sensor-based sign language recognition: A comprehensive review
Al-Amin et al. Action recognition in manufacturing assembly using multimodal sensor fusion
Lin et al. Movement primitive segmentation for human motion modeling: A framework for analysis
Turk Gesture recognition
Wachs et al. Vision-based hand-gesture applications
Mapari et al. Real time human pose recognition using leap motion sensor
Dong et al. Wearable sensing devices for upper limbs: A systematic review
Liang et al. Barehanded music: real-time hand interaction for virtual piano
LaViola Jr Context aware 3D gesture recognition for games and virtual reality
McIntee A Task Model of Free-Space Movement-Based Gestures
Kiselev et al. Hand gesture recognition with multiple leap motion devices
Drumond et al. An LSTM recurrent network for motion classification from sparse data
Jiang et al. Development of a real-time hand gesture recognition wristband based on sEMG and IMU sensing
Maitre et al. Object recognition in performed basic daily activities with a handcrafted data glove prototype
Vatavu Gesture-based interaction
Shin et al. EMG and IMU based real-time HCI using dynamic hand gestures for a multiple-DoF robot arm
Głomb et al. Choosing and modeling the hand gesture database for a natural user interface
Yoshikawa et al. Machine learning for human movement understanding
Wang et al. Continuous Hand Gestures Detection and Recognition in Emergency Human-Robot Interaction Based on the Inertial Measurement Unit
Di Qi et al. Toward Intuitive 3D Interactions in Virtual Reality: A Deep Learning-Based Dual-Hand Gesture Recognition Approach
Deshpande et al. Study and survey on gesture recognition systems
Pięta et al. Automated classification of virtual reality user motions using a motion atlas and machine learning approach
Zhang et al. A Two-Stage Real-Time Gesture Recognition Framework for UAV Control