[go: up one dir, main page]

Hoogland, 2019 - Google Patents

Mercury: a live coding environment focussed on quick expression for composing, performing and communicating

Hoogland, 2019

View PDF
Document ID
7775473885761524845
Author
Hoogland T
Publication year
Publication venue
Proceedings of the Fourth International Conference on Live Coding

External Links

Snippet

In this paper the livecoding environment Mercury is introduced. An interpreted language that is designed with the focus on quick and hands-on composing, performing and communicating of live-coded music and sound. Mercury provides the performer with a highly …
Continue reading at iclc.toplap.org (PDF) (other versions)

Classifications

    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0033Recording/reproducing or transmission of music for electrophonic musical instruments
    • G10H1/0041Recording/reproducing or transmission of music for electrophonic musical instruments in coded form
    • G10H1/0058Transmission between separate instruments or between individual components of a musical system
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/36Accompaniment arrangements
    • G10H1/40Rhythm
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0008Associated control or indicating means
    • G10H1/0025Automatic or semi-automatic music composition, e.g. producing random music, applying rules from music theory or modifying a musical piece
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/02Means for controlling the tone frequencies, e.g. attack, decay; Means for producing special musical effects, e.g. vibrato, glissando
    • G10H1/06Circuits for establishing the harmonic content of tones, or other arrangements for changing the tone colour
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/101Music Composition or musical creation; Tools or processes therefor
    • G10H2210/151Music Composition or musical creation; Tools or processes therefor using templates, i.e. incomplete musical sections, as a basis for composing
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H5/00Instruments in which the tones are generated by means of electronic generators
    • G10H5/02Instruments in which the tones are generated by means of electronic generators using generation of basic tones
    • G10H5/06Instruments in which the tones are generated by means of electronic generators using generation of basic tones tones generated by frequency multiplication or division of a basic tone
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/471General musical sound synthesis principles, i.e. sound category-independent synthesis methods
    • G10H2250/511Physical modelling or real-time simulation of the acoustomechanical behaviour of acoustic musical instruments using, e.g. waveguides or looped delay lines
    • G10H2250/521Closed loop models therefor, e.g. with filter and delay line
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H7/00Instruments in which the tones are synthesised from a data store, e.g. computer organs
    • G10H7/08Instruments in which the tones are synthesised from a data store, e.g. computer organs by calculating functions or polynomial approximations to evaluate amplitudes at successive sample points of a tone waveform
    • G10H7/10Instruments in which the tones are synthesised from a data store, e.g. computer organs by calculating functions or polynomial approximations to evaluate amplitudes at successive sample points of a tone waveform using coefficients or parameters stored in a memory, e.g. Fourier coefficients
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/18Selecting circuits
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/155Musical effects
    • G10H2210/265Acoustic effect simulation, i.e. volume, spatial, resonance or reverberation effects added to a musical sound, usually by appropriate filtering or delays
    • G10H2210/295Spatial effects, musical uses of multiple audio channels, e.g. stereo
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2240/00Data organisation or data communication aspects, specifically adapted for electrophonic musical tools or instruments
    • G10H2240/171Transmission of musical instrument data, control or status information; Transmission, remote access or control of music data for electrophonic musical instruments
    • G10H2240/281Protocol or standard connector for transmission of analog or digital data to or from an electrophonic musical instrument
    • G10H2240/295Packet switched network, e.g. token ring
    • G10H2240/305Internet or TCP/IP protocol use for any electrophonic musical instrument data or musical parameter transmission purposes
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments

Similar Documents

Publication Publication Date Title
US5663517A (en) Interactive system for compositional morphing of music in real-time
Supper A few remarks on algorithmic composition
Gungormusler et al. barelymusician: An adaptive music engine for video games
US12427419B2 (en) Methods and systems for facilitating generating music in real-time using progressive parameters
Hoeberechts et al. A flexible music composition engine
Magnusson et al. Performing with Patterns of Time.
Hoogland Mercury: a live coding environment focussed on quick expression for composing, performing and communicating
Murail Villeneuve-lès-Avignon Conferences, Centre Acanthes, 9–11 and 13 July 1992
Wilson et al. Sonification of High Energy Physics Data Using Live Coding and Web Based Interfaces.
Rosenboom Exploring compositional choice in the SalMar construction and related early works by Salvatore Martirano
Chafe A Short History of Digital Sound Synthesis by Composers in the USA
Huguenard Note-Based Music Systems
McDonnell The question of form in visual music
Tougas Polyrhythmic Cognition and Metric Spaces: A Compositional Framework
Brown Live Coding Patterns and a Toolkit for Pure Data
Kitchen Time to Hear: Perforation and Perfection in Klaus Lang’s der dünne wal, and a Set of Original Compositions, Soprasymmetry I and II for Chamber Ensembles with Soprano
Braunsdorf Composing with flexible phrases: the impact of a newly designed digital musical instrument upon composing Western popular music for commercials and movie trailers.
Lopes Do Desenho e do Som: Harmonising screen scores and listening
Regnier Aesthetics and Poietics of Sound Material, Form and (absent) Body in Electronic Music: Conceptual Tools for the Computer Musician, and their Applications
Olney Computational Thinking through Modular Sound Synthesis
Lind Limitations as stimulation: rethinking the music performance ecology
Schneider Check for Aspects of Sound Structure in Historic Organs of Europe Albrecht Schneider (~) University of Hamburg, Hamburg, Germany
Tavares et al. Finite State Machines with Data Paths in Visual Languages for Music
Christodoulou Exploring the Electroacoustic Music History Through Interactive Sonic Design
Estibeiro Composing With Microsound