[go: up one dir, main page]

Chen et al., 2018 - Google Patents

Dynamic omnidirectional texture synthesis for photorealistic virtual content creation

Chen et al., 2018

Document ID
6980409667381350898
Author
Chen C
Rosenberg E
Publication year
Publication venue
2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)

External Links

Snippet

We present a dynamic omnidirectional texture synthesis (DOTS) approach for generating real-time virtual reality content captured using a consumer-grade RGB-D camera. Compared to a single fixed-viewpoint color map, view-dependent texture mapping (VDTM) techniques …
Continue reading at ieeexplore.ieee.org (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/506Illumination models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/503Blending, e.g. for anti-aliasing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/08Bandwidth reduction
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/24Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/06Ray-tracing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/05Geographic models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T5/00Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image

Similar Documents

Publication Publication Date Title
US11721071B2 (en) Methods and systems for producing content in multiple reality environments
Srinivasan et al. Lighthouse: Predicting lighting volumes for spatially-coherent illumination
US11699263B2 (en) Apparatus, method and computer program for rendering a visual scene
US9001120B2 (en) Using photo collections for three dimensional modeling
JP4335588B2 (en) How to model a 3D object
Yemez et al. 3D reconstruction of real objects with high resolution shape and texture
US11887256B2 (en) Deferred neural rendering for view extrapolation
CN111656407A (en) Fusing, texturing, and rendering views of a dynamic three-dimensional model
Bonatto et al. Real-time depth video-based rendering for 6-DoF HMD navigation and light field displays
US11361477B2 (en) Method for improved handling of texture data for texturing and other image processing tasks
Queguiner et al. Towards mobile diminished reality
Kawasaki et al. Microfacet billboarding
Weber et al. Editable indoor lighting estimation
Chen et al. Casual 6-dof: free-viewpoint panorama using a handheld 360 camera
Schwandt et al. A single camera image based approach for glossy reflections in mixed reality applications
Chen et al. Dynamic omnidirectional texture synthesis for photorealistic virtual content creation
Kunert et al. An efficient diminished reality approach using real-time surface reconstruction
Schwandt et al. Glossy reflections for mixed reality environments on mobile devices
Grosch PanoAR: Interactive augmentation of omni-directional images with consistent lighting
Soh et al. Texture mapping of 3D human face for virtual reality environments
Schwandt et al. Environment estimation for glossy reflections in mixed reality applications using a neural network
Chen et al. View-dependent virtual reality content from RGB-D images
Chen et al. Virtual content creation using dynamic omnidirectional texture synthesis
Lechlek et al. Interactive hdr image-based rendering from unstructured ldr photographs
Willems et al. Real-time image based rendering from uncalibrated images