Kambale et al., 2017 - Google Patents
Eyeball Movement Based Cursor ControlKambale et al., 2017
View PDF- Document ID
- 6226877356745837731
- Author
- Kambale P
- More D
- Shinde A
- Linge D
- Publication year
- Publication venue
- IJIRT
External Links
Snippet
An innovative method of accessing a computer completely hands-free, is what we intend to present in this paper. The computer shall now be accessible and easily maneuvered through, using merely one's EYES! The paper attempts to present a hands-free method of …
- 230000033001 locomotion 0 title abstract description 12
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for entering handwritten data, e.g. gestures, text
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object or an image, setting a parameter value or selecting a range
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterized by the transducing means
- G06F3/042—Digitisers, e.g. for touch screens or touch pads, characterized by the transducing means by opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/00221—Acquiring or recognising human faces, facial parts, facial sketches, facial expressions
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US12164687B2 (en) | Pupil modulation as a cognitive control signal | |
US12141342B2 (en) | Biofeedback method of modulating digital content to invoke greater pupil radius response | |
Mardanbegi et al. | Eye-based head gestures | |
Rozado et al. | Fast human-computer interaction by combining gaze pointing and face gestures | |
US20090153468A1 (en) | Virtual Interface System | |
CN119621211A (en) | Device, method and graphical user interface for navigating and entering or revising content | |
Lei et al. | An end-to-end review of gaze estimation and its interactive applications on handheld mobile devices | |
CN109101110A (en) | A kind of method for executing operating instructions, device, user terminal and storage medium | |
Manresa-Yee et al. | Design recommendations for camera-based head-controlled interfaces that replace the mouse for motion-impaired users | |
Singh et al. | Object acquisition and selection using automatic scanning and eye blinks in an HCI system | |
Jota et al. | Palpebrae superioris: Exploring the design space of eyelid gestures | |
Lin et al. | An eye-tracking and head-control system using movement increment-coordinate method | |
Chinyere Onyemauche et al. | Towards the use of eye gaze tracking technology: Human computer interaction (hci) research | |
Yildiz et al. | A novel gaze input system based on iris tracking with webcam mounted eyeglasses | |
Kambale et al. | Eyeball Movement Based Cursor Control | |
Sawicki et al. | Head movement based interaction in mobility | |
Špakov et al. | Comparison of three implementations of HeadTurn: a multimodal interaction technique with gaze and head turns | |
Waggoner et al. | Inclusive Design: Accessibility Settings for People with Cognitive Disabilities | |
JP2005352580A (en) | Pointer control signal generation method and apparatus | |
Varshini et al. | Eye-Gaze Controlled Virtual Keyboard Using Blink Detection for Accessible Hands-Free Communication | |
Bilal et al. | Design a Real-Time Eye Tracker | |
Eidam et al. | Towards regaining mobility through virtual presence for patients with locked-in syndrome | |
Krejcar | Handicapped people virtual keyboard controlled by head motion detection | |
Song et al. | The head-trace mouse for elderly: A human-computer interaction system based on detection of poses of head and mouth | |
Kiyohiko et al. | Eye-Gaze Input System Suitable for Use under Natural Light and Its Applications Toward a Support for ALS |