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21 Oct 25

Archives of media from the Bioshock universe

by cos 4 months ago

14 Oct 25

Slime Molt Time Mold would be very interested in procedural rhetoric in order to help people learn cybernetics.

by kawcco 4 months ago

19 Sep 25

A playable implementation of xkcd 3139.

by kawcco 5 months ago

15 Sep 25

“The topic in fashion to talk about is 3D. Since 3DS should be out in late 2010, it is a good time to see some 3D. Now we all know that what was fun is the game play and content and not so much of visual effect.”

by cos 5 months ago

Let’s explore the legal framework behind console bricking, software licensing, and EULAs together. In so doing, we’ll see how Nintendo has always had the ability to brick your console, how every other developer has always had the power to brick your console, why exactly that happens to be the case in virtually every single country on Earth… and also how all of this applies to the Stop Killing Games petition.

by kawcco 5 months ago

14 Sep 25

Why is the Korean gender war so bitterly fought? What is life on the ground like for actual Korean men, and women? We’ll discuss these topics, and more, while also observing the already preposterous yet ever escalating dramatics of the Korean Gacha community.

by kawcco 5 months ago

There’s two things everybody knows about War Thunder: the first is that it’s a game about military vehicles, and the other is that War Thunder players love to leak state secrets. But why does that keep happening? What is it about War Thunder that inspires players to betray the trust of their country? Well, it’s a surprisingly complex web! Let’s get down deep into the context, and see if we can figure it out together.

by kawcco 5 months ago

13 Sep 25

Shadow loves Latinas, Sonic. Everyone knows that. But is Rouge the Bat… Latinas? Let’s answer a question together that nobody in their right mind has ever asked, as we overanalyze the circumstances surrounding various anthropomorphic animals at the expense of our collective sanities.

by kawcco 5 months ago

Gacha games are famous for their raunchy character designs and objectification. But can you fight fire with fire? Can you teach gamers to respect women, by wrapping a positive message in lewd imagery? Goddess of Victory: Nikke is a game that attempts to find out. We’ll see just how Nikke teaches gamers to respect women, while also taking a look at the limits of Nikke as a teaching tool, in this relatively short video about the objectification of women in the gacha game space.

[…] it’s okay to enjoy your media, even if that media can have problematic aspects to it. This is the world in which we live, and we can either participate it or be alienated from it.

by kawcco 5 months ago

22 Aug 25

I have a slight problem wherein every time I start up a game of NetHack, I completely loose touch with my surroundings for hours on end. Thankfully The DevTeam Thinks Of Everything and there’s a solution that allows communication with the outside world without breaking immersion: the mail daemon!If compiled with -DMAIL and OPTIONS=mail is set in your runtime configuration (the default on Linux), NetHack will periodically check a user specified mbox file (MAIL) for new mail, and upon receiving an email a mail daemon will spawn in and deliver a scroll of mail to the player.

by kawcco 6 months ago saved 2 times

05 Aug 25

Gog.com local repo manager

by haewyr 6 months ago

26 Jul 25

When I write about the greatness of text adventures, I pretend they are easy to make. They are, compared to many other types of games, but it’s still a bit of a lie. They’re hard to make. I made one and submitted it to ParserComp 2025, and here’s what I learned.

by kawcco 7 months ago

18 Jul 25

A twin prime is a prime number p such that either p+2 or p-2 is also prime. For example, 11 and 13 are a pair of twin primes. The twin primes conjecture posits that there are infinitely many such pairs, but as of 2024 this conjecture remains unproven. This combo creates a board state where the outcome hinges on this unsolved math problem.

by kawcco 7 months ago

02 Jul 25

Bücher, Shirts und Merchandise für Fans von Retro-Games. Dazu Fanartikel vom Stay Forever Podcast.

by stephanmax 7 months ago

25 Jun 25

Series of interviews conducted by former Nintendo Global President Satoru Iwata with key creators behind the making of Nintendo games and hardware.

by stephanmax 8 months ago
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