06 Mar 23
My goal here is to show how something that looks complicated can be broken down into simple pieces, and if I’ve done my job right, it should feel like you’ve discovered how the game works.
First, we’ll explore how the algorithm behind the game works, then we’ll write it out line by line. Afterwards, we’ll take a second look at the code to add some features and optimize it for size. I’ve tried to make this as accessible and friendly as possible but a healthy understanding of programming as well as Rust and basic geometry will help.
by eli
3 years ago