cornerContour
A 2D vector drawing library for Haxe, can be used directly from trilateral3 ( it is the core of trilateral ). It is perhaps most fun to check out the simple raw WebGL experiments, but probably most useful used as just a tool within a cross target games toolkit.
Using cornerContour
- How cornerContour works
- Using Sketcher to draw with code
`( lineTo, quadTo.. and svg paths )` - Wiring CornerContour with a toolkit
`( eg: Ceramic )` - Using ShapeXML for creating simple shapes
`<line x1="50." y1="70." x2="55." y2="76." stroke="0xffFF7F00" stroke_width="5"/>` - Turtle graphics
`s.setPosition( 100, 100 ).penSize( 7 ).forward( 30 ).right( 45 ).forward( 30 ).arc( 50, 120 );` - Turtle graphics animation >
- LSystem ?
- Toolkit support
`Heaps, Ceramic, Kha, Canvas, WebGL ..` - Animation
`( color blend, scale, movement, rotation )` - Gradients, wip // lots of fixes made not yet updated runtime sample.
- texture ?
Documentation
Dependancies
Release
0.0.1-alpha pre-release