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An input manager for Bevy, inspired by Unreal Engine鈥檚 Enhanced Input. We use it for Simgine, but it鈥檚 general-purpose.

Another small release with QoL improvements.

Highlights

  • Binding::AnyKey to assign any button.
  • Cooldown input condition.
  • Mocking can be used even without InputPlugin.

馃摐Full changelog 馃摝bevy_enhanced_input