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Joined 10 months ago
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Cake day: June 4th, 2025

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  • This distinction — between “design” and “content” — sounds reasonable for about three seconds. Then you realize it falls apart completely.

    Bull fucking shit. This is not about platforms being held responsible for user content. This is about adding points and badges and achievements and all kinds of things designed to reward engagement with dopamine.

    The author’s example of all content being drying paint would absolutely be addictive if the platform added an achievement for watching 10 different colours. Or: Congratulations, you’ve watched paint dry for 100 hours! As a reward, you get a new fancy emote! THAT is what these platforms do, and that is what is addictive. And that is what they’ve been convicted for.

    Is not a loophole to get around section 230 as the author claims.











  • As someone who does cross-platform development: everything on Mac takes twice as long, and breaks with every OS update. And that’s without even the switch from PPC to Intel 32 bit to Intel 64 bit to ARM.

    I’m exaggerating a bit, and I’m sure in many environments Mac is easy enough. But for us - there’s a reason we have more Mac developers than Windows and Linux combined, and it’s not because people want a Mac.