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daniyeg [he/him]

  • 9 Posts
  • 611 Comments
Joined 2 years ago
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Cake day: August 18th, 2024

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  • im not really interested in asking for mutual aid here. no shame on people doing it especially if you need it to survive but from my point of view there’s nothing mutual about it and it reduces the users of the site into either heartless cynics ignoring people begging for their lives, or gullible fools who will give their money away to random people spamming on the internet.

    hopefully it will blow over without blowing us up. thank you for your kind words.








  • to be honest i agree with the article where the vast majority of the discourse was driven by gamers seeking validation by attaching their hobby to the prestigious title of “art”. i remember people were going buckwild for anything that might indicate games have a positive effect. they improve your reaction time your socal skills your problem solving etc etc. on one hand yes it’s juvenile but on the other hand games were still treated as for kids essentially, and by extension gamers were treated as juveniles so why would anyone be shocked that the reaction to it was also juvenile?

    also some of the arguments don’t make sense to me. im not an art philosopher so i particularly don’t care about this stuff but if everything is either art or can be art, i don’t see how that is a useful label at all.





  • while the idea sounds silly, it does ring true for at least the really profitable portion of the gaming audience. my intuition is not backed up by any objective measure of anything at all (so clown on me otherwise), but i think what a lot of investors are realising now is that the “attention economy” is not infinite, there is definitely an upper limit on how many and how much and where people spend time, and the whale retention is being decimated by online gambling, streamers and porn stars pretending to be your perhaps-girlfriend.

    the whole microtransaction business relies on a vast audience of free-to-plays and whales who are buying MTX in order to flex on the newbs/each other (which are increasingly spending more and more on gambling and parasocial relationships). with the rising computational requirements of new games and the stagnant computer hardware of most people (which will worsen in the following years) and the more addictive progression of new games, most free-to-plays are sticking to older games and the whales rather spend their money on either established communities or gambling, than spending it on new communities where there are no noobs to clown on nor there are any other whales to show off to. this is basically the same problem MMOs ran into but on an industry wide scale.

    the solution? idk they’ll probably just double down on more gacha mechanics and scantily clad children waifus.