Absolutely HARROWING soundscape; it's a crime this game doesn't get more attention for the background music alone, even if you don't factor in the incredibly striking style and palette which honestly deserve the same attention. Even when the spider (what I've been calling it) isn't chasing you, just walking around with nothing happening is frightening. The colors and stark lighting on the alien scenery make it look like I'm walking through some poisonous, dead world littered with hivelike ruins. Even with people inhabiting them, they hardly feel alive or permanent in the slightest. Makes the NPCs' remarks about money, clubbing, and the mysterious "tonic" all the more surreal. Like, is there anything outside the town? Was the town ever normal? You just don't know-- spooky! Everywhere looks like it smells like a wound, and would feel like a scab. The noise and texture are flawless. I don't know what engine you made this in, but it really gets across an amazing vision you've had here.
Randomly remembered this little gem recently and was not disappointed to revisit it-- I can see why I got too nervous to try and finish it back then! The page now says it updated less than a month ago-- what changed? I assume this sadly isn't a game you'll ever truly finish, but if I had to suggest any post-jam tweaking aside from some kind of end result for taking all actions, it'd be allowing screenshots (pressing Win+PrintScrn only nets me a solid white picture, which dashed my hopes of editing together a full map of the town), or maybe allowing a "pause" function to give you time to think mid-chase... or just attaching a full video playthrough to this page, since there's woefully little footage of it in the wild, and I'm kind of bad at the gameplay personally, heheh...
I wish there were more titles like this one. Even though I'd only sat down to play it once before today, its visuals and vibes made it unforgettable. Coward Town may be an obscurity among obscure games, but it's like a classic to me.