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The Quinnzite Mushroom

93
Posts
15
Followers
10
Following
A member registered Nov 24, 2022 · View creator page →

Creator of

Recent community posts

Gosh Darn it Slow Pillow! We could have won another 40K.

The music, art and ui of this game are all well done. I think the game could feel a little smoother with a play again button and more player feedback on picking up the bomb cow. 

Solid game. I like that there's humans that throw stuff at you since it makes the game a little bit of a challenge, and some idle games don't have that challenge. I found myself assassinating those humans first with a quick tractor beam to kill them and then I swooped up the other humans. I found progression was a little slow/ the human cost for upgrades was a little high. 

I forgot to add movement controls in the instructions. Just fixed the description. 

I got an error trying to run: 

I really get the feeling that I'm speeding up/slowing down with the music. I  also like how the suns and moons look, which i presume are shaders. One thing that could help the game is a visual effect when hitting a sun or moon like an explosion or absorption.
 

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Game looks amazing, I love the art style . The only thing I dislike is that I'm not very good at the game. I beat the apple boss on my second try but unfortunately couldn't beat it again afterwards.

I found this game super hard. Some improvements would be to have a player arrow so it's easier for the player to tell who they are playing. Another improvement is to have the ball served from the opponents instead of dropped above the players head so the player gets more reaction time. Anyway, I think it's cool that you got inventive and the player gets to play a pilot or a wizard.

I have to type buttons quick in this game!

I just needed to press enter, should have read the instructions.

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Unique take on pong, I found being the back paddle was much harder then being the front paddle. Some sound effects would make the game impactful. Also,I like to use a library for python called pygbag that can turn pygame games into web games, which usually increases the number of people who play my pygame games.

It would be nice if the tower had more upgrades so the player could beat back the deer for longer, otherwise the player is just waiting until the deer beats them.

The crokinole-like game was really well made and felt good to play.

It could be that the Pygame web build crashes but it works when you run it with python.

After I enter the first word I can't add letters to the next row

Not doing the second letter, too annoying. n%3 = 0 gives 3 options: 3,6,9 and I don't want to test them all. 

You could do solar panels for electricity, or there could be oil. 

Eventually the game slows down because of Glorp count, and that's fine because it's a jam game. Since your planing to work on it post jam, an easy solution is to cap glorps at reasonable number and have buildings that upgrade glorps or gives them tools.

I really like how the tomb floor looks! Some easy improvements to make the game better are having a fullscreen option and a death sound effect. 

I opened the game to this screen but there is no play button/ I cannot play the game. 

Something funny I noticed is that under abductions it says cows instead of pigs.

I like that the game takes place on a rotatable planet, not many games are like this.  I think the movent would work better if it was  up/down and side to side instead of some odd angle.

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I downloaded and unzipped the folder but I'm not sure how to run this game. 

Nice graphics and a lot of work to make 3 miny games in one game.

Can't get to the first bottle.

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The game is amazing in all four categories! Crazy that the world ended 25 years ago. Now we drink fluoride out of tubes, and live in a simulation. What a world!

Amazing use of limitation and a fun game. The aliens love playing ping pong with me. 

I really like the spaceship movement. The game could benefit from some sound and having a sound play when picking up O2 tanks. A little bug when picking up 02 tanks is the they teleport to the fringe and then disappear. 

The spaceships fast movement makes the game difficult but also fun. A nice improvement would be to have some sort of visual effect from crashing like an explosion.

Has a really strong use of the limitation. In the finished version what would happen when the grid is filled?

Solid game, love the dancing at the end. I found 3 good guys right off the bat so then it was just a process of testing with 2 good guys and one potential alien. 

If your super far off then it gives you division balls to help cut down the number

Reminds me of some of the coolmathgames I used to play as a kid. I found clicking back and forth to place fans and such got a bit tedious; adding number keys to select could improve it. Overall solid game that must have taken a while to make.

What do you use to make the leader board?

It would become to easy and you wouldn't need the math aspect. So your right. 

Thanks for the review!

My biggest suggestion for future jams would be to turn the game into a form where more people can play it. I’d recommend either making an .exe or, even better, using Pygbag to get it running in the browser.

Anyway, good job for a beginner, shooting wrong math is a chouette game mechanic

Nice, very clean well presented game. I think it would help the player if the ball was a different blue when the number is prime.

Glad you enjoyed it! At one point I actually had a system where it played musical notes based on the layer of pegs, but I ended up scrapping it for a "plink" sound,  and I’m glad I did. Thanks for playing!

Thanks!

How did I not think of that? It's a great idea and would help keep the game fresh.