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Wacky Jacob

91
Posts
1
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A member registered Apr 04, 2024 · View creator page →

Creator of

Recent community posts

Hello! Thank you for playing. I'm not really sure what you mean by the wall jump doesn't respond well. Also, I know the art has differences, and I'm really sorry, I had to use a free asset because of time ): .

I know about the art difference. Making my own tile map would have taken way too long with my current skill in game dev. Sorry about that.  Also, I was pretty sure I did mention the wall climb feature. Thank you for playing the game and leaving feedback!

Nice

That's ok. Also ur Blender skills are amazing.

ok :D

Ohh... Ty for explaining! That's a cool premise for ur game.

U don't know how much this comment means to me. Also, I did like ur game a lot. Thank you for playing.

Pretty cool

I was confused. But I am assuming this is a tycoon-type game? 

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I don't know what to do after the first little fishing segment. I'm put against this robot, and then and I have no idea what to do! I'm just clicking Capture the fish, hoping it does something. And then a screen pops up saying I was terminated. And then I get put on the screen, saying 1 human was removed. I hope I'm not sounding like an idiot rn. 

Cool

A year later, still a newbie at Unity lol. I do make most of my games WebGL now. I'll try to learn how to export specifically for MacOS.

I love the art. After a while, typing that much can get boring, though. 

Overall, this game is really well made and charming! Great job!

5 STARS FOR THE SPECIAL OBJECT IMPLEMENTATION!!!

This game is so charming, and I like how you can set the difficulty. It's so unique and stands out! W

I just wish there was more audio. That's it!

I really like this game

Nice

It's a very well-made game. I like that you have to use the prices to decide when to sell and the market to decide when to buy. My biggest critique is that it gets a little boring after a good while. I was definitely having fun at times, but I was also pretty bored at times. Overall, it's a nice, simple game that I liked, :D

Cool! I like the feel of the game. Money is kinda useless though. And the music stops after a while, and is it just me, or did the carrots and bunnies just stop spawning? The shotgun was cool, and I like the art!

Running this game made my laptop really hot lol.

 The game itself was pretty cool. I was confused at times when playing. Also, is it just me, or does the score not go up? If it is a bug, that really confused me. Overall, I like the game. It looks cool, and the movement feels good. 

My only critiques are the lack of audio, the boxes getting stuck, and the score not going up. I still don't know if the score is bugged or if I'm doing something wrong.  I also wasn't expecting Unreal to be used. 0:

Good job on the game! :D

I played it again cuz it was so fun :) 

It's nice, cute, and simple! I like it! I wish there were more content in it, but I understand there wasn't much time. Well done!

This game is nice and simple. I managed to get 11 payments :D Is that good?

The game is cool. The art is also GREAT! It did get really repetitive tho.

I got 124 dollars!!!! I liked this game! 

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I really do like it! It's very unique! I got about halfway, but quit because he wouldn't jump, and it's hard to control the carrot. Good job though! I had fun!

I finally played it! It was nice! I noticed a lack of audio. It was fun being able to choose to stay independent or not, but after a while, it started to get a little repetitive. I got 680 carrots/second. I dunno if it's good, but I was happy with it. Good job!

It's cool! I did get sniped in the cranium 8 times before finally winning lol. Good job!

I really like this one. Also, screw my neighbor for sending people after me. He's rich enough already. Granny shooting me was unexpected lol. My only critique was that capitalism wasn't really shown. Idk. Still really good.

Cool! I liked it. I was a bit confused, but that's because I didn't read the description before playing, haha. 

I like it! All the feedback I can really give is that the music loops too fast. But it didn't bother me. Also, I like that I had a clear goal :D

Hi!

I did do research and try to make the movement better😭. I tried to add coyote time, jump buffering, and even added a little custom gravity. Sorry if you thought it was too floaty and not grounded. I've never played Celeste before, and I know it's often praised for its movement, and I'm too broke to afford it.

 Even though I did try to improve the player's time with the movement, it's obvious I didn't do a very good job. I am a very inexperienced game dev and can barely code! But don't worry, I try to stay away from AI. I'm glad you liked some of the art. I know there are a lot of flaws in the art and game.

Thank you for the feedback and for playing my game!

Thank you:)

Thank you! If you have any feedback, I'd appreciate it. :D

This is only like my 3rd game... ever? I am super thankful you liked anything.

If you thought the wall climb was weird, I'm sorry. You being able to spam and just climb the wall was intentional, or uh... When I was making it and implementing a ground check, it was too big, and you were able to climb stuff. I liked it and kept it 😬. I have never tried a platformer that can do something other than jumping before. Also, more animations are fair, because I'm more experienced with animating.

Thank you for playing my game, and thank you for leaving feedback. It's super useful for a little newbie game dev.

Hi! Thanks for even deciding to play my game! I'm glad you liked it even a little bit. 

About the cons... Sorry about the stale idea. I'm basically a newborn when it comes to game dev. I've only made a handful of small and stinky projects in Unity, and this game is one of my better ones, which is quite sad, given the quality of the game anyway. 

I know the pixel art is blurry and doesn't fit the character, but I couldn't find anything larger than 16x16 pixels. ):

Making my own would have taken the whole game jam. I'm sorry about that.

I'm sorry that you didn't have a better time playing.

I was aware of all of these when making the game. I couldn't find anything higher than 16x16 for the tile map, and I was really bummed out about that. Making my own would have taken me the whole duration of the jam as my art skills are pretty bad. I am still very new to Unity and game dev as a whole. I barely know anything D:

I also know about holding to jump longer, and I could have implemented it, but time was short.  It would have been awesome sauce to have in.

Thank you for playing my game and leaving great feedback for me. Next time I do a game jam like this,  I will remember your feedback. 

Hello! I liked the way you handled capitalism! Me see number go up make me happy.

Thank you! And I will play your game!

I also really liked your game :D

Haha! I'm sorry for the inconvenience! I'll make sure to fix the camera in future games! I knew that would have been a problem. Thank you for playing!