[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

shomoorin

17
Posts
1
Followers
A member registered 82 days ago · View creator page →

Creator of

Recent community posts

loved it, played for about 1-2 hours, despite how simple it is compared to other games of the same genre (no relics, no upgrades apart from resources, no statuses, no enemies) it was still a lot of fun with the mechanics alone.

I beat the game using the wrench strategy, and though I only played for a short time it was immediate to me once I discovered the wrench that the game needs balancing, or a nerf towards that deck.

I think a big problem for the game is that the more "meta" a deck is, the more consistent it is to build it. Deck generates a lot of ore = more reshuffles + more bought cards = more stable + optimized deck = more consistent to build. At least for the wrench strategy this seems to be the case, and for someone who wants to play as flawless as possible, it becomes easier to gravitate towards that deck so replayability gets hurt imo.

This is kinda similar to the Watcher in Slay the Spire, because of how easy it is to go for the stance switching infinite, other strategies begin to pale in comparison, and it became a lot less fun than the other characters, where most strategies are viable, so long as the player picks the right choices.

Overall for a free game this is bloody solid <3

Oh hey thank you! Yeah you could clearly see I underestimated the time it would take me to make this game (I couldn't add the anime girls let alone sfx 🥹)

Oh woah!! I didn't think anyone would get all the way to level 6 let alone beat it 😅, thanks for the feedback! The enemies are a bit over-tuned because I didn't manage my time well. I'll definitely check your game out when I get the time too.

Which one 😭, thanks for playing btw!

Hah~ cha-OS! Interesting concept actually, I love the idea of having to manage everything in the chaos, reminds of those bomb defuser games.

This is actually super fun. I haven't played too many games like these, but I love the turn-based twist you placed on it as opposed to bullet hell-ish gameplay. Definitely see myself playing a completed version to pass time and slowly build up on hours played 😅

This is amazing my guy! I can't even comprehend how the visual effects work.

Thank you!! Yeah I planned for the player to have health rather than getting one shot and have a "push-back" effect, but I ran out of time ( ; w ;)

Thanks for playing! Yeah I wanted to add a speed up button and some manual interactions at some point but ran out of time. It would've been doable but I kept changing the game's idea too much and before I noticed, half the time was gone; and because of that some parts of the game feels incomplete.

Thanks! I saw someone mention easter on the discord and gave me the idea, I wished I could've done more patterns and egg variation but was low on time.

Yo thank you! I loved your game too, spent the most time on it by far.

Thanks for playing! Yeah I caught the bug that crashed it, too many hats is no problem now (i think)

Thank you so much! Yeah I did everything except for the music and SFX.

You got me with the brown camouflage egg, took me a bit to find that last one. I liked Pablo the most.

(1 edit)

Great game with just a couple of mechanics! I love each puzzle and how nicely the difficulty ramps up as you progress, would have definitely kept playing if it had more levels.

This was so cute actually, made me smile!

awesome game op! Even with just the fans and launcher, you really showed how a few features could still be plenty fun