When it comes to eventing, there are multiple way to handle that. You can wrap all your commands inside conditional branch !$gameMap.isEventRunning(). It's entirely up to your knowledge.
Sang Hendrix
Creator of
Recent community posts
Hi,
So notetag system in RPG Maker is unchangable, meaning it's not dynamic. If you want your name to change, the right way is to use comment (green text).
For font size, you can only change it via plugin parameter, the plugin doesn't support changing it dynamically via notetag or comment.
Do capture me a screenshot of how you did it if you couldn't make it work.
Hello. The plugin can translate whatever comes with RPG Maker 100%, but if you use additional product of other developers, then you'll need to modify their plugin in order for their plugin to be translated.
Simply find the drawing calls from that plugin and wrap the text with Hendrix_Localization(text). If you don't know how, simply contact the developer of that plugin and let them see this message and they'll understand.
Hello, please update to this version and see if it excludes your pictures.
https://sanghendrix.itch.io/hendrix-post-processing-rpg-maker-mz-plugin/devlog/1...
Hello.
Nope, you can only jump once. This plugin shouldn't be used to make a platform game like Megaman and something like that due to platform game requires some physics. This plugin is best for creating top-down games. I'm sure some users can manage to create that but honest advice from me: It's not designed for that purpose.
Hello, your update is ready, do check it out and see if it works. https://sanghendrix.itch.io/realtime-event-effects-builder-rpg-maker-mz-plugin/d...
I think it's best to message me directly via Discord so I can ask for videos and reply in realtime and maybe ask for your demo. Sometimes the issue can be due to user using other devs' plugins that conflicted with the Localization plugin, and I just prefer to check the issue in the demo cuz it's fast and convenience and we don't need to ask and answer multiple time to figure out what the issue is.
For translating namebox, simply write the name to Original column and translate normally.
Hello. The plugin can translate commands from default RPG Maker menu. If you use another plugin that modify Scene Option then you'd need to modify that plugin's code, wrap the text drawing part with Hendrix_Localization(text). It's best to capture some screenshot or record a video and send them to Discord so I can see more clearly.