Thank you! We spent the most time on the sprites and environment and the least on the UI and attempting to explain any systems, and this does show. Hoping to work on it a bit more after the jam concludes and smooth out some of those rough edges.
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What an absolutely wonderful time, the visuals and atmosphere were top notch, the enemy designs are adorable, the UI felt and looked great (especially that minimap, the offset floor and walls is such a nice little touch).
Only played a handful of levels before I had to stop, looking forward to coming back to this one when I have more time!
Such a fresh concept, and amazing enemy variety! The layered temporal and spatial gameplay was very hard to get my head around without a map but it was a fun set of systems to wrangle with. I think I managed to get them roughly halfway across the map?
I wish there was an option to see/follow your younger selves without breaking causality.
(Almost) No One Left Behind (2021 Spooktober Game Jam Submission) jam comments · Posted in (Almost) No One Left Behind (2021 Spooktober Game Jam Submission) jam comments