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A member registered Dec 09, 2016 · View creator page →

Creator of

Recent community posts

Thank you! We spent the most time on the sprites and environment and the least on the UI and attempting to explain any systems, and this does show. Hoping to work on it a bit more after the jam concludes and smooth out some of those rough edges.

Thanks for playing and sharing your thoughts, lot of great feedback!

(not least supporting actual modern resolutions, that’s on me for not working out scalable viewports in Godot in time to support window resizing)

Thank you so much for playing and getting to the end! And my word these Hephep Fever Retold sea elephants are super cute <3

Thank you for playing and persevering! A minimap or some stronger guidance probably would help with the difficulty, along with tutorial hints.

Thank you so much! I’m glad you enjoyed the little secrets, wish we’d had more time to implement more of them - and the planned third level. Game jam planning is really hard, it turns out…

Really lovely, enjoyable card combat and the custom raster engine shines in giving it a unique feel. Multiple playable characters and the natural randomness of the deckbuilding makes it feel like this could really have some longevity to it as well, great job!

What an absolutely wonderful time, the visuals and atmosphere were top notch, the enemy designs are adorable, the UI felt and looked great (especially that minimap, the offset floor and walls is such a nice little touch).

Only played a handful of levels before I had to stop, looking forward to coming back to this one when I have more time!

Ooooh! I never found that map, I’ll have to try again. Thanks!

Such a fresh concept, and amazing enemy variety! The layered temporal and spatial gameplay was very hard to get my head around without a map but it was a fun set of systems to wrangle with. I think I managed to get them roughly halfway across the map?

I wish there was an option to see/follow your younger selves without breaking causality.

Fun, classic dungeon exploration with some enjoyable randomness. The d20 rolls added a lot character to the interactions, and the temple was lovely to explore!

Absolutely adorable, the monsters are simply precious.

Those darn heroes keep knocking them out though, I only got to wave 4. An overall map of the dungeon to know where the things that need attending to are might have made it too easy, but I did get lost a bunch trying to find the ogre.

What a lovely experience, dungeon crawler with cute monsters tearing into each other. Great visuals, sounds and music setting the tone and feel. Really enjoyed it!

Used this for the 7dfps jam and it was just lovely! If I had any idea what I was doing with audio it would be incredible, but even just mashing the buttons and playing was both fun and helped a lot to get some feedback in the game. Thanks!

Ducks, death and jam, what could be better? Loved the secret <3

Thanks for playing! The frame drops are a big issue, I’ll definitely have to revisit performance for next jam.

Really nice and complete-feeling game, great job!

Thanks! Lots of things to improve on, hundred percent agreed on the lack of damage feedback and wave timing.

Great atmosphere, the evil sheep were both funny and creepy. The music getting closer and the screen drawing in were really nice to keep things tense!

Absolutely lovely art, writing and audio, going to go and unlock a few more endings!

Loved the graphics and the satisfying audio, and the bouncing movement of the pumpkin is really endearing! Really fun entry and solid sacrificial theme

Cheers! I had fun with the spider-robot-pumpkin! The balance is pretty weird, and has a lot of randomness to it. Can get hard way too fast sometimes, depending on the enemies spawned :)

Thanks! Yeah the lag is a real problem with the browser version, will have to give that way more time and focus next time.

Thanks for playing, sorry for the lag! I need to do more performance testing next time :)

Really fun trying to click the floating ghosts while steering towards the bombs, balancing which side to defend against what. The clicking got intense :)

The little character was really endearing, great expressions

Lovely suspenseful atmosphere, good use of the sacrifice theme in leaving your friends behind tactically.

Got extra spooky when the flashlight dropped! Made it out with just one person left :)

Satisfying shooting, nice oppressive atmosphere. I did find the best tactic to be camping a corner, as otherwise the critters can easily spawn behind you as you move around.

Enjoyed the sounds a lot!

Thanks! Yeah the difficulty ramps up too quickly I think, plus it’s a bit random. If you’re unlucky it can get stupid.

Thanks for playing it! In future I think I’ll try using Bfxr or something instead of recording, really did not work out well.

Was quite proud of how the spider-pumpkin movement worked out, glad you liked it :)

Thanks! Audio was very last-second, really wanted more (including music) but… no time.

Yeah, if I do a browser version in the future going to have to reserve some time to troubleshoot performance. Thanks for playing!

Really nice theme, liked the portraits of the people. Was not quite sure on the order of clicking a task vs a person. Only made it to day 16, the atmosphere was very bleak and enjoyable.

Very cute, bouncy music and effects! Didn’t get the sacrifice theme, but adorable nontheless.

Great vibes and loved the graphics. Short and sweet, like pie :)

Really enjoyed the rain and audio in general, graphics were crunchy and good. Felt like I could almost always just sell the room, although I did not try really pushing my luck.

Very nice graphics, enjoyed the deflection a lot. Amazing for 1.5 days of work!

Amazing atmosphere, did get stuck on a door when returning to the start. Great post effects and particularly enjoyed the chains!

Surprisingly cute theme and story, fun little puzzles! Enjoyed the music and graphics a lot.

I added a downloadable version, but does seem like the performance is pretty bad in browser.

Thanks for playing it!

Nice theme, very pretty and satisfying sounds! Got stuck wrapping around the screen on level 2, but fun game.