Shooting oil to make yourself smaller is a really slick idea! I love the underground pipes aesthetic.
JuxoDev
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I really like this concept, it reminds me of the ice gyms in older Pokemon games!
About what Arkington said about bigger resolutions helping, you can set the window stretch mode under display/window/stretch/mode to canvas_items in the project settings. That should make it so that players using different resolutions will still get to see all of the same content. Along with that, you'll want to set the aspect setting to keep.
I got a score of 116! It was fun trying to remember what I had already and choosing the best door.
My game is https://itch.io/jam/brackeys-11/rate/2535457. It's a first-person platformer that I think I accidentally made too hard.
This is a really cool concept! The puzzles were fun, and the 14th level was especially satisfying to figure out. The only major problem I had was on the last level, where I felt like I just had too many different things to mess with all at once, making it difficult to figure out what to actually do.